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To the Galaxy and Beyond / Battletech ...
« Last post by GamesPoet on May 16, 2022, 03:10:04 PM »
From KTG's thread on Dropzone and Dropfleet ...

... However, I did recently pick up a starter box of Battletech, but that'd be the wrong topic for this thread :icon_wink: :icon_lol:

Ha I have a weird fascination with Battletech. I have the original FASA Battledroids set



as well as second edition, now called Battletech, and all of the 1/144 and 1/200 scale kits scenario packs sold by TCI.



All waiting to be assembled. I do like Battledroids because it includes rules for infantry and vehicles that Battletech 2nd ed drops out.

I grew up overseas so knew these robots by their original names as I was a fan of the shows, so naturally was initially interested in Battletech. But the game of Battletech is pretty lame. It is actually based on a pair of old Takara games called

Battle of Stanrey (aka Stanley) - https://boardgamegeek.com/boardgame/8780/battle-stanrey

Battle of Kalnock - https://boardgamegeek.com/boardgame/14165/battle-kalnock

I have both of these games and they are some of my most prized collector items. Took a great deal of effort to get two sets in great condition, because usually they are pretty beat up.

Both are based in the Dougram series and center around two major battles that take place in it. The majority of the rules are in japanese but some were translated by TCI for import for the US. Apparently the FASA guys saw these games and the kits at a convention and that is how Battletech got its start. When I got the sets I did, I got them from Japan, so they didnt include the english rules. I pinned down anyone who could read Japanese when I was in college to try and translate bits and pieces. It wasnt until I posted the games on an old website I ran did people reach out to me saying they could send me copies of the english rules. I was so thankful for those guys. But the english rules only cover a fraction of the japanese and I am not even sure they are 100% accurate.

It amazes me how popular Battletech got, given the terrible designs of many of the FASA non-anime robots, and the lack of any strategy in the game. I don't know where Battletech is today, but I have a fondness for old games and I do love having the original models the game was intended to use, as opposed to minis. The models are really too big for the task though. I gave some thought of hunting down the metal counterparts, but not sure I ever will.

I also know I will never play the game again.

It seems Battletech is seeing a revival of some kind.  I saw a guys 5 figures painted up, and I liked them to the point where I got curious.  When I saw the current starter set was only $20, that seemed like a decent enough entry point to see if I like it.  The rules look simple.  I love the maps in the starter set.  There were only two figures for painting, but no big deal, the game can be played with some board like cutouts provided in the starter set as well, and then see if this entices me further.  I've already learned that there are different eras of figures, and I am kind of liking both, but will see.
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Going to start a new thread for it just in case, and will quote these last two posts so as to not clutter up your thread on Dropzone and Drop Fleet ...
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Warhammer 40k Discussion / The new space marine vehicles just suck
« Last post by KTG17 on May 16, 2022, 03:02:36 PM »
CRAP! The images arent coming through. Going to have to come back and work in this. Give me a bit.

I've been wanting to post this forever. I assume Jess Goodwin is no longer designing models anymore. At least not for the Primaris. Here are my feelings as to why:

Lets start with this:



This has to be one of the worst thought out designs ever to come from GW. Can anyone tell me how the turret gunner reloads ammo? But that isn't even the worse of it; what does the gunner next to the driver do? Just pull a trigger? The gun is in a fixed position. Why not just put the trigger on the flight controls? I know this is modded after the Land Speeder, but this is terrible. Is he just trying to time his bursts right as the pilot points the speeder at a target?



This wouldn't be terrible if we didnt have some other awesome designs come out before it. This is just crap. And how is it supposed to move around? It really looks like something out of Void 1.1 to be honest. Very uninspiring for a Space Marine weapon.



What is the point of this suit if it doesn't provide any protection for the crew?



The number of weapons on this is ridiculous, but worse this the newer design of what I assume are long barreled heavy bolters. I am not against the marines having the longer barreled guns, its def more realistic and some of my criticisms are lack of reality, however, these just look too much like 50 cals and the one thing I appreciated about 40k was the bizarre weapons.



This is terrible too. All the gatling guns showing up for Marines now really makes me feel like GW hired the designer from Void 1.1. And the mini anime-style missiles. I don't know the rules on them, so don't know how far they shoot or their damage, but when I see the Hammerfall bunker and the size of those missiles i wonder well which is it? It just looks like a cheap toy design where the designer thought that the more guns the more the kids will like it.

My irritation isn't limited to the Space Marines.



This is just terrible. Really looks like some toy design you would find at a sale isle at a discount store, where nothing about the design makes any sense.




And its not so much that these designs are bad, I just don't see how they fit with the Mechanicus. These guys are the ones building and maintaining Titans and these are the vehicles they come up with for their own armies? Makes zero sense. If you had come to me and said they were some weird imperial guard army, or some alien one, that would make some sense and I would accept it. But for being the most technical savvy of the Imperium, everything looks extremely fragile.

I don't know what happened at GW, I know people come and go. They have to introduce fresh designs and all that. But even if the older Space Marine designs were themselves silly, they at least looked like they belonged and were properly thought out. The newer stuff just looks like a cheap attempt at wowing the kids with a ton of weapons without much consideration on where all the ammo would be stored.

So I have bought none of these nor ever will.
4
Ha I have a weird fascination with Battletech. I have the original FASA Battledroids set



as well as second edition, now called Battletech, and all of the 1/144 and 1/200 scale kits scenario packs sold by TCI.



All waiting to be assembled. I do like Battledroids because it includes rules for infantry and vehicles that Battletech 2nd ed drops out.

I grew up overseas so knew these robots by their original names as I was a fan of the shows, so naturally was initially interested in Battletech. But the game of Battletech is pretty lame. It is actually based on a pair of old Takara games called

Battle of Stanrey (aka Stanley) - https://boardgamegeek.com/boardgame/8780/battle-stanrey

Battle of Kalnock - https://boardgamegeek.com/boardgame/14165/battle-kalnock

I have both of these games and they are some of my most prized collector items. Took a great deal of effort to get two sets in great condition, because usually they are pretty beat up.

Both are based in the Dougram series and center around two major battles that take place in it. The majority of the rules are in japanese but some were translated by TCI for import for the US. Apparently the FASA guys saw these games and the kits at a convention and that is how Battletech got its start. When I got the sets I did, I got them from Japan, so they didnt include the english rules. I pinned down anyone who could read Japanese when I was in college to try and translate bits and pieces. It wasnt until I posted the games on an old website I ran did people reach out to me saying they could send me copies of the english rules. I was so thankful for those guys. But the english rules only cover a fraction of the japanese and I am not even sure they are 100% accurate.

It amazes me how popular Battletech got, given the terrible designs of many of the FASA non-anime robots, and the lack of any strategy in the game. I don't know where Battletech is today, but I have a fondness for old games and I do love having the original models the game was intended to use, as opposed to minis. The models are really too big for the task though. I gave some thought of hunting down the metal counterparts, but not sure I ever will.

I also know I will never play the game again.
5
Saw a vendor at Huzzah! 2022 selling DropFleet.  I considered dropping some money, but didn't.  Not a priority, and my interest level is low.

However, I did recently pick up a starter box of Battletech, but that'd be the wrong topic for this thread :icon_wink: :icon_lol:
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Okay, I know no one seems to care about this game, but I just have to keep talking about it because my friends just don't care and dont want to hear about it.

So since I got into this game so late, its taken me a bit to figure out whats been going on with it and how it got to where it is today, which seems like its in a major mess, even though TTCombat is still producing stuff for it. And its pretty stunning how bad its being managed.

After the initial release of Dropzone, Hawk Wargames produced a couple of additional books called Reconquest Phase 1 and Reconquest Phase 2. I initially held off getting these but eventually folded and glad I did. They advance the story and include new units and scenarios and are both very well done. If Hawk Wargames did anything right, they really knew how to put together nice books. Especially the art. There is a ton of art in all their books.

Well, after the game was sold to TTCombat, they released another book called The Battle for Earth, which is a massive tome that includes updates to Dropfleet as well as revised rules for Dropzone, as well as advancing the story and introducing a new fleet for the Resistance faction. Its an odd book. While it covers Dropfleet, there are no basic rules included, just focuses on a new fleet and new ships for existing. If it included the basic rules for Dropfleet along with Dropzone, it would make sense that this book would serve as the new rule bible going forward.

I am not sure what came next, but TTCombat did release mini stand alone rulebooks for both Dropfleet and Dropzone, but I hate the layout and there is little backround info, nearly no art or pictures, and nothing on units. I assume these were meant to be included in box sets, but are also available online for free, as well as unit lists and so on.

Now here is the kicker: I was talking to a rep from a FLGS in another state about this game as they had a few of the Dropfleet Commander starters which seem very hard to find these days, and he mentioned that they were sent an entire shipment from TTCombat without the rulebooks - in this case The Battle For Earth as those are what TTCombat is sending out now, due to some printing error, so this store had to opened up the starters and add their own copies of The Battle of Earth that they had on hand.

Now here is the crazy thing: TTCombat is still using the old Hawk Wargames box, which specifies that the game includes the rulebook, which in this case means the original Dropfleet rulebook. However, including the Battle For Earth, it leaves out any mention of the ships that are included in the game, even though the game does include reference sheets for them. And of all the ships released for this game and available from TTCombat, very few are mentioned in Battle For Earth, since it itself is more than an expansion for Dropfleet. And in this book there is a note that says - rules for Dropfleet can be downloaded from their website.

So imagine this for a moment. You buy a game which comes with this massive book that does not include any rules on how to play, but points you to a website where you can download the rules. And then the book that does come with the game provides rules for a game you have no miniatures to play with. It really makes no sense.

Anyway, decisions like this I assume are going to put the nail in the coffin for this game, which is a shame as what David Lewis did with it was pretty epic. The guy is a legend in my book. I can't help but wonder how exciting it might have been had they been able to make a 28mm scale game within that universe.

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I have the plains mat in cloth format.  However, the thicker almost rubber like mats are excellent.
8
At Huzzah! 2022 ... there were two tables of Necromunda happening in the Bolt Action room.  I saw games running on these on Friday and Saturday.  It was cool to see folks playing this game. :::cheers:::
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The Brush and Palette / Re: Discworld Inspired - The War Correspondent.
« Last post by GamesPoet on May 16, 2022, 01:02:27 PM »
Looks like this is coming along very well. :icon_biggrin: :eusa_clap:
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The Count's Tavern / Re: Eurobash 2022 - It's on the table again!
« Last post by GamesPoet on May 16, 2022, 12:53:37 PM »
Cisse ... good to see ya visiting the site, and have fun at the Eurobash! :icon_cool: :::cheers:::
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