The Empire at War ... The Gamers Guild > The Old World Cometh Again !!!

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The Peacemaker:
I wanted to match Empire a bit more. So I downgraded the Dragon to a griffin manticore. And dropped one knight unit for pistoliers Maurader Horsemen.

So basically the same amount of bodies from my Empire list. Better stats and rules. For those who miss Impetuous on the Maurader horsemen, you have the option to take Mark of Khorne for Frenzy(get extra attack too) And the unit can take flails sort of like the old fusillade rule.
Manticores can lose control and charge but you want them in combat so it's fine.
For those who want wizzards to sit back and shoot, you can take the guy on foot or horse and put in a bunker unit with Mark of Tzeemtch fir extra +1 to cast. Can take battlemagic and ruby ring.

What I love about the characters is the build in Ward save. Lets you take whatever you want for items. You can make some varied lists and actually get to take some of the more unique arcane items.

Warriors of Chaos - Empire of Chaos - [1990pts]
# Main Force [1990pts]

## Characters [832pts]
Chaos Lord [432pts]: Hand Weapon, Full Plate Armour, Shield, Manticore, Heavy Armour, Wicked Claws, General, Enchanting Aura, Ogre Blade, Favour of the Gods, Mark of Nurgle
Sorcerer Lord [400pts]: Hand Weapon, Heavy Armour, Wizard Level 4, Daemonology, Mark of Chaos Undivided, Manticore, Heavy Armour, Wicked Claws, Crown of Everlasting Conquest, Poisonous Slime

## Core [544pts]
2x Chaos Knights [130pts]:
• 4x Chaos Knight [31pts]: Chaos Steed, Barding, Hand Weapon, Hand Weapon, Heavy Armour, Shield, Lance, Mark of Khorne
• 1x Champion [6pts]
Chaos Knights [130pts]:
• 4x Chaos Knight [31pts]: Chaos Steed, Barding, Hand Weapon, Hand Weapon, Heavy Armour, Shield, Lance, Mark of Slaneesh
• 1x Champion [6pts]
2x Marauder Horsemen [77pts]:
• 5x Marauder Horsemen [14pts]: Warhorse, Hand Weapon, Hand Weapon, Light Armour, Mark of Chaos Undivided, Javelin, Flail
• 1x Marauder Horsemaster [7pts]

## Special [399pts]
3x Dragon Ogres [133pts]:
• 2x Dragon Ogre [63pts]: Hand Weapon, Heavy Armour, Great Weapon
• 1x Shartak [7pts]

## Rare [215pts]
Hellcannon [215pts]: Doomfire, Hand Weapon, Chaos Dwarf Handler, Hand Weapon

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