SO played my 1st game of 40k in about 2-3 yrs.
My list:
Warboss - attack squig, tl big shoota, power claw, cybork body, eavy armour
Big Mek - powerclaw, cybork body, eavy armour, kustom force field, grot oiler
6 Nobz - painboy with orderly, Big chppa, Big choppa-eavy armour, Big Choppa-eavy armour-bosspole, Power claw - heavy armour, Powerclaw-heavy armour-bosspole. - Big Mek in here
- Battlewagon - eavy armour, death roller, 2x Big shootas, red paint
12 boyz - nob with PC and bosspole
- Trukk - eavy armour, red paint
11 boyz - nob with PC and bosspole - Warboss in here
- Trukk - eavy armour, red paint
25 boyz - shootas, 2xBig shootas, nob with PC
6 Bikers - nob with PC & bosspole
3 deffkoptas with TL rockits.
I played against some Tyranid army which I was told is very unfriendly for a newbie.
Hive Tyrant with 2x Bone Swords
3 Hive guard with some no LOS needed str8 gun
3 warriors with death spitters
10 Ymgarl geanstealers
x amount of termagents with flesh borders
2x Carnifex things that spew out units of Termagents and have psych powers
2x Massive huge model with - Trygon? with 2x ST (apparently thats re-roll failed 1's and 2's to hit...)
Entire army with toxin sacs
I seemed to do alright except for horirble rolling. I got my warboss and trukk boyz into one of his big critters so thats 10 attacks, hitting on 4+ I got 7 hits, wounding on 2+ I rolled 6, yes let me repeat that, SIX ones...
same thing seemed to happen everywhere. I kept fluffing my attacks...
I was then accused of cheating because I was rolling feel no pain against his monterous creatures without knowledge that I didn't get it for that (remember 1st game) meanwhile this guys who's been playing since 5th came out kept rolling for new termagaunts even though he had rolled doubles for both his spawn-bitches in T1 which would mean he couldn't spawn any more - found this out after the game.
The Nobz did ok. Took out 2 mobz of termagents, a spawnbitch and 5 wounds on a Big nasty massive thingy...
otherwise quite a dismal effort by everything else