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Author Topic: Lord Choices  (Read 22589 times)

Offline Grutch

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Lord Choices
« on: May 13, 2009, 01:42:50 AM »
Since Graham McNeil started the trend of making one unit of flagellents core if you take an Arch lector,  we should continue such trend with the other Lords.

General of the Empire - Make a unit of Greatswords Core

Grand Master - One Unit of Inner Circle Knights count as core.

-Grutch

Offline Warlord

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Re: Lord Choices
« Reply #1 on: May 13, 2009, 03:29:11 AM »
Wizard Lord makes a Battle Wizard count as Core?

But seriously, this (what Grutch posted) is what the book should definitely have, except it should be for each of those character choices, one of those units can become core.

So the bigger the battle, the more of these Lord's in the battle, the more of each of those types should become Core.

Does this mean we change the rule for the Warrior Priest though?
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Offline Uryens de Crux

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Re: Lord Choices
« Reply #2 on: May 13, 2009, 10:09:39 AM »
Werent GS core if you had an Elector Count in 6th Ed?

Anyway, great idea imo.

Wizard Lord is a bit trickier, but GS would be a simple option I think


As for Special Characters, I take it this means "Karl Franz" et al, hate them, get rid totally.
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Offline Merrick

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Re: Lord Choices
« Reply #3 on: May 13, 2009, 10:17:20 AM »
Wizard Lord makes a Battle Wizard count as Core?

Actually, that could work.

A single level 1 Wizard to count as a Core choice, not going towards the minimum choices, or whatever. No magic items.

 :-D

Offline rufus sparkfire

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Re: Lord Choices
« Reply #4 on: May 13, 2009, 11:28:43 AM »
Call the 'general' an Elector Count again. It's just better.
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Offline Uryens de Crux

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Re: Lord Choices
« Reply #5 on: May 13, 2009, 11:33:13 AM »
Call the 'general' an Elector Count again. It's just better.

nah

GotE is way better, many more generals than there are Elector counts, and not all EC will go out to fight.

Unless ECs would get different upgrades and stats, then you could have both
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Offline rufus sparkfire

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Re: Lord Choices
« Reply #6 on: May 13, 2009, 11:39:04 AM »
Elector Count sounds better in the army list. General is too generic.

There are only two Arch Lectors in The Empire, but that doesn't mean there shouldn't be a character choice that uses that name. It's not necessary to take the name literally.

Whoever it was that wrote the sixth edition book had more idea of what he was doing than the seventh edition guy.
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Offline Uryens de Crux

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Re: Lord Choices
« Reply #7 on: May 13, 2009, 11:42:21 AM »
See, I like my GotE, but then again it would be a rare, rare day I took an Arch Lector anyway so that naming argument doesnt work on me lol

Also, I hate special named characters too, so definately not ;)

Hang on, if there are two named AL's and one of them is a special characer in the army list, doesnt that make the one in the core army lists the other one? :p
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Offline rufus sparkfire

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Re: Lord Choices
« Reply #8 on: May 13, 2009, 11:49:00 AM »
Neither Arch Lector is a special character.

It doesn't matter what you call your general, or whether or not he's an actual Elector Count. But it's clear that 'Elector Count' is a more interesting title for the army list, and I can only assume it was changed because some people are excessively literal.
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Offline wissenlander

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Re: Lord Choices
« Reply #9 on: May 13, 2009, 11:59:26 AM »
For that reason, I expect the Arch Lector's name to be changed.  I really do like Random Religious Dude.

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Offline Uryens de Crux

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Re: Lord Choices
« Reply #10 on: May 13, 2009, 12:08:22 PM »
Some people are excessively literal.


Yes...me ;)

Random Religious Dude, I like it

Either way the War altar needs to be renamed Popemobile.
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Offline Obi

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Re: Lord Choices
« Reply #11 on: May 13, 2009, 02:19:56 PM »
And be either 125 or 150 points.

But I like Grutch's idea.

I still think a WP would lead to a unit of flaggies as core. But we forgot one thing:

an engineer will make one war machine (no stank!) core.
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Offline Uryens de Crux

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Re: Lord Choices
« Reply #12 on: May 13, 2009, 02:30:58 PM »
Master egineer - makes one cannon or mortar (not stank) core.
Also - battery commander. Multiple cannon OR mortar may be grouped into one battery, in which case all guns may make two range guesses and use the most accurate one when it is measured. (before the artillery dice roll)
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Offline Irisado

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Re: Lord Choices
« Reply #13 on: May 13, 2009, 02:32:23 PM »
I rather like Grutch's idea too, since it would allow the creation of themed Empire armies, which seems like a good idea in my book.

As for the debate on the Elector Count versus the General of the Empire, I personally find the latter rather bland, but in order to appease both camps, why not make the Elector Count some sort of upgrade for the General of the Empire Entry, so that players can choose which one they want?

The Elector Count could have access to more exotic magic items, and could have an additional point of WS relative to the General, for example, but I'm sure such an entry could be worked out.
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Offline Uryens de Crux

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Re: Lord Choices
« Reply #14 on: May 13, 2009, 02:52:32 PM »
I really like the idea of the Elector Count being an upgrade for the GotE

Increase in cost for

Ld - 10
+100 for Runefang
50 points on Magic Items (i.e. 50 of his magic points are swapped for the runefang option)
If he is with a unit, unit becomes stubborn (personal life guard)
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Offline Irisado

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Re: Lord Choices
« Reply #15 on: May 13, 2009, 03:03:54 PM »
I really like the idea of the Elector Count being an upgrade for the GotE

Increase in cost for

Ld - 10
+100 for Runefang
50 points on Magic Items (i.e. 50 of his magic points are swapped for the runefang option)
If he is with a unit, unit becomes stubborn (personal life guard)

This is definitely the sort of idea I had in mind, and I can't see any of that being excessive on the face of it, although I don't play that many games of Fantasy any more, so I may have missed some balance issues.
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Offline Obi

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Re: Lord Choices
« Reply #16 on: May 13, 2009, 04:20:52 PM »
Well, Ld 10 is really high. Other than that, I think it's a great idea. But how many points should that cost? 50?
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Offline Grutch

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Re: Lord Choices
« Reply #17 on: May 13, 2009, 04:30:06 PM »
I really like the idea of the Elector Count being an upgrade for the GotE

Increase in cost for

Ld - 10
+100 for Runefang
50 points on Magic Items (i.e. 50 of his magic points are swapped for the runefang option)
If he is with a unit, unit becomes stubborn (personal life guard)

Or you could make a Generic Elector Count Lord who already comes with a Runefang + 50 points of Magic Items.   I'm not sure I like the stubborn idea for troops.  If I could have stubborn swordsmen, I'd never ever consider greatswords (in their current form).

I thought about adding a core War Machine for an Engineer General and I felt it was too over the top, and personally I can't see myself fielding more than 4 War Machines on a table before it gets too lopsided.  That and I don't feel an Engineer is a worthy battle commander and would rather him stay in the support hero role with a BS5 and some adjustments to his special rules.  When you see my writeup on the Engineer, you will understand why I feel he shouldn't grant a warmachine core choice to the army. 

-Grutch

Offline Uryens de Crux

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Re: Lord Choices
« Reply #18 on: May 13, 2009, 07:19:20 PM »
Normal troops = stubborn, stubborn troops (ie GS) = Unbreakable? Nah, too much
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Offline warhammerlord_soth

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Re: Lord Choices
« Reply #19 on: May 13, 2009, 07:22:47 PM »
Wizard lord allows you to take a unit of Tzeentchian Warriors Acolytes (to be invented again) for free ?
Have one  on Midaski's tab.  :::cheers:::
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Offline Nicholas Bies

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Re: Lord Choices
« Reply #20 on: May 14, 2009, 03:59:55 AM »

GoTE - 50 points can be upgraded to an Elector Count- Elector Counts still give the 50pt banner but if in a unit of Infantry (non-FC) will make them stubborn, if in Great Swords will make them unbreakable.
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Offline Rodman49

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Re: Lord Choices
« Reply #21 on: May 14, 2009, 08:46:34 AM »
General of the Empire - Make a unit of Greatswords Core

Grand Master - One Unit of Inner Circle Knights count as core.

Also I would say reduce the price of the Griffon for the General down to 100 points (was 200).

For the Grand Master in addition to taking a unit of IC Knights as Core I would also suggest he gets Killing Blow.


Offline Ganymede

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Re: Lord Choices
« Reply #22 on: May 14, 2009, 01:07:26 PM »
Call the 'general' an Elector Count again. It's just better.

nah

GotE is way better, many more generals than there are Elector counts, and not all EC will go out to fight.

Unless ECs would get different upgrades and stats, then you could have both

Aesthetically, I think we should change the name of the General to the Marshal or something akin to that. As is, we could have the unusual situation of having a General of the Empire who is not actually the general of the army. With a change to Marshal, we remove that ambiguity.

Offline Uryens de Crux

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Re: Lord Choices
« Reply #23 on: May 14, 2009, 01:37:45 PM »
Marshall is good.

Lord Marshal of Reikland, Lord Marshal of Osterland, Constable of Middenland

Constable also works for me :)
We go to gain a little patch of ground that hath in it no profit but the name.
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Offline Nicholas Bies

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Re: Lord Choices
« Reply #24 on: May 14, 2009, 01:44:51 PM »

Why would we change the name of GoTE? He's a random character he can have any title you want him too.
The greatest form of control which can go on forever until it is exposed is a tyranny you can't see, touch and taste (unlike totalitarian Govts). When you sit in a prison cell but can't see the bars, because people don't rebel against not being free when they think they're are.