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Author Topic: Return to the Empire & Landsknechts with Laser Guns  (Read 9602 times)

Offline Sharkbelly

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Re: Return to the Empire & Landsknechts with Laser Guns
« Reply #25 on: July 06, 2025, 12:26:20 PM »
Great looking stuff. And what an awesome conversion!

Offline BK

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Re: Return to the Empire & Landsknechts with Laser Guns
« Reply #26 on: August 05, 2025, 02:16:54 PM »
Thank you!

Meanwhile, until more stuff is photographed and painted... plans and what was done so far. Megalomania at work... :)

Infantry:
"Esential" units (ones that have use in game):

Halberdiers - Altdorf - 35 - fully done

Halberdiers - Nuln - 25 - planned, champion done as a test for color scheme. I am considering Highlands miniatures, but scaled down a bit (they are 32mm by default, way too large for army that has a lot of old miniatures): https://www.myminifactory.com/object/3d-print-sunland-imperial-troops-highlands-miniatures-175943 Another option is Reptilian Overlords: https://www.myminifactory.com/object/3d-print-holy-reptilian-empire-landsknecht-spearmen-and-halberdiers-315085

Spearmen/Pikemen - Bogenhafen - 35 - fully done

Spearmen/Pikemen - Middenheim/Knight Panther - 25 - Leopold's Leopard Company, need final touchups and bases

Spearmen - Stirland - 25 - planned. I want those to be "less advanced", with older style armor and equipment. I have considered converting Bretonian M@A or using and converting this excelent kit from Wargames Atlantic https://wargamesatlantic.com/products/foot-serjeants-1100-1320

Swordsmen - Altdorf - 35 - Need some final painting to be done

Swordsmen - Stir River Patrol - 25 - planned. I am considering Vae Victis Miniatures "Modular swords for hire", in order to give them more rag-tag look.

Free company - Nordland - 25 - 1/4 done - Nordland marines is general idea, based on mix of GW Free Company, North Star Ghost Archipelago Crew and few odd miniatures (Pirate Maneater, Long Drong Slayer pirates etc).

Free Company - Sylvania - 25 - About half done - Witch Hunter band with old Mordheim Witchhunters + Fireforge Northern Rubble "angry mob" + few old "urban mob" Mordheim miniatures

Free Company - Adventurers and townfolk - 25 - ~1/4 done - Bunch of interesting miniatures from various manufacturers that I have acquired for WH RPG, will be probably filled up with Wargames Atlantic Villagers: https://wargamesatlantic.com/products/villagers

Free Company - Middenheim - 25 - 18 fully done - Warriors of Ulric, need few more to fit a real "rag-tag" look.

Handgunners - Kislev - 35 - fully done - Foundry 7YW Cossacs with few GW miniatures included

Crossbowmen - Estalia - 22 - fully done - Pirazzo's Lost Legion with only crossbow armament
Crossbowmen - Middenheim - 10 - fully done
Crossbowmen - Tilea - 10 - fully done - Marksmen of Miragliano

Archers - Middenheim - 21 - fully done
Archers - Kislev - 11 - fully done. Mix of Cossars and Horse archers torsos with Empire legs

Greatswords - Misc - 35 - painting about 1/2 done - mix of greatswords from various provinces since I could not decide on single one...
Teutogen Guard - 28 - fully done

Flagelans - 28/35 planned - 28 fully finished - still need to get 7 more interesting miniatures since current ones are mix of 4th and 6th edition metal flagelans, Bretonian Grail Pilgrims, Mordheim urban mob and few more interesting miniatures...

Dwarfs - Ostermark - 25 - planned - most probably Oathmark Dwarf Infantry. Need some dwarfs and I don't like current GW stuff.

Ogres - 9 - fully done - Wargames Atlantic Landsknecht Ogres

Ogres - 12 - mostly finished, old Foundry Great Orks/Ogres

"Fluff" units - no application in game, but I would like some
Halflings - most likely Wargames Atlantic Halflings
Duelists - Marienburg - 10 - most likely conversions based on Wargames Atlantic Conquistadors
Wolfkin - Middenheim - 10 - Based on Frostgrave Barbarians, currently 8/10 done.

Artillery:
3 x Great cannon - Altdorf/Nuln - fully done
2 x Mortar - Altdorf/Nuln - fully done
1 x Helblaster - Altdorf/Nuln - fully done

I have another Helblaster (5th edition one), another 5th edition mortar (those will be Solland and Averland), metal Dwarf cannon (to go with Imperial Dwarfs), old metal dwarf Catapult and Balista w/o crew that will probably get Tilean and Estalian crew.

Steam tank - Middenland/Altdord/Nuln - fully done. Well, tank is Blue, Engineer is in black/red/blue uniform so can work for any of those I guess

2 x War wagon - Nuln - one is scratchbuilt Von Zeppel Steam tank which needs repairs and repainting, another one is also scratchbuilt, in process of being done (platform and crew are finished, needs base and horses).

Cavalry:
Knights of the White Wolf - 22 - mostly done, needs some highlights and some bases - conversions based on metal chaos knights
Knights of the White Wolf - 10 - mostly done, 2 need painting and rest some repairs - old 4th/5th edition metal
Knights Panther - 11 - 10 riders fully done, 1 rider and horses about 1/2 painted - Converted imperial knights on Highlands Miniatures Bretonian horses.
Mercenary Knights - Ostland - 12 - fully done
Knights of the Fiery Heart - 11 - Rebranded Reiksguard
Knights of Morr - 11 - planned only so far, no idea of miniatures i would use...
Knights of the Blazing Sun - 12 - about halfway done - Perry Miniatures Mounted Man at Arms, those are a bit smaller than GW cavalry but as a unit it fits OK, plus I wanted to paint some different horses... :)
Pistoliers - Altdorf - 5 - fully done
Roadwardens/pistols - Altdorf - 5 - fully done
Outriders - Altdorf/Nuln 10 - 5/10 fully done

Also plan to do some Roadwardens/crossbows (from some poorer province), some "light cavalry" (probably Ostland or Ostermark), some demi-lancers/reiters (heavily armored, with lances and pistols, on unbarded horses)
Also need Demigryph knighs, 2 units will be done, one probably Panther as regular ones, and one White Wolf based on AoS Cavaliers, since I already have WW Grand Master on very large horse (Archaon conversion)...

That is so far, next time there will be more pics and less text :)