Brace yourself, Rufus, you're gonna be disappointed. (NB: I take it you wouldn't want me to use Ogres in a future game. But we're booked for a Greenskin versus Greenskin game some time, yeah?)
The Battle
The Ogres made a cautious move to start with, and I responded by summoning some zombies up forward of my centre-left. Not sure why - that sort of thing used to slow down and distract the opposition in previous editions.
On my right the Ogres moved to set up a kind of pincer ready to charge, while I underestimated with the Terrorgheist could do and moved it onto the ruins (I have since learned it can scream at, and kill, an Ironblaster!), to join in a kind of counter-pincer with my dire wolves and Black Knights.
The Ogre scrappies stung my necromancers (one in the corpse cart - I won’t put him in there in future) but I wasn’t worried as I knew they could get wounds back with magic.
The Ironblaster killed my Terrorgheist with its first shot (perhaps a bit of luck was involved - he rolled a 6 for wounds). This then left that flank much underpowered. Subsequent turns out on the right saw my Wolves easily dispatched by charging Yhetees, then my Black Knights entirely unable to act for if they moved forwards (even to help the centre) they would be charged in the flank or rear by either one or both the Mournfangs and the yhetees. All I can claim is that I kept them out of the main battle. If my Terrorgheist had stayed around, maybe I could have done something a little more aggressive on that flank?
When the other ogres waited for me, I sent my now massively bolstered zombies forwards (growing from 25 to 35, from 30 to 44) thinking this would somehow divide the enemy and allow my Vampire and Grave Guard to concentrate on picking them off while the flanking units were distracted.
Zombies, yeah, can you dig it?
I now think I might have just one massive unit of Zombies in future, and bolster it to ridiculous levels. Start at 50, aiming for up to 100 by the time they fight. Maybe.
I think the ogres were laughing rather than bellowing, as they sized up my attack.
Then they went for it. I hadn’t really seen that they could get through the gap so easily. They charged both big units of zombies, and even sent a scrappie against the newly raised mob. (tbh, if they had turned that mess on my front left into one big combat, which they could have done, it would have gone worse for me in terms of Instability). They also managed to roll high enough to reach my skeletons in the centre (3D3 anyone). They got a 3D3 result elsewhere too.
This was the beginning of the end for me. Ironblaster + Slaughtermaster + Bulls tore right through my lesser regiment of Zombies …
… and the Scrappie did the same to the raised mob. The other Bulls got stuck momentarily but by then I was being outflanked in the centre, and whatever I did with my Grave Guard I was never going to create any sort of counter attack.
The only good thing that happened was on my far left. My 14 ghouls (in my army simply to make up the core points) defeated a charging scrappie and killed it.
Big loss conceded.
Did I mention I was now painting some ghouls?