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Offline Crimsonsphinx

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Rule question concerning ICs
« on: February 01, 2012, 09:49:02 AM »
Does anyone know what the correct procedure is for an IC which is joined to a unit charging an enemy unit?  It says in the rulebook that it is performed as a multiple assault.

Does this mean the character HAS to get into combat?  Otherwise he isn't fulfilling the criteria for multiple combat, which he needs to do if he is part of the unit he is attached to?

When your unit containing an IC is charged, the IC is the first to react, so he HAS to go into combat in that situation.
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Offline Fidelis von Sigmaringen

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Re: Rule question concerning ICs
« Reply #1 on: February 01, 2012, 10:15:30 AM »
IC? I know that only as abbreviation for Inner Circle.  :?
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Offline Crimsonsphinx

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Re: Rule question concerning ICs
« Reply #2 on: February 01, 2012, 10:41:29 AM »
It means Independant Character in 40k.  It just saves me writing that multiple times!
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Offline Fidelis von Sigmaringen

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Re: Rule question concerning ICs
« Reply #3 on: February 01, 2012, 10:44:36 AM »
Oh, I see.  :biggriin:
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Offline rufus sparkfire

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Re: Rule question concerning ICs
« Reply #4 on: February 01, 2012, 10:48:18 AM »
I'm not sure about this either.

But I think you move the character like any member of the assaulting squad. He doesn't start being counted as a different unit until attacks are resolved.

So unless he was the closest model to the unit you are charging, he doesn't have to move into base contact with an enemy if you can fill all the 'base contact' positions with other assaulting models. Though he then can't attack.

However, the general tone of the rules suggests that you should move your character into base contact if at all possible!
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Offline Crimsonsphinx

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Re: Rule question concerning ICs
« Reply #5 on: February 01, 2012, 12:31:16 PM »
That is my interpretation Rufus.  Oddly in however many years of playing 5th edition I have had, this has only just started to come up.  I always put my characters into hand to hand, because they are pretty much always the most useful model in the unit.  Most fighting heroes tend to also want to be in the battle.

However with blood angels attaching relatively weak fnp generating medics to units or more generally chaplains with hammer armed terminators, they usually don't want to get them into hand to hand.  If I charge them, he has no choice, he has to get stuck in, but when he charges me he can choose not to fight. Seems all kinds of stupid.

You could deliberately exploit that rule with imperial guard too I believe.  Attach a preacher to a unit of roughriders. They charge as cavalry, he has absolutely no chance of making it into hand to hand and thus cant be killed, but his bonuses will still apply.  Crazy I tell you!
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Offline rufus sparkfire

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Re: Rule question concerning ICs
« Reply #6 on: February 01, 2012, 01:01:32 PM »
I think it will be hard to avoid having your character get into base contact in most situations.

Anyway, maybe there's a FAQ I've missed and I'm wrong about how it works!


You could deliberately exploit that rule with imperial guard too I believe.  Attach a preacher to a unit of roughriders. They charge as cavalry, he has absolutely no chance of making it into hand to hand and thus cant be killed, but his bonuses will still apply.  Crazy I tell you!

Well, in that case the unit moves and assaults at the speed of its slowest member. So that won't work!
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Offline McKnight

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Re: Rule question concerning ICs
« Reply #7 on: February 02, 2012, 11:27:26 AM »
ICs move first in an assault.
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Offline rufus sparkfire

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Re: Rule question concerning ICs
« Reply #8 on: February 02, 2012, 11:49:16 AM »
ICs move first in an assault.

When they are in a unit that is being assaulted they do. But not when they are in the assaulting unit!

Seriously, check page 49 in the rulebook.


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Offline Crimsonsphinx

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Re: Rule question concerning ICs
« Reply #9 on: February 02, 2012, 04:33:52 PM »
ICs move first in an assault.

When they are in a unit that is being assaulted they do. But not when they are in the assaulting unit!

Seriously, check page 49 in the rulebook.

Thats what I was asking for Rufus!  I thought they moved first if they assaulted, but it doesn't say that.
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Offline McKnight

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Re: Rule question concerning ICs
« Reply #10 on: February 04, 2012, 10:31:10 AM »
Oh... i have to check up on this. I have always played it with just move the IC first... hmm
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Offline McKnight

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Re: Rule question concerning ICs
« Reply #11 on: February 04, 2012, 10:40:39 AM »
Have you checked the FAQ`?
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Offline rufus sparkfire

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Re: Rule question concerning ICs
« Reply #12 on: February 04, 2012, 10:51:37 AM »
I can't see it in the FAQ.
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Offline Irisado

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Re: Rule question concerning ICs
« Reply #13 on: February 04, 2012, 12:04:59 PM »
The character is part of the unit in an assault, the multiple assault rule only applies when the attacks are resolved (see p.49).  In other words, you move the character normally to engage, so the character may, on occasion, not be able to fight, because, unlike regular unit members, the character must be in base to base contact to be able to fight.
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Offline Aldaris

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Re: Rule question concerning ICs
« Reply #14 on: February 04, 2012, 04:50:35 PM »
That's how we've always played it. So with clever placement you'll be able to keep characters like vulnerable Sanguinary Priests out of harms way.