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Author Topic: 6th edition News  (Read 9002 times)

Offline rufus sparkfire

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Re: 6th edition News
« Reply #100 on: June 23, 2012, 11:45:27 AM »
Huh, the new psychic powers are random.

Inquisitors can use them though! And the grey knight librarian can get three powers, which makes him better than most.
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Offline Delthos

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Re: 6th edition News
« Reply #101 on: June 23, 2012, 04:17:16 PM »
In the White Dwarf their battle report has IG with some Grey Knight allies. They are playing the allied rules with just one player, so maybe the allies rules for 40K are going a be a bit more relaxed than the Fantasy ones. They faced off against an alliance of Chaos Marines and Chaos Daemons. Andrew Kenrick played the Imperium alliance and Simon Grant played the Chaos alliance.

I'm wondering why the Eldar only have access to two of the psychic disiplines, even though they are some of the greatest psychers in the universe, while Space Marines and IG have access to four of the five. The odd thing is that Chaos Daemons have no access to them at all. You'd think that at least Tzeentch Daemons would have access to them, that is his thing after all. Sure Eldar have the two that Farseers are best known for Divination and Telepathy, but there are just some odd assignments on the chart. Like Blood Angels having access to Divination, I'm not up on reading of the novels and I've not read any of the latest Space Marine or Blood Angels codecies, but is that one associated with their Librarians? And Telekinesis for all Space Marines, except Black Knights who have no access to any disiplines, is telekinesis a disipline that is really associated with Marines? I don't know but it seems odd.

My local store is having a pre-release event. A raffle for a 2,000 point army which they will build with the winner's input (I'm guessing so you don't buy 2,000 points fo the most expensive stuff that doesn't build a real army). If you pre-order you get a raffle ticket entry, then every additional $100 you spend at any one time, gives you an additional entry. Then next Friday night will be a good bye 5th edition tournament, with no entry fee. Depending on your over all placement in the tournement will give you additional raffle entries. I believe it's going to be based on the number of players. If there are 10 the first place will get 10 additional entries and each place after that will get 1 fewer until last place gets one entry. Yeah, they are pretty much giving the top placing players the best chances of getting the 2,000 point army, but what the hell. I never played 5th edition so if I enter the tournament I don't stand a chance of winning. Who knows though, maybe I could do well and get a decent chance at winning the army. I know I've been thinking of building a Dark Eldar army. Oh yeah, you have to have pre-ordered the book as well in order to win the army.

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Offline Aldaris

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Re: 6th edition News
« Reply #102 on: June 23, 2012, 09:20:09 PM »
A look at a part of the new flyer rules:

http://www.dakkadakka.com/s/i/at/at2/2012/6/23/2967602a8d9140aa034af3d975a5f58c_41701.jpg

And another interesting snippet from DakkaDakka about Hull Points:

Quote
All vehicles have them. Glances remove 1. Pens remove 1 but then also roll on the damage chart. No wrecked result but 6's explode. AP1 is +2 on the chart, AP2 is +1.
« Last Edit: June 23, 2012, 09:32:04 PM by Aldaris »

Offline PhillyT

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Re: 6th edition News
« Reply #103 on: June 23, 2012, 09:46:22 PM »
So AP2 just got very good. 

Necron are going to be liquid death on vehicles like they used to be!
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Offline Aldaris

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Re: 6th edition News
« Reply #104 on: June 23, 2012, 09:57:28 PM »
Yep. A blob of 15 Necron Warriors pointing their Gauss Rifles at a Land Raider have a decent chance of turning it to scrap in one round of shooting now.

The more I hear about those rules the more I like them. Vehicles get nerfed a bit, Flyers are something new everyone has to contend with... interesting times coming up, and I mean interesting in a good way.

Offline PhillyT

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Re: 6th edition News
« Reply #105 on: June 24, 2012, 02:02:44 AM »
As a whole, I think vehicles are more stable now.  Rather than take a beating all game or die in one shot, you sort of know what you are getting, more like multiwound creatures.

Speaking of which, ctan are hell on wheels now!
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Offline Quickbeam

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Re: 6th edition News
« Reply #106 on: June 24, 2012, 04:00:19 AM »
Looks like I still have to buy a bunch of metal boxes to finish my army  :eusa_wall:
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Offline Aldaris

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Re: 6th edition News
« Reply #107 on: June 24, 2012, 07:18:51 AM »
As a whole, I think vehicles are more stable now.  Rather than take a beating all game or die in one shot, you sort of know what you are getting, more like multiwound creatures.

Not really. Every glance strips a HP, and a Rhino has 3. A Pen strips a HP AND rolls on the damage chart, so you can still blow it up in one shot if you roll well. That is considerably less resilient overall, but vehicles will be stunlocked less before they go down.

Offline PhillyT

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Re: 6th edition News
« Reply #108 on: June 24, 2012, 06:48:45 PM »
From what I read, it implied destroy results are less likely and could avoided with the removal of a hull point. One shot kills are supposedly less likely for large expensive vehicles.
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Offline Delthos

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Re: 6th edition News
« Reply #109 on: June 24, 2012, 07:22:21 PM »
That's the way I was reading it in the White Dwarf articles as well PhillyT.
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Offline Crimsonsphinx

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Re: 6th edition News
« Reply #110 on: June 25, 2012, 07:31:04 AM »
I preordered mine, but its going to work, so I have no idea when I will get it if it is delivered on saturday.
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Offline Crimsonsphinx

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Re: 6th edition News
« Reply #111 on: June 25, 2012, 09:17:59 AM »
In the White Dwarf their battle report has IG with some Grey Knight allies. They are playing the allied rules with just one player, so maybe the allies rules for 40K are going a be a bit more relaxed than the Fantasy ones. They faced off against an alliance of Chaos Marines and Chaos Daemons. Andrew Kenrick played the Imperium alliance and Simon Grant played the Chaos alliance.

I'm wondering why the Eldar only have access to two of the psychic disiplines, even though they are some of the greatest psychers in the universe, while Space Marines and IG have access to four of the five. The odd thing is that Chaos Daemons have no access to them at all. You'd think that at least Tzeentch Daemons would have access to them, that is his thing after all. Sure Eldar have the two that Farseers are best known for Divination and Telepathy, but there are just some odd assignments on the chart. Like Blood Angels having access to Divination, I'm not up on reading of the novels and I've not read any of the latest Space Marine or Blood Angels codecies, but is that one associated with their Librarians? And Telekinesis for all Space Marines, except Black Knights who have no access to any disiplines, is telekinesis a disipline that is really associated with Marines? I don't know but it seems odd.

My local store is having a pre-release event. A raffle for a 2,000 point army which they will build with the winner's input (I'm guessing so you don't buy 2,000 points fo the most expensive stuff that doesn't build a real army). If you pre-order you get a raffle ticket entry, then every additional $100 you spend at any one time, gives you an additional entry. Then next Friday night will be a good bye 5th edition tournament, with no entry fee. Depending on your over all placement in the tournement will give you additional raffle entries. I believe it's going to be based on the number of players. If there are 10 the first place will get 10 additional entries and each place after that will get 1 fewer until last place gets one entry. Yeah, they are pretty much giving the top placing players the best chances of getting the 2,000 point army, but what the hell. I never played 5th edition so if I enter the tournament I don't stand a chance of winning. Who knows though, maybe I could do well and get a decent chance at winning the army. I know I've been thinking of building a Dark Eldar army. Oh yeah, you have to have pre-ordered the book as well in order to win the army.

Daemons don't have psykers, so that would explain why they have no lores.
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Offline Delthos

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Re: 6th edition News
« Reply #112 on: June 25, 2012, 01:58:04 PM »
Really! Greater Daemons of Tzeentch aren't psykers? Shows just how out of touch I am with the current 40K. I guess I'll need to brush up on all the codexes if I'm going to start playing again.
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Offline rufus sparkfire

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Re: 6th edition News
« Reply #113 on: June 25, 2012, 02:00:03 PM »
I think they use magic, which is somehow different despite not being.  :icon_confused:
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Offline shavixmir

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Re: 6th edition News
« Reply #114 on: June 25, 2012, 04:12:20 PM »
Have they done anything to stop the game from being boring though?
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Offline Aldaris

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Re: 6th edition News
« Reply #115 on: June 25, 2012, 04:44:14 PM »
Have they done anything to stop the game from being boring though?

Yes, They added moar explosions for those middle aged ADD suffering Scotsmen out there.
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Offline shavixmir

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Re: 6th edition News
« Reply #116 on: June 25, 2012, 04:57:55 PM »
Really, I had more fun wiping my arse
After two days of beer than playing 40k. And I'd painted such an excellent little army.
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Offline Aldaris

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Re: 6th edition News
« Reply #117 on: June 25, 2012, 05:00:02 PM »
Really, I had more fun wiping my arse
After two days of beer than playing 40k.

Far be it from me to belittle your personal preferences concerning fun...
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Offline Midaski

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Re: 6th edition News
« Reply #118 on: June 25, 2012, 07:45:27 PM »
What are these psyker cards ?

Which armies will use them?

Can an IG army without vehicles be successful now?
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Offline Aldaris

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Re: 6th edition News
« Reply #119 on: June 25, 2012, 08:54:27 PM »
IG will be able to use (some of) them, just like pretty much any other race that has psykers.

As for the impact on the metagame, I'd at least like to have a good read of the whole book in context before I make any judgements. From what I can see so far, vehicles lost some stuff and gained some stuff. Less survivable overall, but propably able to shoot more due to glances not handing out shaken and stunned 2/3 of the time.

Also, flyers look really good. Looking forward to next weekend.
« Last Edit: June 25, 2012, 08:56:29 PM by Aldaris »

Offline rufus sparkfire

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Re: 6th edition News
« Reply #120 on: June 25, 2012, 09:51:58 PM »
As for the impact on the metagame,

I hope the metagame dies in a fire!
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Offline Aldaris

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Re: 6th edition News
« Reply #121 on: June 25, 2012, 09:58:44 PM »
As for the impact on the metagame,

I hope the metagame dies in a fire!

I'll provide kindling.

Offline rufus sparkfire

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Re: 6th edition News
« Reply #122 on: June 25, 2012, 10:03:23 PM »
Great!  ::heretic::
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Offline Crimsonsphinx

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Re: 6th edition News
« Reply #123 on: June 26, 2012, 07:02:10 AM »
Really! Greater Daemons of Tzeentch aren't psykers? Shows just how out of touch I am with the current 40K. I guess I'll need to brush up on all the codexes if I'm going to start playing again.

Daemons have currently most of the same spells as chaos marine spell casters do, its just they dont cast them.  They work automatically, presumably being creatures of magic being the reason.  The shooting spells for example are daemons only ranged gun attacks.
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Offline PhillyT

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Re: 6th edition News
« Reply #124 on: June 26, 2012, 11:51:31 AM »
A lot of people on Warseer are complaining (surprise!) about the supposed nerfing of assaults.  That is probably the biggest change.  The issue with vehicles was primarily connected to the issue of the dominance of the assault phase.  While shooting armies are getting a boost, which was much needed, the assault phase is still very potent for those armies focused on them.  During 3rd, 4th, and 5th, assaults have been much better for infantry than trying to shoot it out given all of the various types of saves which resulted in only a couple deaths per turn.  Assaults could wipe whole units off the board.

In looking at the mission types we are aware of, I think the idea that shooting armies will suddenly be dominant ignores the need for armies to move and take objectives.  I like what I have seen since it appears that shooting and assaults are more even that ever.
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