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Author Topic: Dealing with 7th ed Lizardmen  (Read 911 times)

Offline azrael88

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Dealing with 7th ed Lizardmen
« on: December 29, 2022, 09:27:56 AM »
Fellow Commanders, how do you deal with mentioned reptiles?
Slann in Temple Guard unit gives me a headache so is a Skink Priest on Ancient Stegadon.

I cannot rely on artillery only, as Engine of the Gods gives them ward save.

Offline commandant

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Re: Dealing with 7th ed Lizardmen
« Reply #1 on: December 29, 2022, 04:38:02 PM »
Which edition is this?

Online Fidelis von Sigmaringen

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Re: Dealing with 7th ed Lizardmen
« Reply #2 on: December 29, 2022, 04:44:27 PM »
There is a hint in the title...
It is not enough to have no ideas of your own; you must also be incapable of expressing them.
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Offline azrael88

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Re: Dealing with 7th ed Lizardmen
« Reply #3 on: December 30, 2022, 08:58:58 AM »
Which edition is this?

My friend plays with 7th ed Lizards Armybook, I play with 6th or 7th ed Empire.We mix editions to be precise - we use 6th rulebook with armybooks of our choice - 6th or 7th.

Offline commandant

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Re: Dealing with 7th ed Lizardmen
« Reply #4 on: December 30, 2022, 01:21:21 PM »
There is a hint in the title...

I didn't read the title 🙂