So with the new armybook having been officially released, how are people liking it?
My initial response was one of dissappointment, as it felt like loosing alot, and gaining very little... however.. im turning around slightly after reading it a second time. Im still under the impresion that its a fairly large nerf, but it also opens up for more varied playing styles.
Thus il post what i inistially feel is good bad, and hopefully ill either get some input on ways to use what i think isnt so good, so i change my mind
Witch Hunter, both fluff wise and rules wise.. wau.. just wau!
Hold the line rule, ive been wanting something like that for a long time, and with it only affecting the unit its present in, it dosnt feel overpowered.
Spearmen being the cheapest troops, making them a viable choice.
Flagellants: love that they arent "standard" as core/warrior priest choice anymore, with them being special, and having been buffed to ws3 with no limit to the size.. im liking them alot more as they are now.
Demigryph Knights: they seem fairly priced point vise, and they sure fill a much needed gap in the empire army.
Helblaster volley gun: Being less inclined to blow up is grand news! makes it alot more interesting in my book, as it was almost always certainly gonna blow at some point with the old rules.
Helstorm rocket battery: Im not sure if its actually better now, or worse.. but that aside.. i like the new rules for it, better than the old ones.
Steam tank: Slightly less reliable movement and charging, but with alot more tools, at a lower cost.. Steam gun might actually be used now
Grenade launching blunderbuss is as useless as ever.
Master engineers have not had a single change, despite them needing a full overhaul from my point of view.
Greatswords are still not the elite unit i feel they should represent.
Knightly orders are still not worth their points
Grand master, is still not a viable choice (which is really sad imo)
Mortar: costing more, while only doing str 2, has really made this one too weak.. which is sad, as it surely needed to be less powerfull, but not useless.
Huntsmen being a special choice
And unrelated to the rules, im really sad we arent getting new knights (models), and im not a bbig fan of the three wagons (War alter, and the two magic ones) and it might be me.. but isnt the head/body ratio on the griffon and the demogryphs very disproportional?
Would love to hear what you guys feel the new book offers, or i you have some angles to the units i havnt thought of that might make them shiney in my eyes again.