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Author Topic: Demigryphs, post-FAQ  (Read 17393 times)

Offline Divineshadow

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Re: Demigryphs, post-FAQ
« Reply #25 on: October 22, 2012, 09:42:18 AM »
Just played a 2.5k game with the new T4 rule and the difference was quite noticeable.

I had a group of 4 take on a horde of Plague Monks head on and destroyed them.

Offline Noght

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Re: Demigryphs, post-FAQ
« Reply #26 on: October 22, 2012, 02:18:58 PM »
Just played a 2.5k game with the new T4 rule and the difference was quite noticeable.

I had a group of 4 take on a horde of Plague Monks head on and destroyed them.

Bravo! 

I think a unit of 4 with a champ gives Maximum damage output/price.  Two units, one with Banner of Eternal Flame and another with Gleaming Pendant to hunt Regens and Flank pressure respectively.

New rules help Elf Eagle riders, so beware.
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Offline mr chumley warner

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Re: Demigryphs, post-FAQ
« Reply #27 on: October 22, 2012, 02:27:46 PM »
I might even consider using 4 of them vs Trolls ,

let's take 4 chicken with BOTEF vs 6 trolls,

obviously we strike 1st , and likely kill 3 trolls, 9 wounds,

but then 3 vomits hit home, we lose 2 wounds, then we attack again,

it's a good match up for real!





Ask yourself , what is real? 5 sense filtered reality is a very limited perspective.

Offline Fandir Nightshade

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Re: Demigryphs, post-FAQ
« Reply #28 on: October 22, 2012, 02:29:34 PM »
Yes it is a very strong choice.

Offline PeytonS

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Re: Demigryphs, post-FAQ
« Reply #29 on: October 22, 2012, 04:30:01 PM »
I might even consider using 4 of them vs Trolls ,

let's take 4 chicken with BOTEF vs 6 trolls,

obviously we strike 1st , and likely kill 3 trolls, 9 wounds,

but then 3 vomits hit home, we lose 2 wounds, then we attack again,

it's a good match up for real!

For the points it's more like 8 trolls, which gets a bit more dicey, but still a good matchup.  I also like charging my 4 gryphs with flaming banner into crypt horrors, it's awesome! :icon_mrgreen:

With the flaming banner just got to make sure that you dont get held up/chopped up by solo characters with flaming wards, I'm debating wether or not to keep the banner.


To answer the OP, I take 4 demigryphs with full command in my 2500 point games.


Cheers

Peyton

Offline J T Ripper NZ

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Re: Demigryphs, post-FAQ
« Reply #30 on: October 23, 2012, 02:22:05 AM »
Can the Demigryphs still benfit from Hatred from the WALTAR?

I know the new FAQ:

Q: Do a Warrior Priest’s Righteous Fury and Battle Prayers affect his unit’s mounts? (p36)
A: No.

But does this change the 6" rule from the WALTAR?

running 2 blocks of 4 with a WALTAR behind could be interesting.

Offline Noght

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Re: Demigryphs, post-FAQ
« Reply #31 on: October 23, 2012, 02:29:22 AM »
Can the Demigryphs still benfit from Hatred from the WALTAR?

I know the new FAQ:

Q: Do a Warrior Priest’s Righteous Fury and Battle Prayers affect his unit’s mounts? (p36)
A: No.

But does this change the 6" rule from the WALTAR?

running 2 blocks of 4 with a WALTAR behind could be interesting.

I never thought Hatred ever affected mounts attacks.  I know that some other Armies have magic Banners that got an FAQ special rule bonus for mounts, DElves get an extra attack for a mount I think.
"...the most incorrigible vice being that of an ignorance which fancies it knows everything..."  Camus.

Offline Stiv

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Re: Demigryphs, post-FAQ
« Reply #32 on: October 23, 2012, 04:30:59 PM »
Just played a 2.5k game with the new T4 rule and the difference was quite noticeable.

I had a group of 4 take on a horde of Plague Monks head on and destroyed them.

Well, the thing is - you would've crushed them with T3 almost as easily.

Horde of monks (with the banner) does 40 attacks, hits 20, rerols those for 30 hits, wounds 15, rerols 15 for 23 wounds, you fail every 6th for 3-4 wounds.

Against the T4 chickens, the math is like so:
Horde of monks (with the banner) does 40 attacks, hits 20, rerols those for 30 hits, wounds 10, rerols 20 for 17 wounds, you fail every 6th for 2-3 wounds.

You loose one less wound per phase on average.

Offline GenOmar

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Re: Demigryphs, post-FAQ
« Reply #33 on: October 23, 2012, 06:00:29 PM »
so mounts don't get the WP prayers anymore (or ever I guess)
but what happens if you get Soul Burn off in a combat against a Hydra?
at I 4 mounted WP attacks with flaming, do the Mounts have the regen turned off at this point since it's simultaniuos?
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Offline rothgar13

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Re: Demigryphs, post-FAQ
« Reply #34 on: October 23, 2012, 07:27:06 PM »
That's a longstanding thorny issue with regards to Regeneration. I'd say the player whose turn it is chooses, but I'm not sure of it.

Offline Noght

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Re: Demigryphs, post-FAQ
« Reply #35 on: October 23, 2012, 08:04:05 PM »
so mounts don't get the WP prayers anymore (or ever I guess)
but what happens if you get Soul Burn off in a combat against a Hydra?
at I 4 mounted WP attacks with flaming, do the Mounts have the regen turned off at this point since it's simultaniuos?

I have to read the spell.  The Banner of Eternal Flame says "model" gains flaming attack, so in that case the Gryphs and Knights both have Flaming.

Soulfire says "augment", WP and his unit gain flaming attacks.  So the answer is probably no.

I never understood the whole WP with Demigryphs thing.
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Offline rothgar13

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Re: Demigryphs, post-FAQ
« Reply #36 on: October 23, 2012, 09:00:50 PM »
People really want to get Hatred on the Chickens, I guess. In any case, is it entirely clear whether the War Altar's aura affects mounts or not? I know it makes an exception for characters...

Offline The Peacemaker

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Re: Demigryphs, post-FAQ
« Reply #37 on: October 23, 2012, 09:43:32 PM »
NONE!

The FAQ has changed nothing for me, I will not pay the price GW wants for the models.... simple

I don't feel they are that unreasonable. There are plenty of places that sell for 20% off.

Only reason I bought my 3 was because it was 50% off.
And the main reason I plan to field them is because its easier to paint 3 demigryph models than it is to paint 10 Knights.

One unit of 3, max, because I cannot change my league list. Their game performance has been horrible with not a single kill in four games.
Why is this?
Only reason I can think of is that your opponents are smart and targeting your demi-gryphs with ranged because they know how deadly the Grpyhs can be.

If I was playing against Empire then the demigrpyhs would be my first target. Not the cannons, not an infantry block. Every army has some kind of access to some decent ranged attacks be it from war machines or magic.
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Offline Kimiko

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Re: Demigryphs, post-FAQ
« Reply #38 on: October 23, 2012, 10:13:48 PM »
Why so much about hatred?

-lvl 4 with light
-waltar for boosted banishment
-Birona's (ofc if you get it) on Demigryph's = profit!

Offline J T Ripper NZ

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Re: Demigryphs, post-FAQ
« Reply #39 on: October 24, 2012, 03:37:33 AM »
It's not just about the hatred......

5+ CC Ward
re roll to wound

Plus hatred ALL from WALTAR will make some badass Chickens and take only a handful of PD....

Can the Prayers from the WALTAR effect the chickens with the new WP rule??


Offline Lord Solar Plexus

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Re: Demigryphs, post-FAQ
« Reply #40 on: October 24, 2012, 04:50:09 AM »
The 5++ works on Demigriffon KNIGHTS, which is the whole model, and you cannot target the mount to start with. The other prayers not working on them is a major blow I feel. Not that I have much expertise with them, let alone ever cast a prayer but on paper it seems very nifty.

Why is this?
Only reason I can think of is that your opponents are smart and targeting your demi-gryphs with ranged because they know how deadly the Grpyhs can be.

Well, judging from the army book, GW hates me...  :icon_biggrin: ...apart from that, a combination of effort and stupidity on my part, I suppose: First game, ran into a Skaven fighter with the Fellblade. Second game, HE army with 6 bolters. Third game, WLC flank shot killed them all t1. I don't quite remember the other games but they didn't survive and didn't kill anything either. Perhaps you're right; I did win some of those games, so perhaps they accidentally served some hidden distraction purpose.
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Offline Divineshadow

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Demigryphs, post-FAQ
« Reply #41 on: October 24, 2012, 09:39:39 AM »
If they're shooting at your griffs they're not shooting at something else, so they served their purpose!

Offline Divineshadow

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Demigryphs, post-FAQ
« Reply #42 on: October 24, 2012, 09:41:23 AM »
Just played a 2.5k game with the new T4 rule and the difference was quite noticeable.

I had a group of 4 take on a horde of Plague Monks head on and destroyed them.

Well, the thing is - you would've crushed them with T3 almost as easily.

Horde of monks (with the banner) does 40 attacks, hits 20, rerols those for 30 hits, wounds 15, rerols 15 for 23 wounds, you fail every 6th for 3-4 wounds.

Against the T4 chickens, the math is like so:
Horde of monks (with the banner) does 40 attacks, hits 20, rerols those for 30 hits, wounds 10, rerols 20 for 17 wounds, you fail every 6th for 2-3 wounds.

You loose one less wound per phase on average.

True, although that additional wound could mean one more chicken dead, and 5 attacks overall less, so it can have an effect.

Offline Lord Solar Plexus

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Re: Demigryphs, post-FAQ
« Reply #43 on: October 24, 2012, 05:26:21 PM »
Don't PM have four attacks a piece?!? In that case, it could have been close @T3.

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Offline GenOmar

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Re: Demigryphs, post-FAQ
« Reply #44 on: October 24, 2012, 05:55:24 PM »
those chickens are the bomb at this point.
 I played in a tourney the day after the FAQ came out, they were the MVP every game, no question.
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Offline rothgar13

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Re: Demigryphs, post-FAQ
« Reply #45 on: October 24, 2012, 07:39:44 PM »
Great to hear. How did you run them? Units of 4 seems to be the popular choice, and I'm coming around to them as well, given how much easier they are to squeeze into an army list than 6 or 8 while still providing pretty much the same punch (though the durability is a bit affected, T4 makes that less of an issue).

Offline Shadowwolf

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Re: Demigryphs, post-FAQ
« Reply #46 on: October 25, 2012, 11:00:56 AM »
I like running them in units of three, for the psychological effect. People don't seem to worry too much about that small unit and once it chews through something T3 in two turns and they start sweating it is often too late to do anything about them! Works wonders for me :-)

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Offline Noght

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Re: Demigryphs, post-FAQ
« Reply #47 on: October 25, 2012, 11:21:40 AM »
I know it's less than optimal but now that they are T4 I might equip a unit of them with Halberds.  Might look nice on the table.

BTW, did anyone find that glueing the Knights together as painful as I?
"...the most incorrigible vice being that of an ignorance which fancies it knows everything..."  Camus.

Offline malladin_ben

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Re: Demigryphs, post-FAQ
« Reply #48 on: October 25, 2012, 11:38:39 AM »
I'm going to be running mine with a beasts wizard. S6 T5 demigryphs with wyssan's wild form should be very tasty. Plus its for a Swedish comp tournament so beasts lore saves me on comp too.

Ben

Offline rothgar13

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Re: Demigryphs, post-FAQ
« Reply #49 on: October 25, 2012, 07:31:17 PM »
I know it's less than optimal but now that they are T4 I might equip a unit of them with Halberds.  Might look nice on the table.

BTW, did anyone find that glueing the Knights together as painful as I?

Painful as in difficult, or in prickly? I'd like to hear some comments on that regard as well.