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Author Topic: Stop! witch hunter time..  (Read 41674 times)

Offline Neffy

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Re: Stop! witch hunter time..
« Reply #50 on: March 31, 2009, 08:26:03 PM »
I know just how you feel. Im not a big fan of unit fillers, but this army would need some show piece to work visually. Ironically i have enough models to leave out the unit filler, but it will pep up the look of the swordmen unit. Im just afraid that the greatswords will look a bit dull compared to other troops... I think i'll just add light effects on them too (replacing the skull at the banner with a torch from the black coach)..

anyways, here are some more models, 9 more militia WIP which i just finished :)




i've removed the sand from the bases of the artillery crewmen

and the 2. miltia unit:






I think im catching the darkness 'feel' pretty well. The torch lights didnt end up as good as last time, but its okay for me.. I really like the lamp though! :D

N-joy!
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Offline von Bildhofen

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Re: Stop! witch hunter time..
« Reply #51 on: March 31, 2009, 10:34:21 PM »
Really nice Neffy

I would suggest painting all units with the glow/light effect, those militiamen would look out of place among the other cool models  :-)

Have you got your own witch hunter soon, cant wait to see him painted. Are you going to get the Gideon Lorr or the normal lord with the silly hat?   :smile2:

/von Bildhofen

Offline Neffy

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Re: Stop! witch hunter time..
« Reply #52 on: April 01, 2009, 05:57:31 AM »
Really nice Neffy

I would suggest painting all units with the glow/light effect, those militiamen would look out of place among the other cool models  :-)
/von Bildhofen

thanks you m8. i think you're right. some units will have more light effects than others (flagellants for example) but i have some problems with making effects on characters (AL, captain) since none of them has torches, i dont want to exchange weapons with stick on fire.. not sure what i do

Quote
Have you got your own witch hunter soon, cant wait to see him painted. Are you going to get the Gideon Lorr or the normal lord with the silly hat?   :smile2:

I just ordered the retinue with 2 others via powerfist.dk, since they needed some of those models too.. so i've chosed the normal lord with the COOL hat! :D its very van helsingy.. (huh.. helsinki?  :roll:)

He has a cool pistol and a sword so i wont need to convert. i didnt have any cool sword arms anyway.. He actually has fire comking out of the pistol and i could use that to make the light effects, but it just seems weird to use the gun as a lamp :/
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Offline von Bildhofen

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Re: Stop! witch hunter time..
« Reply #53 on: April 01, 2009, 08:44:18 AM »
You could put a candle in the top of his silly hat  :smile2:

or you could paint his sword with a glow effect that shines on the character. Magic sword ehh? Or you could at his base add a lamp....

/von Bildhofen

PS. i like powerfist.dk

Offline Neffy

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Re: Stop! witch hunter time..
« Reply #54 on: April 01, 2009, 09:03:27 AM »
You could put a candle in the top of his silly hat  :smile2:


smart ass  :icon_cool:

Quote
or you could paint his sword with a glow effect that shines on the character. Magic sword ehh? Or you could at his base add a lamp....


Uh yeah.. i've thought of something like that. Using the Sword with flames on it from the battle wizard sprue.. I just hope he is not too big for his base. if he isnt, i could add a candle yeah :D i could use the skull with candles on it, from the same sprue as mentioned. Just have to remove the hand holding it.

Quote
PS. i like powerfist.dk

yeah, it is a good site. I mainly use it for køb/salg related stuff :) And sometimes rules questions :)
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Offline von Bildhofen

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Re: Stop! witch hunter time..
« Reply #55 on: April 01, 2009, 09:44:40 AM »
Uh yeah.. i've thought of something like that. Using the Sword with flames on it from the battle wizard sprue.. I just hope he is not too big for his base. if he isnt, i could add a candle yeah :D i could use the skull with candles on it, from the same sprue as mentioned. Just have to remove the hand holding it.

I was thinking more of a silver light/white light on the character for weapon glow effect- so he stands out a bit.
But flamesword is also a good idea, didnt think of that. ::heretic::

An idea to a new unit filler could be some statetroops playing with molotowcocktails - and it goes wrong... very wrong  :smile2:

Offline Neffy

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Re: Stop! witch hunter time..
« Reply #56 on: April 01, 2009, 10:06:53 AM »
aah, yeah some shiney white look.. That could look cool. I might take your candle idea though! that looks sweet. Also the model will be more fragile if i remove his sword and add a new one in plastic..

I like your molotov idea, and i have got some wine bottles from the state troops box. Dont know how to sculpt an explosion though? :O i still need to make one more miltia squad of 9, and they could adopt the molotov bottles! that way these also have some light effects.. coool :D
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Offline Neffy

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Re: Stop! witch hunter time..
« Reply #57 on: April 01, 2009, 04:27:06 PM »
the crewmen for cannon and volleygun:

quickly painted.. d'oh!






let me know what you think.
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Offline Silvero

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Re: Stop! witch hunter time..
« Reply #58 on: April 01, 2009, 08:12:38 PM »
I like your "all in dark" style, it is very original :icon_biggrin: :icon_biggrin:

Offline kampa

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Re: Stop! witch hunter time..
« Reply #59 on: April 01, 2009, 09:19:08 PM »
i like the swordsman standard
the painting is really good...

keep the good work

Offline Laerniss

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Re: Stop! witch hunter time..
« Reply #60 on: April 01, 2009, 09:35:03 PM »
I'm very envious of the bases Neffy.  :Ohmy:

I've tried a similar trick to your cardboard bricks with paper cobblestone. I did not get much texture distinction leading to very bland bases which I later stripped.

Perhaps normal paper was too thin compared to the cardboard you used. I also noticed that you did not prime your cardboard. I think you've inspired me to try again.  :::cheers::: Thanks!

- Laerniss

Offline Neffy

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Re: Stop! witch hunter time..
« Reply #61 on: April 02, 2009, 04:44:49 AM »
Im glad you like it guys and im always happy to help :)

I have almost finished assembling the unit filler, just need a torch now:






thanks!
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Offline Neffy

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Re: Stop! witch hunter time..
« Reply #62 on: April 02, 2009, 03:37:11 PM »
Just got some more models i've waited for a looong time:





To stay with the darker sylvanian witch huntery look i added the torch from the black coach to the banner pole, replacing the boring skull  with laurels..

These greatswords will be painted next i think. In dark brown and black colours..

enjoy :)
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Offline Neffy

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Re: Stop! witch hunter time..
« Reply #63 on: April 02, 2009, 09:10:20 PM »
and yet some more!

cobblestones for the greatswords:



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Offline Zak

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Re: Stop! witch hunter time..
« Reply #64 on: April 03, 2009, 03:27:40 AM »
Im liking what im seeing  :smile2:
Yes I'm dyslexic so what

Offline Neffy

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Re: Stop! witch hunter time..
« Reply #65 on: April 04, 2009, 07:57:01 AM »
Finally i got my witch hunter (captain of the empire)

I've removed the most futuristic parts on him, and added some bits :)





Comments and critics are very welcome!
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Offline warhammerlord_soth

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Re: Stop! witch hunter time..
« Reply #66 on: April 04, 2009, 08:04:43 AM »
About the witch hunter :

Don't get too close to the flame there...
Have one  on Midaski's tab.  :::cheers:::
Famous last words. R.I.P.

Offline von Bildhofen

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Re: Stop! witch hunter time..
« Reply #67 on: April 04, 2009, 09:31:21 AM »
Nice touch with the blanket on his back - myself, im hiding the big backspace with a shield, but i like your idea really much.

About that hat...  :smile2: ... i would either chop it down to a reasonable size or add some symbols of some kind, maybe a little skull.. dunno

Does he have a futuristic eye on his right eye?

/von Bildhofen

Offline Neffy

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Re: Stop! witch hunter time..
« Reply #68 on: April 04, 2009, 11:57:46 AM »
You're right. his clothes are dangerously close to the candle :O

didnt think about that.. but oh well... im his maker.. what's he gonna do about it  :icon_twisted:

Quote
Nice touch with the blanket on his back - myself, im hiding the big backspace with a shield, but i like your idea really much.

ah yeah the shield! forgot that i actually have bought a shield for him on the army list, so i'll need to make room for one... dang.. maybe from under the backpack?

Quote
About that hat..

im NOT gonna change that hat  :icon_biggrin: - i looove it..

he does indeed have some weird technology-eye, but i'll just paint it as a monocle (?.. those single lense glasses)
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Offline von Bildhofen

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Re: Stop! witch hunter time..
« Reply #69 on: April 04, 2009, 12:22:03 PM »
Dont put the shield under the backpack, but over it... Hang it loosly close to his left arm so you still are able to so the right half of the backpack. The shield also gives room for a nice place to paint a symbol (freehand?). Or you could put the shield on the ground leaning up against the candle.

Sure the eye will look like a monocle when painted? You could also try cut it away and clean it up with greenstuff by making a pirate patch. Those cultist always aim for the eyes... or knees (they stopped aiming for the croutch after the invention of the codpiece  :::cheers::: )

/von Bildhofen

Offline Neffy

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Re: Stop! witch hunter time..
« Reply #70 on: April 04, 2009, 12:45:24 PM »
I like the free.hand idea.. already scultped a shield into the back though :P



Works pretty well i think
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Offline Sharkbelly

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Re: Stop! witch hunter time..
« Reply #71 on: April 04, 2009, 02:40:00 PM »
I love the witch hunter. Great use of bits to make it fit the time period.

Offline Neffy

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Re: Stop! witch hunter time..
« Reply #72 on: April 04, 2009, 05:56:27 PM »
Thank you :) that was the goal too :)

Anyways, here's the model that got me started on this whole crazy witch hunter theme :D



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Offline Henerius

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Re: Stop! witch hunter time..
« Reply #73 on: April 04, 2009, 06:30:47 PM »
That's a nice looking bunch of troops.  I really like the theme.

Are you going to make an army display for them? A city environment at night would be really suiting. :)  you can even place youre troops next to some walls en let the light shine on the walls as well  :biggriin:

keep up the good work...  :smile2:
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Offline Neffy

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Re: Stop! witch hunter time..
« Reply #74 on: April 04, 2009, 06:33:18 PM »
you can even place youre troops next to some walls en let the light shine on the walls as well  :biggriin:


Funny you should say that, 'cause I just bought a box of GW's walls and fences which i will use on movement trays for the troops :) There'll be the odd dead tree and brick walls, as well as wooden fences.. Every unit with light effects will get some of these walls/fences and i'll give them glows of light too :)
Check out my empire witch hunter blog!
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