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Author Topic: Marshall Gernot's van guard  (Read 1034 times)

Offline FR1DAY

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Marshall Gernot's van guard
« on: June 07, 2005, 01:33:57 PM »
Here is my list for my game against Rufus Sparkfire and his renegades of Ostermark on Friday(always the best day to game) chosen from the campaign lists.

CHARACTERS

Marshall Gernot (EC)
FPA, GW & Holy Relic                                     143

Brother Morganstein, Priest of Ulric      103
HA & GW

Fabian Tieferwald, Priest of Taal                       95
Level 2 upgrade

Luther von Schekler, Captain and bearer of the Ottlia’s Banner   133
FPA, White Cloak & Sword of might

Total               474

CORE

25 Spearmen with shields and Full Command   200
10 Militiamen                           50
10 Halberdiers                           60

25 Swordsmen with Full Command      200
10 Militiamen                           50
10 Halberdiers              60

29 Warriors of Ulric with LA & shields with Full Command          202

6 Inner Circle Knights of the White Wolf with Full Command & War Banner 233

6 Inner Circle Knights of the Blazing Sun with Full Command and Steel Standard      221

5 Huntsmen            50

5 Huntsmen            50

10 Hand gunners            80
5 Militiamen            25
5 Militiamen            25

Total               1506

SPECIAL

Mortar               75
Mortar               75

Total                                 150

RARE

10 Halfling Bowmen            60
10 Halfling Bowmen            60

Total               120

Grand Total                                                               2250

Any comments/suggestions?

The Halflings are all suspect Stirland supporters and have been rounded up and sent off to fight for the Ottila to show them the error of their way (be cannon fodder)
There are 40 different shades of black, so many fortresses and ways to attack.

So why you complaining!

Offline rufus sparkfire

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Marshall Gernot's van guard
« Reply #1 on: June 07, 2005, 02:44:18 PM »
Halflings! Is there no limit to your villainy?
Hey, I could still beat up a woman!
If I wanted to.

Offline FR1DAY

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Marshall Gernot's van guard
« Reply #2 on: June 07, 2005, 03:22:28 PM »
Spying is punishable by death in Talabecland, what you taking?
There are 40 different shades of black, so many fortresses and ways to attack.

So why you complaining!

Offline cisse

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Marshall Gernot's van guard
« Reply #3 on: June 07, 2005, 06:04:36 PM »
Looks good.

I'd try and get some 'nilla knights in, and some more protection for the warrior priest.
cisse

No matter how fast you run, your ass will always be in front of me...

Offline FR1DAY

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Marshall Gernot's van guard
« Reply #4 on: June 07, 2005, 10:02:39 PM »
Good to have you on board Cisse. Thank for the advice. What would you drop for the knights? and what other protection could the WP have? He's already a load of points and i've used the white cloak.
There are 40 different shades of black, so many fortresses and ways to attack.

So why you complaining!

Offline cisse

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Marshall Gernot's van guard
« Reply #5 on: June 07, 2005, 11:18:57 PM »
Hmmm... Hard to decide what to drop.

Maybe drop some detachments. I'm not sure about the two 5-man detachments for the handgunners for example. One of those will always come in handy, two might be a bit much.
I also think you would do OK with two detachments of 8 for the main units. And drop one swordsmen and one spearmen; the EC and the BSB will take these units to 25 strong.

Oh, almost forgot: I'd drop the champions from the infantry units. Never seems worth it to me, and I've done fine without them. I can see the use of a champion in the warriors of ulric, since he has a higher strength, but an extra S 3 attack is not worth 10 points for me.

If I'm correct, this would give you 103 points. Drop some warriors, and you can take another unit of knights.

Another option would be to take some DOW light cavalry instead, since you're using the campaign army list anyway. A unit of those will only cost some 70 points, but lacks the survivabilty of knights.

As for the warrior priest: maybe put him on a barded steed, and have him join the WW. If you want him to go with the warriors, the armour of meteoric iron might be a solution.

Good luck with your game!
cisse

No matter how fast you run, your ass will always be in front of me...