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Author Topic: The Art and Science of Personal Combat ...  (Read 4565 times)

Offline GamesPoet

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The Art and Science of Personal Combat ...
« on: August 22, 2020, 12:47:42 AM »
Here is a video that looks good for starting off this thread ...

Basic fudamentals of halberds ...

https://www.youtube.com/watch?v=0_hEX6PRgW4

And another featuring 6 halberd fighting techniques ...

https://www.youtube.com/watch?v=wGNPoInu-Ds
« Last Edit: August 22, 2020, 12:52:11 AM by GamesPoet »
"Not all who wander are lost ... " Tolkien

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Offline GamesPoet

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Re: The Art and Science of Personal Combat ...
« Reply #1 on: August 22, 2020, 01:01:12 AM »
And here is a pole axe demostration ... https://www.youtube.com/watch?v=LdVYW9r2G3U
"Not all who wander are lost ... " Tolkien

"... my old suggestion is forget it, take two aspirins and go paint" steveb

"The beauty of curiosity and creativity is so much more useful than the passion of fear." me

"Until death it is all life." Miguel de Cervantes Saavedra

Offline Gankom

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Re: The Art and Science of Personal Combat ...
« Reply #2 on: August 22, 2020, 01:26:43 AM »
Not quite the same thing, but I like this video for the sound of the arrows whistling by. The idea is; if a medieval man at arms found himself under fire, could he tell what kind of arrows and bows he was being attacked by purely judging from sound?

https://www.youtube.com/watch?v=56_FE0kRY9o

Offline Jmash

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Re: The Art and Science of Personal Combat ...
« Reply #3 on: August 24, 2020, 03:48:16 PM »
These are awesome - really helps to visualize how those ranks of plastic halberdiers sat on my worktop would actually go about dealing some damage in a professional manner. I've always just looked at a halberd as being either a big swishy axe or a pointy thrusty thing rolled into one but this just shows that wielding one is an art form in it's own right. What really struck me was using the strong hand at the back, I'd always envisage it being the other way around.

Speaking as someone who's played RPG video games for many years, I'd love it if some of these historically accurate fighting techniques were actually choreographed into games, it would really add a dimension of realism.

 :eusa_clap:

Offline GamesPoet

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Re: The Art and Science of Personal Combat ...
« Reply #4 on: September 18, 2020, 10:57:43 AM »
"Not all who wander are lost ... " Tolkien

"... my old suggestion is forget it, take two aspirins and go paint" steveb

"The beauty of curiosity and creativity is so much more useful than the passion of fear." me

"Until death it is all life." Miguel de Cervantes Saavedra

Offline GamesPoet

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Re: The Art and Science of Personal Combat ...
« Reply #5 on: July 22, 2021, 11:58:26 PM »
This probably doesn't count as a personal combat weapon, although it is an interesting video regarding an 850 pound crossbow firing 4 different weights of bolts ...

 https://www.youtube.com/watch?v=dTW0CrXugdQ
"Not all who wander are lost ... " Tolkien

"... my old suggestion is forget it, take two aspirins and go paint" steveb

"The beauty of curiosity and creativity is so much more useful than the passion of fear." me

"Until death it is all life." Miguel de Cervantes Saavedra

Offline Gankom

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Re: The Art and Science of Personal Combat ...
« Reply #6 on: July 23, 2021, 01:20:59 AM »
Glad to see your enjoying Tod's Workshop! Probably one of my favorite historical youtubers out there right now.

Offline Perambulator

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Re: The Art and Science of Personal Combat ...
« Reply #7 on: July 23, 2021, 06:05:09 PM »
...where's the "like" button on this thing?  :biggriin:   :::cheers:::
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Offline GamesPoet

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Re: The Art and Science of Personal Combat ...
« Reply #8 on: August 18, 2021, 01:07:58 PM »
Not sure this counts as "Art and Science...", although had this pop up and decided to share ...

 https://www.youtube.com/watch?v=FM8M6b9zEx8

Seems like its more like some fairly big guys in armor, attempting to floor the other big guys in armor.
"Not all who wander are lost ... " Tolkien

"... my old suggestion is forget it, take two aspirins and go paint" steveb

"The beauty of curiosity and creativity is so much more useful than the passion of fear." me

"Until death it is all life." Miguel de Cervantes Saavedra

Offline Grutch

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Re: The Art and Science of Personal Combat ...
« Reply #9 on: August 18, 2021, 03:10:36 PM »
Thank you for sharing this. 

I have come across some videos by lindybeige on the halberd as well. I really enjoy his videos of people sparring with different weapons, both individually and in ranked formation and how pole weapons are dominant in ranked fighting, and less so on one on one matches. 

This will go into my collection of weapon data that I love to share with Game Designers who 99% of the time throw it all away.  It's extremely frustrating to deal with some who just knee jerk and say "reality is boring", or "other games do this, so we will do it too".  "Players are used to the halberd/sword and shield/hammer being this way, and if we change it, they won't like it."

WTF man, you can include a little dose of reality and make it fun at the same time? We do it all the time with other games.  Bottom line is designers are lazy as fuck sometimes and so stubborn and rigid in protecting their ill informed vision of how older combat forms actually worked. This is not only isolated to game designers, but probably even worse with filmmakers who also resort to old standards or throw in shitty Asian martial arts in their choreographies.  Even modern asian swordfighting is nothing like their ancient ways that were more practical and effective and less show off and dance like (modern Kung Fu for example).

A bit of this rant is me venting over a failed project where I had to fight tooth and nail to even approach reworking how combat should transpire in a game only for the designers to choose the usual false norms in the end.




Offline Mathi Alfblut

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Re: The Art and Science of Personal Combat ...
« Reply #10 on: August 24, 2021, 11:27:57 AM »
If you are interested in personal combat from the 16th century, you better have a look at Paulus Hector Mairs work. His Fechtbuch is free to study at Wiktenauer and he has chapters for both halberd and pike, among everything else. He was a true fencing nerd who swindled money from the City funds to pay for his opus major, a thick fechtbuch with colour illustrations. He got exposed and ended up being hanged for stealing money from public funds. But this gave us one of the most awesome fechtbuchers with fellas in proper baggy pants and lots of puff and slash.

Enjoy!
https://www.wiktenauer.com/wiki/Paulus_Hector_Mair
Oh, and remember GW made it personal, not you!

Offline Gankom

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Re: The Art and Science of Personal Combat ...
« Reply #11 on: August 24, 2021, 04:11:25 PM »
People might like this article. Toledo's last swordsmen are barely hanging on, but refuse to give up. They're starting to get help through working with Hollywood and stuff like that.

https://www.theguardian.com/world/2021/aug/24/toledos-last-swordmakers-refuse-to-give-up-on-their-ancient-craft

Offline GamesPoet

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Re: The Art and Science of Personal Combat ...
« Reply #12 on: June 05, 2024, 03:48:30 AM »
Found this a review of a fight scene in "The King" to be interesting ...

 https://www.youtube.com/watch?v=V_YKnVyUJgQ
"Not all who wander are lost ... " Tolkien

"... my old suggestion is forget it, take two aspirins and go paint" steveb

"The beauty of curiosity and creativity is so much more useful than the passion of fear." me

"Until death it is all life." Miguel de Cervantes Saavedra