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Author Topic: The Minotaurs: End Times?... or Good Times?!  (Read 209078 times)

Offline TexasYankee

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Re: The Minotaurs: End Times?... or Good Times?!
« Reply #3050 on: November 14, 2014, 03:45:17 AM »
Maybe you would use them in a thematic game where you are trying to replicate the fact that chaos is so ascendant.

Those rules aside though I am quite excited about what this does specifically for beasts. Both in giving more variety and strength to what they already had and in opening up new (old) units to throw in there. I could actually use my chaos ogres as ogres now!

I might use the Chaos Ascendant rules just for my Beastmen . . . now maybe I won't lose my Ghorgon and Cygor at the top of turn 1.  :blush:
So, what would you guys do if some dude came at you with a belt that way?
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Offline Siberius

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Re: The Minotaurs: End Times?... or Good Times?!
« Reply #3051 on: November 14, 2014, 08:43:04 AM »
I'm guessing not but can monsters take marks? That'd be nice!

I really need to see the full rules. The idea of marking centigors and minotaurs might up their attractiveness slightly.
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Offline Cannonofdoom

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Re: The Minotaurs: End Times?... or Good Times?!
« Reply #3052 on: November 14, 2014, 08:48:21 AM »
I'm guessing not but can monsters take marks? That'd be nice!

I really need to see the full rules. The idea of marking centigors and minotaurs might up their attractiveness slightly.

Beasts never should have lost marks. Khorne Minos used to be amazing.
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Offline Siberius

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Re: The Minotaurs: End Times?... or Good Times?!
« Reply #3053 on: November 14, 2014, 11:14:10 AM »
What does khorne mark do these days?

Minos already get stacking frenzy which is scary once you get it going. Think I would be more tempted to mark them nurgle so they might stand a chance of getting into combat...
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Magic does not have nearly the same problems with power levels as magic. 

Offline TexasYankee

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Re: The Minotaurs: End Times?... or Good Times?!
« Reply #3054 on: November 14, 2014, 03:13:46 PM »
Wait, my bad, monsters cannot take marks. Here's what can:

Beastlord
Doombull
Great Bray-shaman
Wargor
Gorebull
Bray Shaman
Gors
Ungors
Ungor Raiders
Tuskgor Chariot
Minotaurs
Centigors
Bestigors
Razorgor Chariot

Cost of 2 points for Khorne, Nurgle and Tzeentch, 1 for Slaanesh. (10 and 5 points for characters, respectively)

Mark of Khorne = Frenzy
Mark of Tzeentch = 6++, stackable, and Wizards re-roll channel attempts of a 1.
Mark of Nurgle = -1 to hit in close combat
Mark of Slaanesh = auto-pass Fear/Terror/Panic

Primal Fury is still the same, as is Beastmen Ambush. You can also now roll on the Reign of Chaos table (I'll post later) with the same rules as I stated in my previous post.
So, what would you guys do if some dude came at you with a belt that way?
Make sure I've got the safeword memorised.

Offline Siberius

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Re: The Minotaurs: End Times?... or Good Times?!
« Reply #3055 on: November 14, 2014, 07:39:16 PM »
So going by those marks, this is probably how I would mark these things off the top of my head...

Beastlord- tzeentch
Doombull - nurgle
Great Bray-shaman - maybe none assuming you have to take that lore...
Wargor - tzeentch
Gorebull - nurgle
Bray Shaman - non
Gors - hmm, maybe non, don't see much advantage
Ungors - tempted to go tzeentch and get some 5+ parry?
Ungor Raiders - hmm, probably none, maybe slaanesh at so cheap
Tuskgor Chariot- slaanesh
Minotaurs - nurgle
Centigors - maybe khorne for some punch
Bestigors - khorne again maybe, or nurgle
Razorgor Chariot - nurgle


I heard ambush is the same only you can do it with all units, no 1 for 1. Which is actually kind of cool even if it is still way too random!
Quote from: PhillyT
Magic does not have nearly the same problems with power levels as magic. 

Offline Cannonofdoom

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Re: The Minotaurs: End Times?... or Good Times?!
« Reply #3056 on: November 14, 2014, 07:55:12 PM »
Gors should always have ahw and khorne for the most possible ST4 attacks (assuming beast banner).
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Offline Siberius

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Re: The Minotaurs: End Times?... or Good Times?!
« Reply #3057 on: November 14, 2014, 08:40:18 PM »
I'm not 100% sure. It's probably good, but I like to run gors in horde and at 2 extra points a model I feel like I would rather get the extra models. For 50 gors which is what I normally run, that is another 100pts that I could be spending on a chariot or some such. The 40 attacks I already get usually seems pretty good at doing the job.

I could see it on bestigor which I run smaller and who come with few attacks already. Extra Str6 attacks, now you are talking!
Quote from: PhillyT
Magic does not have nearly the same problems with power levels as magic. 

Offline TexasYankee

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Re: The Minotaurs: End Times?... or Good Times?!
« Reply #3058 on: November 14, 2014, 09:47:16 PM »
Great Bray-shaman - maybe none assuming you have to take that lore...

Good point, don't see anything so far about that . . . I'll read again.

I heard ambush is the same only you can do it with all units, no 1 for 1. Which is actually kind of cool even if it is still way too random!

Yes, my bad, this is also true. In fact, the way it reads, looks like I can have my entire army ambush if they are all Beastmen that have that rule.
So, what would you guys do if some dude came at you with a belt that way?
Make sure I've got the safeword memorised.

Offline Siberius

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Re: The Minotaurs: End Times?... or Good Times?!
« Reply #3059 on: November 14, 2014, 10:02:18 PM »
Could make for an entertaining battle if not a successful one!  :-P
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Magic does not have nearly the same problems with power levels as magic. 

Offline PhillyT

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Re: The Minotaurs: End Times?... or Good Times?!
« Reply #3060 on: November 06, 2017, 09:58:04 PM »
How disappointing that the pictures no longer show on this thread...
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Offline GamesPoet

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Re: The Minotaurs: End Times?... or Good Times?!
« Reply #3061 on: November 07, 2017, 02:23:36 AM »
Yep, definitely a bummer.  Perhaps it can be repaired?
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Offline PhillyT

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Re: The Minotaurs: End Times?... or Good Times?!
« Reply #3062 on: November 07, 2017, 11:50:38 AM »
People would literally have to go back and edit their posts with the new location of the linked images.  Would take forever.  Some of the members on this thread are no longer active while one has passed away.
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Offline Warlord

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Re: The Minotaurs: End Times?... or Good Times?!
« Reply #3063 on: November 08, 2017, 06:50:20 AM »
I was looking for this thread the other month, but couldn’t remember the name of it.
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Offline PhillyT

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Re: The Minotaurs: End Times?... or Good Times?!
« Reply #3064 on: November 08, 2017, 11:54:45 AM »
I had to go to the stats sections and look at the most viewed posts to hunt it down.
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Offline GamesPoet

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Re: The Minotaurs: End Times?... or Good Times?!
« Reply #3065 on: November 08, 2017, 03:19:43 PM »
Search function doesn't seem to be working well.
"Not all who wander are lost ... " Tolkien

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"... my old suggestion is forget it, take two aspirins and go paint" steveb

Offline Gankom

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Re: The Minotaurs: End Times?... or Good Times?!
« Reply #3066 on: November 09, 2017, 04:57:45 PM »
 :icon_sad: This is one of the threads that got me lurking on the board years and years ago. I remember enjoying the banter back and forth and thinking 'this looks like a fun place'.

Offline PhillyT

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Re: The Minotaurs: End Times?... or Good Times?!
« Reply #3067 on: November 09, 2017, 09:18:23 PM »
Its one of the great ones!  This one spans the later half of the Golden Age of WE.

I like to poke through some of those old threads to remind myself of how great this place was in its prime.
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Offline GamesPoet

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Re: The Minotaurs: End Times?... or Good Times?!
« Reply #3068 on: November 19, 2017, 09:27:00 PM »
Unearthing this thread, along with my "black box" of 3 Minotaurs and 10 Beastmen has been fun!
"Not all who wander are lost ... " Tolkien

"The beauty of curiosity and creativity is so much more useful than the passion of fear." me

"... my old suggestion is forget it, take two aspirins and go paint" steveb

Offline scrubber

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Re: The Minotaurs: End Times?... or Good Times?!
« Reply #3069 on: November 20, 2017, 06:02:44 PM »
I may just have a copy of one of the pictures.


Offline Artobans Ghost

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Re: The Minotaurs: End Times?... or Good Times?!
« Reply #3070 on: November 20, 2017, 06:33:28 PM »
I want minotaurs!!
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Offline scrubber

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Re: The Minotaurs: End Times?... or Good Times?!
« Reply #3071 on: November 20, 2017, 10:36:02 PM »
This may be the link to all the photographs.

http://warhammer.org.uk/phpBB/viewtopic.php?f=4&t=23241

Offline Cannonofdoom

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Re: Minotaurs
« Reply #3072 on: November 26, 2017, 09:12:45 PM »
All of my Beasts, which started as a detachment to my Undecided Mortal Army, a single herd, a Wargor, and 3 Minotaurs.

Then I got a Doombull, and had to build a Mino Army. I slapped some wings on a minotaur to add a second character to my Mino Army, as an exalted demon.

The Minotaur banner reads: "Eat Mor Humins", a la Chic-fil-a.



I fixed my pictures I think. Apparently adding ~original to the end of the url makes it appear.
« Last Edit: November 26, 2017, 09:15:14 PM by Cannonofdoom »
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Offline GamesPoet

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Re: The Minotaurs: End Times?... or Good Times?!
« Reply #3073 on: November 26, 2017, 09:21:29 PM »
That's very good to know, thank you! :::cheers:::
"Not all who wander are lost ... " Tolkien

"The beauty of curiosity and creativity is so much more useful than the passion of fear." me

"... my old suggestion is forget it, take two aspirins and go paint" steveb

Offline PhillyT

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Re: The Minotaurs: End Times?... or Good Times?!
« Reply #3074 on: November 27, 2017, 11:45:51 AM »
I am going to make beastmen gangers for Necromunda!
Where did she touch you Eight? Show us on the doll.