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Author Topic: New scratch build machine  (Read 2222 times)

Offline Quickbeam

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Re: New scratch build machine
« Reply #25 on: July 09, 2012, 06:19:53 PM »
 :Ohmy: That looks amazing......
How do you do the grain effect on the wood?
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Offline Padre

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Re: New scratch build machine
« Reply #26 on: July 09, 2012, 08:34:38 PM »
It's quite easy, and nothing skilled. Black undercoat, paint wood using carefully directional strokes, then add some lighter brown streaks on top. All in enamels, as I still use them. I am a relic of the 70s/80s when Humbrol paints ruled the realm of toy soldiers.
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Offline Shadowwolf

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Re: New scratch build machine
« Reply #27 on: July 09, 2012, 10:21:43 PM »
I want to see that in action!  :Ohmy:

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Offline damo_b

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Re: New scratch build machine
« Reply #28 on: July 09, 2012, 11:16:57 PM »
very nice Padre

Offline j4s

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Re: New scratch build machine
« Reply #29 on: July 10, 2012, 12:05:18 PM »
pretty baller

Offline Padre

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Re: New scratch build machine
« Reply #30 on: July 10, 2012, 12:15:27 PM »
pretty baller

I had to google that slang word to know what it meant. I now know. So, thank you.  :icon_biggrin:
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Offline j4s

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Re: New scratch build machine
« Reply #31 on: July 10, 2012, 12:20:41 PM »
pretty baller

I had to google that slang word to know what it meant. I now know. So, thank you.  :icon_biggrin:

well deserved!  :happy:

Offline zifnab0

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Re: New scratch build machine
« Reply #32 on: July 10, 2012, 01:17:54 PM »
Very nice.  Are the clear lenses inserts, or did you mask around them before priming?

Offline Padre

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Re: New scratch build machine
« Reply #33 on: July 10, 2012, 01:19:29 PM »
I just primed and painted around them very carefully, hoping I could scrape off any splashes. I didn't have to. The lenses are from a toy and were kinda scratched anyway. I don't mind as the scratches help show the lenses are there!

Even the tiny little muzzle piece (so to speak) has a lens. I wish now, however, that I had put the lens on the second to front piece on the other side.  It just feels like that would've made more sense.
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Offline Padre

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Re: New scratch build machine
« Reply #34 on: July 12, 2012, 09:11:36 PM »
So much for careful work. I have dropped and repaired this thing twice now - a ridiculously fiddly business. Then I noticed a smudge on the middle lens, so instead of trying water first I thought 'It must be paint' so I applied paint thinners. This made a new, permanent smudge. In the end I had to yield to fate and smudge the whole thing and make it opaque so that it didn't look as bad. I shall say that the pseudo-science/magical reason for this cloudiness is that this lens is intended to allow ethereal realm light through and not mundane world light! I may even pretend I did it deliberately as no-one will ever know .... doh!

Here is a top view ...



The crew are figures from my bits box. As well as chopping a staff off one and finding a replacement arm for the other (plus modelling an outer sleeve to match the other arm) , I had to turn a short thigh length tunic into a floor length robe.

Here's the guy who's had an arm transplanted ...


Here you can see the smudge fudge that happened to the middle lens ...



This shows the jewelry chain I used to harness the horses - this involved a lot of fiddling around with needles and thread trying to pull the chain through the hoops.



And here is a side view of the whole machine. Can't decide which side is best.



Don't bother commenting on the base - I have always run out of steam by the time I get to the base, so I do them basic. I have this time managed to get the width right, but once more I built before considering the base size and the whole thing is 25 mm too long. One day I'll scratchbuild something onto the right sized base. One day.

I will come up with fluff for the thing when I have a reason to (some future campaign I hope) though I have loose ideas jumbling around in my noggin.
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Offline Maza

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Re: New scratch build machine
« Reply #35 on: July 12, 2012, 09:21:28 PM »
Wow! It looks great! Engineering madness! Well done finishing it despite dropping it and smudges.  :eusa_clap:

Oops! Language edit!
« Last Edit: July 12, 2012, 09:31:23 PM by Maza »

Offline Padre

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Re: New scratch build machine
« Reply #36 on: July 12, 2012, 09:34:30 PM »
Did you really think the word 'droppings' would offend anyone? Of the words that mean the same thing, that has to be the least offensive of all!

Oh, and thanks for your comment.
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Offline Maza

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Re: New scratch build machine
« Reply #37 on: July 12, 2012, 09:39:32 PM »
Darn it!

I was trying to prevent you from correcting my English, but now you kind of did that anyway!

 :icon_redface:

Offline Padre

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Re: New scratch build machine
« Reply #38 on: July 12, 2012, 09:40:54 PM »
Isn't the 'click to go back function' great. I had noticed no naughty word at all, then you said there had been one, so I clicked my way into history. It's like time travel.
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Offline Maza

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Re: New scratch build machine
« Reply #39 on: July 12, 2012, 09:51:24 PM »
I bow to your ICT skills, sensei. Can we stop this now, my embarrassment grows for every post?

Let's have an other look at your Luminark instead: OOOOH! Still great! Look at all that machinery!

Offline Darknight

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Re: New scratch build machine
« Reply #40 on: July 12, 2012, 09:52:41 PM »
This is a great scratchbuild! You should enter it into the monthly competition.
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Offline Padre

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Re: New scratch build machine
« Reply #41 on: July 12, 2012, 09:54:14 PM »
@ Maza: It has certain obvious drawbacks - for a start the thing is so delicate I am going to struggle to transport it in one piece. And I just can't face repairing it again.

Still, I have to get it onto the field of battle, if only to watch it die in turn one as all my scratchbuilds seem to do.

(edit) @ Darknight - oh, the what and where now? (Goes off looking for said competition...)

(second edit) Found it, done it. I am very unobservant - I never seem to know what's going elsewhere in the forum.
« Last Edit: July 12, 2012, 10:00:40 PM by Padre »
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Offline zak

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Re: New scratch build machine
« Reply #42 on: July 13, 2012, 01:25:32 PM »
 :eusa_clap: :eusa_clap: :eusa_clap:
"Knock it off with those negative waves"...Oddball

Offline Fidelis von Sigmaringen

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Re: New scratch build machine
« Reply #43 on: July 13, 2012, 06:10:20 PM »
Excellent work!  :eusa_clap:  Are you going to simulate somehow the light of the Orb of Sorcery?
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Offline Padre

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Re: New scratch build machine
« Reply #44 on: July 13, 2012, 06:19:58 PM »
I have to admit I am tempted, and have already started collecting 'bits' BUT this one took so long, with so many incidents along the way, I think I'll do some normal figure painting first. I have a whole bunch of stuff on my to do list, but as I never field anything unless it's painted then I have extra motivation to paint.
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Offline Fidelis von Sigmaringen

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Re: New scratch build machine
« Reply #45 on: July 14, 2012, 12:12:38 PM »
I wonder if the Orb in fact could have some flashing or pulsating light (with AA batteries :icon_wink:). Would look awesome, but it probably would need to be red or blue to be visible in daylight. 
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Offline Darknight

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Re: New scratch build machine
« Reply #46 on: July 14, 2012, 01:51:21 PM »
Blacklight and only play in the dark!

And not in crimescenes, obviously.
My Plog, with an index to the rest of my work!

Quote from: PhillyT
Everyone finds their balance between satisfaction and obsession.