Greetings all. Local game store is starting a league play at 2250 points and I was thinking of trying the following list.
2250 Pts - Empire Roster -
1 Arch Lector of Sigmar @ 265 Pts
General; Prayers of Sigmar; Hand Weapon
1 War Altar Sword of Might Armor of Meteoric Iron
1 Battle Wizard @ 130 Pts
Level 2 Upgrade; Hand Weapon Rod of Power
1 Battle Wizard @ 130 Pts
Level 2 Upgrade; Hand Weapon Van Horstman's Speculum
1 Battle Wizard @ 140 Pts
Level 2 Upgrade; warhorse, Hand Weapon Doomfire Ring
665 for Characters
25 Swordsmen @ 220 Pts
Musician Mus; Standard Bearer Std; Duellist; Hand Weapon; Light Armour; Shield
9 [Det] Halberdiers @ [45] Pts
Hand Weapon; Halberd; Light Armour
25 Swordsmen @ 220 Pts
Musician Mus; Standard Bearer Std; Duellist; Hand Weapon; Light Armour; Shield
9 [Det] Halberdiers @ [45] Pts
Hand Weapon; Halberd; Light Armour
5 Knightly Orders @ 115 Pts
Barding; Warhorse; Hand Weapon; Lance & Shield; Full Plate Armor
5 Knightly Orders @ 115 Pts
Barding; Warhorse; Hand Weapon; Lance & Shield; Full Plate Armor
5 Knightly Orders @ 115 Pts
Barding; Warhorse; Hand Weapon; Lance & Shield; Full Plate Armor
5 Knightly Orders @ 115 Pts
Barding; Warhorse; Hand Weapon; Lance & Shield; Full Plate Armor
900 for Core
1 Great Cannon @ 100 Pts
1 Great Cannon @ 100 Pts
4 Outriders @ 126 Pts
Hand Weapon; Repeater; Warhorse; Handgun; Light Armour; Fast Cavalry
Outrider Champion; Warhorse; Hand Weapon; Hochland Long Rifle; Light Armour
4 Outriders @ 126 Pts
Hand Weapon; Repeater; Warhorse; Handgun; Light Armour; Fast Cavalry
Outrider Champion; Warhorse; Hand Weapon; Hochland Long Rifle; Light Armour
452 for Special
1 Helstorm Rocket Battery @ 115 Pts
1 Helstorm Rocket Battery @ 115 Pts
230 for Rare
Total Roster Cost: 2247
power dice 8
dispel dice 7
Deployment:
G-Cannon, Knights, Hel Rockets, Outriders, Knights, Halb(det), Swordsmen, AL on Altar, Swordsmen, Halb(det), Knights, Outriders, Hel Rockets, Knights, G-Cannon.
The Al on Altar and the two halb(det) would start at the rear of the swordsmen units. The whole line would be few inches back from the furthest deployment line.
Trying to maximize time for shooting. Knights should be close enough to support each other as well as line on their respective flanks. The two swordsmen units
along with the Al on Altar should move to counter any massing on one flank.
Have others played a simular list? If so was it challenging to win with? Or near impossible to win with?