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Author Topic: Khainite Army  (Read 7167 times)

Offline Nicholas Bies

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Khainite Army
« on: July 08, 2010, 02:28:18 AM »
So I'm thinking of doing a Khainite army but can't really settle on what a list would look like and would like your help.

Naturally Crone Hellebron will be included as a lord

lots of death hags, incl. cauldon.

Witchelves. we play 2500pts standard so 625pts for min.core. I'm contemplating MSU so 6x14 witch elves with no command. Idea being I just slowly and relatively cheaply whittle enemy units down over the course of the game until I eventually break'em.

Executioners: definitely have 2 or 3 units. again probably 1 large unit of like 30-40 which will be my "hammer" *in which the Crone and ASF BSB would be housed* and 2 units of 14 or 21 executioners on the side.

Incl. at least 1 hopefully 2 units of 10 shades with Razor assassin.

rare would all be Hydra's.

Think the list is at all plausible? no magic or shooting really at all and very very fragile.
The greatest form of control which can go on forever until it is exposed is a tyranny you can't see, touch and taste (unlike totalitarian Govts). When you sit in a prison cell but can't see the bars, because people don't rebel against not being free when they think they're are.

Offline Gneisenau

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Re: Khainite Army
« Reply #1 on: July 08, 2010, 08:43:57 AM »
Witch Elves can deliver a tremendous amount of attacks if loaded up with the right gifts (I once calculated it, but I'm too lazy now). The problem I see is that you have mainly infantry and little fast stuff.

I think adding some harpies would be good for tactical reasons and not violate the fluff at all.

Offline Fandir Nightshade

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Re: Khainite Army
« Reply #2 on: July 08, 2010, 08:47:45 AM »
Well.....hmmmm .......executioners strike last with T 3 and wet toilet paper as armour (I liked this expression made by Aldaris very much).

Witch elves ...hmmm high initiative but T 3 and naked also units with frenzy AND hand weapons don´t really profit from the 8th edition support rules.

Offline Gneisenau

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Re: Khainite Army
« Reply #3 on: July 08, 2010, 08:56:21 AM »
Witch elves ...hmmm high initiative but T 3 and naked also units with frenzy AND hand weapons don´t really profit from the 8th edition support rules.

You're saying this as if it was a disadvantage...

Now that you mention it, however, I get the feeling that Ben's reason for starting a Khainite Army is that he wants to get his hands on lots of naked women.

Offline Fandir Nightshade

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Re: Khainite Army
« Reply #4 on: July 08, 2010, 08:59:26 AM »
Well as they only have an aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa cup of breasts I am not interested.

I don´t understand why he picks units with the least advantages of 8th edition for his army...I mean we are talking about ben here...

Stubborn is not that rare any more it is all about killing power...executioners are not bad for this one unit with the ASF banner and thats it.

The rest should be made out of spears, crossbows, cold one knights.

Offline Nicholas Bies

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Re: Khainite Army
« Reply #5 on: July 08, 2010, 09:05:47 AM »
Fandir,

because i'm likeing the idea of a really fragile, really themed high DPS army.

Can't really explain it.
The greatest form of control which can go on forever until it is exposed is a tyranny you can't see, touch and taste (unlike totalitarian Govts). When you sit in a prison cell but can't see the bars, because people don't rebel against not being free when they think they're are.

Offline Gneisenau

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Re: Khainite Army
« Reply #6 on: July 08, 2010, 09:09:53 AM »
Well, if you win with it, more power to you! :-)

Offline Nicholas Bies

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Re: Khainite Army
« Reply #7 on: July 08, 2010, 09:16:31 AM »
Well, if you win with it, more power to you! :-)

Dude.,..

A) I'm going to make this work
B) You're talking to the best gamer in Hong Kong (possibly W-E)  :engel: :closed-eyes: ::heretic:: :::cheers:::
The greatest form of control which can go on forever until it is exposed is a tyranny you can't see, touch and taste (unlike totalitarian Govts). When you sit in a prison cell but can't see the bars, because people don't rebel against not being free when they think they're are.

Offline Fandir Nightshade

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Re: Khainite Army
« Reply #8 on: July 08, 2010, 09:29:18 AM »
Well how much is a cauldron with no points added to it?

can you field like four of them? No additional magic items and poison to it they should be able to boost your troops in an immense way. You could add some male rouge mages to the army to underline how your witch army despises the cult of mages. Assassins in executioners units might help to kill off characters that meet them.

Offline patsy02

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Re: Khainite Army
« Reply #9 on: July 08, 2010, 10:37:40 AM »
You can always just bamboozle the fluff and convert count-as witch elf dark riders, witch elf cold one knights, witch elf repeater bolt throwers etc.
I agree with the inhumane treatment of animals.

Offline Fandir Nightshade

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Re: Khainite Army
« Reply #10 on: July 08, 2010, 10:40:43 AM »
I think it is very reasonable that a bunch of guys will convert to khaine and join your army of naked bit.....witches.

Offline Nicholas Bies

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Re: Khainite Army
« Reply #11 on: July 08, 2010, 10:58:15 AM »

90 pts for a death hag (which comes with 3 attacks + frenzy + 2 handweapons w/ poison) 110 for cauldron. In 7th I could take as many as I wanted but in 8th according to the bestiary in the 8th BRB the Cauldron is listed as a unique item so I'll need to wait for the Errata to make clear.

I also need to wait for the errata to clear assassins, as in the book they're a special character that is brought WITH a unit "each dark elf infantry unit may incle a single assassin. assassins are characters but do not fill any character or core selections in your army"

So i need to wait to see if that means assassins come out of character hero% or count towards core% but not minimum core%.

Also with Crone Hellebron witchelves become core (in case you didn't realize).

I'm in the process of writing a list atm will post shortly.
The greatest form of control which can go on forever until it is exposed is a tyranny you can't see, touch and taste (unlike totalitarian Govts). When you sit in a prison cell but can't see the bars, because people don't rebel against not being free when they think they're are.

Offline Gneisenau

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Re: Khainite Army
« Reply #12 on: July 08, 2010, 11:01:02 AM »
I think it is very reasonable that a bunch of guys will convert to khaine and join your army of naked bit.....witches.

Rather a witch without bits than a bitch without wits.

Hey, can you say that very fast ten times in a row? Not as bad as the chalice with the palace (has the brew that is true), I'll admit.



But yes, sounds reasonable. Especially if you consider the rate of reproduction the Dark Elves have to maintain in order to keep up their autocidal society.

Offline Fandir Nightshade

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Re: Khainite Army
« Reply #13 on: July 08, 2010, 11:15:46 AM »
I think it is very reasonable that a bunch of guys will convert to khaine and join your army of naked bit.....witches.

Rather a witch without bits than a bitch without wits.

Hey, can you say that very fast ten times in a row? Not as bad as the chalice with the palace (has the brew that is true), I'll admit.



But yes, sounds reasonable. Especially if you consider the rate of reproduction the Dark Elves have to maintain in order to keep up their autocidal society.

Der Hofnarr de Königs....great movie.


Offline Nicholas Bies

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Re: Khainite Army
« Reply #14 on: July 08, 2010, 05:17:38 PM »
SO witchelves nad executioners cost WAY too much...


Crone Hellebron - 350
350/625 in lords

Death Hag - cauldron, +d3 attacks, manbane = 250
Death hag - manbane, +d3 attacks, BSB with ASF banner = 200
Death hag - manbane, +d3 attacks, = 140
590/625 in heroes

14x witchelves - full command - 165
14x witchelves - full command - 165
14x witchelves - full command - 165
14x witchelves - full command - 165
660/625 in core

28 executioners - full command - 366
390/625 in special

Hydra - 175
Hydra - 175
Hydra - 175
525/625 in rare

total = 2491
The greatest form of control which can go on forever until it is exposed is a tyranny you can't see, touch and taste (unlike totalitarian Govts). When you sit in a prison cell but can't see the bars, because people don't rebel against not being free when they think they're are.

Offline Aldaris

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Re: Khainite Army
« Reply #15 on: July 08, 2010, 07:06:38 PM »
I dunno, but countering this army seems rather easy... it is small, it is fragile, it has no magic, it has no shooting. I think that all those small units will get stuck in the stubborn enemy infantry and just evaporate to return attacks. By all means try it, but I don't see it doing well against a competent opponent with a well-rounded army.

Offline Finlay

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Re: Khainite Army
« Reply #16 on: July 08, 2010, 08:15:02 PM »
2 mortars and 2 cannons finishes this army by turn 2.
I don't care about the rules.

Pass the machete.

Offline Nicholas Bies

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Re: Khainite Army
« Reply #17 on: July 09, 2010, 03:22:01 AM »
Finlay, don't make dumb assumptions.


Aldaris - I know... I was scratching my head going whaaa while building it. I mean 600pts for core is killing me! thats about double what I used to spend.

Maybe cutting down even more with the executioners, I'll play around with.
The greatest form of control which can go on forever until it is exposed is a tyranny you can't see, touch and taste (unlike totalitarian Govts). When you sit in a prison cell but can't see the bars, because people don't rebel against not being free when they think they're are.

Offline Fandir Nightshade

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Re: Khainite Army
« Reply #18 on: July 09, 2010, 05:13:17 AM »
By all means try it, but I don't see it doing well against a competent opponent with a well-rounded army.

So as long he doesn´t play himself everything is fine.

Quote
Quote
I mean 600pts for core is killing me! thats about double what I used to spend.

Maybe cutting down even more with the executioners, I'll play around with.

It is great that 8th edition already starts working.

Offline Nicholas Bies

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Re: Khainite Army
« Reply #19 on: July 09, 2010, 06:22:24 AM »
I'm serious my delf competitive from 7th only had 315pts in core at 2500pts.

I can't take 3 hydras in under 3000pts, forgot that until it was pointed out on druchii that gives me 175 for harpies or a bolt thrower...
The greatest form of control which can go on forever until it is exposed is a tyranny you can't see, touch and taste (unlike totalitarian Govts). When you sit in a prison cell but can't see the bars, because people don't rebel against not being free when they think they're are.

Offline Fandir Nightshade

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Re: Khainite Army
« Reply #20 on: July 09, 2010, 07:59:03 AM »
I am not sure why you stick to the hydra...it has lost lots of power in 8th edition.

Terror is not that scary any more

Most units will be able to strike at the handlers killing them quite easily (what T 3 no armour muahahaahahaahhaah) leaving the hydra with I2 and low leadership.

Breath weapon has lost its power

it can´t march any more through terrain

Days of the Hydra must take are gone.


Offline Aldaris

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Re: Khainite Army
« Reply #21 on: July 09, 2010, 08:15:26 AM »
It's still a piece of work, but it is slow, and the breath weapon, while scarier, only works once per game. It can still dish out tons of damage, propably more than before, but it has become much more vulnerable as well. I see it more in a supporting role now rather than ripping up blocks on its own. Although 2 of them working together could still do that I suppose, provided it's the right blocks.

Offline Nicholas Bies

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Re: Khainite Army
« Reply #22 on: July 09, 2010, 08:40:24 AM »
Well fandir considering I've used Hydra's in 8th I think I have some understanding of what they can and can't do. And they work EXACTLY the same as how I used them before, infact they work better thanks to Stomp and breathweapon.

Not to mention "any hits that would hit the handlers hit the hydra instead" keeps the handlers safe and sound (unless changes in these new FAQ's

I never used them as mobile gun batteries so their diminishment in that function has no qualms or issues with me.

Then again compared to druchii.net I play in a very different style (they seem to think Corsairs were good in 7th and even better in 8th, something I disagree with on both counts).
The greatest form of control which can go on forever until it is exposed is a tyranny you can't see, touch and taste (unlike totalitarian Govts). When you sit in a prison cell but can't see the bars, because people don't rebel against not being free when they think they're are.

Offline Fandir Nightshade

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Re: Khainite Army
« Reply #23 on: July 09, 2010, 11:25:04 AM »
Well but in cc if the only model you are allowed to strike are the handlers they are hit....aren´t they????

Offline Warlord

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Re: Khainite Army
« Reply #24 on: July 13, 2010, 12:54:55 AM »
No, they just move around the model, keeping out of contact like a set of markers.
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