Campaign game 13The loot from the golem factory turned out (unsurprisingly) to consist of mechanical upgrades for metal men. Unfortunately, enchantment is the opposition school to chronomancy, so Jhoira was unable to put them to use. She decided it was time to leave the frozen city and return home to study the various treasures she'd discovered.
However, on the outskirts of Frostgrave, she encountered a sigilist and his warband, several of which were weird creatures constructed from books! A conflict was inevitable.
[note: we had the likelihood of monsters arriving increase by one for each treasure token that was picked up.]
The battlefield, viewed from above.
Jhoira split her warband into groups and had them advance cautiously.
The sigilist did the same.
The book-golems crept around the side of a watchtower.
Jhoira launched an elemental bolt, sending the enemy scurrying for cover.
A pair of giant, skeletal rats arrived on the scene.
Jhoira's men reached some of the treasure, but the sigilist's soldiers were massing for an attack.
Erik the archer shot an arrow at the enemy apprentice, which struck home. The young mage was unable to continue the fight. A moment later, a sleepy bear was roused from its lair, and attacked!
Ulf bravely took on the bear, so that Stenvar could escape with the treasure. The bear knocked him down. Rufus the apprentice began to fear for his safety.
Ragnar and Torvar were outnumbered by their enemies. After a few rounds of combat, both were defeated.
Jhoira had used Time Store to save an action, and now used it to cast two elemental bolts at the enemy wizard! Unfortunately, neither did any damage. [I've been wanting to do the time store/double elemental bolt combo for ages now, so it was nice to finally have the opportunity. It's too bad it didn't work though.] A turn later, Jhoira sent a single bolt at him, and took him down!
A troll arrived! It spent the game wandering around in circles, since no one was willing to risk going near it.
The bear caught up with Rufus, and attacked him! He was forced to play dead [knocked out].
The rats caught up with a sigilist soldier, and defeated him.
The rats went after a book-beast. While he was busy fighting them, the wandering bear charged in.
With the rats and the book-beast defeated, Jhoira sent her zombie after the dropped treasure. She fired off an elemental bolt, intending to hit the bear, but fried the zombie instead.
A sigilist book-golem completed a lengthy escape with a treasure token. Only Jhoira (and the bear and troll) remained on the field, so the game ended. Jhoira's warband had taken four treasures to the sigilist's two.
Rufus the apprentice survived his encounter with the bear, but Ulf and Vilkas had died. Erik and Ragnar were injured. This was the greatest number of casualties the chronomancer band had suffered for quite some time, which only strengthened Jhoira's belief that it was time to leave.
She left the city only days before the first signs appeared of a new power rising in Frostgrave...