The Empire at War ... The Gamers Guild > The Old World Cometh Again !!!

New faq released!

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Skyros:
Aside from lance stuff, some other big things in here :

1) Drilled specifically allowed before charging. As empire has decent access to drilled, I think this is a small minor benefit compared to other factions

2) Only get close order combat bonus if you are US 5+. This won't hurt monsters, but greatly hurts our small detachments. I'd say this is a big nerf for the empire, except that detachments were already garbage and not using anyway. I believe you already had to be US 5+ to disrupt flanks (except against heavy infantry, which is 10+)

3) Bedazzling helm only protects infantry or cavalry (notably - not on ridden monsters). As the empire does take ridden monsters, I'd say this is pretty much neutral for us. Sure it can help us against other ridden monsters, but makes our own weaker too. I suppose, by comparison, it makes a GM on demigryph better?

4) A surprising one to me : if you can reroll failed casting rolls (I think all varieties of elf get this), you can't use to re-roll a miscast, which would seem like the most useful and powerful use of that ability. Doesn't hurt us though, I think.

5) They specifically refute the erroneous way to play where models directly behind the slain models are the ones 'stepping up', and thus also lose their attacks if armed with spears. Models stepping up are coming from the rear now, and can notionally be considered to make way through the other ranks, who continue fighting with spears/supporting attacks if able.

6) Question regarding using the mount armor save value, but the rider's magic armor special rules (specifically I imagine the TK armor of ages while riding a dragon). Says you must either use the mounts armor, or the riders armor, can't use 'part' of each. This doesn't hurt us, but might hurt some other powerful ridden monsters I think.

7) An answer confirming that weapons like the hochland long rifle that can target specific characters in units, do NOT get to ignore the LOS role. This makes the hochland long rifle completely useless, IMO.

8) Confirmation that cannons can NOT shoot into combat. This was the only possible sensible ruling to make IMO, but I did see some people arguing otherwise.

9) Cannot use the mace of hellstrum with spectral doppleganger

10) The Forces of Fantasy specific FAQ has two further nerfs for Empire : reduction of the steamtank cannon firing arc (front arc only now, not 360), and laurels of victory don't apply to the mount, only the rider.

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Summary : I think this is a good FAQ, I'm heartened to see new FAQ answers being put out so rapidly. I think this is overall a  noticeable reduction in the empire's power (primarily due to the US5+ required for detachments to claim +1 close order combat bonus) and the hellstrum/doppleganger power which was our previous most reliable way to deal with enemy dragons.

The drilled before charging being set in stone I think encourages us to start looking at more knights and greatswords, and say good bye to state troopers, terrible detachments, and mediocre BS shooting with hochland long rifles.

Did you know greatswords are not 'heavy infantry'? WHY? They are wearing plate armor! (I know, I know, they aren't on 30mm bases, but still)

Minsc:

--- Quote from: Skyros on April 09, 2024, 02:24:26 PM ---Did you know greatswords are not 'heavy infantry'? WHY? They are wearing plate armor! (I know, I know, they aren't on 30mm bases, but still)

--- End quote ---

I haven't really thought about it and my first instinct would be to say that it makes sense that they're not since they're a) not on 30x30 bases and b) "only humans" and iirc there are no human heavy infantry units in the game.

... and then I realized that Bretonnian KotR on Foot are *drumroll* Heavy infantry. :P
One more reason to play Bret Exiles over Empire Infantry I guess, like we needed any more...

Ulmo:

--- Quote from: Minsc on April 09, 2024, 02:22:34 PM ---
A question that I'd still like to get answers to is;
- Does special rules granted by magic items that benefit the "wearer/bearer/character/etc" affect the entire model with if it has a split profile (i.e. Ridden Monster)? Does for instance my Imperial Griffon benefit from the Laurels of Victory?

All in all, two thumbs up to GW for this FAQ, but it should've been released a full month ago at the latest.

--- End quote ---

For Laurels of victory, it doesn't. Go check the Forces of Fantasy errata/FAQ. It says :
 "Page 76 – Laurels of Victory
Change the second paragraph of ‘Laurels of Victory’ as follows:
‘When determining your combat result, each unsaved
wound caused by an attack made by the bearer of the Laurels
of Victory (but not their mount) is worth 2 combat result
points, rather than the usual 1."

For other items, i think they tried to reduce it but it still depends on the items rules

Minsc:

--- Quote from: Ulmo on April 09, 2024, 02:31:58 PM ---
--- Quote from: Minsc on April 09, 2024, 02:22:34 PM ---
A question that I'd still like to get answers to is;
- Does special rules granted by magic items that benefit the "wearer/bearer/character/etc" affect the entire model with if it has a split profile (i.e. Ridden Monster)? Does for instance my Imperial Griffon benefit from the Laurels of Victory?

All in all, two thumbs up to GW for this FAQ, but it should've been released a full month ago at the latest.

--- End quote ---

For Laurels of victory, it doesn't. Go check the Forces of Fantasy errata/FAQ. It says :
 "Page 76 – Laurels of Victory
Change the second paragraph of ‘Laurels of Victory’ as follows:
‘When determining your combat result, each unsaved
wound caused by an attack made by the bearer of the Laurels
of Victory (but not their mount) is worth 2 combat result
points, rather than the usual 1."

For other items, i think they tried to reduce it but it still depends on the items rules

--- End quote ---

Ahh gotcha, haven't read the RH/FoF-FAQs yet. But yeah, the question still stands in general, unless they decide to FAQ every item in question that  is or becomes an issue.

PowerSeries:
In particular, Paymaster's Coin is important to know.

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