Hi all,
So looking at the Motley Crew rule, I kinda hate it.
In particular, it says:
Different Weapons: The fighting rank of a Motley Crew may contain models that are armed with different weapons. In such cases, the controlling player must roll different batches of dice for the different models, making it clear to their opponent which model’s attacks they represent and where they are being directed. These attacks are made in the Initiative order of the individual models, as usual.
Different Armour: Models within a Motley Crew may have different armour values. In combat, use the armour value of the majority of the models in the fighting rank. Against enemy shooting, use the armour value of the majority of the models in the unit
Casualty Removal: Against enemy shooting, casualty removal should be divided as equally as possible between the different models within the unit. In combat, casualties should be removed from among the majority of the models that make up the fighting rank. In either case, available models are brought forward from rear ranks to fill any gaps, as chosen by the controlling player.
I feel like Black Orcs can abuse it in a few ways.
If you equip a unit with the majority with shields, then you have a unit with 3+AS. However then place one Black Orc in the front rank with a great weapon, and I don't think you can actually kill him, and he will always strike back at you. No champion, and you can put two in the front rank (assuming 5 frontage). And the way its written, you only need the majority to have shields - meaning your back ranks don't have to carry anything, as long as more than half models have paid for shields, then they all get get that 3+AS.
The Motley Crew rule seems pretty dodgy to me.