I'm playing a 1600 point game against one of my friends, next week. He will be playing Tomb Kings. This is what I've come up with to counter his stuff.
Its basically a big gun line, as you can see. My battle plan is to blast away at his chariots and Ushabti. By the time they get into combat with my Halbardiers, there shouldn't be many TKs left and my melee units should win that combat. A small unit of knights will be held in reserve to guard the flanks and take out any swarms that appear behind my guns.
I've selected Lore of Light because its good against the Undead, and Lore of Fire to try and set his characters on fire from a distance. All the characters should be bunkered by the Halbardiers, with the two wizards in the third rank.
What say you?
Dat Rostah (1600pts)
1600pt Empire 8th Ed AB and 8th Ed BRB Roster (Standard)
Selections:
* Lords (310pts)
* Battle Wizard Lord (200pts)
Lore of Light, Wizard Level 4 (35pts)
* General of the Empire (110pts)
(Hold the Line! (AB-32))
Additional Hand Weapon (3pts), Full Plate Armour (9pts), Shield (3pts)
* Heroes (262pts)
* Battle Wizard (100pts)
Lore of Fire, Wizard Level 2 (35pts)
* Captain of the Empire (93pts)
(Hold the Line! (AB-32))
Battle Standard Bearer (25pts), Full Plate Armour (6pts), Magic Items, Shield (2pts)
* Warrior Priest (69pts)
(Battle Prayers (AB-36), Divine Power (AB-36), Righteous Fury (AB-36))
Heavy Armour (2pts), Shield (2pts)
* Core (428pts)
* Halberdiers (273pts)
(Regimental Unit (AB-30))
Champion (10pts), 28x Halberdiers (168pts), Musician (10pts), Standard Bearer (10pts)
* Crossbowmen (45pts)
5x Crossbowmen (45pts) (Detachment (AB-30))
* Halberdiers (30pts)
5x Halberdiers (30pts) (Detachment (AB-30))
* Knightly Orders Inner Circle (155pts)
(Swiftstride (BRB-76))
Champion (10pts), 5x Knightly Orders Inner Circle (125pts), Lance and Shield, Musician (10pts), Standard Bearer (10pts)
* Special (360pts)
* Great Cannon (120pts)
* Great Cannon (120pts)
* Great Cannon (120pts)
* Rare (240pts)
* Helblaster Volley Gun (120pts)
* Helblaster Volley Gun (120pts)
Profile Summary:
Name Range Strength Attacks Damage Save
Cannon Ball 60" 10
Crossbow 30" 4
Grapeshot 12" 5
Halberd Combat '+1
Hand Weapon Combat As user
Hand Weapon (crew) Combat As user
Lance (mounted models only) Combat +2 on the charge
Two/Additional Hand Weapons (Models on foot only) Combat As user
Volley Gun 24" 5
Selection Rule Summary:
* Battle Prayers (AB-36)
* Detachment (AB-30)
* Divine Power (AB-36)
* Hold the Line! (AB-32)
* Regimental Unit (AB-30)
* Righteous Fury (AB-36)
* Swiftstride (BRB-76)
Created with
BattleScribe