***Note- I forgot to remove the Demigryph Standard Bearer when the unit fled on to the Scree slope. Only 1 Demi remains in that unit.Finishing Ogre T4 Magic Phase:The Empire decides to let Bullgorger go.
Next, the SM belches out a 4 dice Trollguts on the Guts but only gets 8+4+1=13.
The Empire tosses all 4 DD on it and gets 14. Dispelled.
The SM uses the final die on Spinemwarrow on the Guts and gets 6+4=10. Goes off.
Empire T3 Combat Phase:In the Capt versus Blaster battle- the Capt passes his Fear test (
I have been forgetting to mention the Fear tests in these multiple Capt versus Blaster battles, but never fear, I have been taking them All in all, the various Captains have only failed twice). Capt finally manages to wound the Blaster and take none in return. Blaster makes the Break test.
In the west, the Knight make their Fear test. But they must have been rattled with the Sabrekitty on their flank because they only manage to
kill 1 Gnob. The Gnobs, however, go crazy and somehow manage to
kill 2 Knights. The Kitty whiffs, but it doesn’t matter. The Knights fail their Break test and run away run away 6 inches. The Kitty catches them by racing forward 12 inches.
Knight 4 is destroyed. The Gnob try to hold but fail and also move forward 5 inches. The nearby Demis make their Panic test.
With the Demis and Guts…. The Demis have Harmonic Convergeance. The Guts have Bullgorger (+1 Str) and Spinemarrow (Stubborn)
To start, 2 Demis whack on the back Irongut. They get a total of 4 unsaved wounds.
1 Gut dies and another one has 1 wound remaining due to wounds inflicted on the unit prior. The other Demi whacks on the Bruiser but his Ward save protects him.
At I3, the 2 Riders attack the SM (
because the back row Gut is now gone). One Rider manages to get a 6 to hit and a 5 to wound.
The SM takes a wound. He has 3 remaining because he took a wound earlier due to a miscast. The other Demi Rider has no effect on the BSB Bruiser.
The SM, boosted in Str, overcompensates for the extra umphf. He rolls triple ones for his 3 wound rolls.
The Bruiser, on the other hand, makes the 3 wound rolls he nets, but the Demis roll 5, 6, 6 on their Armour Saves.
Combat Res:
Ogres- +1 Std, +1BSB, +1 rank
Empire- +5 wounds, +1 Charge, +1 Std, +1 Flank
Ogres lose by 5. They are not only Steadfast but Stubborn. They easily make their Break test.
Waiting on George’s input to see if he wants to combat reform them to face the Demis.
Here is how it looks at the end, pending George’s decision:
You can start planning your movement Sammay- but I am not positive which way George will want to go on the reform so we are waiting on that.
HHG