EDIT: Plans updated for WEEK 2, please look at the post somewhere below.
Post battles at: Juttesdorf/Leopoldhaus
Following the strategy threads for other regions, here's one for the Howling Heights, together with map.
The Howling HeightsThis region is located in the middle at the top of the campaign map. Basically, it's all hills and clifs, scarcely populated. There are a few tombs and other things from the pre-Sigmar age. Tales tell of the wind having voices of its own, screaming and threatening the travellers. Sounds like a really nice place actually.
Important locations (locations described in the booklet):
Mandredsfeld: Field where Count Mandred faced off against chaos. Lot's of dead bodies still whole (from the year 1124, so kinda weird) in skeleton form. "The dead do not rest easy here." Mandred won, but his camp was soon hit by the Plague, so mass burials are also frequent here.
Khrazi Dudd: The mines where the Crown was originally rediscovered. It has some gromril still left in it, which is the reason why the Dwarfs came back here in the first place.
Other features (see map):
1) Mandredsfeld
2) Orc encampment
3) Empire manor (Leopoldshaus)
4) Goblin Lair
5) Empire fort
(abandoned or not?)6) the Mines of Khrazi Drudd
7) Empire watchtower (Tower of Mourning)
8) ruined Empire town
(or village?)9) ruined Empire town (ruins of Juttesdorf)
(Seems strange to have two of these so close to each other, both ruined, but that's what I make of it at least...)
10) Temple of the Fallen
11) Skaven Lair
We have lots of enemies there, Orcs and Goblins and Skaven mainly, but undead could be troublesome too due to the Mandredsfeld. No real Imperial habitation anymore, seems to be ruined all. We do hold a fort and a watchtower there (and a manor), so it's not all bad. So, what does this mean?
First of all, I don't think we should go near the Mandredsfeld unless some new fluff or objective is issued by GW. Lots of strange things happening there, restless dead... We've no reason to go there. Moreover, to get there we'd have to come close to either the Skaven or the Orcs, no thanks. I think we should first of all try to hold the fort and the manor, they're close to each other. From there, we can launch raids to clean the forest. We can also hold at the Watchtower and one of the ruined towns, and try to go for the Mines. Now, they could be important, could be some clues to the Crown there or something, and ther's some gromril there too for the bounty seekers. But there will be a lot of action going on over there, and we should stick to our other objectives before joining in that scrap.
So, here are my thoughts:
Initially, we try and hold at the Fort and Manor in the Northeast, and the Tower and Ruined Town (not Juttesdorf, the other one) in the Southwest. This should give us a strong foothold in the area. After that, we can go cleansing the forest and perhaps reclaim some of those towns. Both these goals would fit well in our mission statement. It also keeps the road clear, which is important too from our point of view, we don't want to get these areas become isolated and stop all traffic.