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Author Topic: Frostgrave  (Read 132649 times)

Offline Syphon

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Re: Frostgrave
« Reply #150 on: September 15, 2015, 05:06:32 PM »
Amazing stuff! Still gonna put them on large bases, though. Not as they are now.
Now go! Ride towards the sun atop these noble steeds
You're our spandex heroes, now fullfil your destinies
And so we turned and rode beyond the castle walls
with shiny codpiece armour that doth cradle our chivalrous balls

Offline Ursa Doom

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Re: Frostgrave
« Reply #151 on: September 15, 2015, 05:10:30 PM »
Those cultist teeth are quite something.

Offline GamesPoet

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Re: Frostgrave
« Reply #152 on: September 15, 2015, 06:28:37 PM »
So is there some sort of cultist faction in the fluff?
"Not all who wander are lost ... " Tolkien

"... my old suggestion is forget it, take two aspirins and go paint" steveb

"The beauty of curiosity and creativity is so much more useful than the passion of fear." me

"Until death it is all life." Miguel de Cervantes Saavedra

Offline Karl Voss of Averland

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Re: Frostgrave
« Reply #153 on: September 15, 2015, 06:33:14 PM »
Those cultist teeth are quite something.

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I sexually violated the cat.  When we have children I will push harder for this time honored and enjoyable tradition

Remembering what Rufas started and endures in us all

Offline Gneisenau

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Re: Frostgrave
« Reply #154 on: September 15, 2015, 11:00:58 PM »
Picture of some of the forthcoming plastic cultists:



The guy in the middle is about the lamest visual joke I've ever seen.

Love it.

Offline arjunstc

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Re: Frostgrave
« Reply #155 on: September 16, 2015, 12:54:47 AM »
Picture of some of the forthcoming plastic cultists:



The guy in the middle is about the lamest visual joke I've ever seen.

Love it.

Well, he's got wood... in his left hand.

Offline MrDWhitey

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Re: Frostgrave
« Reply #156 on: September 16, 2015, 04:29:48 AM »
Those cultists make me happier than when I dream of Gneisenau getting mugged at gunpoint.
I thought he should act responsibly and just kill himself.

Offline steveb

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Re: Frostgrave
« Reply #157 on: September 16, 2015, 02:46:06 PM »
Picture of some of the forthcoming plastic cultists:



The guy in the middle is about the lamest visual joke I've ever seen.
Love it.

Well, he's got wood... in his left hand.

to say nothing about that huge bone(r) hanging down between his legs, or maybe he is pissed off looking because he is like one of my uncles and his ball sack keeps banging him in the knees, well whatever I guess still a mean looking dude.  I think that from whaty I have seen here and somewhere else (being an old man I cannot remember where) of the new cultists they might be the basis for a mean looking militia unit.  steveb


« Last Edit: September 16, 2015, 09:26:01 PM by Midaski »

Offline Gneisenau

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Re: Frostgrave
« Reply #158 on: September 16, 2015, 08:03:45 PM »
Those cultists make me happier than when I dream of Gneisenau getting mugged at gunpoint.

You dream of me when you're getting mugged at gunpoint?

Well, if it helps...

Offline GamesPoet

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Re: Frostgrave
« Reply #159 on: September 16, 2015, 10:13:53 PM »
 :icon_lol:
"Not all who wander are lost ... " Tolkien

"... my old suggestion is forget it, take two aspirins and go paint" steveb

"The beauty of curiosity and creativity is so much more useful than the passion of fear." me

"Until death it is all life." Miguel de Cervantes Saavedra

Offline MrDWhitey

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Re: Frostgrave
« Reply #160 on: September 17, 2015, 09:08:38 AM »
Those cultists make me happier than when I dream of Gneisenau getting mugged at gunpoint.

You dream of me when you're getting mugged at gunpoint?

Well, if it helps...

It's a coping mechanism.  :engel:
I thought he should act responsibly and just kill himself.

Offline rufus sparkfire

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Re: Frostgrave
« Reply #161 on: September 18, 2015, 10:19:09 PM »
Campaign game three:

On a 4 by 4 table this time. All the treasure either in the large tower or in the temple on the left.



I failed all my out of game spells, except reveal secret (helped by a crystal ball at my base). Then both my wizard and apprentice failed most of their spells throughout the game. It was up to the soldiers to do the work.



Both sides clash in front of the tower, while Professor Lund hides behind a shed.




End result: 4 treasure tokens to me, 3 to opponent. My dog died, and my archer and crossbowman would have to miss a game. My opponent's apprentice died outright and had to be replaced at some expense.

My treasure tokens translated into two spellbooks, three scrolls, gold, and a ring of slowfalling. I gained two wizard levels, increasing fight to 5 and reducing bone dart's cost by one. I bought a scriptorium for my base (+1 to write scrolls).  I'm thinking of firing my thugs and buying something better, though it seems wasteful when they haven't actually died.

Also, the bear the bear and the maiden fair:
Hey, I could still beat up a woman!
If I wanted to.

Offline GamesPoet

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Re: Frostgrave
« Reply #162 on: September 18, 2015, 10:57:19 PM »
Don't seem to be very fortunate with the spell rolls. :icon_sad:
"Not all who wander are lost ... " Tolkien

"... my old suggestion is forget it, take two aspirins and go paint" steveb

"The beauty of curiosity and creativity is so much more useful than the passion of fear." me

"Until death it is all life." Miguel de Cervantes Saavedra

Offline Karl Voss of Averland

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Re: Frostgrave
« Reply #163 on: September 18, 2015, 10:59:39 PM »
A bear! A bear! All black and brown and covered in hair!

Your wizard needs to go back to wizard school and complete her spell casting coursework.
Quote
I sexually violated the cat.  When we have children I will push harder for this time honored and enjoyable tradition

Remembering what Rufas started and endures in us all

Offline Sig

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Re: Frostgrave
« Reply #164 on: September 18, 2015, 11:19:25 PM »
The real magic is her winning without casting. She's the Wizard of Oz right now.

Are you undefeated Rufus?

Offline Von Kurst

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Re: Frostgrave
« Reply #165 on: September 19, 2015, 12:57:53 PM »
Lots of great stuff going on here.  Love the new cultists and the battle reports.
“Why is the rum always gone?” -Captain Jack Sparrow
"It is, it is a glorious thing To be a Pirate King."
 -Gilbert, Sir W(illiam) S(chwenck)

Offline shavixmir

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Re: Frostgrave
« Reply #166 on: September 20, 2015, 06:25:56 AM »
Well, I managed to play a couple of games of this yesterday.
I certainly don't think it's an alternative for fantasy, but it's certainly as much fun as Mordheim.

I liked the random rats and snow trolls which kept appearing.
Not so sure on the D20 system, it sort of creates more randomness than tactics.
The multi-wounded troops. I guess it makes them harder to kill, or it's just a model standing in for a unit. So, instead of an archer with 10 wounds. It could just as well have been 10 archers with 1 wound; making it appear more battle-sized.

Balance seemed okay. My level 2 wizard (and a minor demon in a bottle) managed to kill an opponents level 6 wizard.
Going up against 3 opponents is bad (the +2 per extra opponent in combat is a great idea).

I do want to play it some more.
And I do wonder what will happen if someone has a level 20 Wizard.
It would also be great if you could boost your dogs.

First game:
Elemental wizard
Apprentice
2 dogs
2 archers
Thief
Infantry man
Barbarian

Second game: dumped the dogs and added
Infantry man
Archer



My elementalist and his demon out of the bottle (which I'd scored in the first game) just before killing a level 6 wizard.



In house fighting. My flaggalant barbarian, just before killing an opponents barbarian, his imp and some other dude and escaping with a double treasure.


My halfling apprentice and archer just before two rats ate them.... A slow and unhappy process spanning 3 turns...
Everything of value is vulnerable

Offline Sig

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Re: Frostgrave
« Reply #167 on: September 20, 2015, 09:11:34 AM »
Great looking table.

These battle reports are very inspiring. I can feel a new game coming on, like a cancer growing in my wallet.

Offline shavixmir

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Re: Frostgrave
« Reply #168 on: September 20, 2015, 10:25:05 AM »
Great looking table.

These battle reports are very inspiring. I can feel a new game coming on, like a cancer growing in my wallet.
Just use the models you've already got.
Frostgrave is a hype. It doesn't have the depth needed to make it a keeper.
Everything of value is vulnerable

Offline Sig

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Re: Frostgrave
« Reply #169 on: September 20, 2015, 10:39:05 AM »
Well, you compared it to Mordheim before. From Rufus' reports, it appears to be a bit deeper than Mordheim. If I'm just looking for Mordheim style entertainment, how about then?

I'm not looking to replace WFB, I should make that clear. I play 40k for that scale of battle. None of the fantasy mass battle offerings that are played around my way have interested me in a long time.

Offline shavixmir

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Re: Frostgrave
« Reply #170 on: September 20, 2015, 11:39:19 AM »
Well, you compared it to Mordheim before. From Rufus' reports, it appears to be a bit deeper than Mordheim. If I'm just looking for Mordheim style entertainment, how about then?

I'm not looking to replace WFB, I should make that clear. I play 40k for that scale of battle. None of the fantasy mass battle offerings that are played around my way have interested me in a long time.
Well, I see two major differences with Mordheim:
In Mordheim you have the warhammer structure of to hit / to wound / to save (I think... It was something like that, anyways). In Frostgrave you roll a modified D20 against each other, winner takes all.

And the archers could actually do something (because of the afore mentioned roll-off).

As for the rest, the differences are cosmetic.
Everything of value is vulnerable

Offline Ursa Doom

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Re: Frostgrave
« Reply #171 on: September 20, 2015, 01:54:21 PM »
Didn't Mordheim also have the potential of turning your mooks into valuable heroes with their own special quirks over time?

Offline shavixmir

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Re: Frostgrave
« Reply #172 on: September 20, 2015, 02:00:54 PM »
Well, this is more focussed on the wizard and apprentice.
Only magical items actually make the other troops better (so far as I was able to establish).
Everything of value is vulnerable

Offline Ursa Doom

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Re: Frostgrave
« Reply #173 on: September 20, 2015, 02:50:19 PM »
Well yeah, that's what I meant. Most units in Mordheim is a character with a potential career path beyond being a mook. They can get all sorts of of gear and character traits including handicaps. It's almost the same attachment you get to characters in RPG's.

Offline Midaski

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Re: Frostgrave
« Reply #174 on: September 20, 2015, 05:25:57 PM »
What 4Ground buildings are those? The Japanese ones?

Depth comment is interesting - I think it is simpler to understand and play than Mordheim, but the possible combinations of type of Wizard and spells make it varied enough as I mentioned in earlier posts.

Not sure you can carry two treasures though .............
Quote from: Gneisenau
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Metal to Finecast - It is mostly a swap of medium. 

You mean they will be using Ouija boards instead of Tarot cards for their business plans from now on?