First battle report here and only my 2nd battle with Empire. Trying to do a all cav list for the tourney scene in my area. Please not ehtis is what I hope to be a hard list. I play for fun but I also play to win. And from what I have scene of other tourney armies IE multiple MF's, WoC chariot/chimera/DP spam and others...I don't feel in the least bit off putting up this list.....

So with that said hope you enjoy the report. I will be posting more games as I get them in....

Please forgive some proxies and unpainted units. Just picked up the army about a month ago and everything is a WIP.....

Game was against my friends VC list. I think his list was a average VC list. He had:
I think his Lord was L2- Your typical blender Lord-GW, red fury, +1,+4 saves..not sure what else....IoN and Vigor
WK- with GW
L4 Necro with parapit (store up to 2 dice) VC lore...IoN, Winds of death and 2 others
L2 with death.....Caress and ?
2 units of 20 ghouls w/ghast
2 units of 30 zombies
2 units of 5 direwolves
5 hexwraiths
6 BlK knights FC.....not sure if they had a magical banner. Lord and WK went here.
Mortis engine with tome
TerrorGheist
My list was:
Battle Lord Wiz L4: Talisman Preservation, dispel scroll, Pegasus Shadow Lore..... Miasma, withering, pendulum and enfeebling.
Luther Huss:
Battle wizard L1: warhorse, power stone, metal lore..... Searing doom
Captain BsB: Full plate, shield, lance, barded warhorse, Banner of steel
2x 5 knights: Musician
14 IC knights: FC, banner of discipline- Luther and my BsB went here
6 pistoliers: Outrider w/ reapeter pistol, musician
3 DGK: standard, musician, flaming banner
4 DGK: standard, musician, Gleaming pennant
2x Tank
Game was straight up fight, no special terrain..couple hills and couple forest. And 1 ruined building with a fence around it.
His set up was wolves-ghoul unit-more wolves-zombies-ME with ghoul unit in front-BK unit with TG behind and on his left flank the HW's.


From my left to right:
pistoliers- knights-knights-tank-DGK-tank-Cav unit-BWL behind cav-L1 on horse near house and right flank protected by 4 DGK.


We vanguarded up. He won the roll and moved his wolves over towards his right flank and the center wolves moved forward some. I moved my pistoliers towards his wolves on the flank.

Empire turn 1
Left tank generated 4 SP, 1 SP to move and moved towards the middle a little bit. Other tank suffered mishap and lost all his SP's. Cav moved up to the fence. So did my L1. My right flank DGK just moved up a little.
Magic was average and I was able to get of Miasma on his BK's and slow them down to M5
Shooting was ok. My pistoliers unloaded into the wolves and blew them to bits clearing the way for my knights next turn. My main target for my tank was his TG. I tried to put the shot thru his Lord too but it went just past him but fell short of the TG.


VC turn 1
On his right flank he moved his ghould unit to face my 2 khight units and the pistoliers. The center units all moved up a little. he wasn't sure what I could do with Empire so he was playing a little cautious. His ME gave everybody a +6 regen and his TG a 5+ regen. His HW's moved up thru the forest to it's edge sticking a little out.
He got a good magic phase and I let a couple IoN off but shut the rest down. I really didn't care if he raised zombies, I just didn't want anything else going off.


Empire turn 2:....CHARGE!!!!
On my left I charged a unit of knights into his ghoul unit. And I charged my center DGK into the wolves in the middle. Which would lead to a really nice overrun as you can see in the picture. Poor ghouls won't know what hit them. Charged mmy Cav int his HW's. I was hopeing to kill them with CR as I had nothing that could attack them. Left tank generated 4 SP and moved forward using 1 SP. My other tank suffered another mishap and took 2 wounds but had 6 SP. Moved moved with 3SP. Pistoliers and my other knight unit move up bhind the unit engaged with the ghouls. ANd my other DGK moves to the flank of the HW's.
Magic was decent. I got off pendulum but fell short on the roll to reach his TG. I got off searing doom on his BK unit which he decided to gamble and let thru which would turn out to be a big mistake. Rolled a 6 on hits and wiped out the whole unit leaving just his 2 characters. And I was ablt to get of enfeebling foe off on the Lord and WK dropping their S by 3. Which will turn out to be big for me.
Shooting was great. First tank shoots and wounds the TG. Roll a 6 for wounds!! one dead TG! That gunner sure earned a barrel of rum!. So now my other tank who was lined up to hit the TG could only pu a shot across the WK. And just over shot him by a 1/4 inch. Pistoliers had no target.
Combat saw my DGK going first and they had the flaming banner and tore thru the wolves and overran right into the next combat the the knights and ghouls who were going to fight!! So my DGK went first and negated their regen, killed some. My knights units failed their fear test and only killed a couple. He rolled crazy for poison and ended up causing 10 wounds out of 15 attacks on my knights. But I only failed 1. So I killed 9 ghouls and with CR he lost by 11. Wiped out the whole unit. Knights overran into the side of the zombie bunker and the DGK reformed facing the flank of the center ghoul unit. And my Cav vs his HW's he was able to kill 2 knights so I only won combat by 2 so cumbled 2 of them.
Before combat:


After combat:



Things were not looking good for the VC. With his right flank completely gone, TG gone, and BK's gone he knew he was done but we figured let's play it out one more turn or so for fun.
He charged his Lord and WK into the flank of the Cav bus. And in magic he casted Winds of deth vortex and got it off with IF. But it only put ta wound on my DGK unit. And he killed a couple of his own ghouls. His ME aura was only able to hit my knight unit in combat with his zombie bunker but my armor was to tough to take any wounds. With his Lords and WK's S reduced to 4 he wasn't able to hurt my knights and that was pretty much that. He took some crumble wounds and we called it there. Next turn my tank would have charged the WK's flank and with what I would have done to him, a charge and flank, and with the CR from the cav unit he would have been toast. Here are the end game pics:



End game report.
So I really liked how fast I was able to get around and clear his flank with my knight units and pistoliers. I got lucky killing his TG in one shot but I did have another lined up if the first one failed. I'm really wanting to try this list against my hordish armies and see how well it will hold up in grind matches. I think a all Cav list has some nice potential. Look forward to trying it out against some other armies. Hope you enjoyed the read and any comments are welcome.....
