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Author Topic: Frostgrave  (Read 133642 times)

Offline rufus sparkfire

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Re: Frostgrave
« Reply #475 on: February 05, 2016, 12:33:40 PM »
Are pistols in the game? I have a sweet dwarf model with pistols

No pistols. There are bows, crossbows and javelins. You could use pistol-dwarf as a javelineer, but they're quite weak.
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Offline GamesPoet

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Re: Frostgrave
« Reply #476 on: February 05, 2016, 02:24:08 PM »
I love the sound of all this.  It just keeps amping up the temptation for me to by the rules. :icon_lol:
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"... my old suggestion is forget it, take two aspirins and go paint" steveb

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Offline Midaski

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Re: Frostgrave
« Reply #477 on: February 05, 2016, 04:49:25 PM »
Quote from: Midaski
Hand weapon and shield is an infantryman - and I see no reason why it couldn't be a spear, as long as there is a shield in the other hand.

I think the rules even say a spear is considered a hand weapon.

They do which again is what get to the heart of my niggle on this, the lower level Infantryman has the two handed weapon and the Man at Arms is the sword and board (Midaski inverted this and to make certain I wasn't wrong I just checked the rulebook).

I mean it isn't all that big a deal but the old school 4th edition Brets I was considering using just will look off in this set up.

My apologies - I had my doubts as I typed, but the book was too far away.  :engel:

However I have recently modelled up some old school Brets - crossbowmen in mail for the Rangers, and I have quilted men at arms that are suitable too.
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Metal to Finecast - It is mostly a swap of medium. 

You mean they will be using Ouija boards instead of Tarot cards for their business plans from now on?

Offline Von Kurst

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Re: Frostgrave
« Reply #478 on: February 06, 2016, 05:43:05 PM »
Rufus,  catch up on your reports!

Here in the Heartland of the USA the game is very difficult to find.  My friends attempt at starting a campaign fell apart due to lack of interest from his nearest local store, caused in part by the ridiculous marketing and distribution system Northstar has or doesn't have.  My LGS is totally uninterested as well.
  :x
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Offline The Red Graf

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Re: Frostgrave
« Reply #479 on: February 07, 2016, 11:01:57 PM »
Rufus,  catch up on your reports!

Here in the Heartland of the USA the game is very difficult to find.  My friends attempt at starting a campaign fell apart due to lack of interest from his nearest local store, caused in part by the ridiculous marketing and distribution system Northstar has or doesn't have.  My LGS is totally uninterested as well.
  :x

Where are you at in the Heartland? (God I hate that term!)  I am in the Kansas City area and one of my two LGS is very in to it and the other never heard of it. Of course they never heard of Kings of War either.
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Offline Von Kurst

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Re: Frostgrave
« Reply #480 on: February 08, 2016, 03:40:44 AM »
Indianapolis.  I should have said the miniatures are hard to find.  One store has carried the rules on occasion, but I am not interested in the rules.
“Why is the rum always gone?” -Captain Jack Sparrow
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Offline Midaski

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Re: Frostgrave
« Reply #481 on: February 08, 2016, 08:31:06 AM »
Indianapolis.  I should have said the miniatures are hard to find.  One store has carried the rules on occasion, but I am not interested in the rules.

But it is the easiest game to use other minis for ever made - if you have Fantasy humans - and other races - you should easily be able to find the figures even following WYSIWYG.
I am a 'collector' so I bought the minis, but I have doubled and trebled my usable figures by going through my boxes and finding suitable figures - loads of wizards, archers, crossbowmen, swordsmen, halberdiers, hunting hounds, Reiksgard foot knights,  etc, etc, and given your positive thinking with all your ships and stuff, then your imagination should be more than a match for the challenge.   :biggriin:
Quote from: Gneisenau
Quote
Metal to Finecast - It is mostly a swap of medium. 

You mean they will be using Ouija boards instead of Tarot cards for their business plans from now on?

Offline rufus sparkfire

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Re: Frostgrave
« Reply #482 on: February 09, 2016, 03:08:00 PM »
Rufus,  catch up on your reports!

I will soon!


Meanwhile, gnolls!



Due in July, I should think.
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Offline The Red Graf

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Re: Frostgrave
« Reply #483 on: February 09, 2016, 03:27:29 PM »
One of those Gnolls is wearing a cultist hood.
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Offline Finlay

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Re: Frostgrave
« Reply #484 on: February 09, 2016, 04:12:18 PM »
I saw an advert for a sort of arabian looking supplement in july.

I do love the business model! (although not the "nickstarter" itself)
I don't care about the rules.

Pass the machete.

Offline The Red Graf

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Re: Frostgrave
« Reply #485 on: February 09, 2016, 04:14:40 PM »
I saw an advert for a sort of arabian looking supplement in july.

I do love the business model! (although not the "nickstarter" itself)

Can you post an image of that Finlay?
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Offline The Red Graf

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Re: Frostgrave
« Reply #486 on: February 09, 2016, 04:17:26 PM »
Ah, this. It's the same supplement that will have the Gnolls I believe.

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Offline Finlay

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Re: Frostgrave
« Reply #487 on: February 09, 2016, 04:25:50 PM »
yes thats it, it's a picture of that at the back of the lich king supplement book.

presumably gnolls, a few extra special soldiers, and maybe some new spells and then scenarios, ala the lich king supplement.
I don't care about the rules.

Pass the machete.

Offline Finlay

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Re: Frostgrave
« Reply #488 on: February 09, 2016, 08:06:27 PM »
Sigilist
Apprentice
Thug (dwarf)
Thug (dwarf)
Thug (human)
Thief (Halfling)
Thief (Halfling)
Archer (Halfling)
Archer (Human)
knight or templar. (dwarf)

Spells:
Sigilist: Push, Absorb Knowledge, Write Grimoire
Aligned: blinding light, Enchant weapon (over strength, as maybe need to make stuff magical for certain enemy types), 'transpose' (tempted by glow, rufus seemed to get good milage from it)
Neutral:  bone dart and wizard eye.
I don't care about the rules.

Pass the machete.

Offline The Red Graf

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Re: Frostgrave
« Reply #489 on: February 09, 2016, 08:56:40 PM »
yes thats it, it's a picture of that at the back of the lich king supplement book.

presumably gnolls, a few extra special soldiers, and maybe some new spells and then scenarios, ala the lich king supplement.

It was hinted that there might be a new wizard with powers related to beasts.
ultima ratio regum

Offline FR1DAY

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Re: Frostgrave
« Reply #490 on: February 09, 2016, 10:26:45 PM »
Sigilist
Apprentice
Thug (dwarf)
Thug (dwarf)
Thug (human)
Thief (Halfling)
Thief (Halfling)
Archer (Halfling)
Archer (Human)
knight or templar. (dwarf)

Spells:
Sigilist: Push, Absorb Knowledge, Write Grimoire
Aligned: blinding light, Enchant weapon (over strength, as maybe need to make stuff magical for certain enemy types), 'transpose' (tempted by glow, rufus seemed to get good milage from it)
Neutral:  bone dart and wizard eye.

Very similar to mine. Looking forward to playing
There are 40 different shades of black, so many fortresses and ways to attack.

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Offline rufus sparkfire

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Re: Frostgrave
« Reply #491 on: February 10, 2016, 11:03:11 AM »
tempted by glow, rufus seemed to get good milage from it

It's good, but I stopped wanting to cast it after the first couple of games. I had other spells I wanted to cast more.

Good spell and warband list! If you pass the 'write grimoire' rolls you can get the cash for some rapid upgrades.
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Offline GamesPoet

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Re: Frostgrave
« Reply #492 on: February 10, 2016, 11:46:43 AM »
Frostgrave brings back Gnolls?! :icon_biggrin: :::cheers:::
"Not all who wander are lost ... " Tolkien

"... my old suggestion is forget it, take two aspirins and go paint" steveb

"The beauty of curiosity and creativity is so much more useful than the passion of fear." me

"Until death it is all life." Miguel de Cervantes Saavedra

Offline rufus sparkfire

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Re: Frostgrave
« Reply #493 on: February 10, 2016, 10:27:32 PM »
I played a non-campaign game tonight using a starting (soothsayer) warband. On the first turn I cast mind control on a 20 on an enemy man-at-arms, forcing him to fight another enemy man-at-arms. It was good!
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Offline S.O.F

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Re: Frostgrave
« Reply #494 on: February 18, 2016, 11:53:31 AM »
So the metals I ordered the other week showed up. There is quite the scale difference between the Frostgrave metals and plastics it would seem. Not to bad I can work with it but it was a little surprising.
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Offline rufus sparkfire

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Re: Frostgrave
« Reply #495 on: February 18, 2016, 12:08:14 PM »
Which ones did you get? They do vary a bit in size.
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Offline GamesPoet

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Re: Frostgrave
« Reply #496 on: February 18, 2016, 12:59:15 PM »
Interesting.
"Not all who wander are lost ... " Tolkien

"... my old suggestion is forget it, take two aspirins and go paint" steveb

"The beauty of curiosity and creativity is so much more useful than the passion of fear." me

"Until death it is all life." Miguel de Cervantes Saavedra

Offline S.O.F

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Re: Frostgrave
« Reply #497 on: February 18, 2016, 01:03:21 PM »
Which ones did you get? They do vary a bit in size.

I picked up the Bard/Packmule, Chorno Wizards, Tracker/hound, and the Cultist Knight/Templar. I'd have to say the Knight and Templar are by far the largest rivaling even some of the biggest GW metal humans I have.
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Offline rufus sparkfire

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Re: Frostgrave
« Reply #498 on: February 18, 2016, 04:42:45 PM »
Ah, I don't have the knight and templar. I'd noticed that the marksman was rather large though. Lack of coordination between the different sculptors maybe?
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Offline Von Kurst

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Re: Frostgrave
« Reply #499 on: February 22, 2016, 01:49:17 AM »
Whenever you have different sculptors working on a project you are going to have variation in size, quality and interpretation.  GW was always plagued by that, Reaper, etc.  At least its better than Mantic.

Rufus are you still going to do reports?
« Last Edit: February 22, 2016, 01:51:27 AM by Von Kurst »
“Why is the rum always gone?” -Captain Jack Sparrow
"It is, it is a glorious thing To be a Pirate King."
 -Gilbert, Sir W(illiam) S(chwenck)