Spent the day doing a test model for my Core Knights. There's a story behind these so indulge me...
I wanted my Core Knights (in TOW with Heavy Armour rather than Full Plate Armour) to look like they had less armour than the Inner Circle. So from my rescued/job lot bits box I collect enough arms and heads to replace the armoured ones from rescued knights lot (they were built as White Wolf). I had the amazing idea of giving them hand weapons and shields to keep them super-cheap and use them as armoured chaff, or a meat-and-metal shield for a wizard, so I built six of them with hand weapons and shield arms.
Cue re-reading the entry and the lances/great weapons option says you have to have one or the other, not an option of either. Bugger. So I needed to either chop them up and start again, or find something suitable for them to have stuck prominently on their backs to indicate either great weapons or lances. About a week later, I found some long-handled hammers in packs of 5. So I bought 10 and upped the unit size, built command models using the last of my arms and the body from the 'general conversion' I'd scored off eBay (his horse is now part-pegasus). I also decided to add some feathers as a 'theme' for the unit. Maybe they specialise in pancaking pegasus knights with their massive hammers, I'm not sure yet!
So here's the test:
Expecting this unit of 10 to take a couple of weeks to paint, which is good because once these guys and the IC knights are done, I'm out of models again...