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Author Topic: Grand Battle 10k: Warriors of Chaos Tactical Thread  (Read 13932 times)

Offline zifnab0

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Re: Grand Battle 10k: Warriors of Chaos Tactical Thread
« Reply #75 on: November 08, 2013, 01:22:46 PM »
Grand, where do you want him, so I can update the map.

1" west of the Chosen please.  He should fit there.

Online commandant

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Re: Grand Battle 10k: Warriors of Chaos Tactical Thread
« Reply #76 on: November 08, 2013, 01:34:24 PM »
And he is on a 40mm square base, just to be sre.

Offline zifnab0

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Re: Grand Battle 10k: Warriors of Chaos Tactical Thread
« Reply #77 on: November 08, 2013, 01:44:17 PM »
I think 50mm.  Same as the other DP.

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Re: Grand Battle 10k: Warriors of Chaos Tactical Thread
« Reply #78 on: November 08, 2013, 07:06:41 PM »
Grand grand, It will be done.   I'll update the map with the first of the vanguards :)

Offline zifnab0

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Re: Grand Battle 10k: Warriors of Chaos Tactical Thread
« Reply #79 on: November 24, 2013, 06:37:46 PM »
Any interest in helping with T1 movement?

Offline Krokz

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Re: Grand Battle 10k: Warriors of Chaos Tactical Thread
« Reply #80 on: November 26, 2013, 07:01:16 AM »
Infantry can just move forward as much as possible. If any chaff of ours could screen Volleyguns Line of Sight that would be great. If not, dogs should be put near Throgg/General inspiring presence so we can use them later for blocking Steam Tanks. Trolls look our best bet on the west flank.

Offline zifnab0

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Re: Grand Battle 10k: Warriors of Chaos Tactical Thread
« Reply #81 on: November 26, 2013, 11:54:40 AM »
Infantry can just move forward as much as possible. If any chaff of ours could screen Volleyguns Line of Sight that would be great. If not, dogs should be put near Throgg/General inspiring presence so we can use them later for blocking Steam Tanks. Trolls look our best bet on the west flank.

Pretty much my thoughts.  Thanks.

Offline zifnab0

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Re: Grand Battle 10k: Warriors of Chaos Tactical Thread
« Reply #82 on: November 27, 2013, 10:43:38 PM »
Any thoughts?  Here's what I'm thinking.

Right: 9 v. 8 (2 Empire channels)

Level 2 (Shadow) with Ring of Ruin.

Start with a 4-dice boosted Miasma on the Knights, then 5 dice boosted Pendulum at a Captasus.

Center: 6 v. 5 (1 Empire channel)

Level 4 (Metal), Warshrine

2 dice at Warshrine, then 4 dice searing doom at a steam tank, assuming one is in range.  If not in range, then boosted Final Transmutation at a Halberd unit (18+, 36" range)

If we don't have range on either, boosted Glittering Robe.

Left: 6 v 4 (1 Chaos channel)

Level 4 (Death)

4 dice boosted Spirit Leech at one of the Hellblasters, then 2 dice Soulblight on the Spearmen.

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Re: Grand Battle 10k: Warriors of Chaos Tactical Thread
« Reply #83 on: November 28, 2013, 10:54:53 AM »
There is also an Empire war wagon thing that I forgot that will add another dispell dice somewhere, I check when I get home.   Also i'll check those distances as well.

For Archaon's spells

1 + 3

Offline zifnab0

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Re: Grand Battle 10k: Warriors of Chaos Tactical Thread
« Reply #84 on: November 28, 2013, 02:24:04 PM »
Yuk.  Guess we'll take Fireball (default) and Burning Hand (3).  I don't think Fire Cloak would be helpful at all.

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Re: Grand Battle 10k: Warriors of Chaos Tactical Thread
« Reply #85 on: November 28, 2013, 04:50:33 PM »
As far as I can tell the Empire General is behind the house [G1].   I'll confirm that is the right place for him but ATM there he is.

Metal Sorcerer - steam Tank = 30 inches
Metal Sorcerer - Halberdiers = 36 inches

DP - Helblaster = 25 inchers
DP - Spearmen = 27 inches

Just for my info because I can't find him, where is the sorcerer on the left?

Offline zifnab0

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Re: Grand Battle 10k: Warriors of Chaos Tactical Thread
« Reply #86 on: November 28, 2013, 06:54:55 PM »
Left: Daemon Prince

Center: Archaon (L2) and L4 are with the Chosen

Right: L2 is in H1

Also, lets start with the following:

Right: 4 dice boosted Miasma on ICK (cast on 10+)

Center: 2 dice bound spell from the Warshrine (power level 3).  This allows d3 models within 12" to roll on the Eye of the Gods table.  They will also get an extra d6 (discarding one) for being within 12" of the Warshrine.

Left: 4 dice boosted Spirit Leech (10+) against whatever is within 24".  If nothing, then I guess we'll twiddle our thumbs.
« Last Edit: November 28, 2013, 07:03:55 PM by zifnab0 »