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Author Topic: Necron new Codex / Models release on 5th November  (Read 39089 times)

Offline Aldaris

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Necron new Codex / Models release on 5th November
« on: October 14, 2011, 09:39:09 PM »
Hi Gents, since the other, venerable 40K thread is being put down to rest at the Emperors side I'll make a new post in here with the stuff I already linked over there.

So here goes:

Flayed ones.

http://www.warseer.com/forums/attachment.php?attachmentid=120231&d=1318625538

Immortals, two choices of guns:

http://www.warseer.com/forums/attachment.php?attachmentid=120227&d=1318625008

http://a6.sphotos.ak.fbcdn.net/hphotos-ak-ash4/300535_10150317902271315_133813491314_8396028_974013371_n.jpg

Lychguard, with Warscythes:

http://www.beastsofwar.com/necrons2011/Lychguard-With-Warscythes.jpg

With Hyperphase Swords and Dispersion Shields:

http://www.warseer.com/forums/attachment.php?attachmentid=120208&d=1318623648

Triarch Praetorians, with two weapon options:

http://www.warseer.com/forums/attachment.php?attachmentid=120210&d=1318623972

http://www.warseer.com/forums/attachment.php?attachmentid=120218&d=1318624329

Command Barge / Support Barge:

http://www.warseer.com/forums/attachment.php?attachmentid=120185&d=1318609230

http://www.warseer.com/forums/attachment.php?attachmentid=120201&d=1318621898

Deathmarks:

https://fbcdn-sphotos-a.akamaihd.net/hphotos-ak-snc7/s720x720/308710_10150317837046315_133813491314_8395760_12522484_n.jpg

Overlord:

http://www.warseer.com/forums/attachment.php?attachmentid=120198&d=1318620522

SC Lords:

http://www.warseer.com/forums/attachment.php?attachmentid=120197&d=1318620522

Doomsday Ark / Ghost Ark:

http://www.warseer.com/forums/attachment.php?attachmentid=120189&d=1318615040

http://www.warseer.com/forums/attachment.php?attachmentid=120190&d=1318615165

And from Yakface on Dakka:
Quote
Here's a bit more detail on the Lychguard & Praetorians:


Lychguard: S5 T5 A2 3+ save. Warscythes (2h +2 str power weapon) or A +4 inv. shield and power weapon. Shield can bounce saved shots back at any enemy if they are within 6". 40pts each.

Praetorians: S5 T5 jump infantry. 3+ save. Have a 6" shot S5 AP2 Assault 1 power weapon staff or 2 rending swords and a 3+ inv. 40 pts each.

Ahem...

BRING IT ON!

 :-D
« Last Edit: October 14, 2011, 09:41:10 PM by Aldaris »

Offline phillyt

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Re: Necron new Codex / Models release on 5th November
« Reply #1 on: October 14, 2011, 09:41:03 PM »
These are going to be fun.  I cannot wait to see the rules.
Where did she touch you Eight? Show us on the doll.

Offline MrDWhitey

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Re: Necron new Codex / Models release on 5th November
« Reply #2 on: October 14, 2011, 10:04:17 PM »
So glad I didn't drop into GK or Wolves now... Necrons it is.

Warseer being down means I can't see half of those though.  :-(
« Last Edit: October 14, 2011, 10:08:49 PM by MrDWhitey »
I thought he should act responsibly and just kill himself.

Offline Aldaris

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Re: Necron new Codex / Models release on 5th November
« Reply #3 on: October 14, 2011, 10:10:51 PM »

Offline MrDWhitey

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Re: Necron new Codex / Models release on 5th November
« Reply #4 on: October 14, 2011, 10:12:48 PM »
Thanks! I love sword and board style. Always.
I thought he should act responsibly and just kill himself.

Offline Aldaris

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Re: Necron new Codex / Models release on 5th November
« Reply #5 on: October 14, 2011, 10:17:53 PM »
Thanks! I love sword and board style. Always.

Rules look good for those as well - 4++ save and power weapons at S5? I'll take that, thanks.
Although the "bounce shots back at opponents if within 6"" thing sounds rather more gimmicky than useful, but hey - who cares.

Offline MrDWhitey

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Re: Necron new Codex / Models release on 5th November
« Reply #6 on: October 14, 2011, 10:21:49 PM »
Definately gimmicky, but also delightful!

Think I'll go buy up the necron boxes in the closest store carrying tomorrow.

If they have any.
I thought he should act responsibly and just kill himself.

Offline phillyt

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Re: Necron new Codex / Models release on 5th November
« Reply #7 on: October 14, 2011, 10:24:26 PM »
It means units are in danger of being hit if they shoot on their way to assault the unit.  Not a common problem but a freebie thing who cares!
Where did she touch you Eight? Show us on the doll.

Offline phillyt

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Re: Necron new Codex / Models release on 5th November
« Reply #8 on: October 14, 2011, 10:27:15 PM »
Where did you find rule rumors Aldaris?
Where did she touch you Eight? Show us on the doll.

Offline Aldaris

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Re: Necron new Codex / Models release on 5th November
« Reply #9 on: October 14, 2011, 10:28:21 PM »
It means units are in danger of being hit if they shoot on their way to assault the unit.  Not a common problem but a freebie thing who cares!

Indeed. And S5 T5 Jump Infantry with 2 rending swords and a 3++

cc Necrons anyone?

Where did you find rule rumors Aldaris?

Warseer. Seems they originally came from DakkaDakka though.

Offline Aldaris

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Re: Necron new Codex / Models release on 5th November
« Reply #10 on: October 14, 2011, 10:30:20 PM »

Offline MrDWhitey

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Re: Necron new Codex / Models release on 5th November
« Reply #11 on: October 14, 2011, 10:42:13 PM »
Necromancy? In my 40k?


Damn right.
I thought he should act responsibly and just kill himself.

Offline Finlay

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Re: Necron new Codex / Models release on 5th November
« Reply #12 on: October 15, 2011, 12:07:29 AM »
The immortals and flayed ones look the same as now. (except immortals have bigger guns.)


The lychguard and the triarchs look the same as each other, but look decent.
The barge looks cool, except the sitting dangly pose of the two necrons in front looks weird.

I can't decide if I like the ark or not.


Overall they look ok, but not as nice as Dark eldar, and not nice enough to sway me from DE or BA.
I don't care about the rules.

Pass the machete.

Offline phillyt

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Re: Necron new Codex / Models release on 5th November
« Reply #13 on: October 15, 2011, 12:11:11 AM »
Except that DE look like a bunch of twats.
Where did she touch you Eight? Show us on the doll.

Offline rufus sparkfire

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Re: Necron new Codex / Models release on 5th November
« Reply #14 on: October 15, 2011, 12:15:54 AM »
So necrons are still the ugliest 40K army by far then!
Hey, I could still beat up a woman!
If I wanted to.

Offline Finlay

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Re: Necron new Codex / Models release on 5th November
« Reply #15 on: October 15, 2011, 12:18:12 AM »
and these new necrons look exactly like the old ones, except that they are wearing fanciers.

I don't care about the rules.

Pass the machete.

Offline rufus sparkfire

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Re: Necron new Codex / Models release on 5th November
« Reply #16 on: October 15, 2011, 12:21:02 AM »
And that ark thing looks like the way they stored the lame battle droids in the transports in Phantom Menace.

So basically necrons are those idiotic droids that say 'roger roger' all the time.
Hey, I could still beat up a woman!
If I wanted to.

Offline MrDWhitey

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Re: Necron new Codex / Models release on 5th November
« Reply #17 on: October 15, 2011, 12:33:59 AM »
And that ark thing looks like the way they stored the lame battle droids in the transports in Phantom Menace.

So basically necrons are those idiotic droids that say 'roger roger' all the time.

Once I have my necron force, want to play up in Warhammer World sometime? My only request is that I can say "Roger roger" everytime a unit does anything.

 :engel:
I thought he should act responsibly and just kill himself.

Offline rufus sparkfire

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Re: Necron new Codex / Models release on 5th November
« Reply #18 on: October 15, 2011, 12:36:30 AM »
OK!

I bet you get sick of it before I do!
Hey, I could still beat up a woman!
If I wanted to.

Offline Cannonofdoom

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Re: Necron new Codex / Models release on 5th November
« Reply #19 on: October 15, 2011, 05:02:52 AM »
I just got a Necroboner.  :icon_eek:
CannonofDoom spews his shit at me all the time and I haven't banned him.

Offline Shadowlord

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Re: Necron new Codex / Models release on 5th November
« Reply #20 on: October 15, 2011, 09:37:09 AM »
I'll bet it is bone hard...

Lovely models - still Necron in look but sweeter.

Prefer the current flayed ones to the new and the transport is redundant.
My hood is my castle...

Offline phillyt

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Re: Necron new Codex / Models release on 5th November
« Reply #21 on: October 15, 2011, 11:08:19 AM »
I have 72 necron warriors, 2 monolith, piles of scarabs, 2 wraiths, and an orb necron lord. 

I am guessiung I need one of the new heavy choices, 2 transports, two boxes of immortals and two boxes of the new close combat immortals.
Where did she touch you Eight? Show us on the doll.

Offline acdcfreak283

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Re: Necron new Codex / Models release on 5th November
« Reply #22 on: October 15, 2011, 03:17:40 PM »
im so excited about this. ive been waiting ever since i got my necrons (currently at roughly 2k-3k points) looks like im going to have to buy an ark (or 2) some more immortals and some new lychguard.

wonder if they will redo the warriors and/or even a new monolith at some point  :-o

Offline MrDWhitey

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Re: Necron new Codex / Models release on 5th November
« Reply #23 on: October 16, 2011, 12:40:26 AM »
Massive fluff change!

From Yakface on Dakkadakka with love:

Quote
Okay, with the book's release date rapidly approaching, let's pull back the curtain on the codex a bit. First off some (rather important) background notes:


There is a dramatic change in the fluff in this codex from the previous incarnation of the Necrons. The Necrontyr's empire was massive at one point, but the different Lords in the empire started to turn against each other in civil war. To prevent this from happening the overall ruler of the Necrons (the Silent King) started the war against the Old Ones specifically to give them a common enemy to fight against to prevent his empire from destroying itself. Of course, the Old Ones ended up kicking their butts and in desperation, the Silent King found the C'Tan and agreed to the Deceiver's pact without realizing what he was doing. However, after the Necrons helped the C'Tan to kill off the last Old Ones, the Silent King then ordered the Necrons to turn on the C'Tan in vengeance and utterly destroyed the C'Tan into tiny shards. This war agains the C'Tan weakened the Necrons overall so much they decided to go into stasis to avoid the vengeance of the Eldar (the C'Tan had killed the Old Ones, but not all their children).

Now that the Necrons have reawakened in the 41st millennium, their goal is no longer to 'harvest' souls for the C'Tan (the C'Tan shards are now their slaves) as it was in the old book, but rather to reestablish the great Necron empire that spanned the galaxy before the war with the Old Ones began. However, the overall hierarchy of the Necron people is gone for the most part, leaving each individual Empire to once again rule for itself. This means each Tomb World (or cluster of Necron worlds) is essentially a separate little empire to itself, with a full backstory and idiosyncrasies. While Necron warriors are pretty much just automatons and Immortals not too much better, every other higher Necron being is now much more like an actual person, as their essence is simply trapped inside a metal body.

So there is lots of crazy nuance to Necron culture that was never present before. The codex now has plenty of 'quote' boxes featuring memorable quotes from Necron Lords like other races have in their books. There are some Necron Lords who honor valor in battle, there are a few Necron Lords who trade with other races, and although an uneasy alliance apparently, yes Necrons and Blood Angels did end up fighting against a Tyranid Hive Fleet together. Oh, and there is definitely plenty of reason to have Necron vs. Necron action now (as the old feuds between competing Necron Lords flare back up again).

All in all, it is a major tonal shift. While part of me recoils from it, the other part of me thinks that Necrons as they were had no distinct 'character' that each player could choose to get behind. Yes, the race as a whole had 'character' in how it was organized and functioned, but there was never any really good reason that a player should have his Necron force painted and modeled 'X' way as opposed to another player with his Necron army looking 'Y' way. People certainly painted their Necrons in different (neat) ways, but there was never really any good fluff giving players inspiration to do so.

The only real 'personality' in the old book was the Deceiver, and that frankly wasn't the Necrons, it was their god. The mindless mission that all Necrons were on was basically really similar to Tyranids...the Necrons were coming to harvest every living thing in the galaxy (yawn).

This new incarnation, love it or hate it, gives the Necrons a whole wide array of personality and every single empire has different goals and motives (not to mention paint schemes, markings, etc). Some Necron Lords are obsessed with finding the perfect flesh bodies to transfer their sentience back into. One Necron Tomb World was damaged during the great sleep and erased all the Necron sentience and has started basically commanding its Necrons like true robots (and is actively attacking other Necron worlds to take them over and keep growing), and there are of course dozens more little stories. The Silent King, who put himself into exile (for his unforgivable crime against his people) by leaving the galaxy after defeating the C'Tan encountered the Tyranids in the void between galaxies and has returned to spur the Necrons into action against the Tyranids (realizing that if the Tyranids wipe the galaxy clean of biological matter, then the Necrons will never find a form to transfer their minds back into).

Oh, and the biggest rival of the Necrons is now actually the Altaoic (sp?) Craftworld. Apparently they are the only Eldar who stayed true on the original path to seek out and destroy Necron Tomb Worlds while the rest of the Eldar got all caught up and destroyed in their decadence and then the Fall. Altaoic rangers have traveled the galaxy far and wide over the millennia (ever since the Necrons went to sleep) to track down and destroy or hamper Tomb Worlds from reawakening.

So with this new direction there is now tons of different possibilities for players to make Necrons forces different from each other and there are neat new takes on 'nemesis' races like Eldar & Tyranids to drive gaming plots as well as good reason for Necron on Necron battles.

And as for totally destroying the background of the C'Tan, the codex does allude to the fact that there are lots of unaccounted for C'Tan shards still allegedly cast around the galaxy. The Necron are always trying to hunt them down and imprison them (in pocket dimension prisons), but this does still leave the door totally wide open for a shard of 'The Dragon' to be on Mars and for shards of 'The Deceiver' to have done all the crazy things that's been written about him in novels. Essentially, the full power C'Tan were massively, massively powerful, and the 'shard' versions of them are closer to the idea of what we had in the last codex anyway (something that can be killed/banished on a battlefield).

So while it is a little shocking to have such a massive fluff change hit, I do think it is probably the right way forward to create a more fully realized faction. But I do think it is probably going to be a massive turn-off to those players who absolutely adored the old fluff for the army.

I never liked C'tan, and found them annoying. I approve of this change.
I thought he should act responsibly and just kill himself.

Offline Finlay

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Re: Necron new Codex / Models release on 5th November
« Reply #24 on: October 16, 2011, 09:17:22 AM »
thats much better than the old fluff.

Gives players way more scope to use their imaginations.
I don't care about the rules.

Pass the machete.