Warhammer-Empire.com
Imperial Artisans => The Imperial Office => Topic started by: rufus sparkfire on May 23, 2012, 10:37:24 PM
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I'm going to run this warhammer roleplay adventure on the forum:
(http://i48.photobucket.com/albums/f207/sparky_sparkfire/WFRP/ShBH.jpg~original)
More info later!
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That drawing is amazing!
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Yes, it is!
So, this adventure is for 1st edition warhammer roleplay (WFRP), so it's fairly old. Even so, I think there are a fair number of people who will have played or read it: if you have, then you can't play this time. Sorry! No point if you already know what happens.
Obviously it would take only moments to look up the story on the internet, but don't if you are going to play. Where would be the fun in that?
The game is set in 2512, which is ten or so years in the warhammer past. The fluff is somewhat different to what Empire players may be used to, especially in terms of which provinces exist and which ones have Electors. But it makes no difference to this adventure.
Also, there's no colour magic. The spells are like the ones in 3rd edition warhammer. This also doesn't matter, since no one will be casting them. Almost no one.
Shadow over Bogenhafen is set entirely in the Reikland town of that name. The adventurers arrive in town to visit the Sheep Fair, but soon discover that something sinister is going on. It's not a combat-heavy adventure: more an investigative one.
So, I would like four or five players. I may have already asked two or three people!
There's no need to know the rules, by the way. It's pretty simple. I'll explain how to make characters.
Oh, and also no one will be playing an elf. They are so much better than humans, dwarfs and halflings that it isn't remotely amusing.
So, is anyone interested in playing?
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Sign me up as Klaus Metzger, coward with a gambling problem out there to become rich and famous. (being broke is not much fun).
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If there is a space I would be interested :)
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Sign me up as Klaus Metzger, coward with a gambling problem out there to become rich and famous. (being broke is not much fun).
Great.
Gambler is a career choice by the way!
If there is a space I would be interested
There is!
OK, that makes three players now. I think I need four minimum, really.
Anyway, I'll start posting character creation rules soon. The first step is to roll your stats.
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Gambler it is for me.....roll with what kind of dice and how often?
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As far as I remember WHFB is a d10 system
I think in the warhammer world you should use bone dice :)
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ME! Mememememememememe! Me Me Me!
Me? :smile2:
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Cannon is in. That makes 4 players! Unless someone else desperately wants to play, we'll leave it there.
Making a character
This needs to be done in stages, since you (presumably) don't have the rulebook. First thing is to choose a race: human, dwarf or halfling. It's better if most of the group are human, since this adventure is set entirely in a human town. But if anyone really wants to be a dwarf or halfling, that's fine.
You'll need a dice roller program that does funny dice. Lots of those on the internet.
The stats are like the warhammer ones, except:
- there are some extra ones
- most of them are on a percentage scale
So:
human dwarf halfling
movement d3+2 D2+2 D2+2
weapon skill 2d10+20 2d10+30 2d10+10
ballistic skill 2d10+20 2d10+10 2d10+30
strength d3+1 d3+1 d3
toughness d3+1 d3+2 d3
wounds d3+4 d3+5 d3+3
initiative 2d10+20 2d10+10 2d10+40
attacks 1 1 1
dexterity 2d10+20 2d10+10 2d10+30
leadership 2d10+20 2d10+40 2d10+10
intelligence 2d10+20 2d10+20 2d10+20
cool 2d10+20 2d10+40 2d10+10
willpower 2d10+20 2d10+40 2d10+10
fellowship 2d10+20 2d10+10 2d10+30
fate points d3+1 d3 d4
number of starting skills d4 d4 d4
I also need to know your character's age at this point, since it affects the number of skills you get. Next thing is to roll for skills and choose a character class. After that, you choose your starting career!
So, please go ahead and roll! Then post the results.
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Klaus Metzger
Age: 28
Ash blonde hair and pale blue eyes
5,5" around 150 pounds
Career Class Rogue, Career choice Gambler
I used this programm
http://www.roll-dice-online.com/
human
movement 3
weapon skill 36
ballistic skill 35
strength 3
toughness 2
wounds 6
initiative 33
attacks 1
dexterity 29
leadership 25
intelligence 47 (37+10)
cool 34
willpower 34
fellowship 36
fate points 2
number of starting skills 4 (3+1)
starting skills:
silent move urban
bribery
lightning reflexes
street fighting
advance scheme:
BS+10
W+2
I+10
Dex+10
Fel+10
skills:
gamble
luck
palm object
career exits:
charlatan
equipment:
hand weapon
leather jacket
pack of cards (with spare aces)
pair of dice
pair of loaded dice (always roll 6s)
Plus the basic rogue equipment:
clothes!
knife
9 gold crowns
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That looks fine, Fandir!
Everyone has to choose a career class. This determines which careers are open to them. The choices are:
Warrior
Ranger
Rogue
Academic
But you'll need to know which career you want before you choose a class.
You then roll on your career classes table to see which starting skills you get. This is modified by age like so:
Humans get +1 skill if 21 or over, or +2 skills if 31 or over. Back to +1 if 41 or over, and downhill from there!
Dwarfs get +1 skill if 41+, +2 if 71+.
Halflings get +1 if 31+.
I'm not going to type out the skill tables, so just make an appropriate number of (d100) rolls and tell me what you get!
Dwarfs and halflings have some skills preset: dwarfs always have mining, and their second skill has to be smithing or metallurgy.
Halflings always have cook, and their second skill is herb lore or silent move-rural or specialist weapon-sling. Other skills are random.
So, now you decide on a basic career. This is what you were before you became an adventurer. You will get skills and equipment from the career, and also an advance scheme (more on that later). It also determines which career you move on to as you gain experience.
You can decide your career randomly, but I think it's more fun to choose. Here we go:
warrior careers
bodyguard
laborer
marine
mercenary
militiaman
noble
outlaw
pit fighter
protagonist (sort of a professional bully)
seaman
servant
soldier
squire
troll slayer (dwarf only)
tunnel fighter (dwarf only)
watchman
ranger careers
boatman
bounty hunter
coachman
fisherman
gamekeeper/poacher
herdsman
hunter
muleskinner (guy who runs a mule train)
outrider (not like the warhammer ones!)
pilot
prospector
rat catcher
roadwarden
runner (dwarf only)
toll keeper
trapper
woodsman
rogue careers
agitator
bawd (I think this is a pimp!)
beggar
entertainer (various subtypes for this one)
footpad
gambler
grave robber
jailer
pedlar
raconteur
rustler
smuggler
thief (subtypes again)
tomb robber
academic careers
alchemist's apprentice
artizan's apprentice (subtypes)
druid
engineer (dwarf only!)
exciseman
herbalist
hypnotist
initiate (to a cult - choose a god)
pharmacist
physician's student
scribe
seer
student
trader
wizard's apprentice
It's better if everyone has a different career, but it shouldn't matter too much what you choose. The adventure should be equally playable for any group.
Only the wizard's apprentice casts spells, but they are bad spells and he's bad at it. Being a wizard kind of sucks in WFRP.
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Fandir: you need to make 4 d100 rolls to see what your starting skills are (3 +1 for your age).
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Skill rolls
80 - 17 - 53 - 95
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advance schemes
Each career has an advance scheme, which is basically a set of +10/+1s to your stats that you buy with experience points. For example, as a Gambler Fandir gets this scheme:
BS+10
W+2
I+10
Dex+10
Fel+10
You get one advance free for your first starting character, but each one after that costs 100 experience points. Notice the W+2: this is actually two advances - you can add one wound twice.
Each career has a different set of advances. However, you can only ever take a +10/+1 once in any stat. To increase it further, you need a career with +20/+2, and so on. They go up to +40/+4 at most.
Once you've spent enough experience to buy every advance in your current career, you can then change to a new one. Each career has specified career exits: for example, Gambler has one exit: Charlatan (an advanced career). But, it will be a while before anyone can change career, so we'll leave that for now.
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Skill rolls
80 - 17 - 53 - 95
Right, that gives you these skills:
silent move urban
bribery
lightning reflexes
street fighting
Here's what you get as a Gambler:
advance scheme:
BS+10
W+2
I+10
Dex+10
Fel+10
skills:
gamble
luck
palm object
career exits:
charlatan
equipment:
hand weapon
leather jacket
pack of cards (with spare aces)
pair of dice
pair of loaded dice (always roll 6s)
Plus the basic rogue equipment:
clothes!
knife
3d6 gold crowns (these are coins, of course!)
You just need to pick your free advance from the advance scheme, then you are done!
I'll explain what your skills do later.
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I will update my character post with all the info....
so I got this right I could with my free advance for example add +10 to intelligence....once. If I want to add for example a wound I need 100 xp I could not advance my weapon skill.
(I would go for intelligence...I guess 47 is not too bad).
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Heinrich Kanone des Untergangs
Age: 31 (my actual age)
Brown hair and eyes, short cropped beard
5'10" 195 lbs (heroic scale!)
Career Class Ranger, Career Choice Bounty Hunter
I used this programm
http://www.d20srd.org/extras/d20dicebag/
Human
movement 3
weapon skill 33
ballistic skill 38
strength 3
toughness 4
wounds 7
initiative 34
attacks 1
dexterity 28
leadership 35
intelligence 29
cool 30
willpower 39
fellowship 30
fate points 4
number of starting skills 3 1(+2)
Skill rolls 8 - 91 - 13
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Dwarf! (bogenhafen's civil engineer. If this doesn't work I'll be a scribe.)
Julian Stonebridge
Age: 60
black/grey curly hair, plaited beard
not sure on height/weight for a dwarf.
Class: Academic. Career: Engineer.
movement: 3
weapon skill: 47
ballistic skill: 13
strength: 2
Toughness: 5
wounds: 8
initiative: 26
attacks 1
dexterity: 18
leadership: 58
intelligence: 30
cool: 55
willpower: 55
fellowship:28
fate points: 2
number of starting skills: 3
skill rolls. (2 right? 3+1 age bonus -2 pre set)
81 and 25
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Mortus Basanduine - Human female- 17
Academic - Wizard's apprentice
Mortus is a bubbly talkitive young woman. She has striking narrow features, a boney face and long boney fingers. She has some magical abilty, but it is one of the few subjects that she will not discuss openly. It is possible that she fears the witch hunters
movement 3
weapon skill 33
ballistic skill 25
Strength 4
toughness 4
wounds 4
initiative 35
attacks 1
dexterity 29
leadership 25
intelligence 33 (+10)
cool 31
willpower 36
fellowship 26
fate points 3
number of starting skills 4 (+1) (34,53,29,30,95)
I'm not sure what to do for equipment and stuff :)
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Wow, everyone's done already. Speedy!
so I got this right I could with my free advance for example add +10 to intelligence....once. If I want to add for example a wound I need 100 xp I could not advance my weapon skill.
(I would go for intelligence...I guess 47 is not too bad).
Yes, you can pick a +10/+1 in one of the stats you are allowed to increase. Future increases cost 100 exp. To increase other stats (like WS in your case) you need a new career!
It's a funny system!
So, on to Cannon's character:
Heinrich Kanone des Untergangs
Age: 31 (my actual age)
Brown hair and eyes, short cropped beard
5'10" 195 lbs (heroic scale!)
Career Class Ranger, Career Choice Bounty Hunter
I used this programm
http://www.d20srd.org/extras/d20dicebag/
Human
movement 3
weapon skill 33
ballistic skill 38
strength 3
toughness 4
wounds 7
initiative 34
attacks 1
dexterity 28
leadership 35
intelligence 29
cool 30
willpower 39
fellowship 30
fate points 4
number of starting skills 3 1(+2)
Skill rolls 8 - 91 - 13
Your free skills are:
Ambidextrous
Very resiliant
Astronomy (!)
Standard ranger equipment:
Clothes (outdoor stuff)
rucksack with blankets, cooking pots, cutlery, tinderbox, water flask
hand weapon (sword, axe, mace, whatever)
knife
3d6 gold crowns
Bounty Hunter advance scheme:
WS+10
BS+10
S+1
W+2
I+10
Cl+10
(so pick a +10 or +1 for free)
Skills:
Follow trail
shadowing
silent move rural
silent move urban
specialist weapon lasso!
specialist weapon net
strike mighty blow
50% chance of having marksmanship (roll please!)
Equipment:
bow OR crossbow and ammunition (24 bolts or arrows)
mail shirt
rope
net
d4 pairs of manacles!
Career exists:
assassin
footpad
mercenary
protagonist
slaver
targeteer
No time to do the other two now. Back later!
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That drawing is amazing!
I like how his demon reflection is facing the wrong way.
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That drawing is amazing!
I like how his demon reflection is facing the wrong way.
It's not a reflection, Mr. Clever!
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Moving on.
It's fine to be a dwarf civil engineer, but I'd rather you weren't from Bogenhafen since it would complicate the plot!
Also, dwarf height = 4'4" + d10". Not sure about weight, but it will never matter.
Dwarf! (bogenhafen's civil engineer. If this doesn't work I'll be a scribe.)
Julian Stonebridge
Age: 60
black/grey curly hair, plaited beard
not sure on height/weight for a dwarf.
Class: Academic. Career: Engineer.
movement: 3
weapon skill: 47
ballistic skill: 13
strength: 2
Toughness: 5
wounds: 8
initiative: 26
attacks 1
dexterity: 18
leadership: 58
intelligence: 30
cool: 55
willpower: 55
fellowship:28
fate points: 2
number of starting skills: 3
skill rolls. (2 right? 3+1 age bonus -2 pre set)
81 and 25
Academic basic equipment:
clothes
knife
3d6 gold crowns
Starting skills:
mining
metallurgy
very resilient (!)
dance (!!)
Engineer advance scheme:
WS+10
BS+10
W+2
Dex+10
Int+10
(pick a free advance please)
Career exits:
alchemist's apprentice
artillerist
artisan
gunner
sapper
tunnel fighter
Skills:
carpentry
drive cart
engineering
read/write
secret signs: dwarf engineer's guild
set trap
smithing
spot trap
[also your mining skill is upgraded to give +20% on relevant tests]
Equipment:
hand weapon (any kind)
leather jacket
tool bag
hammers and nails
chisels
pick
saw
iron spikes
tongs
pliers
10 yards of heavy wire
hand axe
ring with concealed guild symbol
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Somewhat more complicated! You need to pick spells.
Mortus Basanduine - Human female- 17
Academic - Wizard's apprentice
Mortus is a bubbly talkitive young woman. She has striking narrow features, a boney face and long boney fingers. She has some magical abilty, but it is one of the few subjects that she will not discuss openly. It is possible that she fears the witch hunters
movement 3
weapon skill 33
ballistic skill 25
Strength 4
toughness 4
wounds 4
initiative 35
attacks 1
dexterity 29
leadership 25
intelligence 33 (+10)
cool 31
willpower 36
fellowship 26
fate points 3
number of starting skills 4 (+1) (34,53,29,30,95)
I'm not sure what to do for equipment and stuff :)
Academic basic equipment:
clothes
knife
3d6 gold crowns
Starting skills:
Drive cart
Heraldry
Dance
Cryptography
Very resilient (again!)
Wizard's Apprentice advance scheme
W+1
Dex+10
Int+10
WP+10
(choose one free advance from those)
Extra equipment:
none!
Career exits:
bawd
charlatan
entertainer
gambler
grave robber
tomb robber
wizard, level one
Skills:
arcane language: magic
cast spells - petty magic
read/write
secret language: classical
50% chance of having scroll lore (roll please!)
Also!
Magic points: 2d4 (roll this too)
And you get to choose two petty magic spells. The choices are:
curse (give someone bad breath or a rash, or something like that)
gift of tongues (understand any language. Short duration!)
glowing light (makes a light that lasts some hours)
magic alarm (as it sounds)
magic flame (makes a flame in your hand. not a weapon)
magic lock (as it sounds)
marsh lights (floating lights that you can direct)
open (opens!)
produce small creature (pull a rabbit out of your hat)
protection from rain (keeps you dry!)
reinforce door (as it sounds)
remove curse (as it sounds)
sleep (the only combat spell! One target only, and you have to touch them)
sounds (makes a noise)
zone of cold (makes it cold around you)
zone of silence (makes it quiet around you)
zone of warmth (makes it warm around you)
A couple of those even sound useful! I'll provide full descriptions for the two you select.
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OK, I think I've given you all the info needed to complete your characters. Please post them in this thread:
http://warhammer-empire.com/theforum/index.php?topic=42711.0
so you can update them later, and so we can find them!
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Further explanations:
I think it's self evident what all the stats mean. Fate points are used to save your character from disaster in surprising ways - divine intervention, basically.
Combat works like this:
- as in D&D, you use initiative to see who acts first (no roll though, you just use the stat). Then the combat is divided into rounds, and you can choose to move, charge, shoot, or whatever. Charging gives you a bonus to hit.
To hit someone, you have to roll equal to or less than your WS on a d100. If you hit, you roll a d6 and add your S, then subtract the enemy's T.
Now, to see where you hit them, you reverse the numbers you rolled on your hit roll and check the chart to see if you hit an arm, the head, or whatver (so say you hit with a 32: reverse it to 23, and that means you hit the right arm).
Now you deduct the value of any armour they have from the damage you caused.
Anything left is the number of wounds they take (so, S3 + d6 roll of 4, -T3 and 1 armour point = 3 wounds caused).
You can also try to parry, which does something. We'll come back to this later!
Some weapons give you bonuses or penalties. Hand weapons give neither. Knives give you +10 I, but -2 damage and -20 to parry.
Cannon's guy has a mail shirt, which gives 1 armour on the body
Finlay and Fandir have leather jackets. These give one armour on body and arms, but only if the damage caused was 3 or less. More than that and they do nothing.
If you get a 6 on your damage dice, roll a d100 and if it's less than or equal to your WS, roll another d6 and add that to the damage. If it's also a 6, roll another d6 and so on.
If you take damage that exceeds your current wounds score, it's a critical hit and your head might fall off.
Shooting works mostly like attacking in close combat, except you are further away...
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What do my skills do?
I have never played WFRP.
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Skill explanations!
Fandir:
silent move urban very good at sneaking in a town
bribery +20% to bribe tests
lightning reflexes +10 to your I score! add it to your starting statline
street fighting no penalties for fighting while unarmed
gamble extra good at gambling
luck you can modify any dice roll you make by +-1 or +- 10% as appropriate, after rolling. Can be used d6 times a day... but you don't get to know how many times.
palm object you are good at palming small objects!
Cannon:
Ambidextrous can use both hand equally well!
Very resiliant +1T on your starting statline. Very handy!
Astronomy you know about the stars, and can navigate using them
Follow trail you can follow a trail!
shadowing can hide more easily when following someone
silent move rural sneaky in the country
silent move urban sneaky in town
specialist weapon lasso can use a lasso
specialist weapon net can use a net
strike mighty blow +1 damage in combat
marksmanship (if you get it) +10BS when shooting. +20 if shooting a specialist missile weapon
Finlay:
mining good at mining, and spotting things when in mines. +20% to tests due to engineering supercharge skills
metallurgy recognise metal types, and know how to make alloys
very resilient +1T. Your toughness is insane!
dance you can dance!
carpentry build stuff out of wood
drive cart drive a cart!
engineering even more amazing at building stuff
read/write you can read and write. Yes, this means Fandir and Cannon can't do either.
secret signs: dwarf engineer's guild you know the guild's secret signs
set trap you can make traps
smithing you can work metals
spot trap you can find traps
So you can basically build, make or fix anything.
Commandant:
Drive cart drive a cart
Heraldry you know about heraldry
Dance you can dance! You and Finlay can dance together
Cryptography make and break codes
Very resilient +1T on your starting profile
arcane language: magic you know the magical language used for magic!
cast spells - petty magic you can cast petty spells
read/write read and write!
secret language: classical you know warhammer latin
scroll lore (if you get it) recognise magical scrolls
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What do my skills do?
I have never played WFRP.
Way ahead of you!
Too bad you have nets and lassos though. Now I'll have to read how they work!
Does anyone need any more information about anything?
Also, you do need to keep track of how many advances you've taken in each stat, because you can't repeat them. Maybe put an asterisk next to it for each +1 or +10.
So say you had BS 24 and took a +10 advance, you'd put BS 34*. Then later if you took the +20 advance, you'd write BS 44**.
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Mortus Basanduine - Human female- 17
Academic - Wizard's apprentice, Career exits: wizard, level one
Mortus is a bubbly talkitive young woman. She has striking narrow features, a boney face and long boney fingers. She has some magical abilty, but it is one of the few subjects that she will not discuss openly. It is possible that she fears the witch hunters
movement 3
weapon skill 33
ballistic skill 25
Strength 4
toughness 4
wounds 4
initiative 35
attacks 1
dexterity 29
leadership 25
intelligence 43
cool 31
willpower 36
fellowship 26
fate points 3
number of starting skills 4 (+1) (34,53,29,30,95)
Academic basic equipment:
clothes
knife
9 gold crowns
+1 scroll
Starting skills:
Drive cart
Heraldry
Dance
Cryptography
Very resilient
(choose one free advance from those)
Extra equipment:
none!
Skills:
arcane language: magic
cast spells - petty magic
read/write
secret language: classical
50% chance of having scroll lore (roll please!)
Also!
Magic points: 6
Spells:
gift of tongues
sleep
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3 magic points? Reroll until you get at least 6! Seriously. Magic is rubbish.
Full descriptions of those three spells:
Magic flame: costs 1 magic point, lasts until extinguished (by closing your hand). A small, blueish flame appears in the palm of your hand, like a candle flame. It's too small to use as a weapon, but can ignite things and provides as much light as a candle. Also it specifically states it can't scare things that are afraid of fire.
Sleep: costs 2 magic points. Only works on humanoids. Victim test on WP or falls asleep for D6 turns (minutes). Must touch target: in combat, this means an unarmed combat hit (so -20 WS). Good luck getting this to work!
Zone of Silence: costs 1 magic point. lasts 1 hour. 12 yard diamater zone centred on caster. Caster cannot move while maintaining the zone! Caster may also not cast other spells. No sound will pass into or out of the zone while in effect.
Magic points are recovered by sleeping. 10% per hour, so 10 hours to recharge fully.
You can spend extra magic points to make the victim's magic test harder (1 point = 5% penalty on test). You can also use them to improve your own tests against enemy magic in the same way.
I'm aware that your spells suck, but I did warn you! If you make it to wizard level one there are a couple of good ones.
Also, don't forget to roll to see if you get scroll lore or not. 50% chance.
Oh, and Int is a good stat to put the bonus on - it's used for learning new spells, and that sort of thing.
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I have changed my list so I have 6 magic points and +1 scroll (5 on a d6 rolled)
Also I will keep sleep. Not because I think it is useful in combat but because I think it might be useful for sneaking if I can put guards to sleep. How hard is it to cast. Like could I walk up to a guard, lure him into a dark corner, place a hand on his face and knock him out?
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Casting spells: It takes about 10 seconds to cast a spell (one combat round). You can't do anything else while casting (like moving), and if attacked you count as prone (take double damage). But other than that you cast automatically. No test is involved.
So you could use it on a guard if you distracted him for ten seconds! I'll leave that to your imagination.
Rules for Gift of Tongues: 1 magic point, lasts 1 turn (one minute). Can extend for 1 magic point per minute. You can speak and understand any language.
That sounds useful, but I'm not sure it is.
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DO you think the magic flame spell would be better or maybe given that you have the descriptions in front of you, what would you suggest?
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What's the difference between a bow and a crossbow?
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None of them are all that great. But, I think I'd go for marsh lights.
Marsh lights: costs 1 point, lasts one hour. Creates a number of lights resembling torches or lanterns within 100 yards of caster. They can be sent off in any direction, and naturally follow corridors and paths. The caster can choose to directly control them, but must concentrate to do so, and they must be in sight.
You can use this to lead people off in funny directions - say if you are being pursued at night. I think it might be handy! Or take the flame spell.
You can learn more spells later of course, but they cost experience points!
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Give me the marsh lights spell and the sleep spell. I doubt I'll be using my spell much anyways. Is it a lot of xp to get to level 1 wizard?
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What's the difference between a bow and a crossbow?
Ah! forgot that.
Missile weapons have three ranges (short, long, extreme). It's harder to hit if further away.
So:
Bows are range 24/48/250 (yards, presumably), strength 3, load and fire in one round
Crossbows are range 32/64/300, strength 4, one round to load and one to fire.
You can also use a lasso: range 8/16/30. one round to throw, 2 to recoil. target is entangled unless passes an I test. roll a d6: 1-3 one arm pinned, 4-5 both arms pinned, 6 both arms free.
By the way, nets are used in close combat. -10 to hit with them, but enemy must make an I test when hit or count as prone (double damage when hit by other weapons).
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Give me the marsh lights spell and the sleep spell. I doubt I'll be using my spell much anyways. Is it a lot of xp to get to level 1 wizard?
Not too many to L1 wizard. But it goes crazy if you want to get to L2 or higher (4 is the highest).
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Give me the marsh lights spell and the sleep spell. I doubt I'll be using my spell much anyways. Is it a lot of xp to get to level 1 wizard?
Not too many to L1 wizard. But it goes crazy if you want to get to L2 or higher (4 is the highest).
I'll be happy once I have some useful spells and can throw fireballs around. Will I need to join a college or can I be a hedge (hidden) witch
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Level one wizard spells are not bad at all. You can get fireball, cure light wounds, fly, and steal mind. Plus some others that look OK.
You don't have to join a college, but you do need a teacher (or you can learn spells from a spell book, should you find one).
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How does one come about a teacher in general. I take it I have one in my backstory or should I invent one or do I need to get one in the story?
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Hmmm. Well, as an apprentice you'd have to have a teacher already. So yes, you can make one up if you want. But not in Bogenhafen. Somewhere else in the general region.
Don't worry about it yet though. You won't need a teacher for a while. Unless you want to learn more petty magic spells I suppose!
Also, I'm going to assume the four of you know each other already when the adventure starts. You all met somehow!
I'd better make a new thread for the game, when we start. This can be the out of character thread.
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Can I bang the wizard apprentice? :engel:
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None of my business! Entirely up to the pair of you.
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None of my business! Entirely up to the pair of you.
I'm joking. I'm not that kind of player. It just reminded me of those guys who used to be in my D&D groups who would try to have sex with every female (including party members role played by males).
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Did I make a good character choice? I feel like I'll be able to provide a good deal of muscle for the group while also having useful skills.
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Ha! Don't worry, I know you were joking!
I'm not sure why someone would get a thrill out of imagining their pretend person having pretend sex with another pretend person, but who am I to judge?
I think there's a seduction skill in this game actually! But none of you have it.
Did I make a good character choice? I feel like I'll be able to provide a good deal of muscle for the group while also having useful skills.
Yes, you did. Bounty hunter is a top of the line ranger choice! Nice career exits too. Assassin!
You can have the marksman skill, by the way.
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It makes them feel fulfilled.
You can try if you want but I think that Mortus would not welcome such approaches.
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She could just cast sleep on him!
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It makes them feel fulfilled.
You can try if you want but I think that Mortus would not welcome such approaches.
That's what the Lasso and manacles are for. :icon_twisted:
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It makes them feel fulfilled.
You can try if you want but I think that Mortus would not welcome such approaches.
That's what the Lasso and manacles are for. :icon_twisted:
You could try :)
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So, sexual antics aside, I think we might nearly be ready to start. Does anyone have any more questions about their characters?
I'd better go read through the adventure again also.
You'll be able to buy more equipment and stuff in Bogenhafen, by the way. If you want to.
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Just how does magic and armour interact? Can I buy some and a sword?
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Ah, magic and armour. If you wear armour, you have to spend more magic points to cast spells. 2 extra magic points per spell for each point of armour you wear!
Armour is very expensive anyway. A mail shirt is 80 gold! Even a leather jacket is 17 gold.
Swords cost 14 gold. But you could get an axe (same effect in combat) for 6 gold. You can even have a club for free, which as far as I can tell also counts as a hand weapon.
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So, sexual antics aside, I think we might nearly be ready to start. Does anyone have any more questions about their characters?
I'd better go read through the adventure again also.
You'll be able to buy more equipment and stuff in Bogenhafen, by the way. If you want to.
I have to finish my backstory, but other than that, I'm ready to rock and rollllllllllllllllllllllllllllllll.
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My hand weapon will be a club, you know one of those things you knock people out and rob them afterwards. In German it is Totschläger.
Also what are the attributes good for? Is Intelligence even important for me? I think a low Dex rogue will have his problems...I imagine someone broke the fingers of my character after they found out he was cheating and since then they remained a bit stiff....I really like that I have low leadership.
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Also what are the attributes good for?
M = how fast you move
WS = hitting in combat!
BS = hitting with shooting
S = combat damage, and smashing things
T = resistance to damage and disease
W = how much damage you can take before your head falls off
I = reaction speed and ability to notice things
A = number of attacks per combat round
Dex = ability to do complicated stuff with your hands
Ld = ability to lead and inspire others
Int = ability to think and understand
Cl = ability to remain calm in difficult situations
WP = resistance to magic and anything mind-affecting
Fel = social ability (however, social status is a big deal and may be more important than how nice you are)
Is Intelligence even important for me? I think a low Dex rogue will have his problems...I imagine someone broke the fingers of my character after they found out he was cheating and since then they remained a bit stiff....I really like that I have low leadership.
Int is used when using the game skill. You can modify gambling results by half your Int, or by all your Int if you cheat (with a chance of being detected).
Dex is used when trying to palm objects, among other things. I like the idea that someone broke his fingers though!
Ld is used when trying to bribe people.
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I have to finish my backstory, but other than that, I'm ready to rock and rollllllllllllllllllllllllllllllll.
Backstories are important, so that's good!
If anyone wants to have a specific reason to visit Bogenhafen (other than the sheep festival), then that's good too. But not essential.
I think I'm going to assume Finlay's dwarf engineer would have a map of the town. That way, I can post one, which should make it easier for you to decide what to do in town.
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Well reason for my guy is mainly that he canīt stick around for too long at one city as the people do realize at some point that he is cheating or at least that there is something fishy about him. I have a plan though that I sometimes use an innocent bystander to win the money and then make him drunk (toast to his victories) and after becoming best buddies with him and heading out for the brothels I knock him over the head to make him unconscious and mug him. Should somebody find out that the game is rigged he will take the punishment for me. Low life criminal scum but one has to make a living.
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Excellent, Fandir! Very appropriate for WFRP.
I've started the game thread:
http://warhammer-empire.com/theforum/index.php?topic=42718.0
But I'm not quite ready to start yet, so don't post! The map of the town is there though. I'm hoping people will be able to read it OK.
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I will fill my background this afternoon.
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OK, we've started. You are all at the fair! What do you want to see first?
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Gambling tent for me....how long will the fair be in town.
I met the others on the travels towards bogenhafen and hopefully entertained them with some stories...even though he likes to listen to theirs too.
I guess Commandantes mage did the most of the talking.
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Mortus will want to keep it on the down low that she is a mage. The very down low. While she might have talked a lot during the travel to Bogenhafen she would not have mentioned magic and would have reacted with fear if it was mentioned. For all intents and purposes she is the daughter an improvished merchant family that is looking to make some deals at the fair.
NO MAGIC HERE
I will fill in my background later
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Nice character backgrounds, Cannon and Fandir!
how long will the fair be in town.
Three days, as the poster said. It's lunchtime on day one.
I'll wait for Finlay to post something before I reply.
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Aaaah is it too late for a fifth character? It's cool if your happy with four but if yes i already wrote up the necessary stats and stuff. please?
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human
movement 3
weapon skill 36
ballistic skill 27
strength 3
toughness 3
wounds 6
initiative 38
attacks 1
dexterity 33
leadership 26
intelligence 23
cool 32
willpower 28
fellowship 23
fate points 4
number of starting skills 3
Warrior
Skill rolls 39-22-82
Career noble
Friedrich von Hersting
Age: 20 (my actual age)
curly Brown hair and blueish grey eyes, big manly moustache
6' 2" my dads height, about 13st
Friedrich fancies himself as a dapper gent but somehow his sword always ends up doing the talking (assuming I get a sword), and his sword has an extremely limited and painful vocabulary. This lead to him accidently killing a rival for his betrotheds affections when he was provoked to rage during a duelling sesh. When people was him still hacking at the mans corpse in a blind rage he feared the noose and to add insult to injury when he asked his betrothed to run away with him she (rather sensibly) declined. So here he is running away, totally oblivious to the fact that the man he killed was discovered to be a mutant and he is therefore off the hook. Still he hopes somehow find absolution and has recently become obsessed with the cult of sigmar in the hopes of saving his soul.
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Aaaah is it too late for a fifth character? It's cool if your happy with four but if yes i already wrote up the necessary stats and stuff. please?
Hello,
Yes, I can fit one more character in! And it's not too late. You can join. I'll post the rest of your character info now.
Five is the limit though, in case anyone else was thinking of making a late dash to join!
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phew thanks. much appreciated. i had to come up with the character background on the fly so forgive me if it's a bit stereotypical. Also i didnt want to copy anyone elses ideas. I usually play a character very similar to fandir's although with slightly more of a moral compass.
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We could do with a warrior anyway! Even if he's a noble (nobles aren't that fighty).
Your background story is good.
human
movement 3
weapon skill 36
ballistic skill 27
strength 3
toughness 3
wounds 6
initiative 38
attacks 1
dexterity 33
leadership 26
intelligence 23
cool 32
willpower 28
fellowship 23
fate points 4
number of starting skills 3
Warrior
Skill rolls 39-22-82
Career noble
Friedrich von Hersting
Age: 20 (my actual age)
curly Brown hair and blueish grey eyes, big manly moustache
6' 2" my dads height, about 13st
Starting skills:
fleet footed (+1 M. Add this to your profile)
dodge blow (can dodge in combat: I test to avoid all damage from an attack you see coming)
sing (you can sing!)
Warrior equipment:
clothes
backpack with tankard, cutlery, tinderbox and blanket
hand weapon (sword, axe, whatever)
knife
helmet (1 armour point on head)
Noble advance scheme:
WS+10
BS+10
W+2
I+10
Dex+10
Ld+20
Cl+10
Fel+10
(pick a free advance)
Career exits:
bawd
duellist
freelance
gambler
student
Noble equipment:
Horse!
expensive clothes
2d6 gold crowns
jewelry worth 10d6 gold crowns
Noble skills:
blather (can distract someone by talking nonsense to them)
charm (+10% to Fel tests when trying to be charming)
ettiquette (know how to behave in high society)
heraldry (know about heraldry)
luck (can modify any dice roll you make by +-1 or +-10%, d6 times a day. But you don't know how many times you can use it (secret roll))
read/write (read and write!)
ride (can ride a horse)
wit (+10% to bluff and gossip tests)
public speaking (can make speeches to crowds)
specialist weapon: fencing sword (lets you use a rapier, which has +20 to your I but does -1 damage)
You can swap your free hand weapon for a rapier if you like. Or you can buy one at the fair, maybe.
Please post your character in this thread:
http://warhammer-empire.com/theforum/index.php?topic=42711.0
You're ready to join!
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awesome. thnx. when will i need to be at my comp to follow this btw?
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when will i need to be at my comp to follow this btw?
Uh, good question. Not sure! It will update at irregular intervals.
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Welcome proud ...I think we now have an incredibly interesting bunch of failed personalities.
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By the way, if people want to split up and go to different parts of the fair, that's fine.
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How expensive are pistols? Could I even use them? I think pulling a gun on people large than me might save my bacon once in a while.
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Ha!
Gunpowder weapons are rare and expensive in WFRP. Firstly, you need the skill 'specialist weapon: pistol' if you want to hit anything. Secondly, you have to find somewhere that sells them. Thirdly, you have to pay 150GC!
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Some aim to aspire towards......you know the smaller the man the bigger the gun.
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Not many careers have the right skill either. But, maybe one day!
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Some day....right before I return to Averland.
:::cheers:::
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I was considering a pistol as well. Hmmm maybe not, but I do think a pistol would suit my character
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Well, I'd put it out of your mind for now.
You can learn skills that aren't included in your career, but it's more difficult.
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How about throwing knifes?
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Also a specialist weapon!
Non-specialised missile weapons (so no skill needed to use them):
short bow
bow
crossbow
javelin
spear
improvised weapon
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Improvised weapon it is then...stein to the face.
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Hey, you just prevented a bar fight! Feel free to start another one though.
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My guy is more of a cornered rat persona if there is no choice he will bite otherwise ...canīt we all be friends?
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Where would I get me a walking staff with lead weights in one end to smash on people's heads if they get too close?
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I would have backed you up, Fandir! I'm not afraid of a little beertent brawl.
I'm going to update my character sheet to give a better description of my character's appearance.
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I think it's inevitable that there will be a beer tent brawl sooner or later!
I'm going to update my character sheet to give a better description of my character's appearance.
Good idea. It would be helpful to know that.
Where would I get me a walking staff with lead weights in one end to smash on people's heads if they get too close?
At one of the stalls at the fair! Go shopping.
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Welcome proud ...I think we now have an incredibly interesting bunch of failed personalities.
Julian is a successful engineer, plying his trade at all sort of building projects throughout the empire!
Proud, if you are able to check the threads once a day most of the time, it helps keep the game moving
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Julian is a successful engineer, plying his trade at all sort of building projects throughout the empire!
Yes, he's basically the only really respectable one!
Dwarf engineers are in great demand in The Empire. They handle all the complex building work.
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As an aside, though not romantically interested in the lady, my character will feel protective of her, and likely escort her if no one else does. He is a little chauvinist, but only in a way that pertains to feeling a need to protect those weaker than himself, and automatically viewing women as always falling into that category.
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Will she appreciate that I wonder?
OK, you guys clearly need to talk over your beers about what you want to do next. So I'll wait until you've done that!
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Will she appreciate that I wonder?
Probably not! But it fits my character. :happy:
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I'm sure she can deal with it.
I like your updated character description by the way.
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Important notice!
I got the human movement score wrong back on page one of this thread. It should be d3+2, not d3+1. So, all human players can add one to their M score!
Well, it's not that important since M doesn't get used much.
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How much does a Sallet helm cost?
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Go and ask...I wonder why Cannons char felt protective of Klaus....my manboobs showing again?
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Go and ask...I wonder why Cannons char felt protective of Klaus....my manboobs showing again?
Because he's not one to abandon his companions, even new ones he's only know for a couple of days.
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I like those kind of guys and I promise I try not to get us into too much trouble.
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I can't update until the other two post something.
Hurry up, the other two!
How much does a Sallet helm cost?
A cheap helmet (doesn't stack with mail coif) costs 2GC. A really good one is 20 + 1d10 GC. A good one is ~10GC.
Some information on armour:
Shields give 1 armour point (AP) to all body locations
mail coif = 1AP on head
helmet = 1AP on head
can wear both for 2AP
mail shirt = 1AP on body
breastplate = 1AP on body
can wear both for 2AP
plate or mail leggings = 1AP on legs
can wear both for 2AP, but -10 I
plate or mail bracers = 1AP on arms
can wear both for 2AP, but -10 I
sleeved mail shirt = 1AP body and arms
sleeved mail coat = 1AP body, legs and arms
Can stack these with plate as above. I penalties as above for having 2AP on arms and/or legs
leather jerkin (body)
leather jacket (body and arms)
leather coif (head)
Leather armour gives 1AP if taking 3 or less damage. But no AP if taking 4 or more damage. Doesn't stack with metal armour.
Approximate Prices(/GC)
leather coif 6
leather jerkin 12
leather jacket 17
mail shirt 80
mail coat 115
sleeved mail shirt 95
sleeved mail coat 130
mail coif 25
mail leggings 55
mail sleeves 20
breast plate 70
back plate 50
mail leggings 70
mail sleeves 60
gauntlets 30
knight's helm 20+1d10
pot helm 2
shield 2d8+2
unrimmed shield 10 shillings (lasts one adventure)
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How about some info on weapons too?
(I = inititative modifier, TH = to hit modifier, D = damage modifier, Py = parry modifier)
hand weapon (sword, club, mace, axe, things of that sort) no modifiers
knife or dagger +10 I, -2 D, -20 Py
spear* +10/+20 I, +10 TH**
improvised weapon -10 I, -2 D, +10 Py
bastard sword -10 I, +1 D
2-handed sword -10 I, +2 D
halberd* +10/+20, -10/+0 TH**, +2 D
quarterstaff -1D
flail -10 TH, +1 D, -10 Py
2 handed flail -20 I, -20 TH, +3 D, -10 Py
rapier +20 I, -1 D
buckler -2 D, +20 Py
left-hand dagger -2 D, -10 Py
sword breaker*** -2 D, -10 Py
net -10 TH, -10 Py
whip -10 TH, -2 D, -20 Py
lance**** +20I, +10 TH, +2 D, -20 Py
* spears and halberds get +10 I in round one of a combat, and thereafter if user is winning. They get +20 vs mounted enemies
** vs flying enemies only
*** successful parry breaks enemy's weapon
****lances work only when mounted and charging
Anything but a hand weapon, knife/dagger, spear or improv weapon is a specialist weapon and you need the relevant skill to use it effectively.
How to parry:
player may elect to parry after suffering a damaging hit. Roll equal to or less than your WS to reduce the damage by d6. Many weapons modify your WS when parrying, as above. If you attempt to parry, you lose one attack next round (succeed or fail).
You can parry with a shield, but will lose all attacks next round (only makes a difference if you have more than one attack on your profile). Shields give +20 to parry.
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OK, I'll update tonight (even if prouddiagram hasn't posted - I'll assume he tags along with someone).
Please be clear about exactly who is going where and in which order though!
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I'm tagging along with the lady and the gambler to go buy a Sallet style helmet (a good one, not a knight's helm), then to the Festival Courts, then presumably into town to see if there are any rooms available for rent (though I don't hold out much hope).
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Updated!
Finlay went to see a fortune teller, and everyone else went shopping.
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I'm searching for a staff/weighted walking stick like thing :)
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You found one, but he wants too much money for it. Make a Fel test to bargain the price down!
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Well failed. I might buy it anyway though :)
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Think of it as a games workshop army book: massively overpriced, but you probably need it anyway!
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:)
1 gold = 20 shillings?
I have added it as a staff as it is as long as I am. Is that okay?
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1 gold = 20 shillings?
Yes.
And that's fine. We'll count it as a hand weapon, rules-wise.
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How do you all feel this is going so far? Too slowly? Too quickly? Too rail-roady? Not rail-roady enough?
?
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How do you all feel this is going so far? Too slowly? Too quickly? Too rail-roady? Not rail-roady enough?
?
CANNON APPROVE OF SQUID MAN GAME!
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Hurrah!
I hope the others are enjoying it too? If so, post more so I can give you more updates!
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Its going at a fine pace. How much would squid tattoos cost that give me 5+ regen?
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I like it a lot but right now I am very busy so I am just reading along, if it is possible Klaus would look for some pistols even though he canīt use them right now.....I will make a post later but first I have to bring suicide cat to the vet.
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I wonder if I need to buy antthing. I want to free that dwarf, but Julian doesn't know.
Sorry for being slow at the moment. I'll try to do better!
I don't think I've done my character sheer properly.
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I'm glad people are reasonably happy so far!
How much would squid tattoos cost that give me 5+ regen?
Ha! You could maybe get those in Marienburg, but not here. Magic tattoos are a very specialised trade!
if it is possible Klaus would look for some pistols even though he canīt use them right now....
OK, but they are very expensive remember!
I wonder if I need to buy antthing. I want to free that dwarf, but Julian doesn't know.
Sorry for being slow at the moment. I'll try to do better!
I don't think I've done my character sheer properly.
I don't think you need to buy anything right now - you've got a decent amount of equipment, I think. And hopefully someone else will free the dwarf.
Don't worry about being slow - it doesn't matter too much at this stage since you've all been splitting up and doing things independently.
Your character sheet looks OK, but I can check it if you want. Don't forget your 'very resilient' skill increases your base toughness by one, so you should have T6.
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About pistols and the specialist weapon skill you need to use them: you can learn it without having it available from your career like this:
- buy a pistol
- practice for a week
- spend 100 experience points
- pass an intelligence test! If you fail you don't learn the skill but still lose the experience points.
You can learn any non-career skill in a similar way, though for many of them you'd need a teacher.
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This might be a good time to get the group back together. Or at least arrange to meet somewhere later if you don't all want to go bounty-hunting.
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This might be a good time to get the group back together. Or at least arrange to meet somewhere later if you don't all want to go bounty-hunting.
I don't want to split my bounty 4 ways :dry: :engel:
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Mortus has no strong feelings on the subject. She is aware that she is not much use in a fight but she believes in her ability to get out of the way if needed. :)
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Ha! Fair enough.
Better make a group decision what to do next though. If you don't arrange to meet somewhere you might not be able to find them again!
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Ha! Fair enough.
Better make a group decision what to do next though. If you don't arrange to meet somewhere you might not be able to find them again!
I thought we had agreed to meet outside the beer tent at dusk ? :icon_question:
Edit: Yup, there it is.
Heinrick finishes his beer with a gulp, then lets out a loud belch.
"Alright, we three can make our way to the merchant stalls. I'd like to see what kind of armor they have. I'll head over to the Festival Courts on my own, then try to secure us some lodging for the evening, though I doubt we'll find a spare bed left in this town. We can meet up back here just before nightfall. Friedrick and Julian? Care to join us?"
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Did you? I missed that.
Still, they've seen you now. So I can't really continue the update until you've spoken to each other. It would look rude if you ignored them and walked off!
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Updated my character sheet to reflect my current cash value. 18 shillings left :|
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That doesn't sound like a lot of money, but according the price guide food per day costs 7 shillings, and a bed in an inn common room costs 3 shillings a night. So you can manage until you bring in some more cash!
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How much was it for the beer?
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Julian will buy one of the helms from you I think.
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Adventure sounds dangerous! :ph34r:
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How much was it for the beer?
9d per pint. (12d to the shilling, remember).
Julian spits at the ground near the goblin, feeling his ancestral hate rise
Well done, Finlay! I forgot to mention that dwarfs hate orcs and goblins, just as they do in warhammer. While I think about it, your character also has night vision to 30 yards (he can see well in very low light conditions), and speaks the dwarf language (khazalid) in addition to old worlder (the standard human language).
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OK, I think:
Cannon and commandant: off to hunt a bounty
Fandir: off gambling
Finlay: watching the wrestling then the freak show
I'm going to proceed as if this is right.
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Sounds good. I assume that I can read :)
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Yes, you can!
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What do I need to do to try and seduced the hooded man.
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What do I need to do to try and seduced the hooded man.
Fel test! I might give you a bonus to the test if you sound convincing.
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Can I join? :blush:
I would be:
Hans von groppen of altdorf
32
noble
movement:5
weapon skill:80
balistic skill:90
strenght:3
toughness:3
wounds:5
initive:60
attacks:1
dexterity:140
leadership:80
intelligence:100
cool:50
will power:90
fellowship:140
fate points:4
starting skills:4
Warrior
starting rolls: 73,20,7,56,32,56
Pretty plz? :engel:
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Klaus has won 16 gold crowns.
[I did roll for this game, by the way. Fandir got a 100 on a d100 at one point!]
Well done!
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Huzzah....now I only need another 100 for a pistol and the ammunition to train! Food and lodging is on me tonight. (I guess make that 1000 crowns I need to win to ever being able to buy a pistol....how much Duel pistols might be?)
:biggriin:
So updated my character sheet and I have tipped the barmaid with 6 pennies.
Oh and I wonīt be around till monday so if need be Finlay can pilot me.
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:unsure:
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:unsure:
Five is the limit though, in case anyone else was thinking of making a late dash to join!
:::cheers:::
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Mortus is going to follow the guy. I think she might need some back up
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Mortus is going to follow the guy. I think she might need some back up
No worries there. :::cheers:::
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So no then?
Can't fit me in a an assasin who has been showed the light e.t.c?
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If you need a hand shout up to me Cannon. I'm not very strong though
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So no then?
Sorry, we already have five players. Technically anyway.
If you need a hand shout up to me Cannon. I'm not very strong though
You are actually the strongest member of the group!
I think I'm going to give out some experience points soon. The book talks about 'playing sessions,' which we don't have on a forum, but you're probably all due some. I might wait until the end of the in-game day.
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I shot a man in the head.
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Just to watch him die.
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Do I really need to lug the whole body? Isn't the head enough for identification? I have an axe...
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The town authorities will be upset if you leave the body lying around in the sewers though. Anyway, the guards are here now.
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The town authorities will be upset if you leave the body lying around in the sewers though. Anyway, the guards are here now.
Ruh Roh! :ph34r:
Heinrich yells: "Cheese it! Da coppers are here!" And runs to his Model A Ford, throws open the driver door, hops in, and drives away, shooting at the guards with his Thomson gun.
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Must be deceptively strong so. No way that Mortus looks like a body builder. She is small and thin :)
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Ha!
Am I giving you enough chances to say what you want to do? I don't like to stop unless you have to make a real choice. But we can always back up if I go to far.
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Must be deceptively strong so. No way that Mortus looks like a body builder. She is small and thin :)
She's stronger than a toughness 6 3 wound dwarf.
Ridiculous.
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WFRP stats are weird and random. It's an old game.
I discovered that dwarfs can carry twice as much as humans though. Not that I can be bothered to work out how much everyone's equipment weighs.
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I wish Heinrich hadn't killed that dude.
Dodgy corrupt officials and nobles. Fuck the man!
I love all the dodgy 80s drawings.
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I hadn't decided if the man had actually assaulted the noble at all, but I was thinking about making him innocent! Too late now. Poor guy.
80s drawings are essential for atmosphere. There aren't enough in the adventure so I'm supplementing them with pictures from Lone Wolf gamebooks (plus I can grab them off project aon instead of scanning them like I have to do with the WFRP ones).
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Ah, I thought it was decided in the book.
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That bit isn't in the book!
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I'll crawl back to my hole now........ :unsure:
What do you mean 'technically' ::heretic::
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Also there is no need for him to follow the book completely :) Shouldn't dwarfs get +2 to the strength. I donno if they do, just that it would make sense
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I think I got +1 S but +2 toughness
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rats with ear rings and a skaven symbol on their head!
dodgy.
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More sewer traipsing? I'm going to blame the smell on Mortus' lady parts.
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No going down in Sewers for Mortus, the smell
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Has our firth player been dropped? Just thinking that Mortus only booked a 4 bed room. Though we haven't heard from him in a while
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If he has,can i join? :biggriin:
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I am back...and will try to catch up as fast as possible but catching some sleep and spending time with the wife has a (slim) priority over this awesome rpg group.
:::cheers:::
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I am back...and will try to catch up as fast as possible but catching some sleep and spending time with the wife has a (slim) priority over this awesome rpg group.
:::cheers:::
That's okay, Rufus is on hiatus for a minute as well.
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Excellent so I will read up and post ASAP but first I have to destroy some enemy tanks....damn you cannon for fixing me up with that game. ::heretic::
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Excellent so I will read up and post ASAP but first I have to destroy some enemy tanks....damn you cannon for fixing me up with that game. ::heretic::
Muahahahahahahahahaha
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What do you guys think can I add my Initiative as a rouge with xp and get another +10 on top of my lightning reflexes or that I only can use the +20 with a better advance?
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I added a wound but could I add another +10 to my Int. I wasn't sure if you could only upgrade each stat once or more than once
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How stat increases work:
Each career has its own advance scheme. This tells you which stats your character can increase. You can only increase these stats, and no others... you'll need a new career to increase different stats.
One stat increase is either +10 or +1 to a stat, depending if it's a percentage stat or not. So, for example, WS increases in +10 increments, while S increases in +1 increments. It cost 100 experience points per advance.
Advances are listed as +10, +20, +30 or +40 (or +1, +2, you get the idea). Each +10 is one advance. You cannot repeat these. So, the first time you increase WS, you can use a +10. To increase it further, you need an advance scheme that has at least a +20. So a + 20 is actually two advances of +10.
So you can never increase WS by more than +40 in total. You can't take a +10 more than once, even from another career.
Stat boosts from skills (such as +10 I from lightning reflexes) are not advances and don't count toward this limit. You can still buy a +10 I if you have lightning reflexes.
I wasn't sure if you could only upgrade each stat once or more than once
Only once until you get a better career.
Also, I'm back and continuing the game. Post what your characters want to do!
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Ok in that case my guy will be the smart, nervous super initiative guy...Huzzah!
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Ok in that case my guy will be the smart, nervous super initiative guy...Huzzah!
Don't forget the D&D group Mr. Fandir.
They're waiting on you to wake up.
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Your wish my command....I guess the Warrior is kind of the opposite of nervous guy.
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Poor Klaus! He's having a bad time.
Rules corner: Insanity points
Insanity points are gained when a character comes under extreme psychological stress. Examples include:
- suffering a critical hit
- failing a terror test
- taking mind-altering drugs (yes, there are rules for this)
- any other situation that is sufficiently horrible
Usually you gain one point at a time, but it's possible to gain more.
Insanity points do nothing until you have six of them. As soon as you do, you take a Cl test. Pass, and there is no immediate effect, but you test again on gaining another point. Fail, and you lose six insanity points... but gain a mental disorder! There is a big list of these. They can be cured, but not very easily, and the cure may be worse than the disorder (especially if you go for a surgical cure).
Still, Klaus is fine for now.
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Fine and with his sense again....stupid adventures. They will only get you into trouble.
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Indeed.
We'll wait to see if Cannon moves in your direction on hearing the cry. And maybe Finlay wants to follow you.
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Well even with support I would rather leave the sewers ....goblin found or not.
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Sensible!
I still need to wait to see what they do though, before you can reach the exit.
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No Problem....maybe I find a duel pistol on my flight .....you never know what the people throw away these days.
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And a magic sword! That could definitely happen.
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Sorry for taking Klaus in the tunnels Fandir... I thouyght it perhaps wasn't in character, but a cowardly custard is not much good in a group of adventurers...
Unless you set up a gambling syndicate and provide us with money for the adventuring.
Rufus, can we hire bodyguards? The group feels a bit light on fighting stuff... I thought it perhaps wasn't a fighty game
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No I think it was perfectly fine as he was drunk and drugged so he most likely had some dutch courage and also was just trodding after you. Made sense too, but finding dead dwarves and also gigantic rats didnīt help his sobering up process...I donīt think Rufus will let me get away sitting in a bar all day just rolling dices.
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Yes, I thought Klaus agreeing to go into the sewers but then finding out it was too horrible for him to stand it was very in-character.
Once the sewer bit is done, the next part of the adventure is investigative (and probably not scary!), so Klaus should be OK. He'll be able to use his talents more effectively.
Rufus, can we hire bodyguards? The group feels a bit light on fighting stuff... I thought it perhaps wasn't a fighty game
Actually, you can! And there will be lots of them about because of the fair. You can hire an unskilled worker (a laborer or entertainer, for example) for about 7 shillings a day - perhaps a bit more if you expect them to fight. Skilled hirelings (say a fully-equipped mercenary) cost at least 20 gold crowns a day, and more if they are more experienced.
But, this isn't a combat heavy adventure at all. You shouldn't really need to hire anyone at the moment.
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I donīt mind being the classical non hero person ....I mean it is pretty common that those should get drawn into stuff as there are like millions of them.
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I think I need to edit everyone's character sheets so they are all in the same format, and include all the important information. Some of them are a bit confusing (my fault - I didn't explain things clearly enough ).
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I like to add extra info on the sheet so I donīt have to search all the threads....stuff like the how to become a Pistolier.
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Adding extra information is good! Please continue to do that!
I just want the basic stuff to be on there, like the character's current advance scheme (important, but at least one person didn't list it when I looked before). Plus I could expand on the skill descriptions.
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Feel free to mod...oh mod.
:happy:
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modding is good
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Everyone is being a bit lavish with their money.
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Of course lets get rid of it and find more.
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You don't get a lot of money in WFRP adventures! Don't expect magic items either.
Well, not in this one anyway. Maybe in Death on the Reik.
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I forgot to add my Marksmanship bonus to my Ballistic Skill. I'll do that now. +10 all the time, and then an additional +10 with a "specialist weapon" whatever that means. :wink:
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In your case, +10 with a lasso!
If you learn other specialist missile weapon skills, it will count for those also (anything but a bow or crossbow is a specialist weapon, pretty much).
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In your case, +10 with a lasso!
If you learn other specialist missile weapon skills, it will count for those also (anything but a bow or crossbow is a specialist weapon, pretty much).
So I have a 68 BS with a lasso? Nice! I'm going to use it on the goblin when we find him.
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Uh, yes, you do! That's really high, actually.
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Uh, yes, you do! That's really high, actually.
It's because I'm awesome.
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Evidently!
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I will only call you Mr. Rope from now on.
:icon_cool:
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OK, I've edited everyone's character sheets so they have all the important information, and are in the same general format. That should make things clearer!
Everyone has to complete their basic career (that is, buy all the characteristic advances available to them, at 100 exp for each) before they can change career. This means Mortus will be able to change before the others, because wizard's apprentice has a very small advance scheme.
It costs 100 exp to change to a career listed in your career exits (may be a basic or an advanced career). Or you can choose another basic career from the same class (so another academic career if an academic) for 100 exp. Or a basic career from a different class for 200 exp.
The new class will have a new advance scheme, new skills, and new equipment you will need. You don't start with any of those!
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Mucho fantastico! I guess I want to become a Sharlatan at some point if that is possible. Do you have a list with other skills that we can buy?
I like having luck.
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You want me to type out all the skills in the game? :ph34r: There are a lot! I suppose I should though. Maybe list all the advanced careers too.
Don't forget it's hard to learn a skill that isn't from your career - you need a teacher or practical experience, and then spend 100 exp and pass an Int test to learn it. It's often easier to change to a career that has the skill, in which case you just pay the exp and you learn it automatically.
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Ahh...ok so there are no career skills for a gambler left for me so it would be better to do all my advances in the gambler carreer (like I and W and Bs) and then move forward to the next career.
Is there a rogue career that has the use of exotic weapons (pistols)?
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Hmmm, not sure. The pistol skill is quite rare. I'll have a look.
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Most likely shooting pistols will be as dangerous for me as for my opponents. Most Warhammer rules are written by blackpowder haters me thinks.
Still nothing more satisfying than threatening someone with a loaded gun. Money or Life......or we could do a game of cards.
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Gunpowder technology is less advanced in WFRP than it is in warhammer, so it's a bit rubbish. It will intimidate people though.
It looks as though the only basic career with the specialist weapon: firearms skill is the coachman (a ranger career). The only advanced careers with the skill are gunner, duellist and highwayman.
Though actually the rulebook disagrees with itself over whether it's one skill called 'firearms,' or one each for pistols and blunderbusses. I think it makes sense for it to be one skill. They work the same way. Plus I'm sure I have another book with additional rules for gunpowder weapons somewhere, that has things like the duck's foot pistol. I'll have to find that.
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I guess in that case I just raise my intelligence (I hope Sharlatan has the intelligence +20 advance thingy) and hope for the best.
Pew pew pew.
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I guess in that case I just raise my intelligence (I hope Sharlatan has the intelligence +20 advance thingy) and hope for the best.
Pew pew pew.
Maybe you should raise your cool. :engel:
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Ha!
Charlatans get +20 to Int and Cl. Plus various other stats.
I'll give more info on specific careers when people are in a position to change - which won't be until after this adventure in any case, since there won't be time.
Also, I've put all the rules I've explained so far in a couple of posts in the character sheet thread, for reference.
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Perfect!
Thanks Rufus. Now please mark on the map where the magical duel pistol is hidden and also the dragon treasure with the already dead Dragon (he had a stroke).
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The WFRP rulebook has a hilariously D&D-like section on magic items, that the writers of Shadows over Bogenhafen clearly never looked at.
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Does Klaus know that Mortus is a Witch...pardon Mage Apprentice?
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I don't think so.
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Roger that so no need to feel uneasy around some chaos worshippers.
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Mortus would never have allowed any sign of her interest in magic to be shown to her travelling friends.
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Than cheers Miss Sophie lets enjoy our food while the others hunt after shadows...and hopefully donīt get killed.
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Great roleplaying, Fandir and commandant!
Something will probably happen in the tavern later on.
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Something sexy.
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If by 'sexy' you mean 'not sexy', then yes.
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Oh no, an ominous room in the sewers!
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Dunn Dunnn Dunnnnnnnnn!!!!
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At last!
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KILL IT! KILL IT WITH FIRE!!!!! ::heretic:: ::heretic:: ::heretic::
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I'm glad I found Heinrich. If I attack the creature will I get in the way of his arrows ?Guess if I don't it will attack me.
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It's close enough to attack you both, it just didn't do anything this round. Next round Heinrich won't be able to shoot at it since he will be in combat - he'll have to hit it with his axe.
It's too big to get its body through the door, but it can get you with its tentacles.
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If I manacle Julian to the creature and run away, will it buy me enough time to escape? :icon_twisted:
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You could manacle Klaus......ha no you canīt!
:engel:
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If I manacle Julian to the creature and run away, will it buy me enough time to escape? :icon_twisted:
Yes, but it wouldn't be very easy to do.
Though I suppose you could try to trap the demon in your net first!
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Can I stay out of the room and give me and Henrich space to smack its arms?
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OK. But you won't get to attack this round, since it hasn't moved yet so you won't be able to reach.
I think it will get a minus to hit for fighting through the doorway though.
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Screw that, let's just kill the shit out of it.
#YOLO!
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I am working on reinforcements you just have to survive like an hour and then I will be there....and I thought Rufus was stating something like...there wonīt be much combat but more thinking and mind games....perhaps you should play some chess with it.
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I am working on reinforcements you just have to survive like an hour and then I will be there....and I thought Rufus was stating something like...there wonīt be much combat but more thinking and mind games....perhaps you should play some chess with it.
It's a complex puzzle!
I will solve it with violence!
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You get +10 to hit in the first round if you charge into combat, by the way.
And +10 each round if you are winning (causing more damage than the enemy is).
and I thought Rufus was stating something like...there wonīt be much combat but more thinking and mind games....perhaps you should play some chess with it.
This is the first combat we've had! That definitely counts as 'not much combat.'
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You get +10 to hit in the first round if you charge into combat, by the way.
And +10 each round if you are winning (causing more damage than the enemy is).
and I thought Rufus was stating something like...there wonīt be much combat but more thinking and mind games....perhaps you should play some chess with it.
This is the first combat we've had! That definitely counts as 'not much combat.'
This is the third arrow I have loosed though. :happy:
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Yes, but the bounty hunt was a side quest and wasn't in the book, so it doesn't count!
What are you doing, Finlay? I want to resolve the monster's attacks!
How do people feel about uneven EXP rewards, by the way? You don't get EXP for killing monsters in WFRP, but you do get them for good roleplaying (everyone is doing well at that) and completing plot objectives (since the party is split, not everyone is necessarily doing this). Will people be annoyed if they get fewer EXP than others?
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I wonīt be annoyed if I get less xp and I like it much more than you opened a lock...20 XP. You killed a goblin 85,3 XP.
Especially if you raise stuff like arcane knowledge or intelligence afterwards.
Damn...I think I will use Rufus`s rolling programm as I tried another three rolls with mine and got 88, 91, 95.
Hmm.
With Rufus`s Program.
15.
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You chose this adventure purely for the squid demon. You hope the squid demon wins! :ph34r:
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Fandir, you could roll real dice instead if you want!
The EXP awards listed in the adventure assume that the party is together at all times... which I suppose they probably would be if we weren't playing this on a forum. Oh well.
You chose this adventure purely for the squid demon. You hope the squid demon wins!
Actually... it isn't a squid demon in the book. I got the picture from Lone Wolf. It's a boring winged humanoid demon in the adventure, and doesn't even get a picture!
The stats are the same though.
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I will go with your D&D dice bag from now on.......stupid internet dice. Well Fat Guy Boris must be the more attractive meal for any sewer demons should we run into one.
Damn my big mouth.
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This is much funnier than it would have been if you'd rolled well on your Ld test.
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POO MONSTER!! This is the scariest sewer ever. :ph34r:
Get ready for another insanity point Klaus!
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No fighting in your arse :ph34r: Boris might squash it with his obese size....I hope. I too like it much better this way...I just hope Klaus wonīt die too soon otherwise I have to make a complete different character and nothing cowardish rogue like perhaps a dashing duellist with delusions of grandeur.
After putting Boris closer to the beast am I still able to draw out my club and....damn clubbing a rubber thing is bad why didnīt I go for a cutting weapon.
Anyhow can I take out my club and try to club it?
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I want a strength upgrade .Wonder if I can .
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I would like to have a pair of duel pistols to kill people from far away....close combat is too personal for my liking.
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This is the scariest sewer ever.
Fantasy sewers are always full of monsters. It's a rule.
Anyhow can I take out my club and try to club it?
You didn't say that in your post in the thread! You can club it now though if you want.
I want a strength upgrade .Wonder if I can .
You need a new career for that. Or get Heinrich to teach you 'strike mighty blow' (+1 damage in combat). Or get a two-handed weapon, and the skill to use it (they do more damage).
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Well I wanted to see how dangerous it is....and it seems it is incredible dangerous another round like that and I leg it.
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It's OK, you won! And only one guy died!
Blobs hate fire, apparently.
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Finlay and Cannon are kicking the squid-demon's cephalopodic arse!
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Good to know....how common is the sight of an Blob in the Empire? I think Klaus never has seen one or even heard of things like that roaming the sewers under a city.
Well at least it was Boris and not me.
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I expect blobs are quite rare. It was an optional sewer encounter for this adventure! Maybe an alchemist poured too many potions down the drain and accidentally created an unnatural horror.
I've lost track of the timeline a bit, so I'm not sure if it's reasonable for the blob and demon fights to be occurring at the same time. Still, never mind!
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I will wait for a response of Heinrich and Julian...otherwise I will back out of the sewer and assume them dead. Maybe someone else will join the fray once I tell them that Boris is dead and Max was no help at all. Max might speak up of my bravery (and hopefully hasnīt seen that I pushed Boris towards the beast).
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Gosh, they won! That was impressive.
Klaus should be OK to go meet up with them now. Try not to get Max killed on the way!
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Wounded as he is the next stiff breeze might bring him down....if he dies nobody can blame me.
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Boris was totally your fault though! Better not try that on any actual people.
By the way, returning to the 'low combat adventure' claim: it wasn't actually necessary to kill the demon. Just seeing it and running away would have been fine. But congratulations anyway!
Also, Cannon: I hope you don't think I should have paused the combat until you said what you wanted to do. I just thought you'd left fairly clear instructions so I might as well carry on. I will wait in future if you'd prefer.
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Well Boris could have fought himself free of the thing. Finding out that it can swallow people will bring the Empire forward immensly in fighting it.
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17 wounds! I think we were pretty lucky, two hits on either of us would have been a kill.
Heinrich is deadly accurate.
I think we should try and stick together in the future 1) to make fights easier 2) to avoid the exp problem.
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Also, Cannon: I hope you don't think I should have paused the combat until you said what you wanted to do. I just thought you'd left fairly clear instructions so I might as well carry on. I will wait in future if you'd prefer.
Not at all! That was great. Since I'm ambidextrous, can I fight with two weapons at once? Like my axe and knife together?
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Also, we kicked demon ass.
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Also, we kicked demon ass.
You did! And with only two of you!
I was wondering if I'd have to scale the demon's stats down a bit (17 wounds is a bit rough for two players), but then you killed it anyway. Making it fight through the door so it had a penalty to hit helped a lot.
I think we should try and stick together in the future 1) to make fights easier 2) to avoid the exp problem.
Good plan. But splitting up when investigating things in the town could be useful, so don't feel you need to stay together all the time.
Oh, and don't forget you all have fate points too. Think of them as extra lives - you can spend them to survive when you should have been killed.
Since I'm ambidextrous, can I fight with two weapons at once? Like my axe and knife together?
That would definitely make sense. I'll try to find that in the rules (there's no index so it's hard to find things).
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Well Demons in the Empire things really ARE going down the drain.
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But it's dead so hurrah!
Also, maybe Boris did survive. Let's hope so.
Also also, it's experience points time again! It would be rude not to after such a dramatic sequence. Plus the book says to.
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I raised my fellowship for fiending such great new friends (I hope Max`s family is rich!). I suggest he joins the pistoliers corps.
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Max needs a proper character sheet if he's hanging around! So I'm going to post one.
Regarding this:
Since I'm ambidextrous, can I fight with two weapons at once? Like my axe and knife together?
I found out that using a weapon 'wrong-handed' gives a -10 to WS, unless you are ambidextrous. From this, I'm inferring that anyone can use a second weapon in their off hand to gain another attack in combat, but will get -10 WS on that attack. Heinrich can do it with no penalty!
Also, I found out that nets can be used as shields in combat (which means 1 armour point on all locations), or used to entangle an enemy, or even thrown a short distance.
If you're using a bow however, putting it away/dropping it and taking out two weapons/weapon and shield or net will take longer than just taking out one weapon.
I'll put this stuff in the combat rules summary in the character sheet thread.
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Go Max....my personal bodyguard.
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Is the "I" in my advancement scheme Initiative or Intelligence? I imagine Initiative, but I want to be sure.
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I = initiative
Int = intelligence
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I am also very happy about the idea that I am on the good side of a lawyer to be....you never know when someone might falsly accuse you of something.
:icon_twisted:
So.....we found a demon worshipper place lets find out who he is and blackmail him. Then after getting the money still turn him in. Now I feel kind of bad for Boris. What would have happened if Max got another wound?
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Now I feel kind of bad for Boris. What would have happened if Max got another wound?
You should feel bad for Boris!
Your wounds stat represents how many hits you can take before suffering serious damage. If Max had taken another wound, he would have been at zero wounds... at this point, any additional wounds are critical hits. You roll on a table to see the effect of the critical hit (% roll, and the number of wounds taken makes the effect worse - so if you were at one wound and took three more damage, that is a -2 critical hit, which is worse than a -1 critical hit).
There's a chart for each body location, and depending on the % roll you might get stunned, break a limb, lose a limb, start bleeding to death, actually die... there are a lot of graphic descriptions. Any serious injury will probably result in death within a short time, unless there's someone with the surgery skill on hand.
Also, I've put up Max's character sheet. He's awful at fighting!
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I'm worried about alerting whoever uses this room. But I suppose they would miss the demon, and I already broke the door.
Ha ha!
"Where the hell is my demon? I know I left it here!"
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There's something terribly familiar about Max ............ spindly limbs, ginger, bare-chested, drunk ................. cannot quite put my finger on it yet, but I am sure it will come to me ................
:engel:
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There's something terribly familiar about Max ............ spindly limbs, ginger, bare-chested, drunk ................. cannot quite put my finger on it yet, but I am sure it will come to me ................
:engel:
He's even wearing board shorts and sandals.
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Midaski in his teens?
:Ohmy:
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Midaski in his teens?
:Ohmy:
Come now, sir. You may have never been to the bash, but surely you have seen pictures of our benevolent squid overlord.
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Been to the bash twice but I like to pull Midaskies leg.
The metaphorical one!
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Come now, sir. You may have never been to the bash,
Biting ...... truly biting :eusa_clap: ...... and it washed over him ............... :engel:
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I'm not ginger!
Well, maybe slightly.
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And you canīt read Reman....so I still donīt get it.
:mellow:
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Heinrich came to kick ass and chew bubble gum. And nobody has yet invented bubble gum.
He is, perhaps, too brave for his own good, having faced danger for the better part of his life, and surely having tracked down heretics in the past.
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I hope he gets in over his head and gets horribly sacrificed to an extradimensional entity!
Wait, I mean I hope he doesn't get horribly sacrificed. :unsure:
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I hope he gets in over his head and gets horribly sacrificed to an extradimensional entity!
Wait, I mean I hope he doesn't get horribly sacrificed. :unsure:
:eusa_clap:
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Ok....so what now. Do we enter the inn and take a nap? Somehow Klaus canīt believe we fought monsters and demons under one of the bigger cities of the Empire and donīt tear out our hair and scream like little sissies and call for the Staatstruppen.
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Ok....so what now. Do we enter the inn and take a nap? Somehow Klaus canīt believe we fought monsters and demons under one of the bigger cities of the Empire and donīt tear out our hair and scream like little sissies and call for the Staatstruppen.
Heinrich can't believe we left the sewer already. :engel:
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He wanted to investigate the thieves? Or let the Dwarf labour the whole day at the door? We could try to find the manse of the demon worshipper and try to break in. Klaus might be able to sneak in and let the others in.
also I wonder if I should bring Max to a doctor and how likely it is to find one in the middle of the night. He got wounded pretty bad by the acid blob.
Rufus, when we entered the Baumann tavern did nobody wonder that Boris was missing? I imagine Klaus would have told them that he was killed by a monster blob roaming the sewers right below.
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I hope he gets in over his head and gets horribly sacrificed to an extradimensional entity!
Didn't Boris just get in over his head ............ :engel:
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You don't really want to try to break open the secret door, do you? It's made of stone!
Max does need to see a physician (or anyone with the 'heal wounds' skill, like a herbalist or pharmacist) before he can start to heal naturally, but he is stable at the moment. He's classed as 'heavily wounded' since he has less than 3 wounds left, while Heinrich is 'lightly wounded.' But it's not possible to find someone to treat him at this time of night, unless you already knew where to go.
You could report to the nearest guard barracks, if you wanted, since that stays open all night.
Or you could indeed go look for the building above the demon room.
You've all had a busy day and will be tired though.
Rufus, when we entered the Baumann tavern did nobody wonder that Boris was missing?
Anyone who cared enough to notice he wasn't with you would assume he'd passed out drunk somewhere.
Didn't Boris just get in over his head
Boooooo!
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I think we agreed to keep secret first...but wouldnīt the guards know where to find a medic or at least some first aid? I could claim Max was robbed and I found him that way in the gutter, and that he is noble born. I see him as a future investment and I donīt want that investment to die.
I really like gaining npc, especially useless ones that I think are useful (most likely his sister also has all the influence in the family and I wont milk jack out of the contact) I like interacting with characters and npc most during rpg sessions hence the talk with mortus.
@ Midaski.....nice one :-D
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True, the guards might be able to get him medical treatment. You could try anyway.
As I said though, he won't actually die, or get any worse, unless something else happens to him. He just won't get any better! But none of you have any medical skills so you wouldn't know for sure that he wasn't dying.
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I am concerned that he went from happy puppy licking our boots to .....canīt move....carry me.
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@ Midaski.....nice one :-D
I try. :engel:
I am actually quite enjoying your adventures - it gets a bit confusing remembering whether I am in Bogenhafen or Foothold and a dwarf in one is a halfling in another, and that's before we get to the transvestite irish elf .................. :closed-eyes:
It might have been better to do one at a time.
What happened to the other "Let me in, let me in, Bogenhafer" who seems to have disappeared?
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HE liked my HE tactica I did several years ago...I think he would be a great Max.
The reason he is not allowed (I guess) is the last ..let me in! let me in! guy who never showed up again.
Still it is much better this way Cannon, Finlay, and of course me are enough online that it is fast paced and fun.
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I'm talking about "prouddiagram"
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Thought you meant youtziaoejroiejrlakmdlfkmalköserkl
Well he never showed up again....most likely because Rufus is such a bad Gamemaster.
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True, I am.
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Evil even.
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and that's before we get to the transvestite irish elf
The what now?
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Evil even.
That's actually required when you want to be a Gamemaster you know.
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@ Midaski.....nice one :-D
I try. :engel:
I am actually quite enjoying your adventures - it gets a bit confusing remembering whether I am in Bogenhafen or Foothold and a dwarf in one is a halfling in another, and that's before we get to the transvestite irish elf .................. :closed-eyes:
It might have been better to do one at a time.
What happened to the other "Let me in, let me in, Bogenhafer" who seems to have disappeared?
No, the dwarf is an elf, and the elf is a halfling, and the gambler is a fighter.
Also, Heinrich is flowery in his speech for two reasons:
I have been reading the "Temeraire" series by Naomi Novik, and my brain absorbs the style,
and he considers himself no country bumpkin, raised as he was in the capital city, speaking as properly as he can, even though he can't read.
I shall have to have Mortus teach me.
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Isnīt the dwarf a human cleric, the halfling some evil twisted Squid overlord and the Fighter a Sheepherder?
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Isnīt the dwarf a human cleric, the halfling some evil twisted Squid overlord and the Fighter a Sheepherder?
The dwarf is a human, that's right. I was getting my finlay's and my T#'s crossed.
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he considers himself no country bumpkin, raised as he was in the capital city, speaking as properly as he can, even though he can't read.
Nice characterisation! Also, most people in The Empire can't read or write, so Heinrich isn't in a minority.
I enjoy these bits where your characters interact with each other.
the halfling some evil twisted Squid overlord
No, he's a skinny guy in board shorts.
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Mortus could teach him to read. Though he should wait until she is not freaked out and after drinking her bodyweight in wine to ask her :)
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the halfling some evil twisted Squid overlord
No, he's a skinny guy in board shorts.
With an acid scar on his chest that no doubt will just happen to be shaped like a squid. :engel:
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With an acid scar on his chest that no doubt will just happen to be shaped like a squid.
Wouldn't that be a coincidence!
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Give me a roll!
Well so Max might live I think he is no archer type of guy though but he could use gunpowder weapons!!!
So lets wait and see what Rufus says about our accomodation and if I can find Max a place to sleep and the whole bunch of us also could use some rest.
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Mortus scvouted a room for us. with 4 beds. Max can go on the floor, except Julian just gave him his bed, feeling sorry for him and how Klaus drew him into a quite dangerous situation.
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Well if I had a choice I would have taken the squad of guardsmen with me that were flirting with Mortus, but a beggar has to take what a beggar is offered. Alone I would have been dead for sure, so I am happy with my choice of companions.
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Max can go on the floor, except Julian just gave him his bed, feeling sorry for him and how Klaus drew him into a quite dangerous situation.
That's very kind of Julian!
I was amused by Klaus thinking Mortus was propositioning him!
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Wasnīt that one obvious? I had no chance but to bite. All in all I am very happy with the group I hope you guys donīt hate Klaus too much, he can be nice once in a while.
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I don't see Klaus offering to give up his bed!
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He doesnīt have the toughness of a dwarf....and it wouldnīt be in character.
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Because Klaus is mean.
And poor, pathetic Max thinks Klaus is a hero!
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I hope he learns his lesson at some point...but only after handing me out some money and other favours. HA.
Klaus is not mean he is a survivor.
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I feel sorry for Max.
Oh well. It's a new day, everyone! Time to decide what you are going to do with it. Don't forget to check the town map (in the first post of the game thread). It shows many of the important places in the town.
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Well if he isnīt a complete idiot Klaus at some point might feel guilty and give him some solid advice...for example choosing his friends better and also that if he really wants to be something he should just do it. Klaus is ironically the perfect person to tell him that.
Now donīt make me feel bad for playing a bad guy....I usually always play a goody good guy and we donīt want a warhammer Paladin now do we?
I suggest we get our reward(s) and then Julian comes up with his fantastic plan to root out those thieves and chaos worshippers.
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Now donīt make me feel bad for playing a bad guy
Don't feel bad - Klaus is a great character, and totally appropriate for the setting. You can kick puppies all you like. Even puppies called Max.
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Poor Max....well in that case I just pity him too.
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How much would an expensive dress cost? If I wanted to blend in with quite rich people, merchants and the like
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I'm going to go with Julian to claim the reward and pawn the silver stuff, then I'd like to get Max a bow.
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But donīt you need strength for a bow? How about a crossbow?
Or will he get a childrens bow that should build up his strength?
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I would quite like to stick together. but we dont have to. And we could arrange to meet at mid day after I have get my reqwards and gone shopping.
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I say we stick together today and see what happens. I like the plan so far and would urge you others to first find out about the chaosworshippers.
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But donīt you need strength for a bow? How about a crossbow?
Or will he get a childrens bow that should build up his strength?
You don't need strength for a bow (except in real life). A crossbow might not be a terrible idea, though.
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Light beer? I think my character would just be smashed all the time if i was playing! Would have been funny.
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How much would an expensive dress cost? If I wanted to blend in with quite rich people, merchants and the like
The rulebook has details on this, thankfully.
- poor quality dress = 3.5 gold crowns
- average quality dress = 7 gold crowns
- good quality dress = 21 gold crowns
- best quality dress = 700 gold crowns!
Prices will vary, of course.
You don't need strength for a bow (except in real life).
Quite right! Max can use a bow without a problem. And since Heinrich uses one himself, it would make more sense for him to buy a bow than a crossbow.
Light beer? I think my character would just be smashed all the time if i was playing! Would have been funny.
I believe people used to drink (weaker) beer in the morning in medieval Europe. Being drunk all the time is totally fine!
By the way, I think it's too late to join the game now, but maybe if we do the next adventure (Death on the Reik) you might want to join?
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Wasn't beer the only safe thing to drink? much like watered down wine in Greece.
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I wasn't complaining abou beer in the morning. Just that it was light beer. If there's an alcoholic class with social boundary problems i'm in!
Also Fandir has earnt alot of badger stamps for actively killing his own henchmen
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They drank light beer all the time IIRC, because the alcohol kept germs away. Some guild statutes contained rules concerning how much beer an apprentice or master was due each day.
Since the fermentation process wasn't known in detail, the brew was often kept in large open vats. Sometimes it would start to ferment when random yeast spores hit it, sometimes it would not. The latter case was popular for blaming occult influence.
/useless historical info
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Thanks for the beer info!
My game looks boring now that stuff is going down in D&D land.
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Not at all, we just donīt really know what we should do next, I am quiet happy with being still alive after facing an evil super blob, and Max thinking I am some kind of hero is also nice, I am curious how the guards will react on our demonologist thing.
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Thanks for the beer info!
My game looks boring now that stuff is going down in D&D land.
My adventure has explosions.
Does your adventure have explosions?
:engel:
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Oh god no.....donīt poke the bear...öh squid.
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I think explosions could be arranged! ::heretic::
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Miscasting mages?
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Actually, WFRP wizards can't miscast. Not in the same way anyway. The magic system is based on the one in WFB 3rd edition.
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Well there canīt be any blackpowder explosions as they seem to be very puny so what is there left?
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World-shattering spells, of course!
By the way, I have any amount of information on the town of Bogenhafen - how it's ruled, who the important citizens are, where they live. You just need to ask appropriate NPCs.
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I already know Heidi, I had my share of Bogenhafeners we can ask the guards when we tell them that there are demon worshipers in the sewers.
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Actually, WFRP wizards can't miscast. Not in the same way anyway. The magic system is based on the one in WFB 3rd edition.
So what happens when magic goes wrong because that sounds bad.
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Oh nothing - you can just fail to cast a spell if your magic point total is fairly low (unless casting a petty spell). If you have fewer than 12 magic points remaining, you have to roll equal or less than the number you have to cast a spell successfully.
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Uhhh...the goblin got killed by "someone" we should find out who claimed the reward for slaying the goblin there might be a connection.
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Uhhh...the goblin got killed by "someone" we should find out who claimed the reward for slaying the goblin there might be a connection.
The demon ate him.
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Did it? I thought there only was blood.
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If someone has claimed our reward I will be pissed off. We have his fricken pelvis. How did stumpf know that, surely he was asleep?
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In any case it is strange. We should investigate it, get your money and lets move. Or was that guy also the one promising the reward for the goblin?
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this guy is paying me for engineer consulting, and the court clerk and the circus master are goblin rewards. I was expecting like 60 crowns!
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I am definately in the wrong line of working.
Lets go there then.
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I should warn you that this adventure is very mean-spirited.
I've already made it nicer than it is written to be!
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Sounds like loads of fun.
And lots of confusion.....Klaus feels confused, can I call inthe Reiksguard?
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mean spirited is fine. And the GM should change things as he feels is best for the game. No need to slaveishly follow what is written
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I'm trying not to change it too much in case I break the plotline, causing it to not make sense later.
But you know how in Cannon's D&D game we found lots of treasure? Well, in warhammer roleplay you are doing well if you don't get whipped through the streets and thrown out of the town.
can I call in the Reiksguard?
I'm not sure they exist in this setting.
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Klaus will manage in doubt he will join the bad guys and become a demon prince.
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As long as I finsh with enough money to buy a horse cart and some wine I'm happy
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I just want to hunt down human prey and drag them back to an unfair court for summary execution without trial. Is that too much to ask? :engel:
I would like a crack at this thievery/smuggling ring.
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As long as I finsh with enough money to buy a horse cart and some wine I'm happy
You probably won't be happy then.
I just want to hunt down human prey and drag them back to an unfair court for summary execution without trial. Is that too much to ask?
No, that's a very realistic goal!
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After Klaus had already so much part I will leave Mortus to figure out who killed the Goblin...or claims so. I think I should get Max a new shirt....also the Puppy still canīt remember where is stuff is can he? Well maybe we find some of his "friends" at the fair.
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also the Puppy still canīt remember where is stuff is can he? Well maybe we find some of his "friends" at the fair.
He already told you: Journey's End Inn. Number 27 on the town map.
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Oh then maybe we should drop by and get him some clothes.
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If you like!
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As soon as we are done here.
Hmmmm.......
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Feel free to talk to the river trade guy! He's waiting.
Klaus has the best Fel score by quite a way, and is also the only one with any of the social skills (he has bribery).
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Oki Doki!
I hope I donīt spoil it for the others.
You guys are pretty antisocial...did you know that?
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They've all dodged the careers with social skills. Oh well - if you become a charlatan you can learn the whole set, more or less.
I hope I donīt spoil it for the others.
I can't imagine you would. But I do hope if anyone is upset over anything they will say so?
I already feel guilty that you won't get the full reward promised!
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Julian wants to angrily go to the law clerk brandishing goblin pelvis!
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Smack him around the head with it!
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I think Mortus needs a new dress before she can speak to Teugen!
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For sure.
Commandant, stop confusing me! I was writing a post about you going to the warehouse, and then suddenly you didn't go at all!
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Ha...binck might be another good source of information in the future, incredible how easy it is to scare him even though we are on his ground.
I say we have milked him enough and we SHOULDN`T go to the most powerful man in the city, especially as long as we have not ruled him out of being involved in the whole chaos worshipping bit.
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Seeing as it is guaranteed he is corrupt, and he had books which looked at Max, I'd reckon he is almost certainly involved with demons !
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For sure.
Commandant, stop confusing me! I was writing a post about you going to the warehouse, and then suddenly you didn't go at all!
Sorry about that. I will be going to the wharehouse after I try and talk to your man anyways.
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DON`T go to him yet. We donīt want to be on his radar until we have more knowledge about...well anything!!!
Also this would be about the best time to break into his home and figure out if we can find anything, on the other hand we first should try to get some allies in town...like the merchants he kicked in the nuts, I would bet that most of them have goods in that thief basement, and that the guy makes use of those ruffians. Cannon we might get in trouble if we destroy that smuggler ring.
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I think I can set up an appointment for the trading thing and then go looking for clothes :)
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You do realize that you are an unknown merchant with no real money and influence and you want to meet the most powerful man in the city who is most likely an evil chaos worshiper....or worse just a regular ruthless merchant that wonīt need to think longer than a second to order our deaths should he consider us a threat? Best to stay away from him unless we HAVE to run into him.
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I won't meet him, I'll meet his clerk and he will be meeting merchants all of the time. It is grand
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Heinrich is taking Klaus's puppy for a walk!
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As stated I hope he doesnīt spoil him.....putting crazy ideas in his head like...."Be careful Klaus might exploit you!"
Uhhh angry Max I wonder what will happen when he confronts his study "friends" I would like to be there when it happens.
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As stated I hope he doesnīt spoil him.....putting crazy ideas in his head like...."Be careful Klaus might exploit you!"
Do I have reason to suspect you might try to exploit him? :engel:
Don't worry, I'm just getting him outfitted so he can properly help us in some way other than being pushed into monsters that might otherwise attack you. :engel:
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But who am I going to push instead?
Also I want to break into Teugens house, we might find evidence there, also we should find out if that thieves den under the other inn has stolen from all merchants or if someone is excepted (by comparing the sigils on the crates) we should find out what each clan has as his sigil mortus should be able to find this out.
I am already thrilled how Julian will react and pull out a pelvis yelling and screaming like a proper grumpy dwarf.
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I am already thrilled how Julian will react and pull out a pelvis yelling and screaming like a proper grumpy dwarf.
I hope he thumps someone about the head and shoulders with it.
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Isnīt there a story in the latest Empire army book that the dwarves destroyed an imperial fortress they build after they found out they were cheated by some pennies?
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I want to see Julian sort the law clerk out!
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That is the reason I wait...Klaus too would wait as coming between the clerk and the angry dwarf would be madness.
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Klaus wasn't there when the clerk hired Julian to find the goblin anyway.
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PUNCH!
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BAM!
http://www.youtube.com/watch?v=f50iCSi_Sp8
This might be fun even if you donīt understand German...even thouhg it is much more fun if you do.
So much for making friends and not making more enemies.
This is soooo much fun I really enjoy this rpg group.
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Fight fight fight!
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I hope Julian's sorting out was ok.
He doesnt want to antagonise an arrogant man obviously corrupt, with the backing of the militia. Unless he has to.
I'm hoping to get a reward from the freak owner too
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Ahhh the guard spoiling all the fun.....again.
Finlay after we most likely get into trouble with the clerk and the circus owner would you mind trying to seek out the Baron? We might ask him or rather one of his bodyguards if they knew there was demon worshiping going on in this town. We could offer them to show them the chamber in the sewers and offer to investigate if the Baron offers some money and protection as we think the evildoers might be up pretty high in the nobility of Bogenhafen.
It is unlikely that the Baron is guilty as he is only here on a visit, AND he has the authority to protect us or even send troops to help out.
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A trial!
Now it's Klaus's chance to be Alan Shore.
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But I wasnīt at the inn.
Well lets see what I can do.
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Not bad!
I wonder what the verdict will be!
I need to do commandant's update first though.
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Well how bad can it be a bit of brawling.
I wonder if Max gets his money though.
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The magistrate could have them put in the stocks, or whipped! Or he might just fine them.
No verdict until Cannon's had a chance to say something though.
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By the way what is the price of a good barrel of wine? I'm thinking 10-15 crowns a barrel so 5-10 for the factors here
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Hmmm, the trading rules in Death on the Reik reckon the value of goods in units of 100 encumbrance points - that's 20 bottles of wine. Apparently, a standard barrel of wine in the real world is 300 bottles! Maybe we are talking about smaller barrels here.
The price of wine per 100 encumbrance (20 bottles) is between 3 and 30 crowns, dependent on quality and season.
So it's fairly complicated.
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Ahhh the guard spoiling all the fun.....again.
Finlay after we most likely get into trouble with the clerk and the circus owner would you mind trying to seek out the Baron? We might ask him or rather one of his bodyguards if they knew there was demon worshiping going on in this town. We could offer them to show them the chamber in the sewers and offer to investigate if the Baron offers some money and protection as we think the evildoers might be up pretty high in the nobility of Bogenhafen.
It is unlikely that the Baron is guilty as he is only here on a visit, AND he has the authority to protect us or even send troops to help out.
The baron who is nominally inn charge?
Surely he might be connected.
What about the count, who is jousting. But we wouldn't get access.
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So looking for wine at 15-30 crowns a barrel is okay. That would be fairly good wine to bring north :)
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I don't want you to think I'm trying to buy your friendship.
He is though.
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I didn't really plan it this way, but Heinrich is kind of a badass.
I also like how he worded it such a way as to make it impossible for Klaus to now take Max's 10 crowns without seeming like a greedy git.
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I thought Heinrich might refuse Max's money, but I wondered how Klaus would balance his greed against his need to not look like he is exploiting Max!
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I think I manage quiet fine.....also I see him as an investment I rather have a rich lawyer on my good side than having those 10 crowns....the 5 though were too much and obvious not to take.
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By the way do letters of credit exist in the warhammer world at this point?
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Most likely...but you are not credible....not even a little.
Lets first earn the money and then try to create a merchant empire.
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I'm not trying to create a merchant empire.
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Well then good luck on whatever you trying to pull.....oh and nice teamwork by the way. :::cheers:::
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The teamwork will come later. After my meeting I will need the rest of the team for the next stage of the plan. Don't worry there is a plan :)
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By the way do letters of credit exist in the warhammer world at this point?
Yes, but so do forgers.
Bogenhafen's merchants didn't get where they are by accepting credit from people they've never heard of!
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I'm thinking that a sample cask of wine contains only one bottle. Six gold crowns should be enough for a few sample casks of even very good wine I think. Or is my understanding of the values all screwed up?
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I dont think 6 crowns is much money at all.
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It isnīt but enough to pay for 20 bottles of wine, so the tasting should be no problem. But interesting to see how the merchants react to the incredible sum of 6 crowns appearing on the table.
:happy:
Half baked dwarf ahoi!
What do you want to shop? At what kind of place do we sell the family silver aka demonic candle sticks of doom?
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I thought a crown was roughly equal to a pound. Therefore six crowns is a years' wages for an unskilled worker. Also I was going on the idea that a barrel of wine costs between 3 and 30 crowns so 6 crowns should be enough for a few bottles I think. If not then my plan to get us into the warehouses might not work so smoothly.
Also I think that it is reasonable that a merchant would not want to carry large sums of money on their person. You remember that my mission is only to buy sample casks in order to try and bid for a much larger order later.
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I want to buy another hand weapon. I have good weaponskill but poor strength, so another chance to hit works for me. The only thing I was annoyed about when rolling my stats
Also my shocking BS, as I think I can get blunderbusses if I choose the right career. Maybe they fire like flamethrowers though.
And also a shield so I can use axe and shield if I have to.
Also, I dont want to sell the candlesticks- too dangerous. So Ill leave that to Klaus and Heinrich.
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I think the difference between the wages of an unskilled worked and what the merchants earn would be vast! Seeing as they run the town. And stuff seems to be more expensive here so I dont think a crown is a pound really.
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I want to buy another hand weapon. I have good weaponskill but poor strength, so another chance to hit works for me. The only thing I was annoyed about when rolling my stats
Also my shocking BS, as I think I can get blunderbusses if I choose the right career. Maybe they fire like flamethrowers though.
And also a shield so I can use axe and shield if I have to.
Also, I dont want to sell the candlesticks- too dangerous. So Ill leave that to Klaus and Heinrich.
You still owe me for the sallet helm. :engel:
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1 gold = 20 shillings?
Yes.
Sounds like a pound to me. 6 crowns is quite a lot of money, not enought to break the bank but remember that even for merchants their yearly income would only be in the range of 500-5000 crowns a year. The factors themselves might be being paid 50-60 crowns a year. Or I could have the money system completely off :) :)
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I think so ....otherwise they woulndīt pay us 60 crowns for walking around a single night in the sewers.
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Well, our man Max was carrying 50.
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So I think 6 gold crowns is a pretty nice sum....but nothing to write home about.
So what do we do next? Shopping......if you donīt mind Klaus would take his leave trying to win the Baron to our cause (to become rich and famous.....uhmmmm...I mean bring down the chaos worshippers).
Finlay the Baron is the Count I was confused too, he is the guy living 20 miles off, the one with the military might and the nominal power in the city.....well he has no real power but he is the liege lord.
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Max is rich though. The rewards do seem a little high but maybe not. I still think the amount I have is enough to cover what I want to do.
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And how much were Cannon’s helms? And how much did it cost for a round of drinks and to stay in the inn? I think it was quite expensive. I got 20 crowns for a few hours work surveying the sewers!
We need to get the rewards and split them. In half with me and cannon from the clerk, we did kill a demon after all, and I might share with Klaus too for the goblin pelvis, if we get anything from the Dr. I’m obviously keeping my engineering wages! And then I will pay Heinrich back for the hat.
Commandant, it might be enough to buy a few bottles of wine, but I don’t think it will impress the people in your meeting.
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Max is rich and 50 crowns is his pocket money his father gave him to keep him busy....and drunk I guess.
I think it is still hard for you to pull that one off for various reasons but feel free to go on.
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Let's not get bogged down in economics! I doubt it makes sense anyway.
For reference:
Wages per day:
Unskilled = 7 to 10 shillings
Skilled, one career = 20 crowns!
Skilled, two careers = 30 crowns
(increasing for characters who have completed more careers)
This is why Julian got 20 crowns for surveying the sewers. He's a skilled engineer.
Subsistence costs:
Food per day (cooked) = 3 to 7 shillings (must spend at least 7 if possible)
Pint of beer = 9 pence
Bottle of wine = 4 to 25 shillings, depending on quality
Bed in a common room at an inn = 3 shillings
Private room at inn (sleeps 4) = 30 shillings
Some other things, as examples:
Riding horse = 60 to 480 crowns
Pack horse = 30 to 60 crowns
Urban house = 450 crowns
Printed book = 40 crowns!
Sword = 14 crowns
Leather boots = 9 crowns
Does that help?
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Ahh I thought that crowns were much more valueable then they were. No harm done I suppose. I think I can still talk my way into the warehouse, which was the aim of the entire thing.
I am aware that her fel is quite low but I think that with the festival and everything it would be very difficult to break into the warehouse.
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Why didn't you just make her a trader?
a wizard who doesnt want to cast spells.... who wants to be a trader?
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I thought crowns were more valuable than they seem to be too. Oh well - I'm sticking to the values in the book, so it's at least consistent.
I have no real idea what the relative costs of things should be in a pseudo-renaissance fantasy setting anyway.
I want to buy another hand weapon.
I think you already have one. The equipment you get as an engineer includes a hand weapon (which can be a sword, mace, axe, club, or something like that) and a hand axe... which is also a hand weapon.
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Perhaps we should invest the money in hired muscles?
Or hired burglers? Hmmmm how about I try to contact some thief in some dubious tavern to break into Teugens home and try to find some compromising intel on him.....advantage if he fails and gets caught we are out of trouble.
Finlay, Cannon, Commandante.....should Klaus get you along with his Baron expedition or would you rather stay out of it. If you want to join Klaus could pick you up on the fair...but if something goes amiss it might be better if he is the only one deep in trouble. What would you say?
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Oh dear, perhaps it would be good to have not sold the candlesticks, plate or smashed the skull!
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Yes might have been...but as long as the room still is there everything will be fine...as Klaus will talk himself out of it.
Bla bla bla I might know where we might get more evidence good lord just be on the ready with your guards in case we find the demon worshippers nest.....what...why are you chaining me to that wall?
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But we have been gone overnight. The demon worshippers could have magiced the room away, or hidden the star or something.
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Max would definitely join Klaus if given the chance, but it would probably be bad for his health to do so!
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Well we left quiet a mess so if they visited the room they might have found out that someone was there.
Worst case I get flogged and we wont get several dozend soldiers and knights for our support.
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Why didn't you just make her a trader?
a wizard who doesnt want to cast spells.... who wants to be a trader?
A wizard that wants to stay alive and get inside the warehouse where the body of the goblin was found. I have no desire to be burnt at the stake, which is what I think will happen if any of you guys finsd out I am a wizard. I might pick up some useful information.
Fandir: If you want to wait until I have finished my tour of the warehouse Mortus will go with you
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Fandir: If you want to wait until I have finished my tour of the warehouse Mortus will go with you
You're in the future! Remember you had to wait until two o'clock for your meeting to start.
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Oh yeah, I had forrgotten that :) I suppose I'll be another few hours in the warehouses so I'll need to wait till night fall for them to catch up to me
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How much money does J-dawg have.
20 from the engineering
40 from the law clerk (split with heinrich)
and 25 from the doctor. split 3 ways. frustrating maths, rufus!
minus 10 crowns for the shield and 5 shillings for the pipe.
-12 shillings for guard bribing
Can I buy a hip flask, or is that incidental enough to own anyway
-
Hey, splitting up the money is your job! I just hand it out.
It's 30 shillings for a silver-plated hip flask. Or less for a worse one.
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Hey, splitting up the money is your job! I just hand it out.
It's 30 shillings for a silver-plated hip flask. Or less for a worse one.
My brain can't comprehend old money!
30 shillings is a crown and half, right?
-
ok. I owe Heinrich 28 crowns, plus his hat if he ever tells me how much it is worth
I owe Klaus 8 crowns.
There is one crown spare. You too can both have 7 shillings and I'll have 6?
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My brain can't comprehend old money!
30 shillings is a crown and half, right?
Right.
I have to keep looking it up to check. It's hard to remember.
-
ok. I owe Heinrich 28 crowns, plus his hat if he ever tells me how much it is worth
I owe Klaus 8 crowns.
There is one crown spare. You too can both have 7 shillings and I'll have 6?
6 crowns for the lid.
-
In my character sheet is the key how the money is split, I always have to look it up too.
Also......shit.
:ph34r:
-
See, I told you we should have busted through that secret door and gutted whoever summoned the demon. Then we'd have all the evidence we needed. I knew the guards would never believe us. :engel:
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Well Heinrich seems to be more travelled than Klaus, so ...hurry up and find evidence to save Klaus`s bacon.
The guards might have believed us if we still had the skull and the silverware......oh....we still have the dagger and the handkerchief.
-
Well Heinrich seems to be more travelled than Klaus, so ...hurry up and find evidence to save Klaus`s bacon.
The guards might have believed us if we still had the skull and the silverware......oh....we still have the dagger and the handkerchief.
No, they would have assumed they were our things. Once they were removed from the building there was no way to prove they had come from there, especially if the guy was covering it up afterward.
I think we're going to have to go back and find more substantial evidence while you rot in the stocks.
I didn't realize this was your plan, or I would have strongly advised against it. Same with Commandant.
:eusa_wall: :engel:
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Poor Klaus... I'm going to feel bad if he gets flogged. :icon_sad:
And he probably will.
See, I told you we should have busted through that secret door
The adventure comes right out and says 'don't let them find the secret door, and even if they do don't let them open it!' Obviously I'm much more reasonable than that (Julian would easily find it anyway), but it's still a dwarf-made stone door that is designed to be opened from one side only. It would take ages to break it open, and might need a team of engineers to do it. Or a bomb.
Plus you can easily find out which building is above the cellar, by having a look from the street.
-
Well the plan was to tell the Baron that there is bad stuff going on. Him demanding proof was completely not foreseeable :unsure: :happy:
Much mor fun this way though. I wonīt be in the stocks but most likely whipped like a dog and then not much use for anyone the next couple of days.
-
Well the plan was to tell the Baron that there is bad stuff going on. Him demanding proof was completely not foreseeable
That seems like the first thing he would ask for. :engel:
Plus you can easily find out which building is above the cellar, by having a look from the street.
That's what I meant. :engel:
-
So....I would say after putting us in our humble place....great cannon leader what shall we do next?
-
Plus you can easily find out which building is above the cellar, by having a look from the street.
That's what I meant. :engel:
Ah. I was expecting someone to do that a while ago, really!
-
Plus you can easily find out which building is above the cellar, by having a look from the street.
That's what I meant. :engel:
Ah. I was expecting someone to do that a while ago, really!
Julian refused! They just wanted to leave, and I had to go along with them. :dry: :biggriin:
So....I would say after putting us in our humble place....great cannon leader what shall we do next?
I was shocked you didn't flee capture.
-
Julian wanted to get his rewards beforehand .Hs ready to do it now once we find Klaus .
-
Julian wanted to get his rewards beforehand .Hs ready to do it now once we find Klaus .
I worry it might be too late, but let's go bust some heads anyway. :::cheers:::
-
Well Klaus would have tried to flee without manacles once back on the surface....running around alone with no light in the sewers chased by two guardsmen didnīt appeal to him....one bit.
This way he doesnīt have much choice.
I thought we already checked which building is on top but I guess we only did for the thieves den...and that one was the crossed pikes...right?
-
Well Klaus would have tried to flee without manacles once back on the surface....running around alone with no light in the sewers chased by two guardsmen didnīt appeal to him....one bit.
This way he doesnīt have much choice.
I thought we already checked which building is on top but I guess we only did for the thieves den...and that one was the crossed pikes...right?
Julian is the one with the maps and expertise to read them.
-
Mortus might be in a bit of danger here, well lets see if she can talk her way out of it :)
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Fel test? More like Fail test! Amiright?
-
Julian is hoping the hanky, an oath, and the fact we've already helped the town twice. ...
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Julian is hoping the hanky, an oath, and the fact we've already helped the town twice. ...
Not going to be enough.
-
Not going to be enough.
I'm afraid I agree.
Plus these are the baron's men, not the town guards, and don't know about anything you've done for the town.
Ha, commandant is in luck though!
-
I think it is a bit unlikely that Klaus took such a risk.. He probably would have tried to get max to go, telling him how impressed his dad would be!
I hope Klaus isnt useless for a few days now.
-
He probably would have tried to get max to go, telling him how impressed his dad would be!
Hey, that's evil!
Max would do it too.
-
But we know Klaus is definitely shrewd and unlikely to take such risks
as well as being a bit of a dick.
You just want to flog Fandir!
-
It wasn't my idea for Klaus to go and talk to the baron's men! I even warned him they wouldn't be very nice.
You just want to flog Fandir!
No I don't!
I'm planning to do that at the next eurobash...
-
Poor Klaus... I'm going to feel bad if he gets flogged. :icon_sad:
And he probably will.
Oh goody - pics or it didn't happen ............... :engel:
-
I was expecting/dreading a comment from you!
-
I was expecting/dreading a comment from you!
Well you had to see it coming ............... :engel:
... and he had to see it coming too - you warned him enough, and now he has to pay the price.
:biggriin:
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Oh dear. :ph34r:
-
http://www.youtube.com/watch?v=OOPU9L0ACKs&list=UUFKfdPABEuiEHdpEROPMxrg&index=9&feature=plcp (http://www.youtube.com/watch?v=OOPU9L0ACKs&list=UUFKfdPABEuiEHdpEROPMxrg&index=9&feature=plcp)
Surprisingly it doesnīt look like too much fun.
-
!
Yikes!
-
So Klaus took 36 lashes ? That's quite a lot.
-
Who would expect a girl of spying :) Pretty little me
Klaus will be getting drunk I would think, Max as well. Well at least I know what is happening to the wine I am buying :) Also Max's father has a load of money, maybe we could get him to bankroll us to figure out why they seemed so eager to whip his son
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They were eager because he insulted a Knight. Nobility wants its respect. Also he made the threat of flogging Klaus and he had to go along with it no matter what.
-
I expected Klaus to talk his way out of it, and Mortus to end up half dead, not the other way around.
-
This episode of Shadows over Bogenhafen was directed by Mel Gibson. He won't be asked back to do another one.
Sorry everyone.
-
Mortus has tricks. Klaus will want revenge maybe and Rufus i think the realism is good. It will stop us doing crazy things, well more crazy than me anyway :)
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Monstrous injustice! Horrifying demon worship! Wine tasting! All this and more on Shadows over Bogenhafen (11pm, Tuesdays on channel 5).
So anyway: commandant, is Mortus going to meet up with Julian and Heinrich, or has she managed to miss them again?
-
I am still considering how Klaus will act now.....enraged, humiliated, ashamed, thankful....what do you guys think how he should react to the others?
-
Mortus will go back to the room. She is a little freaked about what happened in the warehouse. If Heinrich and Julian are still there that is good. If not she will wait for them. I'm not sure how much time I spent doing my thing and they spent doing their things and whether or not we are in the same time line again
Fandir: How interested in revenge is he?
-
Klaus is too smart for revenge....especially on someone as high as the captain of the guard of a Baron.
Question now is if he is humiliated and retreats a bit to himself and is thankful for the help of the others....or if he vents his frustration on the others spilling some strong language and bile over them....especially Max.
-
I should think he's humiliated and traumatised right now, and in too much pain to say much. But next morning when he's recovered a little, he might be angry and start blaming everyone else. I can definitely see him picking on Max, as the weakest target.
-
Blaming everyone else sounds like a good plan.
-
It was probably their fault anyway!
Somehow.
I'm looking forward to angry Klaus already.
-
Well it was......they shouldnīt have destroyed the evidence....and overall shouldnīt have given Klaus an idea that being a hero would be something lucrative.
-
Plus all that admiration from Max went to his head, and he started believing it.
Too bad Klaus is out of action for the rest of the day!
-
Yes ....though the hero worshipping was nice I think Klaus will try to make Max realize that he is an idiot.
Which actually would be kind of nice of him.
-
He'd be doing him a favour.
It might be difficult though!
-
I know ....as even being rude and mean will be very nice compared to his fathers work....
Hmmmm well lets see how it works out.
-
You can teach him to be his own man! Unless he attaches himself to Heinrich instead...
-
Since nothing seems to be happening in Bogenhafen (boooooo!) I updated everyone's character sheets so they have explanations of what your skills do. I was amused to see that Julian, Mortus and Max are all good dancers!
I also noticed that Julian can make weapons and armour. If he has the equipment. Which could be handy.
-
I thought that I am on standby...otherwise I would have done some other stupid things.
-
Realistically, I think Klaus and Max have to stay at the inn and rest until tomorrow. So that does count you out, unfortunately. Unless Klaus is feeling well enough to start shouting at Max. He might do that now they are alone.
The others have found the building over the demon room, and I'm interested to know what they do next.
-
"I have just come from there," Mortus says.
Well, Mortus went to the merchants' guild. This is a different building.
-
"I have just come from there," Mortus says.
[Well, Mortus went to the merchants' guild. This is a different building.]
I was in the warehouses as well. And would their offices not be in the merchants' guild
-
It's a different office. I didn't write this you know!
-
Mortus doesn't know that though, somebody will need to tell her
-
But she knows she wasn't in this building, and she can see it has the Steinhager mark.
Actually, maybe I misunderstood what you wrote.
-
No I misunderstood which office you were referring to, ie the office on the map. I have changed my post.
-
OK, great.
I wanted to make sure you were clear that it was a different building, because it's important.
-
I have completely retyped my post. I will wait for reactions
-
Uh oh, differing opinions. Bluffing your way in now vs waiting until dark and then burgling the place.
Which is it to be?
Or you could even do both.
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I donīt care!
Ok lets get to max......the runt.
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I donīt care!
Oh no, are you angry with us as well as Klaus being angry with the other characters? :ph34r:
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Just kidding.....and getting into the mood!
:happy:
As stated I am incredibly happy how the story unfolds, and Klaus wonīt leave the place there is already too much going on for him to just leave it.
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I'm worried you're going to hit me, somehow, through the computer screen. I'm ready to duck! :ph34r:
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I am a patient man...that can wait till next years....BASH!
-
I should have stayed with them. :)
-
I think Heinrich being the good judge of character actually might have seen this one coming even.
So much to do....so little time.
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I expected you to be asleep longer.
-
Sleep is overrated.
Well you might be back before Klaus starts to hit Max with his pillow.
-
Heinrich's going to return to find Max in a state of suicidal depression at this rate. :icon_sad:
I am a patient man...that can wait till next years....BASH!
You owe me one for that time I accidentally banned you from the forum anyway!
-
Don't scare Max off before he gives me the money I paid for his treatment!
Yeh Rufus, 'accidentally'
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Can I cast sleep on more than one person at the same time
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Yeh Rufus, 'accidentally'
It was an accident!
Can I cast sleep on more than one person at the same time
No. One only, and you have to touch them!
You could magick them one at a time if you were discrete.
-
Also, people Mortus met at the merchant's guild don't necessarily work at this office too. So they are unlikely to be there on the same day.
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Oh she knows this. It is important that when you go to an office to snoop that the person you want to see isn't there :). THough it must be quite late, would the office even be open?
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Ah, that's OK then.
The book says it closes at dusk! So it will close soonish, depending what the time is and when it gets dark. Basically it will be open for long enough for you to go in if you want, or you can wait for it to close.
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I definiyely think we shold go in and have a look. Couldnt you just say you wanted to meet the guy who gave you the paper, cos you wanted one more bottle of wine? Julian doesn't want to pay to take people out to dinner.
Julian can case the joint before breaking in.
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I could order more wine but why just one more bottle, why not buy all the bottles together. A merchant would not act in such a way and jumpy as they are they would think something else was up :)
There is a good chance that Pietr won't be there so maybe it could just be him that is offered the meal. That way we would never have to give it to him
-
What's happening then?
I want to update.
-
What's happening then?
I want to update.
Max is quite the abused puppy.
Klaus is kind of a dick. :ph34r: :engel:
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Kind of? I am really trying to make him a complete dick as I donīt want to play a good guy.
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Kind of? I am really trying to make him a complete dick as I donīt want to play a good guy.
:eusa_clap:
-
On the other hand making him an absolutely unlikeable guy would make it impossible to play him in a group so it is hard to balance him out. I hope he comes over realistic and not as someone who switches his character every day.
Is Klaus able to get downstairs without his shirt on?
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Max is quite the abused puppy.
Klaus is kind of a dick.
Heinrich needs to come and protect Max!
Is Klaus able to get downstairs without his shirt on?
Sure, if you want!
It's not a high class inn anyway, so it wouldn't be unusual behaviour.
Plus he isn't that badly hurt, rules-wise.
-
I hope Klaus is going to be useful. And pay back Julian! Can max get more money from his parents?
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I think there is much more money.....I think Klaus will give Julian his money back especially if he stays so nice towards him.
-
I'm just waiting on Julian and the darkness so we can cat burgle some demon cavorters.
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You should try to get the letter.....I hope we can find out more about that order serpentatantiatns....is thingy.
-
Can max get more money from his parents?
Max already gave Julian 4 out of the 5 crowns he owes him (he gave him all the money he had left!).
He can get more by borrowing against his trust fund (which is based in Nuln) at the merchants' guild. He has a ring with his family crest on that he can use to prove his identity, plus obviously he can sign things and tell them his father's name. He'll do that as soon as he's well enough.
Max's father has provided generously for his son... not because he loves him, but because it would be shameful if his son didn't have enough money to at least look respectable.
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Well I dont think I had a chance to give you your share of reward money. so I might keep it for now! mean Julian is sensible with money.
I'm just wondering if I should try anything else in the office, or if I have done everything we need me to.
-
I love people who start like...I donīt ever....BUT. Always reminds me of the scene in the Games of Thrones series....my brother told me to always wait for the But and forget everything that was said before.
-
Shirtless Klaus = moderate hit with the ladies. Who'd have thought it?
By the way, the WFRP Empire is less sexist than the real world. It's not that uncommon to see female warriors.
-
Evil sexist real world.
I hope Greta is into talking a lot....hopefully she tells us who the bad guys are and then does all the fighting for Klaus.
-
Don't get your hopes up too much.
I'm almost tempted to have Max come downstairs like a sick child and embarrass Klaus... but I'd be worried that Klaus would do something horrible to him.
-
We know who the baddies are!
steinhager and the teugens, at the least.
-
:happy: common Klaus is very nice company and has high fellowship it is natural that people are attracted to him. I am already wondering if Klaus will have a huge mob of NPC helping him out once in a while.
Klaus anger is already down again and he DOES enjoy talking with Greta if Max will show up and "embarrass" Klaus it might be the moment to get him drunk and put his spirits back up.
-
I think there might be seven individuals who are into the some meddling with the dark powers not the complete merchant clans.
That Steinhager fellow is one, how about we kidnap him and get the rest out of him?
-
kidnap him? I'd rather break into his office, with only a dog guarding it, to be honest.
We know steinhager and also Johan Teugen- JT on the letter.
What was the initial on the handerchief?
I reckon Julian's upside down reading skills are worth some exp :engel:
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And lots of money!
The initials on the handkerchief were...F.S.
Franz Steinhager.
as it was under his building it even makes sense. So we know that he is part of it and that there is something going on at the 12th ring of the bell....how about someone able to shadow people follows him. We also know that he will be at a restaurant first for a while.
When will the Schaffensfest end? This night or do we have a few more days?
-
We have one more day at least :)
-
Commandante if you are not joining the breaking into private property and breaking the law business...how about mortus tries to track down that Sergeant Hohlbein and inquire why he made up that story about the goblin.
Anyone else wondering why Max can read the magic language?
-
Max is a student. I don't think Mortus should wander around alone at night :). The Sergeant is not going to approve of some random stranger asking him why he is lying and I have no desire to join Klaus in getting my back redecorated. I'm not sure what Mortus should do now, come back to the inn and eat I think.
-
Sounds like a good plan maybe she even gets along with Gerta.....
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Second plan. I'm heading to the Crossed Pikes, the guard that likes me because I bought him a load of drinks, might be there. Be back later.
-
So Mortus and Klaus are going to let Bogenhafen be sent to hell, while Heinrich and Julian save the world. Hmm!
-
What? I am working on intel here....while enjoying company and drinking beer. Heroism at its finest.
Klaus wouldnīt be much help breaking in anyway as he is.....wait a second I am a Rogue.
-
Julian will probably die trying to climb up. This is a job for Klaus and Heinrich/
Mortus needs to cast some friggen spells.
-
But then we would know that she is a caster...also she would need to touch the dog to make it go to sleep. Sleep would be perfect for breaking in though should a guard show up. Klaus is in no mind to provoke more punishment from the law right now, some chatting and fishing for information is okish but nothing more.
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The Shaffenfest, as the poster at the start of the game thread says, last three days. You arrived on day one, and it's now late on day two. It ends tomorrow.
Anyone else wondering why Max can read the magic language?
I know this looks suspicious, but it actually isn't - the magical language is known by most well-educated people. It's a skill on the student basic career. It doesn't mean he can cast spells.
Magic is not illegal, except for necromancy and demonology. Lots of university professors dabble in it.
I have no desire to join Klaus in getting my back redecorated.
Ha ha!
I reckon Julian's upside down reading skills are worth some exp
Don't worry, they are! Not time for exp yet though.
-
So Mortus and Klaus are going to let Bogenhafen be sent to hell, while Heinrich and Julian save the world. Hmm!
Not quite but I must act within the limits of what I can do. If I suddenly roll up to a captain and go "Hey you lied" at best I will end up like Klaus, at worst I will end up dead. Nah I'm going looking for my friend in the guard. he might be able to tell me something.
Also Mortus can't really cast spells.
A: She doesn't really have any that are useful
B: It would get her burnt at the stake and if letting Bogenhafen go to hell is the price that must be paid to stay alive then she will pay it :)
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Except it wouldnt get you burnt to the stake, rufus just said spell casting isnt illegal.
We have one day left to save the town, I think we need to start being a bit more proactive!
-
We don't know we have only one day left to save the town, we could have more than that, just that shite is going to start in one day.
I donno about being illegal (or which bit of fantasy fluff we are working in) but it is still feared and hated by common people and there are alot of common people around. There is no reason for Mortus to take those kind of risks
-
We don't know we have only one day left to save the town, we could have more than that, just that shite is going to start in one day.
I donno about being illegal (or which bit of fantasy fluff we are working in) but it is still feared and hated by common people and there are alot of common people around. There is no reason for Mortus to take those kind of risks
How do you know? the background is a lot different to normal fantasy.
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Well I don't know really, I'm just assuming that casting spells in public will get witch hunters after me.
It can't be that different. Also rufus said at the top somewhere that it was accepted by educated people but not by the masses.
-
We could just ask Rufus......so Rufus tell us would Commandante burn at the stake should come out that she isnīt an official college magician?
-
Also I am not sure what you expect my magic to do. I can put somebody to sleep but Heinrich could hit them over the head and have a better chance of it working.
-
Magic is legal in The Empire. There are a number of noted schools of magic, most famously the one in Middenheim. The Altdorf colleges don't actually exist in this version of the fluff (no colour magic either!), but I'm assuming they do. Necromancy and Demonology are totally illegal.
Most wizards are taught by individual masters rather than at schools.
Educated people are interested in magic, but common people are usually suspicious and fearful of it. Witch hunters are always on the lookout for evil wizards, and may decide to go after innocent ones at times.
Casting spells in public is not a terribly good idea, and wizards will try to avoid doing so.
The following types of magic exist:
-petty magic, which is petty and not very useful
- battle magic, which is generic and is used by most wizards (and also by alchemists, who are just less powerful wizards who like chemistry)
- illusion magic, which deals entirely with the creation of illusions
- elemental magic, which channels the four classical elements
- necromancy, the dark art of commanding the dead
- demonology, the summoning and control of horrors from the warp
Necromancy and Demonology corrupt the bodies and souls of those who use them!
Also, priests use magic in the same way as wizards. They just acquire their spells differently.
-
Hmmm, maybe Mortus is a little too worried about Witch Hunters so, though her Master did always stress the need to ensure that nobody knew she had magic.
-
I might need to re-read the relevant fluff. I'm not certain I've explained it properly.
I'll update the game later tonight.
-
It might just be me getting mixed up with the current pre Aldorf magic fluff
-
So it seems not a great idea to go casting Willy nilly , but not the end of tie world if you did.
I just think it's odd you chose a wizard, then didn't use your abilities. Its not even adding to the rokeolaying because no one knows!
Could have been a trader with social skills.
I know it's OK if we fail to stop the ritual, but we should at least try!
-
Well we shouldnīt be too negative about the upcoming possible apocalypse....think about all the tourism Mordheim had after its own apocalpyse.
I think we are doing okish and might manage to prevent the whole thing, as soon as we have some solid evidence someone could go to Sir Martin.....I suggest Mortus.
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I'm sure my magic will be much more useful if I ever get to a level one wizard :). I might consider it Fandir but it would want to be strong stuff
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Ok guys.....this time I make it a team effort, how should I progress with Greta? I would suggest to her, that I might have informations about this "Club" and if what I know is true and would come out it would mean the end of everyone involved in that club and most likely the social suicide of both the Teugen and the Steinhager family and that I would share that information and investigate more on it but only if the Ruggbroders would pay each and everyone involved in it 2000 gold crowns should we succeed.. (that might sound much but actually it isnīt if Finlay works a whole year he would bag a sum of a 9000 crowns at least so a sum of 10 000 crowns shouldnīt be too much for a super huge trade family especially if it would mean the end of the biggest competition in town.
So what would you guys say?
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Good idea, but I think you will look insane asking for 8000 crowns!
Youll need to convince her first, and then ask for the money.
-
That is a lot of money!
Also, shooting the dog in the head was mean, Cannon.
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It is a huge sum yes but destroying the trade empire of the Teugens and Steinhagers is also some huge business. Even if only a few members of the family are involved in the demon worshipping the name of both families will be soiled for many many years. Now all we need is hard evidence. Best would be to catch them in the act.
I also considered asking Greta if she has some contacts in the pit and if we should hire a proper stealthy git that could shadow Franz Steinhager tomorrow night....well Klaus would do that if he knew that there was something going on next night.
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I thought about suggesting that Mortus might join but that would just seem greedy.
:biggriin:
-
:engel:
-
That is a lot of money!
Also, shooting the dog in the head was mean, Cannon.
:icon_cry:
Even though it's not a real dog, I feel awful.
-
As you should...on the other hand bad people turn even nice animals dogs usually are mean and those people are serious bad mofos so just consider the dog spoiled and that at some point in his life he might have attacked a little child.
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Looking on the bright side... it's not actually dead, just on zero wounds. So it could be healed later!
It hasn't taken a critical either, so it's in no immediate danger of death.
-
Does Julian know it isnt dead? How likely is it to wake up? It might be hammer time.
-
:ph34r:
So much for Julian being the super nice guy in the group.
-
I don't think that this group contains andy heros in the Heroic sense, which I quite like as it is nice and realistic
-
Well we have Max.....but he is more like a discworld hero that he actually has the character but not the physical appearance to be the classical hero.
-
He has the intent and it will get him killed :)
-
Unless Klaus cuts down his naive demeanor to a healthy size.
Damn him!!!!!!!
:ph34r:
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Julian knows dogs will be trained to be unkind if they have unkind owners, and he is certain steinhager is a demon worshipper. He also doesnt want to be whipped!
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I think there might be more punishment than whipping should you guys get caught and it is totally sensible for Julian to bash in the dogs skull.
Also this story is soooooooo much fun.
-
Heinrich might not be a hero, but he's pretty badass. He's amassed a pretty solid body count, and bitch-slapped one of Max's bullies.
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I think heinrich is closest to the classical hero figure, martial, just and as you stated pretty badass. Julian is a dwarf so he combines also quiet a few values under his beard and belt but as in most stories the main characters are humans and the other races are more like sidekicks. Mortus and Klaus are egoistic but very realistic characters I would say.
So lets cross our fingers and hope that uncle Klaus earns us a fortune for doing what we wanted to do anyway.
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You could set the office on fire when you leave to obscure your trails.
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I don't suppose that she knows the guards.
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What do you want to achieve on the Adelring?
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I'm not sure, but Mortus is fairly drunk at this stage so she might not be thinking straight. Also if there is a chaos thing Adel Ring is where all the rich people live. I might be able to sneak into somebody's house.
How well defended are these houses
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Fandir, you keep confusing quiet and quite. :biggriin:
quiet = silent
quite = completely, wholly, or entirely
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but quite looks like the german quitte a fruit so I have to avoid using that one.
Thanks for the pointing out though.
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but quite looks like the german quitte a fruit so I have to avoid using that one.
Thanks for the pointing out though.
It doesn't look like quitte to english speakers. It looks like quite. :engel:
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So it looks quite like quite and not like quitte at all.
Now off with you to find some evidence...and at some point someone might mention to Klaus that there is only one day left to find out who the villains are.
So how about we hire us some proper thief that can do sneaky stuff?
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Cannon, are we ransacking the room?
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I can't see in the room, and I don't want to risk a light.
You have at it. We already messed up the lock, might as well make a mess.
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Do we want to burn down the office? Seems a bit drastic!
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Well it would make sure that a) they couldnīt use it for their summoning thingy b) nobody would find out you were there......well except that someone made a bonfire out of their office. There always would be that doubt....did I put that last candle out...or did it cause the fire?
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Do we want to burn down the office? Seems a bit drastic!
Nope, I think we want someplace to send the guards once we have damning evidence.
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Huzzah to Mortus...and Huzzah to Brandy!
Isnīt there even a saying...drunken luck of the irish.
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Take the book. Mortus might be able to read it.
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Huzzah to Mortus...and Huzzah to Brandy!
Isnīt there even a saying...drunken luck of the irish.
And the fact you pissed her off by bring a girl back to the room
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I want to frame one of the other families.
He would have no reason to suspect me, but I am not his race, new in town, and came into his office the other day...
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Good idea Finlay but whom? You donīt have the intel of Mortus that there are already clanwars going nor the intel that the Ruggbroders are most likely their main enemy.
Why would mortus be pissed when Klaus has some funky time on his own....he is a grown up healthy male. Also he will explain to her why he want upstairs without much words to her.
Money.
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Because Mortus is worried, tried and not a little drunk. She wants to sleep. Now I don't know about you but i think it would be difficult to sleep with a threesome going on in the bed beside you, more so if two of the guys are going to scream every time their back hits something
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Would have been over quickly but no harm done and next time we make a timetable.
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I wouldn't worry about it, Mortus is not the sort to gut you in your sleep :)
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Well if we truly should become filthy rich we would have a room for everyone to sleep alone in.
Also well done on the note.
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:ph34r: :unsure: Creepy noises!
At first I thought I was a teepee, then I thought I was a wigwam, then I realized I was just too tense.
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Tentse?
I think you should try to leave now....and donīt kill the poor old fool.
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If we get 2 grand each we will be well set for the next adventure!
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Well I have not mentioned any money yet but as soon you guys have hard evidence or a proper way to catch them in the act I will try to get the 2 grands.
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I want to write Klaus some chat up lines that would be poor eveven for porn!
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Do it....and I promise I will use them on the odd occasion. If he survives long enough.
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Does Julian know it isnt dead? How likely is it to wake up? It might be hammer time.
I thought this was hilariously evil. Just as well Julian failed his observe test and didn't spot that the dog was still breathing!
I want to write Klaus some chat up lines that would be poor eveven for porn!
But he has a high Fellowship score so they work anyway.
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Oh no, surelyHeinrich could have warned Julian when he heard the noise, Jlian was only just round the corner.
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Does Nordland have a university or can I make one up if need be. (Or course Mortus could just have made one up anyway and counted on the fact that they would believe her because they know no better)
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Oh no, surelyHeinrich could have warned Julian when he heard the noise, Jlian was only just round the corner.
Sorry, did he warn you? I might have missed it. If so you can act as though he did.
Does Nordland have a university or can I make one up if need be.
I'm not aware of one, but it might have a small college in the capital city (Salzenmund).
If you did lie and make one up, Max might actually notice. His history skill could cover the establishment of universities.
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Are there any goblets in the room?
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Sure, why not?
Let's have a pretend drink!
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Oh no, surelyHeinrich could have warned Julian when he heard the noise, Jlian was only just round the corner.
Sorry, did he warn you? I might have missed it. If so you can act as though he did.
He did not. He thought Julian would still be searching the room, not blundering about like a dwarf. :biggriin:
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Heinrich could have helped him search, instead of standing around doing nothing!
Don't get caught! ::heretic::
Max enjoyed story time with Mortus.
I think it will definitely be exp time once this game day is finally over!
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Heinrich could have helped him search, instead of standing around doing nothing!
Don't get caught! ::heretic::
Max enjoyed story time with Mortus.
I think it will definitely be exp time once this game day is finally over!
You made it clear that I couldn't see anything in there!!
What use in searching would I be?
Finlay, we have got to GTFO!
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None, but that's no reason not to tease you about it! :happy:
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You should have warned me or just killed him. Isn't it going to take too long to find the door?
Has he seen Heinrich ?
Can we attack him non lethally to knock him out?
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You should have warned me or just killed him. Isn't it going to take too long to find the door?
Has he seen Heinrich ?
Can we attack him non lethally to knock him out?
It's too late for that, let's just book it. Front door's open.
That asshole set me on fire. I wish I had just killed him.
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Lets just kill him then. If he has seen you, escaping is no good- the most powerful merchant family and demon worshippers knowing who broke into their office is not good.
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He's already running down the street!
He may not have got a good look at Heinrich.
Can we attack him non lethally to knock him out?
Yes, but it's not that easy if you don't have the 'strike to stun' skill.
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no! you are fast forwarding time because we are being slow to decide what to do! Not fair!
Surely time is paused with heinrichs legs on fire and Julian coming back to the courtyard.
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Oh, OK. Spoilsport.
:icon_sad:
(http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=245187&type=card)
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Lets just axe the fuck out of him while hes opening the door.
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I did say it was an old man, right?
You guys are horrible! :Ohmy:
But, that's fine.
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"Furthermore, If he and Heinrich are caught all of Bogenhafen will be destroyed. This man must not escape. He must die so they can save the town."
If I could knock him out I would, but he already shouted! If we get caught we are dead, surely! And he might or might not have seen heinrich. Sorry old man. I do feel really bad, which is why it took so long to decide. And a good sign for the game.
Moral dilemma-tastic.
We should rob some money if we can to make it look like burglary
but maybe we dont have time.
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Look what you did! :Ohmy:
I take back what I said before about you being nice.
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Haha yes! I proper axed the fuck out of him! Shame about all the conspicuous blood. I am now greedy and want to open all the doors!
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You may as well rob the place now. You've gone way past the moral event horizon. ::heretic::
Don't tell Max about this!
Also, you better had save Bogenhafen after all this!
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Haha yes! I proper axed the fuck out of him! Shame about all the conspicuous blood.
Too good to resist.
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Are you going to stay and rob the place then? If so, I can do the update now.
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Are you going to stay and rob the place then? If so, I can do the update now.
If Julian wants to.
I have no moral qualms about robbing the shit out of a demon summoner's business.
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me neither, and we need to take something to make it at least look like a bungled burglary!
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You might want to burn the place down after all.
Also, Julian is going to need a bath!
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You might want to burn the place down after all.
Also, Julian is going to need a bath!
Good idea! Let's torch this bitch!
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Well, it's not like you can bring the guards round and say, 'look, we found a suspicious note and a funny looking book! And we only had to hack an old man to death and shoot a dog in the head to find this amazing evidence!'
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Did it not make sense to kill the man?
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It made sense, but it was nasty!
Surely I'm allowed to have a go about that? Or maybe I'm being mean? Not sure. Sorry.
I think I am being mean.
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Lets just assume the bad influence of Klaus is slowly rubbing off to the minds of the others around him.
I will update later.
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I'm looking forward to hearing more from Klaus.
Surely Julian wants to open the safe?
EDIT: look he did. So do you want to open the secret door? Search the other rooms? Just leave?
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Ok I am here.....lots to catch up......Max is pretty smart....Mortus drunk...I wonder if the two would make up if Klaus leaves the room under some pretense.
So Julian and Heinrich seem to enjoy their criminal live?
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Are Julian and Heinrich going to return to the inn now, maybe? Get everyone back together, and unleash the EXP?
They must be sleepy, surely!
Max is pretty smart....Mortus drunk...I wonder if the two would make up if Klaus leaves the room under some pretense.
Would Klaus be jealous?
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I'm done, I nless we are burning. Julian doesn't realty want to.
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It sounded like cannon wanted to burn it earlier. Better wait for him.
How's Julian going to get the blood off his clothes!
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There is a river in town right? Can I maybe wash the blood off me there, and then send Heinrich into the inn to get spare clothes from someone, then buy some dwarf clothes tomorrow? I don't know!
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You can't really show up at the inn covered in blood (well, you could... but surely someone would tell the watch), so a little swim in the river is a good idea. I don't think anyone has any spare clothes, so that will probably have to do.
You should put plastic sheeting down before you commit your murders, like Dexter!
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That killing was so un-dexter like.
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I'm ready to book it if you are. We need to wipe down our fingerprints! :dry:
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Fingerprints are only an issue about 500 years later in the real world so you should be fine.
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Well actually he is....on what skill do you check when sneaking and hiding? Dex or Intelligence?
Sneaking = listen test for people who might hear you. Modified by silent move skill.
Hiding = I + Cl test, - I of person who might see you. Modified by concealment and shadowing skills.
Also, Klaus can't read, so he's not reading that note.
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[The book contains the following petty magic spells: curse, gift of tongues, magic lock, magic flame, magic alarm, marsh lights, open, protection from rain, remove curse, sleep, reinforce door.]
What would I need to do to learn them?
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Why canīt Klaus read? In my background I stated that he tried to learn it to better conceal his lie about being a noble, he certainly is smart enough for it and with the age of 28 I also think he is old enough to have learned it somewhere over the years.
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Is he rich enough to have had somebody teach him though, reading is very expensive
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I think it's EXP time!
Then everyone goes to bed, and wakes up ready for another exciting day!
Why canīt Klaus read?
Most common people can't read. Klaus doesn't have the read/write skill (generally, only academic careers include it). He can learn it though.
Heinrich can't read either! It's fine.
What would I need to do to learn them?
Will explain in the game thread in a moment.
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Why canīt Klaus read? In my background I stated that he tried to learn it to better conceal his lie about being a noble, he certainly is smart enough for it and with the age of 28 I also think he is old enough to have learned it somewhere over the years.
You might have learned, but since you don't have the skill you didn't succeed.
Also we're fuckin rich!
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Boooo Hiss! Ok Klaus canīt read and I could go for a more martial Klaus by increasing my Bs and getting throwing knifes or some other missle weapon....but I guess I rather stay a coward and leave the fighting to the experts.
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Julian has to go back to the office and feign surprise. If he doesn't go it will look well suspicious!
What are our leads. How long have we got- until the end of the day after when we wake up?
I think BS weapons suit Klaus. Throwing knives sound perfect
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But I donīt want to fight...I am a coward.
You guys are murderers and thieves right now....imagine the horror if we find out that the Steinhagers are innocent and were only framed (unlikely).
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Mortus is not a murderer or a thief (well maybe she accepts stolen goods) but is an honest merchant
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Julian has to go back to the office and feign surprise. If he doesn't go it will look well suspicious!
He might want to buy new clothes first... he can't have cleaned all the blood off the old ones!
What are our leads. How long have we got- until the end of the day after when we wake up?
Should I summarize all the important things the group has learned? Or would that be patronizing? :unsure:
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As far as I know we know the following
- There is a temple somewhere in which a begger will be murdered
- There is a meeting of the sinc
- Professor Teugen turned his family's fortune around swiftly and had a reputation in Nuln
- The Steinhagers may be involved as well
- There could be a thieves den in the sewers
- It will all come about at the end of the festival (2 days I think)
Am I missing anything?
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Let us try to find out and make a list...and snigger to yourself about everything we missed.
I gave Klaus another wound as the flogging increased his toughness.
- we know that there was a demon summoned under the Steinhager office with the help of a mutated Goblins blood
- we know that there was a cover up attempt by Sarge Hohlbein about the mutant
- we know that there was a handkerchief with the initalis FS most likely Franz Steinhager at the room
-we know of a secret order called Order Serpentus or the sevenfolded order
-we know that Teugen and Steinhager are likely in this together.
-we know that there is a secret meeting of the inner circle this evening after the ring of the 12th bell
-we know that this meeting is supposed to have a huge impact on the influence of the two families on trade, so huge that they will be more powerful than any merchant family in the old world (or so they think).
-we know that Ruggbroder is opposing them but doesnīt know much
-we know that Sir Martin is a dick.
Addition from Commandantes post
-we know that there is a thieves den under the crossed pike
-we know that the Patriarch of the Teugen family was a professor in nuln and was suspected to dabble in magic, also his brother died mysteriously.
-we know that there is some temple in which a beggar will be murdered.
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Good lists! Well done.
One thing though: the secret meeting is an hour after sunset, today. The '12th bell' thing is something happening tomorrow.
Today is the last day of the Schaffenfest.
I gave Klaus another wound as the flogging increased his toughness.
So flogging is actually good for you! Who'd have thought.
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We know something was killed in that warehouse and not by falling crates
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I thought the blood on the knife in demonroom was red and not green- so they sacrificed someone else and then the demon ate the goblin.
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Julian has to go back to the office and feign surprise. If he doesn't go it will look well suspicious!
What are our leads. How long have we got- until the end of the day after when we wake up?
I think BS weapons suit Klaus. Throwing knives sound perfect
Buy some new clothes first.
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Also we know that Cannon killed some guy from Middenheim and he tried to reach that thieves den place.
I go through the story again to check the blood thing Finlay.
Totally forgot about the bounty....like it was ages ago.
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Also we know that Cannon killed some guy from Middenheim and he tried to reach that thieves den place.
I go through the story again to check the blood thing Finlay.
The blood on the dagger was definitely red.
And the middenheimer was just trying to escape, I don't think he was headed to a specific place.
I added +10 to my initiative, added back a wound, and added my share of the stolen monies (200) to my sheet.
Rufus, I thought you said we wouldn't get much money on this adventure. :engel:
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200 gold is not that much money it would appear :)
Also maybe he wasn't expecting you to rob the joint
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The Middenheimer was fresh out of a fight and Rufus also posted this
It's interesting that he chose to enter the sewers, rather than trying to lose his pursuers on the streets. Was he trying to get somewhere specific?
He tried to kill some Viscount at the joust.
I think we should have been around the fair a bit more. Klaus wonīt go near the Joust though.
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The Middenheimer was fresh out of a fight and Rufus also posted this
Rufus also admitted that he was not a part of the adventure. While this is OOC information, I don't think our characters would consider it unusual for a fleeing criminal to duck into the sewer to try to escape.
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I think we weren't meant to burgle !
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I think we weren't meant to burgle !
We make a good burgling team. Maybe we should go on a spree! :::cheers:::
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-We also know that something killed the Dwarf Gottri
- We found a skull that most likely was enchanted and distorted
-We found a dagger with red blood on it
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Rufus also admitted that he was not a part of the adventure.
Hey you sneak!
Rufus, I thought you said we wouldn't get much money on this adventure. :engel:
I missed the section on robbing the office when I skimmed through before we started!
I found some other ways to get money in the book too, so it's not as mean as I originally thought. I've read the damn thing loads of times now!
Don't feel you have to share the money with Max, by the way. He's not a player so it's not fair really.
I think we weren't meant to burgle !
The adventure expects you to, and it's a plot objective EXP-wise. Don't worry about it!
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Well we donīt know that Max is only some imaginative friend that will accompany us for a certain period of time. Actually it doesnīt matter if we hand him the money he will gift it back to us in the next couple of days.
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I think Max would come with us.
Julian doesn't likeburgling!
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Of course he would but you encourage him to get himself killed.
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I mean I think hed come on the next adventure!
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Yes lets get a bunch of Sidekicks....I like having real NPC around during role playing games it also makes sense that the heroes create social contacts during their travels and profit from them later on.
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I mean I think hed come on the next adventure!
I agree. I like Max! We just need to keep him away from Klaus. Klaus is directly responsible for all of his new scars!
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You just want to exploit him for yourself! Mean bounty hunter trying to get in between me and my puppy.
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Rufus, is max meant to be a good student and just scared of his dad and a bit naieve? I want him to become a successful law clerk or something.
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You just want to exploit him for yourself!
To: Pot
THOU ART BLACK!
From: Kettle
At least in my case I would actually protect him and teach him to stand up for himself. :engel:
But you are playing your character perfectly, I love it. :::cheers:::
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Ha....and I take no offense at all at Heinrich judging Klaus.
Klaus will teach Max also to stand up for himself his technique is a bit different though....learning by suffering.
Everyone is gone but me right?
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I would love Max to stay with the group, but I don't want to force him on you all!
Rufus, is max meant to be a good student and just scared of his dad and a bit naieve? I want him to become a successful law clerk or something.
Yes, he's very clever, and is brave and generous despite his horrible childhood with his abusive father (his mother died when he was very young, and his sister is as horrible as his father). He desperately wants people to like him, so will put up with almost any amount of bad treatment.
his technique is a bit different though....learning by suffering.
Well, there has certainly been a lot of suffering so far. :icon_sad:
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Cry me a river I am pretty certain that stirlander peasants have a harder live....especially since he left for Nuln he should be a very happy camper except for the mocking of his student buddies....I am sure Heinrich will give him some other lessons how to deal with those fools.
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Did max just get invented after Klaus killed Boris?
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I didnīt kill him....I made his death only much more likely....also we donīt know that Boris is dead it could be that the blob couldnīt digest him.
I think he developed on the way.
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Cry me a river I am pretty certain that stirlander peasants have a harder live
True, he could afford shoes for one thing...
Did max just get invented after Klaus killed Boris?
Yes! He was intended as a joke to begin with.
Boris is dead. He was eaten by an acid blob.
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Poor Boris.
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Well, he might not be dead. I don't know.
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Given that Mortus is at breakfast and has no idea what is going on I wonder what my next update shall be?
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Surely we would have told her as we went out.
Stupid mortus, couldnt she eat breakfast with the rest of us?
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Given that Mortus is at breakfast and has no idea what is going on I wonder what my next update shall be?
Sorry man, I forgot Mortus had gone downstairs.
She will have seen everyone leave. Maybe she follows someone?
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So guys...what will it be 5000 gold crowns or Klaus safety?
If he swears he will be the only one to die should we fail and should we succeed we will all be rather rich.
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An oath isn't that big a deal. The gods don't enforce these things much.
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Klaus will also call upon ranald while making that oath, thing is should we fail not the gods but some Ruggbroder mercs will be after us, them and the Teugens and Steinhagers. In any case backing out of it will be much less of an option. But Klaus can already see a nice pair of masterly crafted duel pistols.
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You could buy some really nice pistols with that sort of money!
What were Julian and Heinrich going to do next? Sewers?
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You could buy some really nice pistols with that sort of money!
What were Julian and Heinrich going to do next? Sewers?
Yes.
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Ok guys...good luck Klaus will take some leisure time at the Schaffensfest spend some money, pray at some temple and prepare for dusk unless Mortus would be up for some....could be our last day on this earth.
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unless Mortus would be up for some....could be our last day on this earth.
It would have to be!
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I also think there might be something interesting going on at the Schaffensfest so I would like to go there now hopefully with Mortus in tow.
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Mortus is a bit of a prude and kind of a party pooper.
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Rufus do you think this could be of help
http://www.chumley.co.uk/wfrp/wfrppricelist.pdf (http://www.chumley.co.uk/wfrp/wfrppricelist.pdf)
Or are the prices off?
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I also feel sad we haven’t enjoyed the schaffenfest enough. I feel as though we are running out of time though.
holy shit we could buy a cannon! Only 1000 gc!
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Rufus do you think this could be of help
http://www.chumley.co.uk/wfrp/wfrppricelist.pdf (http://www.chumley.co.uk/wfrp/wfrppricelist.pdf)
Or are the prices off?
Aaaaah, a ginormous complicated list of things!
I think the prices are more or less the same as in the book... it's just that there are way more things listed in that list! You can use it as a guide if you want, but I'm sticking to the rulebook. Or I'll get confused.
I also feel sad we havent enjoyed the schaffenfest enough.
You did quite a lot of Schaffenfesting on the first day, so you haven't missed much. No one wrestled the wrestler though!
-
Because noone of us is an idiot.
There are two other items I would like to have should I be able to get them....I found them in the ginourmous list....the small mirror to look around corners and the copper horn to listen through walls.
-
It would have been hilarious though!
How about you list the things you want to try to buy at the Schaffenfest (including the costs from that list), and I'll tell you if you can find them.
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Metzger, Klaus Metzger
Julian quite wants to wrestle him
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- poison ingestive killing 2 gc 12 silver 3 pennies
- caltrops small 2 gc 17 silver
- listening cone 12 silver 8 pennies
-inspection mirror 3 gc 3 silver 4 pennies
- lamp black 7 pennies
- stinking scent 15 silver
so overall 5 gold 40 silver 22 pennies should I get everything I want.
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Julian quite wants to wrestle him
Do it! Max would probably want to have a go too, thought you shouldn't let him.
Fandir: OK, that looks fine. What's a stinking scent? Is lamp black stuff to put on your face as camoflage?
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Dont forget the cannon.
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Stinking scent is basically a stink bomb, to conceal your smell to dogs coming after you...and I imagine it making some sulfuric smoke so green yellowish smoke when I combine the chemicals.
Lamp black is soot to cover face and hands yes.
I can only afford the cannon afterwards....next demon challenging us will take some S10 in his face.
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Cannons need a specialist weapon skill to operate.
Julian can learn the skill if he becomes a gunner next! Not very portable though.
How did you know there would be more guard dogs! Damn you and your intelligent deductions!
-
Being a coward and paranoid helps Klaus to survive.
Also I should either hide that stuff very well afterwards or even throw it away as it would be proof that I am in the thieving business....or at least make it very likely.
I think I just claim that
I want to keep wild boars away from my fields, am hearing impaired....like to watch the women bathing secretly, want to poison some rats and also play a prank on some fool who tricked my in a card game.
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I want a composite bow!
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Remember we actually have to save the tow first! although the 200gc each is very nice.
I hope Klaus is buying enough for everyone.
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Cannon, what are we looking for? sewer invesitgations was your idea!
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200 gc each?
save the tow?I hope you mean town....and it is 1000 gp for each of us...Max included.
I wasnīt sure you guys wanted thief stuff too. I think the lamp black is more than enough for all of us the other stuff is only useful in my or maybe Heinrichs hands.
Couldnīt Max climb up that pipe and NOT enter the house but try to listen what is said....maybe it is the direct dump to the privy of Teugen himself and he might hear what is going on in the chambers.
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My lack of knowledge of sewers is being exposed!
Next update in ~ 5 hours.
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Being an engineer seems to have been a ridiculously useful class choice.
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And even the most rational one....I picture dwarven engineers as the most open minded of their species and the ones most likely to travel with a group of humans.
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Being an engineer seems to have been a ridiculously useful class choice.
Indeed!
I picture dwarven engineers as the most open minded of their species and the ones most likely to travel with a group of humans.
Middenheim is full of them.
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Ahhh might be a reason Middenheim isnīt as backwatery as the rest of the region up north.
I want to know what will happen next...if we manage to eavesdrop on the cultists. Klaus is so full with adrenaline he most likely will die before nightfall.
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We can skip ahead to the secret meeting, if people want.
We'll show a montage of everyone getting ready while some awesome music plays.
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I wouldnīt mind unless there are some super random super events that might happen to us during the day...or if we missed some vital clue without we will all face certain doom....like oh there was another secret meeting room fo the holy order of Sigmars witch hunters just 100 yards further down that other sewer drain.
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I can't really say, can I!
Depends if there's anything important anyone wants to do before the secret meeting of secrecy.
-
Klaus might get some less attractive clothes, something in dark brown tones. Other than that he would like to meet up with the others before the meeting and talk about what exactly the plan is. Right now the rest of the plan is meeting up with Greta and following Steinhager to hopefully the meetingplace at the Adelring and there go into the bushes.....sadly without Greta who should wait a bit away and only come out of hiding after I am in trouble or if I need help kidnapping this other guy.
-
Meeting up and deciding on the plan sounds like a very good idea.
-
The PLAN!
:mellow:
-
I hope it's a good plan!
It would be a bit disappointing if you all got killed at this stage.
-
We are heroes of a pen and paper rpg, we canīt die.
-
Sure.
I don't understand how the sewer system is meant to work. The map just shows a lot of tunnels ending at various buildings. What's at the end? A medieval toilet? Why doesn't the book tell me?
-
Shall we just get out of the sewer? ha ha
-
It's causing me problems!
But stay if you want, of course.
-
Well, we've found a back door into hopefully Teugen's garden. That's useful.
-
Goin' over to Teugen's house, can't be alone tonight
-
escape route! I don't fancy snooping around his garden in the daylight.
-
He might invite you in for tea and sacrifices.
-
Room tossed!
DUNN DUNN DUNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNN
-
We are heroes of a pen and paper rpg, we canīt die.
You should play pen and paper RPGs in my neck of the wood, you can die
-
He knows that!
In other news, I've found the book where they actually explain how the career system is supposed to work! Also it has expanded gunpowder weapon rules, and rules for social standing! Hurrah!
Hmmm, social standing is complicated though.
Also, Max has to learn the four student skills he missed the % chance on gaining, before he can complete his basic career. I think everyone else with a % skill got theirs?
-
He knows that!
In other news, I've found the book where they actually explain how the career system is supposed to work! Also it has expanded gunpowder weapon rules, and rules for social standing! Hurrah!
Hmmm, social standing is complicated though.
Also, Max has to learn the four student skills he missed the % chance on gaining, before he can complete his basic career. I think everyone else with a % skill got theirs?
Wait, he has to LEARN consume alcohol before he can become a lawyer?
Can he switch careers?
-
Social standing:
Characters have a class (A-D) and a standing (a number).
Class:
A = Nobility
B = professional/academic
C = craftsman/tradesman
D = labouring/criminal
Heinrich is class C, but as a bounty hunter is regarded with fear and distaste. However he counts as class B when dealing with other such people (mercenaries, watchmen, people like that). His standing is 3d6.
Julian is class C, but class B among dwarfs. His standing is 5d4.
Klaus is class D, but as a gambler is socially mobile and can go up in class by associating with the right people. His standing is 5d4.
Mortus is a wizard's apprentice, so should be class B with 2d4 standing... but she's pretending to be a trader, so is class C, with standing of 2d6.
Max, as a student, is class B, and has standing of 2d4.
What does any of this mean? I'm not sure yet!
-
He knows that!
In other news, I've found the book where they actually explain how the career system is supposed to work! Also it has expanded gunpowder weapon rules, and rules for social standing! Hurrah!
Hmmm, social standing is complicated though.
Also, Max has to learn the four student skills he missed the % chance on gaining, before he can complete his basic career. I think everyone else with a % skill got theirs?
Wait, he has to LEARN consume alcohol before he can become a lawyer?
Can he switch careers?
Actually, I got that wrong. He can choose to learn those skills, but doesn't have to. He does have to complete his advance scheme before he can become a lawyer.
Only your first career has to be fully completed in this way. Later ones don't have to be.
-
D = labouring/criminal
Klaus is class D, but as a gambler is socially mobile and can go up in class by associating with the right people. His standing is 5d4.
:icon_lol:
-
Julian is a professional!
-
I rolled 17 for my standing. wahoo!
-
I rolled 17 for my standing. wahoo!
Uh ... So did I! ... Totally rolled a 17 ... >.> ...
-
What are you guys doing next in the damn sewer!
-
What are you guys doing next in the damn sewer!
:icon_eek:
We already said ...
Heinrich will return to Julian and Max.
"This is excellent. While Klaus and I follow Steinhager and Teugen, the rest of you can make your way through this secret passage to be positioned to help without being seen. Let's explore the sewers a little more, looking for anything that catches us as odd, and then head back to the inn to report this development to Klaus and Mortus."
-
Oh, sorry. So you did.
Julian is a professional!
Humans don't think so, apparently.
-
Professional burgler and murderer .muahaha
-
If you get found out, you'll be joining Klaus in class D!
-
Let's get the inn! Seen my blood, searched the room, looked at us dodgy twice
-
OK, I've added a social standing entry to everyone's character sheets. I've put the class in and how many dice you need to roll. Everyone but Finlay needs to roll these.
What does it do, you ask?
Well.
When dealing with someone of another class (the letter), standing (the number) doesn't matter. A noble doesn't care if someone is a scribe or a soldier, he just knows they are beneath him. Standing is used to compare characters of the same class. It reflects the differences in status that only someone of the same class will notice or care about.
Some rules:
When dealing with someone of lower class, you can use Ld instead of Fel if you want: you are using your authority to get them to do what you want, rather than being nice to them.
You also get a bonus to Ld but a penalty to Fel when dealing with lower classes.
When dealing with higher classes, you have to use your Fel, and get a penalty
When dealing with someone of the same class, the difference in your standings modifies your Fel test.
You can use skills like bluff, disguise, acting, and various others to pretend to be a different class.
-
Let's get the inn! Seen my blood, searched the room, looked at us dodgy twice
Are you going to kill him too? :Ohmy:
-
yeh! fuck off halfling! oosh.
[no not really]
-
Surely killing halflings is bad luck anyway.
-
Booooo! Slow posting day.
Unreasonable rufus wants the game to go ridiculously quickly, like yesterday.
-
Fandir was busy but I will catch up....but this night I stayed till 1 o clock in the morning and waited for action.....so it is all your fault guys. :engel:
-
I think we're all expecting some sort of ambush.
I'll post something.
I rolled a 13 for my social status, and added it to my character sheet.
-
I rolled an 18 for my social standing......for what is it good?
can I even get 18? I rolled 5 d 4.
Oh....and we should fly.
-
Fandir did you manage to not mention that our room has been searched
-
I rolled an 18 for my social standing......for what is it good?
Explained a few posts up.
Affects interaction with NPCs.
-
Yes I did mention it and that we should gather our stuff and leave the place ASAP right now I donīt know that there is an ambush upcoming though I thought the innkeep might run to Teugen right now and that we have like half an hour before his thugs arrive.
Looks like we are all very.....standing out.
I had to fight down the urge to throw 10 crowns at the feet of the halfling and apologize for the pain we caused.....but that would have been unklausly.
-
I had to fight down the urge to throw 10 crowns at the feet of the halfling and apologize for the pain we caused.....but that would have been unklausly.
He betrayed you! Stamp on his injured feet as you go out!
-
I had to fight down the urge to throw 10 crowns at the feet of the halfling and apologize for the pain we caused.....but that would have been unklausly.
He betrayed you! Stamp on his injured feet as you go out!
AMBUSHED! Oops. :icon_redface:
-
I want to get out my duel pistols and shoot them in the face. :ph34r:
If I punch someone in the face...I deal the same damage as clubbing them with my hand weapon right?
-
I didn't see you had said about 10gc fandir .
Julian can be kind.
But what trouble do they mean, cos if it was the burgling ,wouldn't it be guards here but not thugs.
-
They donīt want to meddle with the officials especially with the Baron in town.
I agree that the halfling was rather kind to us.
-
But what trouble do they mean, cos if it was the burgling ,wouldn't it be guards here but not thugs.
I think word of Klaus' independent investigation has gotten around. I blame Klaus.
-
What independant investigation? I met with Ruggbroder...you guys did all the investigating, running around in sewers, killing old men and all that stuff.
-
Stop killing everyone, Heinrich!
If I punch someone in the face...I deal the same damage as clubbing them with my hand weapon right?
I'm not sure about that... it sounds wrong. Use your club for now and I'll check!
-
Stop killing everyone, Heinrich!
Heinrich's too badass not to kill them.
-
Strength 5! They are beasts
-
Look how big they are in the picture though!
Julian needs more strength.
-
Yes, that's the only stat I don't like (well, good bs would have been cool for handguns).
But think it makers sense roleplay wise. Heinrich a badass, Julian competent but not too deadly.
I absolutely love the pictures.
-
I think you'll be able to increase your S and BS a bit when you change careers. Your toughness is epic though!
The pictures are really atmospheric (all the ones in the style of the one I posted of the thugs come from the actual adventure). But I've nearly run out! There's an amazing one I am hoping to be able to use later though...
Heinrich keeps rolling really well!
Max will be so proud he hit someone with his bow... and then he'll feel bad about hurting him.
I need to wait for Mortus to act before moving to the next round... will she cast a spell? Or continue to keep her secret? ::heretic::
Everyone else can give general instructions for their character though, as Cannon has.
-
Julian will axe people realising he has to. And Parry if he will get hurt.
I wish they still had pictures like that in the books.
-
OK.
I wish they had pictures like that in the other warhammer roleplay books! The others aren't as good.
-
See Mortus can kick ass. By the way how long does it take for the magic points to reappear and does using them have any effect (cause tiredness etc) on me
-
You can regain them by sleeping (normal night's sleep to restore all lost magic points). They can also be restored by meditation, but you need the skill to do that.
Losing magic points doesn't make you tired, as far as I can see.
-
Huh, that fight was well easy for you guys! :ph34r:
-
What dose Mortus know about disappearing hunchbacks?
-
What dose Mortus know about disappearing hunchbacks?
Only that magic must have been used!
But he didn't cast a spell - the effect was instantaneous, and no spell was said. She thinks he could have become ethereal (thus the arrows fell to the ground) and invisible, and then escaped on foot. She believes that such an effect can be achieved by powerful elemental magic.
-
That was awesome. Max is a bad ass !
-
He did quite well, considering his dodgy stats!
Julian smashed someone's leg, again!
-
That is kinda the right height for a dwarf :)
Mortus really objects to being called crazy
-
I almost feel sorry for the violent thug.
-
I won't do any lasting damage. Did anybody notice the spell?
-
No, no one noticed... unless Max did, and just hasn't said so yet.
-
Have Klaus and Heinrich pdated their character sheet with the reward from the jobs we did?
Klaus owes me 4 crowns for his treatment!
-
Lets ask about the one eyed guy and the hunchback and then fly....leave the manacles if the guard captures us we might end in a cell and miss the meeting which CAN`T happen.
-
Have Klaus and Heinrich pdated their character sheet with the reward from the jobs we did?
Klaus owes me 4 crowns for his treatment!
I can sense a new line in the book of grudges.
-
I will pay him back...if we survive.
-
Someone has to stay and explain things to the watch. :happy:
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No need to risk more people than necessary....and nope explaining stuff to the watch can lead to serious pain on the back with not knowing who is part of the ordo and even the slight possibility that hohlbein a high ranking officer is one of them....no need at all to talk to them unless you want to make sure that the halfing stays out of trouble....noble but pretty stupid. Klaus will be no part of it....
moment of truth for Max now....dun dun dun duuuuun.
:happy:
-
Oh, c'mon! Don't make Max choose!
-
Of course I do...and this time it even is in his own interest Klaus knows what a flogging feels like and you guys can remember the little thief from the start......that one got flogged too. Lets boot it. There is no rational reason for Max to stay except that Heinrich doesnīt want to leave him alone with the influence of Klaus.
:biggriin:
BUT Max is important for the plan of future Count Klaus of Pfungzig.
-
But Max feels as though he should stay and help explain things to the watch... he is going to be a lawyer after all, and his father taught him to respect the law... and Heinrich is staying, so it would feel wrong to desert him. But on the other hand he's scared of being whipped again, and Klaus has told him to leave with him.
The poor kid doesn't know what to do!
-
One guy is enough to explain stuff to the guards and the right thing to do would be to stay....the smart thing to do is following Klaus. Be smart buy in K-mart.
mortus following Klaus could be another incentive...*wink wink*
-
Maybe I should make him take an intelligence test to see what he does? Because I can't decide otherwise. :unsure:
-
I donīt mind either way...Klaus will be disappointed should he stay with Heinrich though....whatever happens it will be interesting to see how it will work out.
-
Why do I get the feeling that before this is over Mortus is going to knock one of you over the head with her staff?
-
Mortus could drag Max away and solve the problem that way!
Why can't Heinrich leave too and not put Max in this situation! He's not ready for this sort of pressure!
-
Klaus has said his part and we have been around the place for too long already....would be funny if Klaus and Mortus are the only survivors.
Klaus frowned towards Heinrich but gave Max one of his smiles before he turned and left....he is already going and if Max canīt decide for much longer he wonīt be able to follow him anyway.
I think the hunchback was a demon summoned to find us and Klaus thinks so too.....and will say so as soon we are at some place on our own. I am looking forward seeing Greta again.
-
How robust are self defence laws, how corrupt are the guards, who knows if anyone thinks we burgled and murdered. Staying is crazy!
I think Max would stay though . He can act as heunrichs defence lawyer. And get whipped again,
-
So Julian is coming too? I hoped so.
I will hand you over the four crowns...Klaus has heard stories about dwarves and how serious they are about debt.
-
I don't really want Max to stay, but I think he would. It's his duty!
-
No his duty is to safe the town of Bogenhafen and staying puts this duty at a very unreasonable high risk. Also Klaus said he should come.
-
But Klaus gave him a big speech about standing up for himself and doing what he thought was right, instead of blindly following other people.
-
Yes and ironically now the right thing to do would be following klaus but either way he has to live with the consequences. If he follows there will be some with Heinrich...if he stays there will be some with Klaus and possibly the watch.
-
It's like raaaaaaaaaiiiiiiiiiiin, on your wedding day...
Stupid ironic irony.
-
Do what a proper gamer would do ...roll a dice ....and than roll another dice to see what the watch will do with them. Or if it was part of the adventure do what would happen after the encounter and when it turns out that the watch especially the branch under Hohlbein are demon worshipers.
I wonder how often I am completely wrong with my assumptions.
Awwwww commandante offering the easy way out. I wonder if Heinrich takes the hint too.
-
Max is going to run away now, because he believes that saving the town is more important. He will definitely turn himself in to the watch later though, and he's going to feel very guilty until he does.
Honestly, what a drama llama I am! It took ages to make that decision. Ridiculous.
OK, so we'll wait to see if Heinrich changes his mind before carrying on.
-
How robust are self defence laws, how corrupt are the guards, who knows if anyone thinks we burgled and murdered. Staying is crazy!
I think Max would stay though . He can act as Heinrichs defense lawyer. And get whipped again.
According to Rufus, I have a B standing with watchmen, and the thugs will have a D. That means it will be much easier for them to believe me than him.
I'm not worried. I have the Law on my side.
"I've never broken the LAW! I AM THE LAW!"
Awwwww commandante offering the easy way out. I wonder if Heinrich takes the hint too.
OK, so we'll wait to see if Heinrich changes his mind before carrying on.
While I agree with your assessments that running now would be the smart thing to do, I don't believe my character would. He takes the law a little too seriously :unsure:
He's also going to assist the watch in tracking down the one that ran away. :eusa_wall:
-
Unless Hohlbein is part of the cult and the guardsmen appearing are under his influence...than your B standing will end in a RIP standing.
Last time I checked breaking into a house and killing the warden of it was against imperial law...but Klaus isnīt that well sorted regarding imperial laws so he could be wrong.
I hope Heinrich gets out of it alive.
-
Heinrich makes waiting for the watch sound so reasonable that Max might change his mind... except hopefully he's already gone.
The social standing thing is true, and who's to say these watchmen will know about the robbery/murder? He could be fine. Let's find out!
Max has a brilliant plan to trail Heinrich!
-
But Max should come with us and prepare to bust the meeting...how about he uses his brilliant plan to shadow Teugen?
-
You should probably tell him that. And decide what to do next.
-
What time is it? How long before dusk.
-
Not sure. Late afternoon? Maybe a few hours before dusk?
-
I hope demon hounds are disrupted by stink bombs...but I donīt think so.
So party people should we try to safe Heinrich should he be in serious trouble. Klaus wonīt suggest it.
-
What are we doing now?
-
Heinrich is not at all pleased with his 'friends' right now.
-
Heinrich should have left with us :)
-
Nonsense. It would have been out of character for him to do so.
-
I am aware, just as it would have been out of character for Mortus or Kluas to stay, neither of them having too great a respect for the law :)
-
I think it wold have been perfectly IC, in the circumstances, to flee.
The party in general can not take any chances of who is in the conspiracy, imo.
-
I think it wold have been perfectly IC, in the circumstances, to flee.
The party in general can not take any chances of who is in the conspiracy, imo.
The only evidence we have found in no way implicates any officials, only high ranking merchants. It is ridiculous to assume the entire town is involved just because Klaus got himself flogged for pestering a noble with no evidence. What evidence have we had of any corruption beyond the normal?
-
We should have knocked Heinrich over the head and carried him with us, like BA in a plane.
-
You could have "slept" him
-
You could have "slept" him
I misread that.
I thought you said 'slept with.'
-
Wait ... what just happened? Plot development?!
-
Not happy?
-
Not happy?
Happy to not be flogged when abandoned by my companions, but curious about why this guy wants to talk to me, I also find the news of whosits' illness interesting.
-
Heinrich can definitely still get flogged if you'd rather.
-
Heinrich can definitely still get flogged if you'd rather.
I don't expect you to warp the story to save my character from a whipping.
-
I haven't.
-
I haven't.
Dude's totally right. Kurt totally deserved his lashing.
-
Kurt ....whoever that may be might have deserved it.....but Klaus certainly did not. :biggriin:
Also Heinrich got it wrong we already have found out that the right hand man of the watch captain at least might be involved into the ordo. With the merchants being the power in the city due to having most seats it also isnīt wise to trust in the authorities if you find out that the most powerful man in the city is a demon worshiper.
Lets not get the name of Ruggbroder senior involved I have told nobody the name so far and Klaus will keep it to himself as promised.
-
Kurt ....whoever that may be might have deserved it.....but Klaus certainly did not. :biggriin:
Also Heinrich got it wrong we already have found out that the right hand man of the watch captain at least might be involved into the ordo. With the merchants being the power in the city due to having most seats it also isnīt wise to trust in the authorities if you find out that the most powerful man in the city is a demon worshiper.
Lets not get the name of Ruggbroder senior involved I have told nobody the name so far and Klaus will keep it to himself as promised.
Liar.
Klaus was kind of stunned about how much both....Max and Mortus spoke and about basically nothing very important ......at least Klaus thinks so as he didnīt understand most of the conversation but he considers that Mortus is hitting on Max and is unsure what to think about it.
"Bizzare" he speaks only half loud....
"Well back to business....the Ruggbroders might help us...or kill us if they are part of it. We have no time to waste on stories of Undead and women on fire. We should consider fleeing if we donīt like what we see if Greta returns. I still canīt put a shirt on but I guess I might be able to carry my goods...lets pack everything up and prepare to fly and escape through the backdoor of the inn.
Also where are Heinrich and Julian? Mortus do you have any idea? Did you find out anything about the demon worshippers?"
Klaus is chewing his lip...if he gets caught following this man it could mean death.
"I will follow him but only if Ruggbroder offers a fortune if we could reveal them as demon worshipers. You should check the sewers below Teugens place...Adelring or what it was perhaps they meet in another room around there. Another good place to search in the sewers would be below the temples of the city. I donīt think it is a sound idea to take Max with you, he is still hurt and it would be a desaster should he die."
Klaus will put on the salve on his back as good as he can wash his hands if there is a bowl of water around and then too try to put on his shirt very carefully but leave his leather jerkin lying on the bed.
"Ahh.....well....I like the idea that you follow Teugen. I will wait here for Greta to return and then try to speak with Ruggbroder and try to haggle some payment for all of us. If we manage to bring this Order Serpentarius down he will immensly profit of it. What about the thieves den? Should I tell Ruggbroder about that one? I think there are some goods of his down there too."
-
You could have "slept" him
Max would have noticed, can't have that
You could have "slept" him
I misread that.
I thought you said 'slept with.'
Juilan must be feeling left out
-
Don't fight, kids.
-
What I meant is that I never mentioned the name of Heronymous Ruggbroder or however his name is spelled, it is true that I mentioned the Ruggbroder family but not who the responsible contact is. Also Heinrich doesnīt know that the contact was completed as this info is known by everyone but him so the best he can tell the captain is that the ruggbroders might be involved and that klaus wanted to bargain with them a deal about us gathering intel on the ordo and sell it to them.
-
Heinrich's got Klaus' best buddy on his side now. Together we'll end this demon problem, and then hunt down and bring that evil Klaus to justice.
-
Heinrich sure got his priorities right.....there might be some use for this ingestive poison even if Klaus is not caught by Teugens guards.
-
Heinrich sure got his priorities right.....there might be some use for this ingestive poison even if Klaus is not caught by Teugens guards.
:icon_rolleyes:
-
Just kidding, I wonder if there is a way to defuse the love between Heinrich and Klaus, as Klaus wouldnīt mind him at all as long as he doesnīt try to influence Max to much and also doesnīt get Klaus whipped or into jail on a regular basis.
Finlay I noted on my character sheet that I handed the four crowns back to Julian.
-
Finlay I noted on my character sheet that I handed the four crowns back to Julian.
Just as well... he'd definitely smash your leg with an axe if you didn't pay him back! :ph34r:
The group needs to decide what they are doing about the secret mission. With clear instructions so I don't mess up and have to reverse time. I'm looking forward to this - it should be fun!
About Max: any suggestions he makes are his own ideas. They may be good ideas, or they may not. He doesn't know what I know, and he's not my way of trying to prod you to do certain things.
-
So my suggestion would be....two teams one shadowing Teugen one shadowing Steinhager (with the assumption we start the shadowing of Steinhager at his office and Teugen at the building he was the other day...where stumpf and Benck were) most likely we will end up at teugens house (if we canīt shadow them we just go directly to the sewers under Teugens villa) from there we try to gain access to the house, sneak to the walls and from listening to the walls crawling through some bushes hopefully undetected where they hold their meeting, one or more of us try to sneak in and listen to what is said in the meeting if possible, if there are guards placed in a manner that we canīt get past we wait for the meeting to end and abdcut one or better two of the lesser members of the ordo and take them for questioning to the able person of Ruggbroder...I think Greta will know where we have to bring them.
The idea of shadowing them is that we know the way they take towards the meeting but actually it is a risk and we do not gain much by it. Also I think it wouldnīt be smart to abdcut Teugen or Steinhager rather someone else of this meeting Magirius guy for example.
IF we get valuable information out of them we will be filthy rich.
Heinrich will then betray the party by telling everything we have learned to Sir Martin and hopefully we are not punished by him or can escape his wrath.
-
Additional information:
- You know Teugen's offices are at the town hall, and that he will probably be there until dusk.
- Also, Ruggbroder described to Klaus the appearance of Fredrick Magirius, the man he suspects is a member of the ordo and has suggested you kidnap.
-
Come on! ::heretic::
-
I'm okay with Mortus and Klaun going off and getting themselves killed following Steinhager. I'm the only one with the shadowing skill, and being followed by multiple people is likely to attract attention.
-
being followed by multiple people is likely to attract attention.
But it works on Scooby Doo!
-
Slow game is slow.
-
I wait for Finlay before Klaus will say anything else.
-
He's gone to Alton Towers!
-
So.....shouldnīt I wait on him.
-
No, you probably should. I'm just impatient and want to get on with the secret cult meeting.
I've found my Marienburg sourcebook and quite fancy running the short adventure set there. Maybe worth a visit after Bogenhafen.
-
Only if I have pimp fancy clothes and duel pistols!
-
With the thousand you make from this you could buy fancy clothes
-
Marienburg looks like a great place to deprive you all of your money. Con-man city!
-
I want to be the king of all conmen. Seriously MAX HAS TO SURVIVE THIS! I might need him in the future.
Anyone else future plans like Klaus?
Cannon do you think there is any way Klaus and Heinrich can mend the fences and become super buddies?
-
Mortus has plans. I'm sure Heinrich can be made to understand. After all Klaus and Sir Martin don't have the best history
-
Klaus doesnīt know anything about Heinrich and Sir Martin he knows nothing about the involvement of Heinrich with teh Barons guards. All he knows is that he is suited very well for the mission and that he should report to Ruggbroder what is going on.
I am sure 1000 gold crowns will help Mortus with her plans.
-
yes but Heinrich knows about Klaus and Sir martin and why klaus may not have wanted to wait for the guards. One thousand crowns would come in very handy.
-
I think Heinrich thinks that Klaus should be whipped on a daily basis....for crimes commited in the past and crimes he will commit int he future.
So lets see to those 1000 crowns and how we best earn them.
-
MAX HAS TO SURVIVE THIS!
Max's plan is to survive this. And be a hero!
Looking through the later parts of the enemy within campaign, I think I want to run all of it apart from the Kislev one, which looks awful. So that would mean three more adventures after this one, plus some short adventures in between. I don't regret skipping 'Mistaken Identity' either.
That's the plan anyway. Maybe we'll all get sick of it and the game will just stop somewhere.
-
Cannon do you think there is any way Klaus and Heinrich can mend the fences and become super buddies?
Maybe if Klaus stops being a villain all the time. :::cheers:::
-
But Heinrich and Julian have committed more crimes than Klaus has!
-
Funny...especially considering he only got punished for doing the right thing so far.
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But Heinrich and Julian have committed more crimes than Klaus has!
If you call breaking and entering, animal cruelty, robbing from the rich demon consorter, shooting a fleeing man in the head, brutally murdering an innocent old man, and starting a fistfight with a bunch of punk kids a crime.
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Not really. Besides, it's all in a good cause.
Saving the town is very important! ::heretic::
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Klaus is only a bit selfish..but not really a villain.
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Saving the town is very important! ::heretic::
Meh. It's just Bogenhafen.
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But it is Bogenhafen with US ....inside.
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Fine, don't save the town. Then see what happens next...
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I am completely pro saving the city, and exposing the evil demon worshipers....because that is what heroes do.
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The adventure doesn't really provide enough motivation for the players, I think! It's not as though they have any idea what could happen.
It relies on the players investigating because they are here to play a game and that's just what you do.
-
there is more than enough motivation....5000 gp. You just have to figure out who could profit from a dismantling of the ordo and tadaaaaaa!
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Yes, but that's not in the adventure as written. Well, Ruggbroder is and he will pay, but there's one less zero in the figure...
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Huzzah to Klaus and his high Fellowship!
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The others should certainly thank you for that!
I've updated the character sheet thread with a list of all the skills in the game. There are a lot of them.
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I would say....lets do this (as soon as Finlay posts).
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Is this the proposed plan?
- Klaus/Greta/Max spy on the meeting
- Julian/Mortus/Heinrich hit Teugen's office at the townhall
Right?
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sounds good to me
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With the addition that team Heinrich will also strike a the warehouse should they manage to get out of Teugens office without trouble.
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Im happy with that plan. Remember im going to the warehouse legitimately tomorrow morning. How long do we have??
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Regarding Teugen's office: it's in the town hall, somewhere (it's a big building). Are you planning to wait until the town hall is closed and break in, or sneak in while it's open and hide somewhere until everyone has gone?
Since it's in the middle of a square that is fairly busy even at night, breaking in might be difficult without being seen.
How long do we have??
All night?
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I would imagine that we would go in while it is open and wait.
Where is his house. I can't remember but is it in his house that the meeting is being held because if not we should consider breaking in there rather than the warehouse after the office
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I would imagine that we would go in while it is open and wait.
I think you'd have to, or you'd never get in at all.
His house is indeed where the meeting is being held. It's a mansion on the Adel Ring.
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Im not overly keen on breaking in somewhere again, but im happy to go along with it.
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You're so easily led into a life of crime!
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Not because it's a crime, because I don't think we'll find anything and it's risky!
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Life is a risk, but we are only criminals if we donīt find proof that they are demon worshippers...oh how great it would be finding out that they are no demon worshipers and the demon only appeared by accident.
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That would be amazing!
Maybe I'll change the plot.
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Klaus of course would just create evidence to still frame the innocent merchants to get the money.
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So Heinrich is right about Klaus being a villain after all!
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Well in that case, merchants being honest Heinrich and Julian would be murderer of innocents.
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Maybe the adventure should end with all of you being lawfully executed. ::heretic::
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As long as we get the money???
Well no I am sure they are demon worshipers as otherwise it would make no sense that they have the summoning circle and access to that room from the office of Steinhager it is highly unlikely that they are innocent and therefore we are acting out of the need to safe the city....very vigilante like but Klaus DID try to settle the whole affair by telling the officials and we all know how that one turned out.
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Commandante touch the books....perhaps they are only disguised and you can feel the magic seeping through them.
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I will examine the books :)
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In the dark!
Julian infra vision laughs in your face.
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I'll get Heinrich to relight the lamp :)
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I'd rather not get caught cos you looked at a book!
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The books could be important. Anyways there is nobody in the building
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I don't know if they are important or not because I'm a bit drunk.
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Well pro of entering the building.....the dogs wouldnīt detect me as easily....con of entering the building.....I am going to die.
Damn those decicisions. What would you guys say?
Burglers, murderers, arsonists (firebugs?) our list of crimes grows longer and longer by the minute.
Stupid Max I told him to stay in the pipe, oh the anticipation will we get away should we be discovered?
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I think the books are going to scream. We are all dead, there is a hundred guards coming for us and well you are just surround be demons
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They wonīt get me I got poison!
Ha smart Klaus showing it those demons!!!
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I'm burning down the town. :happy:
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If we all get caught do we start again? Or make new characters for the other adventures
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If we all get caught do we start again? Or make new characters for the other adventures
Just secretly place your tools into your buttocks, so we can break out after we are thrown in jail.
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Surely we'd be executed.
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Not Kluas
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Didnīt they even execute dead people?
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We don't have to run faster than the guards, Finlay! We just have to run faster than Mortus!
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This is true, though Mortus is quite fast and Finlay is a dwarf
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I'm built for marathons not sprints. Just ask gimli
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So Mortus should be able to sprint ahead :)
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So Mortus should be able to sprint ahead :)
Mortus and Julian have the same movement stat (3). So I'll outrun you both.
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I'll be disappointed if you all get caught and executed.
Try not to!
Burning down the town hall is an interesting approach to saving the town, by the way. ::heretic::
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Klaus will take his poison because sad FAndir is sad.
:icon_cry:
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.I just realised that while I was at Alton towers we never went to the stevedorrs guild. We don't know who sent the thugs after us!
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This ruse will never work, but it might be entertaining!
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I wonder if there is any evidence in the book because if not we still have about nothing on them......only that the ritual will take place in an empty warehouse of one of the Members also that the watch is involved with the demon worshipers and that they will drive the barons guards out the next day.....interesting times gentlemen....also they hunt us and will try to kill us the next day shouldnīt they succeed already this night.
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I think I know which warehouse
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Wouldnīt that be too obvious?
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Nah I still have to get out alive
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I think it'll be whichever warehouse isn't destroyed in the fire. :::cheers::: :icon_twisted:
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Who is burning down the warehouses
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Who is burning down the warehouses
I'm sick of this town, and I'm ready to burn it to the ground.
YOLO
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Fit of melancholy of Heinrich?
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Fit of melancholy of Heinrich?
I think he's decided that the depth of the corruption requires a cleansing of holy fire. The judge wanting to flog him for doing nothing wrong was a tipping point.
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And isnīt it ironic.......like the raaaaaiaaaaaaaaan!
:engel:
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And isnīt it ironic.......like the raaaaaiaaaaaaaaan!
:engel:
None of the things described in her song were irony. They were just unfortunate.
Ironically, burning down the town is also unfortunate.
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We might not get paid if you burn down the town
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We might not get paid if you burn down the town
We're not getting paid! We're going to get betrayed!
Also, in my mind your character looks like this:
(http://www.examiner.com/images/blog/wysiwyg/image/sorceress.jpg)
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While Klaus looks like this
(http://takedibsnow.com/img/barney.png)
Male characters playing females....always kind of strange.
Ok maybe like this
(http://images.wikia.com/deadgentlemen/images/c/ce/Flynn.jpg)
should have played a bard. Damnit.
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Really,
(http://www.chaosmailorder.com/images/products/rpr3563.jpg)
I though she looked more like this, though not when she is dressed in trousers and a tunic.
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Nope.
:engel:
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If Mortus looks like that she should get out into the sun more often to get some colour.
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Its a nice model though, I am thinking of buying her if I ever get around to painting the "Army of Mortusberg" again.
It is all that study Fandir
Maybe more like this really
(http://www.chaosmailorder.com/images/products/rpr3547.jpg)
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You guys are weird.
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You guys are weird.
You have only just realized
-
Good point.
Sorry about the delay in updating. I am away from home and won't update again until tomorrow night, probably.
Feel free to post weird comments in this thread, again.
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Tis grand. On a side note which of those two models should I use for Mortus?
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The second one, probably. The first one is a bit 'I'm a wizard!' Plus that long dress is not suitable for fleeing the scenes of crimes in.
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I was thinking for the army rather than the RPG. For the RPG the second one for certain though I would need to paint her so that she had trousers on
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Not sure she'd wear a long dress to go into battle in either! Unless she plans to stand on a hill and cast spells without getting near the fighting. Which is possible.
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Stupid Fel test. :)
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You know, the actual adventure is kind of rail-roady, but you guys have managed to go awesomely off-script. Well done! :happy:
I like it better this way.
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If we survive we could join the sewer patrol if you take into account how often we are down there.
Klaus the dog kicker!
You guys will let those guards die in the inferno?
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I am convinced that the other guards that are breaking in will save them.
By the way I have only 2 magic points left I think and also I assume that my ability to use magic is still unknown?
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What other guards?
Well more dead on our trail to our fortune.
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the ones that are currently trying to break down the door
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Huzzah! Rufus is here and we donīt have to fight about penii any longer.
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I think this is a flee rather than fight thing, I don't want to leave guard's bodies all over town and anyway my magic is down to its last shot and I am a shite fighter
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We cant be seen in town now! Oh well.
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Well ...I donīt think so. We are used to wanted pictures of photographies that are handed out to all people working in the law enforcement which then make it easy to identify the culprits. Right now the captain of the watch might have a description of a group of people, a women with brown hair, a dwarf, some ginger skinny youth, some average size blond guy maybe even with some details like an Averlander dialect flooging scars etc. but almost nobody knows how exactly we look like, maybe some individual guards. You guys were seen running in the midst of the night, hard to identify you features even by the guards who saw you, Max and klaus faces were covered by black soot only their eyes showing the rest of them black also hard to figure out what we look like cleaned. So even if the people who saw us would see us again during daylight with a clear look to our faces might not recognize us.....guards that only have a description of us will even have a much harder time.
So as long as we change clothes and equipment a bit it will be hard to find out that we are the guys the watch looks after. I wonder what will happen the next day...how the watch wants to force the Barons guards out. Also i wonder if I can convince Megerius to switch sides and tell us everything we need to know......right now the only persons in power that might be able to help us are the Ruggbroders and the Baron and his retinue. If I get more intel out of Megerius Heinrich might consider going to Sir Martin to organize us more soldiers to help bust the ritual.
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I don't think we can go out together, 3 men a women and a dwarf. But standard!
And also they will kill us with no proof.
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I agree walking around together in that constellation three males, one woman and a dwarf would be unwise....and yes they will kill us most likely in secret and not on public display.
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You know we need to find each other again before that is a problem. Also they may not connect our group with Fandir's group
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What are the town hall arsonists doing? Going back to the inn to read the clues and open the box?
Fandir's right about you not being that recognisable. It's a busy town, and they only have vague descriptions. It will be fine!
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Ha.....fellowship for the win.
Who needs weapons anyway. Well duelpistols are more like a status symbol and not really weapons.
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I think we are going back to the inn, maybe not together though.
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I think we are going back to the inn, maybe not together though.
I don't think we need to split up, but a little extra caution never hurt anyone. Back to the inn!
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unless one of us gets ambushed on their own!
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Julian all alone.....and the watch searching for a Dwarf. I am sure you will make it. Are there any other questions I should ask the merchant? What do you think would be the best approach to bust the thing as we now have means to learn where it will happen and know when.
I wonder how they will forc the Baron and his guards out.
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hopefully there is more than one dwarf in town!
I think it would be really great if he can tell us which warehouse it will be in, then perhaps we can sneak in before the ritual through the sewers and ambush them? We can push crates onto them all and max and heinrich can bow them.
And then maybe set them on fire.
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Well Klaus wouldnīt be too keen on fighting them directly...he would be content to send in the Reiksguard or the Bogenhafener equivalent.
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7 fat merchants? boom time! provided they dont summon a demon before we do it.
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With their guards?
I want more XP before any fighting
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If we find the warehous out....we could place a bomb and feel like proper anarchists canīt Julian even make stuff like that? But blackpowder is obscenely expensive.
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I think I am going to choose the bombimg skills when I level up, but cant really do it yet.
Commandant, I'm not sure the guards will be in the ritual room- were they in the meeting? It's a secret societ, do they let all the guards in?
That's what you should ask Fandir, who is going to be there!"
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Only the inner circle I guess with the guards outside....but I will ask in detail once Friedrich tells me more. I am pretty sure we earned our 5000 gold crowns party people....try to imagine what you want to buy with it should we survive.
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good stuff!
I don't like ruggbroder, but I guess a corrupt merchant is better than a corrupt, demon worshipping merchant.
Julian doesnt really want to let them get too far along the ritual, having already killed one demon!
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What is the risk? After all they do know from my stories with Max that I have some contact with a battle wizard of times gone by and that I had some desire to attend a university.
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What is the risk? After all they do know from my stories with Max that I have some contact with a battle wizard of times gone by and that I had some desire to attend a university.
Only Klaus and Max heard any of that, and I don't think Klaus was really listening.
It depends how worried Mortus is about people finding out her secret!
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leave it, she may try and read it tonight when everybody is asleep
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Sleep....what a great idea, I imagine Klaus feeling dead tired by now. But so much work to do.
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Is there? Surely everyone can just go to bed now!
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Nooooooo....I have to prepare everything for tomorrow how we get the location of the warehouse (as Friedrich wonīt be home it seems and therefore....there is no way to get the intel except:
intercepting the courier bringing the note
asking in favours of some goons Greta might now of that thieves guild, one of their thugs might now the place they have to guard tomorrow.
shadowing another inner circle member
in any case the sacrifice to prepare the temple will happen as otherwise we wonīt be able to bust the ritual with the inner circle members at the site.
As Klaus is a carful person he wants to try all three approaches. Hire a thief out of the pit to shadow one of the other inner circle members (or heinrich could do this), intercept the courier (job for Julian, Klaus, Max and Mortus maybe), ask in favours of the thieves guild or threaten one of those goons (maybe Greta).
If we find the location before the ritual starts we could think about some signal and hide inside and look what happens and in an discriminating moment we will signal the others outside (hopefully prepared by Greta and maybe Heinrich if he wants to report to Sir Martin) and bust the ritual before demons are summoned and all hell breaks loose.
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If only someone had some information on Teugen's warehouses!
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Do we?
Well Mortus knows about one warehous of Steinhager,....so I donīt get the clue.
-
Maybe Julian found some information in Teugen's safe?
It practically has an arrow floating over it, Skyrim style!
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Did he? I must be blind. Finlay do you know where the warehouse is? Well Klaus doesnīt know it and will frantically try to organize several methods to obtain the intel additionally.
-
Somebody should more carefully examine those inventories of Teugen's warehouses and find the empty one.
-
That sounds like a great idea.... :::cheers:::
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No one has read the relevant documents. Maybe because they don't know that the ritual will be held in a warehouse, since Klaus hasn't been able to tell them that yet.
Klaus should go talk to the others and find out how their investigation went before he does anything else. Plus it's after midnight so he's not going to be able to get much else done. And it's past Max's bed time!
By the way, I've decided that the way the actual adventure is written kind of sucks. Players investigate --> hit brick wall --> some NPC gives them information --> repeat until end! I'm glad I didn't try to run it like that.
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Also we most likely would have killed the NPC before he could possibly give us any information......Well bedtime then.
-
The plot assumes the players will go around asking everyone about the Ordo Septenarius, which triggers a visit from an NPC... if they don't (and you guys didn't - why would you?) it breaks down.
Rather like the way it breaks down if you don't go after the goblin and find the temple in the sewers. I hope the next adventure is easier to run! I've had to make up loads of stuff for this one.
-
The plot assumes the players will go around asking everyone about the Ordo Septenarius, which triggers a visit from an NPC... if they don't (and you guys didn't - why would you?) it breaks down.
Rather like the way it breaks down if you don't go after the goblin and find the temple in the sewers. I hope the next adventure is easier to run! I've had to make up loads of stuff for this one.
Mine is from scratch!
-
Quiet you!
I bought these books and I'm going to damn well use them!
-
But I personally enjoy those the most, railroaded adventures lead my characters to break the boundaries all the time....why in the seven hells should I do that....tell people about some secret demon worshiper cult without knowing who is part of it, if I ask the wrong person I would die.
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The thing is - and as Magirius has now explained - the Ordo isn't supposed to be a secret demon worshiper cult (though it actually is). It's supposed to be a secret charitable and social club, like the freemasons. If you do ask around, you find this out... but since the players only learn about it in the context of a demon summoning, they'd be stupid to go around asking questions! Yet that's exactly what the adventure assumes they will do.
Did they playtest this book?
:icon_confused:
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Well you could show the players some charity guys handing out food to some beggars who praise the ordo septenarius for their incredible humanity ....THEN show them the demon squid.
I like your story a lot so far and I am grateful that you went the extra mile to work with us murderers and arsonists.
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That would have been a good idea... but I didn't notice the problem until too late. Oh well - I like the way things actually went better than the book version. You guys are more creative than the book expects players to be.
I'm glad you are happy!
Also, the guard dogs were demons? Oh no! Klaus is a hero indeed if he defeated them! ::heretic::
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You can never be sure but a scared flight in the night....of course those dogs were scary especially the one that followed me...somehow I assumed I was safe once I reached the sewers.
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You are never safe!
So, is everyone asleep now? Or do Julian and Heinrich have other plans? :ph34r:
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I'm content to sleep.
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Jolly good!
Now it's ritual day. ::heretic::
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No XPs?
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Oh. When did I last hand EXP out? I don't remember.
I suppose you did all do quite a lot of stuff today.
Crikey, it was ten pages ago! Better award some now. Also, anyone who was wounded regains one lost wound (Heinrich, Klaus and Max again?).
EDIT: 100 EXP each!
I might have to cut back in future, in case I'm overdoing the exp rewards.
Max finds that his experiences over the last few days have increased his nerve. He spends his EXP on +10 Cl.
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Why is that woman always going downstairs?
Ha ha! :happy:
-
She does have to eat.
Rufus I think I have come to the end of my advancement tree. What do I do now?
-
Already? Oh, I suppose you will have - you didn't have as many advancements open as the others. Right, you have completed your first career and are now eligible to change to a new one! It costs 100 EXP to change career. You will then have a new set of advances open to you, and a new set of skills to learn (you have to pay 100 EXP to buy each new skill).
However, you can't change career overnight: it will take some time and training. Plus you need another 100 EXP anyway. You'll be able to become a L1 wizard after this adventure is complete (and this is the last day, of course).
-
And here was me hoping to throw a few fireballs around. Still maybe in the next one :)
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Phew.....so I need
100 xp to learn to read
100 xp to hopefully learn how to fire pistols
100 xp to fill my gambler carreer
100 xp to become a charlatan.......damn it will take forever to become count Klaus.
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But the 1000 gold (+ 200 + your share of the 320 from the office) should help you look like Count Kluas.
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I am still considering running off with all 5000 but we will see how things turn out.
:biggriin:
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If you flee take Max with you!
As for EXPs: well, you've all gained 400 EXP so far in this adventure, I think (Mortus had 50 less because of that day she sat in a pub doing nothing)? So it won't take that long to gain the same amount again. I've looked at the EXP scheme for the next adventure, and it seems to hand them out pretty generously.
But yes: money is the most important thing for pretending to be a count.
-
servants (Max) are also important for Kluas to pretend to be a count
Does the next adventure involve Etelka Hergen?
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Sadly, Max will be only too happy to act as Count Klaus's servant!
Yes, the next adventure does involve Etelka. I'm hoping I'll be able to make the transition between the two adventures smoother than it actually is in the books. That letter from her (which I completely re-wrote) is the only link at the moment.
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We haven’t done anything about the thieves guild. I wonder if it is ruggbroder? I never felt like we had time to enjoy the schaffenfest, or do that side quest. Unlike in BG2. “oh my friend is imprisoned, better stomp around Athkatla helping everyone else.”
Julian now has 10 wounds! Curse rolling 13 for my bs though. No pew pewing with handguns I think.
-
or a lot of pew pewing before you hit anything :)
Maybe if you get a very finely crafted handgun and fire it at very short range you will hit.
-
I never felt like we had time to enjoy the schaffenfest, or do that side quest.
Sorry! Are you disappointed?
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I think the absolute best I can get it too is 43, and then a handgun with +10 to hit. Still missing half the time. I should have cheated that roll a bit! The value I could generate were 12-30 and I got fricking 13.
I never felt like we had time to enjoy the schaffenfest, or do that side quest.
Sorry! Are you disappointed?
no! I'd have liked to do the thieves guild but the thing I like most of this adventure is the time scale not long enough to get bored and lose interest, weve gathered clues quickly and now a tense ambush to finish it off.
I feel now we are in a good position, Im glad our burgling and spying was more useful than last time.
-
I'm not sure why dwarfs have a lower BS than humans, because in warhammer they are both BS 3. I'm tempted to give you +10 BS, but maybe that would be unfair. :icon_confused:
Anyone else have an opinion on the subject?
the thing I like most of this adventure is the time scale not long enough to get bored and lose interest
Now I'm worried that the next adventure, which takes place over a longer timescale, will cause you to be bored and lose interest. I was born to worry about things.
Regarding the thieves: depending on how you resolve the main quest, you might still be able to sort them out after!
-
I guess they wanted to equalize the higher toughness which is really awesome in this system but I wouldnīt mind Finlay having +10 Bs....also I like it when I always have the feeling that I missed something and that I have to hurry...well not always the relax phases between adventures are also very nice...and Klaus does have to get romantically involved with Greta if she isnīt too annoyed of him already....and spend vast amount of money.
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True, the toughness bonus is powerful.
I'm not convinced game balance was ever on the table for WFRP though: you should see the stats elves get! But you won't because I won't ever let anyone play one! Stupid cheating elves.
Maybe Death on the Reik will be a frantic race against time in the same way as Lord of the Rings - it takes Frodo forever to get to Mordor, but he's rushing the whole time. Well, not during the first bit where he buys a house and faffs around for months. But otherwise!
Klaus does have to get romantically involved with Greta if she isnīt too annoyed of him already
She'll be interested in a brief fling, I should think!
-
I'm at the end of my career stuff too.
-
Now I'm worried that the next adventure, which takes place over a longer timescale, will cause you to be bored and lose interest. I was born to worry about things.
As long as it moves along at a smart pace you should have anything to worry about
-
I can always find something to worry about.
I'm at the end of my career stuff too.
While you aren't there quite yet, I do wonder what career choice Heinrich will go for next... assassins are very powerful, but perhaps not in-character? Any ideas? The targeteer, by the way, is the only career with a +40 BS advance.
-
I do get higher ws though. just a shame I managed to roll crappy strength. But Julian has been very useful to burgle everything anyway, fighting is secondary.
Sorting out thieves. Heinrich will just arrow them all then burn all their goods. fun times!
as long as the pacing of the next adventure is good then it'll be fine!
Can julian set traps with triggers he controls?
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Maybe if they have simple triggers but I think if warehouse 13 is the new temple it will be guarded. :)
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Can julian set traps with triggers he controls?
Yes... he could pull on a rope or wire or something? He'd have to be fairly close by. He could rig nets to fall from the ceiling (if he bought nets, or used Heinrich's)? That sort of thing. Not sure really.
I guess you'd come up with an idea and then I'd roll dice with modifiers on them to see if it worked.
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Maybe if they have simple triggers but I think if warehouse 13 is the new temple it will be guarded. :)
sewers, bitches
-
Hmmm. Have you checked the map?
-
I donīt want to go into the sewers again...it is dark, it stinks and there are monsters.
I rather have we either beat some thugs into submission and sneak in or if they are not even around during the afternoon just enter the warehouse before set traps and prepare for the ritual.
-
so what do our characters know, rufus?
When is the ritual meant to be, the night of the day which just started? But then they need to do the sacrifice earlier to consecrate the temple.
I'd rather break it up while the sacrifice was going on, in case they like partially summon a demon, or summon one not in their control if we try and do it too late. Complicated by Ruggbroder wanting to catch them red handed.
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I think we have enough evidence but I do want those 5000 gold crowns.
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I dont think we are going to get that though. ruggbroder is bound to screw us.
-
Well.....maybe.
-
so what do our characters know, rufus?
All the stuff I put in all my carefully written posts in the game thread!
Honestly, I should just write everything in bullet points like some lame powerpoint presentation. ::heretic::
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Well we asume it is the warehouse Mortus found out....we know when it will happen and that it will take quite some time.
Also īRuggbroder wonīt screw us Greta said so.
-
start dedicating the temple at dusk, complete the ritual before midnight.
Sorry for being lazy!
-
It is supposed to be an investigative adventure!
But I was going to tell you anyway once I'd done my angry post.
-
Is Klaus coming back to the inn after meeting Greta, so he can go to the temple with Mortus and Max?
Maybe Heinrich has something important to say first anyway, so we'll have to wait for Cannon.
-
no one offered advice to julian if he should check out steinhagers warehouse at all.
I know it's an investigative adventure, and I'm sure if I really was trying to hunt demon worshippers I'd be paying more attention and maybe taking notes. but I have real life stuff to remember, which pushes what I should be remembering for this out.
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OK, sorry!
-
I thought Mortus and Max would join me meeting Greta if not I will come back to the inn afterwards.
Also you guys if the pace is too fast you can always say so and I will try to slow myself down I donīt think the aim of the excercise is to "beat" the adventure but to create a pleasant atmospheric story, and axe villains to the face.
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Were we not meeting Greta at the temple?
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No we would meet her at another place we decided to meet but the plan was to go to the temple afterwards and then return to the inn and meet up with Heinrich and Julian.
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Sounds like a plan.
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Lets do this!
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should I go to steinhagers warehouses?
I don't want to get captured, but if I dont go I'll just be doing nothing all day
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You could join the meet the Great troupe I think it would even be smart as you are more warrior like than klaus and could talk with her about the ambush and the traps you thought about installing. I think going to the warehouse is a bad idea as we wouldnīt gain anything and risk too much.
Now it is avoiding the ritual...I wonder why Heinrich doesnīt want to go to the Captain of the Barons guards Sir martin told him to report immediatly.
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ok. I also thought about taking a stroll around warehouse 13 t see if there were a load of thugs around.
I looked at the wee map but I cant tell if there is a sewer into it. (sorry rufus!)
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I think we will turn into skaven if we go into the sewers again.
I guess checking warehouse 13 might be a good idea.
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heres the my character is way better than me dilemma like with Caspars charisma. Julian would just know by looking if there was a sewer. If there is, I think its definitely a good idea to use that. I find it hard to believe well be able to sneak in past loads of thugs.
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I think we can always ask Rufus what he thinks our characters would deem viable like Klaus who made the Int check to figure out if Greta was lying to him (I still donīt know but Klaus is convinced).
I like it when you add stuff like Julian smoking his pipe or telling Max to bugger off with his human gods.
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I think though that if there are sewers they will be filled with thugs as well. We should look around, maybe a wander down that general direction after we visit the temple.
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What is this now?!
I demand an explanation ...the rest should have been a piece of cake!!!
:ph34r:
(Well done Rufus I am scared what went awry).
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(http://www.portlandmercury.com/binary/91d1/1253637441-admiral_ackbar.jpg)
What are we going to do!?
-
We could leave the city?
+hopefully+
Or we could step into it.
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Heinrich has a hankering for face breaking. He doesn't care to be manipulated (which is the reason he hasn't and probably won't report back to assface).
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So we have to go to magirius's house to get trapped? I guess we do.
I suspect ruggbroder! or have we heard teugen and steinhager saying they want to get rid of ruggbroder
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We donīt have to, the sensible thing would be to hide at the warehouse and ambush them instead of fighting them on their turf, they HAVE to go to the warehouse as it is the temple they have prepared and once the moon passes they canīt do the ritual.
Klaus would like to save Greta though but he is too scared.
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I looked at the wee map but I cant tell if there is a sewer into it. (sorry rufus!)
There is.
Julian can tell that.
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Klaus! you've left the park with mortus standing there and not saying anything!
you should let people have the chance to talk at important moments if they want to.
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But it isnīt smart at all to stay at the park after the demon boy found us there. You can join me fleeing the scene or risk getting caught by the watch....or more demon thugs that throw knives.
-
It's OK, I've always got this on standby:
(http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=245187&type=card)
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But it isnīt smart at all to stay at the park after the demon boy found us there. You can join me fleeing the scene or risk getting caught by the watch....or more demon thugs that throw knives.
but were not staying at the park, its an instant reaction, just so happens that you me and heinrich are online! Time is paused.
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Then lets wait what Mortus will say and Klaus will while she moves start to leave the park.
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Mortus is not happy, she is very nervous about disappearing people.
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Speaking of magic cards, surely Teugen is intending to use this!
(http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=3285&type=card)
But what's he going to use that black mana for? ::heretic::
-
Demonic Tutor of course!
(http://magiccards.info/scans/en/rv/13.jpg)
Klaus motivation dropped from overconfident piece of cake to ...we are all gonna die.
-
Ha, that's a classic!
Or maybe:
(http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=1147&type=card)
Best spell ever if you are playing for ante... if anyone ever did.
-
Well with three mana he can cast both and right now we are playing for the ante....Bogenhafen!
-
demonic tutor looks well handy!
-
It is....I wonder what friggin bastard stole all my super rare super magic cards (must have been one of the friends of my brother...I had a stash in my room I wanted to sell and showed it to them and the next time I came home they were gone...lots of old cards. Baron Sengir was my most favourite).
-
I think I have a demonic tutor somewhere! Just a bit overpowered...
Baron Sengir is great theme-wise, but he costs far more mana than he's worth.
Unfortunate that you lost your cards!
-
There were several Serra Angels, paradise birds (those would be fantastic for Finlay)
(http://static.starcitygames.com/sales/cardscans/MAG4TH/birds_of_paradise.jpg)
Mix lands,wrath of good, crusades, nevinyraals disk
(http://static.starcitygames.com/sales/cardscans/MAG4TH/nevinyrrals_disk.jpg)
ahhh......Klaus is considering just going to Magirius place with the invitation to check out what is going on...you guys can get the Sigmarites and join the party.
-
Neville's disc! I love those. Again, kind of an unfair card though...
We need a magic thread!
WFRP-wise, I think I'm waiting for everyone to decide what they want to do next. Not much time has passed since the scary child vanished.
-
j-dawg will go to the house with Klaus
he is curious. He is also adamant that they should at least check the sewers.
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What are your thoughts on splitting up? I think it would be madness if we stick together if only one escapes he can go and get help if we are all captured...well it is over we have no friends and nobody will come looking for us...well maybe assface Sirmartin.
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I am most capable of sneaking in and out of Magirius' and fighting my way out if need be. No need to risk everyone.
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birds of paradise are green, my deck is blue and white. Serra angels are not birds!
I want to add airborne aid, shared triumph, and some means to destroy or block enchantments. But what to take out
Yeh, I think splitting into 2 groups is fine. Going to look at the house is risky, but think we should!
If heinrich wants to that is cool.
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I am most capable of sneaking in and out of Magirius' and fighting my way out if need be. No need to risk everyone.
No way you should be allowed in there alone. Mortus is coming with you.
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I would agree that heinrich is the man for the job, KLaus would like to join and help out if the need should arise....mayhaps Julian and Klaus wait outside. Max and Mortus try to organize the Sigmarites...or maybe Klaus should go with them as he is the most eloquent speaker.
Mortus isnīt really the sneaking type.
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We need Kluas to try and organise some things, he has contacts and stuff. I think after Heinrich Mortus is handy in a fight, she is tough and her war cries are surprisingly strong :).
She is not very sneaky but then none of us are very sneaky and she is okay at it.
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Wow, very bold!
OK, so Heinrich and Mortus are going to Magirius's house for sure. Are Klaus and Julian going as well, or are they going elsewhere (Max will do as he is told)?
I want to be sure who's going where so I don't make a horrible mistake...
-
temple, then scouting sewer and above ground?
-
If enough people go to Magirius house Klaus will go for the Temple of Sigmar asking Max to come with him. Julian can decide where he expects more action.
(edit: so sewers around the warehouse 13 I guess?)
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I like Julian's plan to get lunch!
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Julian is going to sort of hang out in adel ring, seeing if heinrich and mortus are ok? and arrange to meet klaus and max outside the temple soon for temple scouting.
It's like before an important exam. Make sure you drink water, eat properly and sleep well the night before.
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We might raid the kitchens in the house. Of us all I think Julian is the safest, nobody has really seen him do anything.
I do like going in the front door.
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Welcome.....to dying!
http://www.youtube.com/watch?v=Ko7Ky1yckmw (http://www.youtube.com/watch?v=Ko7Ky1yckmw)
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Táim réidh, déan an rud is measa
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I do like going in the front door.
Hmmm. Better see what Heinrich does before continuing, I think.
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We should I think
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I hope he doesnīt shoot Mortus in the head for foiling his plans.
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I think him going in himself was not so smart.
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These aren't the dwarfs you're looking for.
Julian's Ld 58 comes in handy with the lower orders.
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I am most capable of sneaking in and out of Magirius' and fighting my way out if need be. No need to risk everyone.
No way you should be allowed in there alone. Mortus is coming with you.
This is preposterous. My skills and Init make me the correct choice. Mortus will only get me killed.
-
It's an interesting situation, certainly.
-
Cannon is right though he is the only one likely to make stuff like this happen that was the only reason Klaus left it to him to safe Greta and maybe even Magirius.
If there is a trap Mortus should die.
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Mortus might die but I don't think that Heinrich should be allowed face them on their own. The fact the door is open means it is unlikely that there is anybody inside. Mortus might find something interesting (and maybe die in a trap)
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Mortus is in trouble! She failed about three consecutive 'listen' tests.
Oh well. She does have fate points, remember.
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This is not how I intended thing to go. Ahh well. How do faith points work?
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Fate points save you if you are going to die. So you don't need them just yet.
Surely this was an obvious trap!
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Damn her for not noticing. This kinda hasn't gone according to plan. One of these times that bloody spell isn't going to work. Also the being surprised did me in. Well too badly injured now to do anything except fight, Heinrich where the hell are you?
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2 magic points left...
Heinrich where the hell are you?
Outside!
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I know and I know, I am hoping there are no more of them around. Now its just to see if I can beat a retreat in time to get to Julian :). So much for wanting to help Heinrich, no doubt he is cursing that stupid woman merchant.
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If you're worried there might be more of them, why do you keep wanting to stay and search the room? :icon_confused:
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Well there might be something in the room and as badly wounded as Mortus is she is not going to moving very fast so if there are more of them she is safest in the room where at least she can hide behind the door. I think there is a good chance there are only two of them, anyways it is not very important because this badly wounded and with so few magic points left there is little that Mortus can do in the final showdown.
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Don't forget that if you go to see a surgeon you can get d3 wounds healed straight away.
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I didn't know that. Well if I get out of here alive that is my next port of call :)
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Klaus and Max went to see one after they got flogged. That was a while back, and Mortus probably wasn't there anyway.
There's a guild of physicians. Julian knows where it is. Being on zero wounds is bad!
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Julian is just outside, so if I get outside alive I should be able to find one. And Mortus has gold, a lot of gold.
I may just have gotten out of this alive :)
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Wasn't that fun!
Now, I've realised that we have to wait for Cannon - Heinrich is still back in time looking at the back of the house. We need to know what he did next before we can carry on with what's going on with Mortus.
Also, it's bed time for rufuses!
-
There is that, though it was the surprise attack of the first guy that done all the damage, still all is grand, fun was had and there are 2 less guys for Heinrich to worry about :)
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Almost one less Mortus to worry about too. I could have handled those thugs without being seen. :happy:
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Maybe, maybe not. I do think Mortus handled this one badly, still she seems to still be alive. :) She could have handled them if not for the surprise.
I think Mortus tends to not have that much faith in the sneaking aroundness of people :)
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She should. Heinrich is the sneakiest of the group. Mortus is only just sneakier than Julian.
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But open front doors are an invite to walk in, I really didn't expect anybody to be in there
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You didn't expect anyone to be in the very obvious trap? Lol! :engel:
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Its not a very obvious trap though. Anyway I thought I'd hear people if they were in the house
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Its not a very obvious trap though. Anyway I thought I'd hear people if they were in the house
What? The letter delivered by someone who pulled the same vanishing trick as the back alley knife guy? Obviously a trap. We all knew it. :engel:
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Julian even stated that it is a trap...and Klaus too.
Mortus will be splattered with blood.....like some Stephen King teenager.
:mellow:
Hate priest guy for hitting Max and threatening to flog us....again. Hate authority....will become Elector count and bring those bastards in line.
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I didn't expect anyone to go to the house! Oh well. Heinrich never met Greta, I think?
Hate priest guy for hitting Max and threatening to flog us.
Everyone hits Max!
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Klaus has never hit Max....well he only whips him with words on a regular basis.
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I thought it was the warehouse rather than the house that was the trap.
Still Mortus may have gotten out alive, drawn out all of the thugs and helps Heinrich (which was my intent at the start, though getting almost dead was not part of the plan) and maybe Julian and the watch can help frighten off the thugs. Now she needs to think of a proper story to tell the watch or maybe we can just escape.
Still in order to protect Julian Mortus should pretend for a while she don't know him. Ahh well. Doctor here she comes.
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I thought it was the warehouse rather than the house that was the trap.
Can't it be both?
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I thought it was the warehouse rather than the house that was the trap.
Can't it be both?
It can. Can I stack the priest's healing on top of the doctor's healing?
-
You could... if you can convince a priest to heal you. They don't do it lightly!
Also the L1 healing spell won't work on someone who is heavily wounded, so you still need a doctor first.
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Hammerhand Klaus the chosen of Sigmar.....who would have thought that....eh?
I am already riled up confronting Teugen.
-
Sigmar has to use what he can get!
-
Doctor first so and then priest.
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What are listen tests taken against, initiative?
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I donno but I messed them up fairly well :)
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What are listen tests taken against, initiative?
No stats are used... they work off a flat percentage, depending on the noise level and the distance.
Soft noises are 30% to hear, and carry 4 yards.
Normal noises 60% and 8 yards.
Loud noises 100% and 16 yards.
Plus there are modifiers.
Mortus rolled a load of 70s and above.
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Crikey! :ph34r:
The critical hit table said the one guy's leg should have been cut off at the hip by that attack, but I don't think you can really kick someone's leg off...
Meanwhile, what's Julian up to?
-
Heinrich says: "I came to axe faces and chew bubblegum, and no one has invented bubblegum."
Time to arrow some more goons.
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I need some tougher goons. These standard profiles from the book are not working for me!
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I need some tougher goons. These standard profiles from the book are not working for me!
Not against Heinrich the Reaper they aren't. I dare say if they had caught Mortus she'd be losing fate points by now.
-
Your luck will probably run out sometime!
Oh well, all six goons are dead now. And you rescued Greta. Well done!
Sorry Julian, you didn't get to axe anyone this time.
-
Valten Klaus ready to engage!
I guess being immune to fear makes someone pretty stupid.
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Valten Klaus ready to engage!
By the power of Greyskull!
-
Heinrich is a fucking bad ass.
Julian didn't want to axe anyone in the open, he's glad he didn't have to.
But he's very annoyed he didn't get his hammer blessed. He would wreck everyone with extra strength and attacks.
Greta is more than twice as strong as Julian.
I can't remember what I said I'd do now. Lunch? Sewer scouting?
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I'm worried the fights are too easy, but I think if I made them harder you might all get slaughtered. :icon_confused: Those guys were actually quite nasty. Potentially. But Heinrich keeps killing everyone.
Sorry you missed the blessing, but you did say you weren't interested in human gods.
Bit late for lunch now. Best start towards the endgame!
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Heinrich hits every time. I'm certain we are just being really lucky. Hopefully won't turn for teugen .
Yes, Julian trusts grungni .
-
You can always try calling on Grungni for help when fighting the cultists. He might listen!
-
If I go targeteer, I could have 108% chance to hit with specialist ranged weapons. 98 with normal. :)
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Not quite, since you can only gain another +30% to your BS (you've already taken the +10% upgrade). So it's only 88% with a normal weapon and 98% with a special one (like the longbow, which is S4... and targeteers get to learn that skill).
That sounds amazing, and it is... but there are modifiers to hit for range, cover, and stuff like that!
-
If Mortus takes a nap will she get her magic points back?
-
Is Heinrich hitting on Greta?
:icon_evil:
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Is Heinrich hitting on Greta?
:icon_evil:
Greta was hitting on Heinrich.
-
Maybe Greta can get Mortus new clothes
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If Mortus takes a nap will she get her magic points back?
No, takes too long.
Back later to update again!
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No way to get my 4 magic points back?
-
I think even as a battle mage Mortus will always cast sleep...fantastically useful spell.
Well and it is kind of understandable that Greta hits on Heinrich.
:closed-eyes:
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No way to get my 4 magic points back?
Nope.
Well and it is kind of understandable that Greta hits on Heinrich.
She liked his murderizing technique.
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Who wouldnīt?
I think it is catching up with Klaus that he is a pathetic coward.
:happy:
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That is a bit shite so. Only one shot of juice left so for Mortus and then it is back to bashing people over the head for real.
Also do I get to learn skills or do I need to pay 100 xp for them?
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Hey, you get your magic points back by sleeping a full night. Not by having a nap.
Yes, new skills cost 100 EXP to learn. So do spells. Everything costs EXP!
we should get there before Klaus and Max do something foolish.
Definitely!
-
Which may explain why xp comes along so often :)
Depending on what time of day it is she could sleep for 6-8 hours before the ritual is likely to start, though I suppose it is afternoon by now :)
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Who wouldnīt?
I think it is catching up with Klaus that he is a pathetic coward.
:happy:
It's okay. Heinrich seems to own an overabundance of courage. Besides, every time Klaus tries to not be a callow, selfish, cowardly rapscallion he gets flogged!
-
Depending on what time of day it is she could sleep for 6-8 hours before the ritual is likely to start, though I suppose it is afternoon by now :)
Yes, it's afternoon now. Plus you can't just go to sleep whenever you want! Mortus isn't sleepy.
I guess the rest of you are a bit behind Klaus time-wise, so you could arrive at the warehouse not long after he did if you go soon.
Let's move it along to the endgame. You're as ready as you will ever be! Besides, sleep sucks against wizards. You can use magic points to augment your saving throw against spells.
Besides, every time Klaus tries to not be a callow, selfish, cowardly rapscallion he gets flogged!
That'll teach him!
-
Well it seems it doesnīt he went to that baldy priest after all?
-
Let's move it along to the endgame. You're as ready as you will ever be! Besides, sleep sucks against wizards. You can use magic points to augment your saving throw against spells.
Oh I didn't know that. Okay I'm ready, though a blessing from a priest and a bottle of brandy would help. The brandy should be easy to find.
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Oh I didn't know that.
I don't think I told you! It's a big rulebook.
-
Oh I didn't know that.
I don't think I told you! It's a big rulebook.
That is grand, Mortus needs to grow into her powers anyway.
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So....Mortus basically is a homocidal alcoholic biatch........I think Klaus will steer away from her.
Heinrich should get some holy sigmar up his axe....oh a pity he canīt. You guys should go to the Ulric temple!
-
Now now, Mortus is just misunderstood. This whole thing is having a strange effect on her, she has not been sleeping well, people have been trying to punch her head in, she has killed or mained a few people. Do you blame her for wanting a little drink from time to time.
-
I think I could live with the drinking if there was less killing.
-
None of the killing was her fault.
-
Yes and KLaus is also always forced to steal.
:engel:
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Well to be fair all the thugs may be still alive. If anything I would be worried about her lack of morals when it comes to getting information. :)
-
Dr. rufus says drinking is totally fine.
Here's a magic card to prove it:
(http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=4108&type=card)
Bed time now! I am drunk and tired.
-
Great idea!
Cheers!
-
Should we try and kidnap one of the seven before the ritual. Do we think all seven are needed to perform it?
-
IF we kidnap one it might scare away the others....I think we shouldnīt risk it let them start the ritual....then we strike.
-
Yeah, maybe. It is worth considering though
-
No it isn`t. Seriously we have planned this now for two days. We wait for the ritual to start and then bust in hopefully with some Ruggbroder guards and Sigmarites outside also joining the bashing our job is to make sure nobody escapes and that Teugen is caught in the act...
Kidnapping someone doesnīt help this at all, nor walking in the front door.
-
There is a risk of us not interrupting the ritual in time though and therefore it would be good to kidnap a person, remember that we don't need to worry as much about due process. Teugen being in the same place as the prepared ritual should be enough to hang them both.
-
The ritual will climax at midnight.....so if they start at dusk we should be able to find a moment to jump in...unless we all fall asleep and wake up again close after midnight we should be fine. If you kidnap someone (how? they should have bodyguards that might be very edgy right now and all of them should be able to fight better than Heinrich, we were lucky so far with our fights) the ritual possibly wonīt start and then what?
You lot should get into the warehouse then we wait ...then we spring the ambush and capture/kill everyone involved with the ordo septenarius.
-
Hmm you might be right. I suppose we should get this over with, I want to be able to fire fireballs :)
-
You do realize that we still could die....all of us.
Konzentration Männer!
-
me more likely than anybody else as I only have 3 wounds left.
-
How about nets to trap them....at the entry and exit spots. Or some crates that will crash down and block all exits except for the main entrance.
Hmm Or crates crashing down on their heads.
For example we could place some crates close to the loading area on the upper floor (or place there something we want to throw down to block the entrance....a pity we donīt have another boris....or two) the fat merchants wonīt be able to squeeze through the windows so unless they flee via the sewers we should be able to trap them.
-
Don't forget that some of those fat merchants are wizards!
Wizards can mess you up.
-
Yes....and there could be demons. But there is nothing to fear....but fear itself. I think we should kill Teugen ASAP Max shooting an arrow into his left eye would be a great idea. Someone else should do Steinhager in.
-
What does julian want his traps to do? I say fuck them up primarily, and stop them escaping secondarily?
-
In what way is Klaus changed?
-
Heinrich is unwilling for the ritual to be started, much less completed. :engel:
-
I'm not sure if that was such a good idea, though maybe we can kill him and take his place or something?
-
I'm not sure if that was such a good idea, though maybe we can kill him and take his place or something?
I'm not sure it's a good idea to hide and wait for him to summon another demon.
-
:mellow:
Heinrich and Mortus should have kids.
-
Wouldn't a bounty hunter want to catch as many o people as possible, instead of just killing one ?
-
It is now very likely that the rest of the coven will flee...if they only get the slightest hint that the temple isnīt prepared and that we know the location and wait in ambush it is over. They will flee the city making it almost impossible to find them.
Cannon could you please reconsider going Gun Ho on STeinhager?
-
gay
-
What is gay Finlay, Cannons attempt to kill him outright or how simply Steinhager dispatched him?
-
I'd rather deal with Steinhager than whatever monstrosity this ritual is actually going to summon. It's not my fault he rolled maximum damage.
-
Cannon......the ritual would take several hours during which we could sneak up on them and disrupt it before anything happens, to add on that right now you donīt even have the slightest proof of the Ordo doing anything wrong...nothing he could call in the authorities on us and we are the criminals that murdered, burned down the town hall and attacked an innocent merchant in one of his warehouses.
If you wanted to disrupt the ritual before it starts you should have at least waited for the Ordo to assemble, Teugen is not even there yet. It is a big messy mess this way. Also right now it is unlikely that Ruggbroder or the Sigmar priest is in position to help us. We most likely will die and if not bringing down the ordo is ...like impossible.
-
Cannon......the ritual would take several hours during which we could sneak up on them and disrupt it before anything happens, to add on that right now you donīt even have the slightest proof of the Ordo doing anything wrong...nothing he could call in the authorities on us and we are the criminals that murdered, burned down the town hall and attacked an innocent merchant in one of his warehouses.
If you wanted to disrupt the ritual before it starts you should have at least waited for the Ordo to assemble, Teugen is not even there yet. It is a big messy mess this way. Also right now it is unlikely that Ruggbroder or the Sigmar priest is in position to help us. We most likely will die and if not bringing down the ordo is ...like impossible.
I'm sorry, is Heinrich familiar with how long rituals take? It's not impossible to take down the Ordo. We know that Steinhager and Teugen are the ones who are performing the big nasty evil spell, so if we take them down, then we don't have to worry about the rest of the Ordo and can leave. Heinrich is not coming back to Bogenheifer.
Nor does Heinrich care for the help of your Sigmarite priest, being a casual devotee of Verena. Very casual.
On a more serious note to rufus:
Didn't that count as a surprise? Shouldn't I have gotten that one free shot and then go in init order the next round? Is Steinhager's init better than mine? Just curious.
-
Cannon, did you forget that no one actually likes Leroy Jenkins. I almost feel as if the whole adventure was pointless now.
-
Klaus told everyone when and how the ritual will take place that Ruggbroder will post warriors outside that will bust in once we give them a signal also I am pretty sure he made clear how important it is to catch them in the act.
"It is important that we donīt call the guards to early (because it is more dramatic) because we have to catch im the vile act. It is about time that I meet with Greta and organize the Ruggbroder bodyguards and what kind of signal we are going to use but you can join us. Julian, Heinrich what about you? Shall we meet afterwards close to the warehouse perhaps we should choose a location from Julians map and prepare ourselves for the ambush?"
Even if we bring down Steinhager the rest of the Ordo might escape....no 5000 gp.....no saving of Bogenhafen (as they can do the ritual another time).....only shit.
Cannon please ask Rufus if you can take your action back and reconsider it....it would really spoil all the fun for me if you go upon this like you did.
-
Is Steinhager's init better than mine? Just curious.
Yes, it's 53.
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Cannon, did you forget that no one actually likes Leroy Jenkins. I almost feel as if the whole adventure was pointless now.
You'd rather face demons?
Fine, if everyone is completely opposed to me playing my character, and if Rufus will allow it, then take back my action, and let's all get killed your way.
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I'd rather deal with Steinhager than whatever monstrosity this ritual is actually going to summon. It's not my fault he rolled maximum damage.
Considering we killed the demon without being wounded, I wouldnt! also we actually needed to capture or kill more than one of them, and also have more evidence. Most likely now is we would be captured and executed seeing as teugen etc control the town. If it was teugen not steinhager, and together we all killed him and stopped the ritual, fine. But we didnt even know steiny was a wizard, knew teugen was the ring leader, and knew they can replace people to complete the ritual.
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I donīt want to bully you into something especially if you still think you are in the right, but where donīt you see that we have to wait for the ritual to start?
What exactly makes you think they open a portal and demons pour through 15 minutes into a several hour taking ritual.
The only bitter pill that we might have to swallow might be someone sacrificed during the blessing of the temple (could be a little child or something else) but Heinrich should be rational enough to see the bigger picture...the cult assembled and ready for an ambush.
He is acting like a criminal thug killing whomever he feels like if that is his character...feel free, but it will be hard for any of the party members to go along....well Mortus might want to as stated have some kids with him.
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I said fine.
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Maybe we should play out the adventure now, and then reload it to before Leroy jenkins shoots for a second go, and take that on to the next adventure?
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I would prefer we rewind to you guys coming in and steinhager entering the warehouse and instead of shooting him to the face we wait for him preparing the temple and after he leaves we can discuss what to do...and I would really like everyone to join the discussion and not move along and later do whatever he wants.
IF we want to enjoy this we should work on party dynamics, this doesnīt mean that we should alter our characters, Klaus is an unlikable fellow as he is a rogue and a coward still I tried to find ways that would make the other party members at least consider having him around (5000 gp) the way Mortus went all looney and the way Heinrich antagonizes him at every possible moment makes it hard for Klaus to desire having them around if you guys have ideas how Klaus could be more likeable and still in character I would ask you to tell them to me. I donīt want to have better stats, more money or win more arguments in an rpg session but just an enjoyable story...for everyone involved.
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I don't like this situation: everyone is unhappy now.
Let's see what commandant thinks.
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I dont even think its that in character. Would a succesful bounty hunter not have a better/more prepared ambush plan? acting so impetuously like that would surely lead to death in the harsh world of the empire.
Is he not motivated by the 1000 gold we might earn each?
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Game = stalled.
Right at the climax!
I've decided to remove my last post on the game thread (the fireball one), on the grounds that I didn't wait for the other characters to act.
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I dislike this plan, but I see no one agrees with my point of view, so let's just get it over with. :::cheers:::
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Thank you very much cannon :::cheers:::
As the dwarf said....think of the money!!!!
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I dislike this plan, but I see no one agrees with my point of view, so let's just get it over with. :::cheers:::
:::cheers::: cannon
At least Heinrich isn't dead this way!
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I dislike this plan, but I see no one agrees with my point of view, so let's just get it over with. :::cheers:::
:::cheers::: cannon
At least Heinrich isn't dead this way!
He wasn't dead the other way.
Thinking of the money won't help, because Heinrich does not believe Ruggbroder will pay.
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Heinrich is even more paranoid as Klaus......
::heretic::
Well I guess he will pay up but no matter what Father Albrecht (who seems rather reliable) pulled his strings and there will be guards of the watch outside...but it is important that we catch them all at the ritual not just without evidence except our word.
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Heinrich is even more paranoid as Klaus......
::heretic::
Well I guess he will pay up but no matter what Father Albrecht (who seems rather reliable) pulled his strings and there will be guards of the watch outside...but it is important that we catch them all at the ritual not just without evidence except our word.
No it isn't. It's important that we kill them and stop the ritual. Then we can leave this town.
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I dislike this plan, but I see no one agrees with my point of view, so let's just get it over with. :::cheers:::
:::cheers::: cannon
At least Heinrich isn't dead this way!
He wasn't dead the other way.
Thinking of the money won't help, because Heinrich does not believe Ruggbroder will pay.
he was on fire on 0 wounds. So you needed one of us to put the fire out. But we had to deal with steiny firing fireballs at us and the 3 thugs outside. as well as being worried about dying ourselves, or annoyed at heinrich from diverting the plan.
Someone does put the fire out and max wastes his arrow on steiny... Then we are lying in the warehouse having to fight the actual boss without the arrow, and with heinrich and mortus real close to dying.
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Sorry, I won't be convinced. I'm going along with your plan, so just be happy with that.
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Thanks for resolving your differences, everyone!
Now we can move on.
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So, was Julian going to set some traps?
You keep mentioning it but not saying what sort of traps you have in mind.
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well, there doesnt seem like any good place to hide the traps!
Piles of crates to fall on people, suspended from the roof? in a pile? not very sophisticated.
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It appears that this blew up and was solved before I came online.
While I think Klaus grabbing Heinrich before he fired is a good idea. I am not sure Mortus would agree, I know things that Mortus does not know. Given the information that was available to Heinrich at the time, and more importantly the information that Heinrich did not have, I think it is not an out of character action for Heinrich to attempt to shoot him. You must remember that
1: Our aim is to disrupt the ritual, prevent it from happening.
2: A bounty hunter would normally be bring in his prey dead or alive and as most bounty hunter's prey is dangerous it is normally easier and better to kill them first. Also it is important to note that the medieval (and warhammer world) life is cheap and not that important. Most people knights, police, bounty hunters and stuff would not think twice about killing people.
3: We did not know that ye-man was a wizard. There was no information to suggest that he was. We know that Teugen is a wizard or at least has magical ability but there was nothing I remember to suggest that the other guy was.
4: Heinrich has been very successful with his bow up until now, therefore his confidence would be high that he could take a good shot, therefore it is more likely for him to do so then normal.
5: We believe that the ritual needs all seven people to complete.
6: Heinrich is scared of demons and more so of the type of demons that these guys are going to raise.
Therefore it is not unreasonable for him to consider that taking out yeman and hiding the body and waiting for the next guy is a good idea. I also think that people have too modern a view of law enforcement. Being friends with ye-man is good reason for the law enforcement to look into his actions and as soon as they find he is even interested in magic they may burn him just to be sure. Being connected with somebody that is going to raise a demon and being interested in magic is normally enough to get you shortened by a head. Sir Martin and the baron are not going to be worried about legal niceties.
On the whole I think we are better off not taking a shot at him and having Heinrich killed but I don't think that it is a OOC move for him to make.
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We know that Teugen is a wizard or at least has magical ability but there was nothing I remember to suggest that the other guy was.
Spellbook in Steinhager's safe.
But of course, being a wizard is not illegal. Demonology is.
I also think that people have too modern a view of law enforcement.
Killing a town councilor for putting some bits of copper on the floor? Not proof of demonology, or of anything! Steinhager is virtually above the law in this town, unless caught actually committing an unforgivable crime by reliable witnesses.
well, there doesnt seem like any good place to hide the traps!
Piles of crates to fall on people, suspended from the roof? in a pile? not very sophisticated.
It's not a great place for traps, true.
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1) the ritual starts at dusk and ends at midnight, plenty of time.
2) a bounty hunter would be motivated by money, and he knows he has to get more than one of them
5) we know they can/will replace people (magirius). Only Teugen is needed.
7)there are 3 stevedors outside ready to come in and kick our ass
8) mortus is almost dead.
9)we are expecting help.
10) teugen etc own the town. You need absolutely damnable evidence. We already went to sir martin without evidence... what happened there.
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OK, now it's the dramatic moment.
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I think Kluas should throw his stink bomb before he cuts that girl. 3 thugs, 2 wizards and a few hang ons will be enough to deal with without having a demon as well
Also if Mortus casts marsh lights into the circle I wonder what effect it will have?
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Heinrich is not going to let that girl die. Now our situation is shitty.
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Well at this stage Mortus is worried, scared, tired, wounded and getting on towards drunk. She is pretty much up for charging in. Also Mortus will not wait for the girl to be butchered.
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Well I hope it is evidence enought that they placed the magic symbol have their demon cowls and are about to kill the girl...Klaus would wait for the girl to be butchered but I can agree that Heinrich, Mortus, Max and Julian wouldnīt.
My suggested plan of action would be Klaus whispers the battle plan, first Klaus will throw his stinkbomb and Julian will use his trap, then Max to shoot TEugen with his magical arrow. Heinrich shoots Steinhager Julian and Klaus jump into the circle like berserkers yelling and smashing about them Julian should either finish Teugen or Steinhager, Klaus will strike for the pale man. Mortus can do what she deems best but I suggest she stays out of melee one hit could mean death.
What do you guys say?
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Well I hope it is evidence enought that they placed the magic symbol have their demon cowls and are about to kill the girl...Klaus would wait for the girl to be butchered but I can agree that Heinrich, Mortus, Max and Julian wouldnīt.
My suggested plan of action would be Klaus whispers the battle plan, first Klaus will throw his stinkbomb and Julian will use his trap, then Max to shoot TEugen with his magical arrow. Heinrich shoots Steinhager Julian and Klaus jump into the circle like berserkers yelling and smashing about them Julian should either finish Teugen or Steinhager, Klaus will strike for the pale man. Mortus can do what she deems best but I suggest she stays out of melee one hit could mean death.
What do you guys say?
Just do it. There's no time to whisper a plan.
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There is always time for a good plan!
(http://farm5.static.flickr.com/4094/4814058926_ed8a1063c2.jpg)
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There is always time for a good plan!
Not when the evil demonologist is advancing on his intended victim knife in hand! :eusa_wall:
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Even then...as max canīt read this forum and before Heinrich and Max shoot the same guy while Klaus jumps into the circle of cultists and gets Julians crates on his head it would make sense to take 30 seconds to quickly tell everyone what is to do....
"Max you shoot Teugen, Heinrich Steinhager, Julian the crates I will throw the stink bomb then we go in and smash what resistance is left! GO"
Now I want to wait if Finlay or Commandante want to add something then....we go ahead and smash some cultists.
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Even then...as max canīt read this forum and before Heinrich and Max shoot the same guy while Klaus jumps into the circle of cultists and gets Julians crates on his head it would make sense to take 30 seconds to quickly tell everyone what is to do....
"Max you shoot Teugen, Heinrich Steinhager, Julian the crates I will throw the stink bomb then we go in and smash what resistance is left! GO"
Now I want to wait if Finlay or Commandante want to add something then....we go ahead and smash some cultists.
It actually makes more sense for Max and Heinrich to shoot the same guy. Taking down each sorcerer as quickly as possible is key.
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See this is what I wanted some tactical discussion.
Well but Max has the super striking arrow of Sigmar, but I guess you are right best to bring Teugen down no matter what he might be a higher level mage and cast spells worse than that fireball thingy....Ok
"Max Heinrich you bring down teugen, Julian the crates!"
Klaus throwing his stinky bomb and jumping in between the cultists screaming Sigmar!! ....HAMMER TIME
Anything else to add? Otherwise I would say we wait on Finners and Commandante if they have some other suggestions.
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You will get a surprise round (where the cultists can't act) since your attack will be surprising!
Though, as we discovered in a parallel universe, some of them have better initiative than any of you and will go first in the next round.
I wonder why Klaus and Mortus never bought missile weapons? Klaus is a decent shot.
Also if Mortus casts marsh lights into the circle I wonder what effect it will have?
It might be mildly distracting? Probably not much effect.
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Max and Heinrich shoot teugen ,julian drop traps, Julian and Klaus go for steiny .
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I have a feeling that this will either be a disaster, or be way too easy.
By the way, Max would definitely shoot Teugen. No need to tell him that!
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If they start casting fireballs we are ducked.
I wonder if I should drop the traps next round so they are disorientated now from the ambush and again from the trap.
I'm impatient now!
Is it easy to get my shield out once we are fighting?
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Fireballs auto-hit... you get to make an I test for half damage though.
I wonder if I should drop the traps next round so they are disorientated now from the ambush and again from the trap.
Rules-wise, now would be best.
Is it easy to get my shield out once we are fighting?
Not really... better decide now if you want to go shield or two weapon.
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I think shield, and trust to Grungni to help my axe. Ive never hit anything with the hammer anyway.
Traps away! After maxs magical missile of malevolent malediction kills teugen
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Of course Max wants to kill Teugen...
"take this for the bad exam you gave me!"
So lets do this.
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we didnt wait for mortus. Problem? I think now is the time to act though, Julian and heinrich are ready!
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Heinrich's disdain for Klaus is not a reflection of my feelings for Fandir. :happy:
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That makes me happy!
:::cheers:::
I still think we have to find a way to balance it out a bit, right now Klaus thinks Heinrich will sell Klaus to the next sheriff if there only is as much as a warrant of a copper piece.
Not the best basis to stick around Heinrich.
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That makes me happy!
:::cheers:::
I still think we have to find a way to balance it out a bit, right now Klaus thinks Heinrich will sell Klaus to the next sheriff if there only is as much as a warrant of a copper piece.
Not the best basis to stick around Heinrich.
He probably would! Perhaps Klaus shouldn't be such an unlovable rascal!
Maybe his newfound faith in Sigmar could lead to a life altering epiphany.
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1000 gp!!!
Perhaps Heinrich will see that Klaus has his uses and his methods are sometimes appropriate when he gets the money.....I just hope Ruggbroder sticks to his word.
Other than that Klaus might become a bit softer because of Max his absolute do goody thing he has running and perhaps also the joy of seeing the puppy happy should we succeed and him realizing that he CAN achieve something and people even acknowledge that might help.
In the end though Klaus will always stack the cards in his favour and after that ...maybe....think about a gain for the others.
(If I go with the fraud of Count Klaus and Heinrich brings Klaus to justice for this ...Klaus would be very unhappy though).
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(If I go with the fraud of Count Klaus and Heinrich brings Klaus to justice for this ...Klaus would be very unhappy though).
I don't see any way that Heinrich would let that slide.
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1000 gp!!!
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1000 gp!!!
Bounty Hunters that can be bribed are generally not very good at their jobs.
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? Say what please...bounty hunters do it for the....."BOUNTY" it is even in the name. You are no official peacekeeper or justicar.
Well right now Heinrich doesnīt know that Klaus isnīt an undercover noble and might be convinced if Klaus`s tongue is silvery enough otherwise he might disconnect from the group to become Count Klaus with Max as servant.
....thinking about it I donīt think Klaus is such an unlovable rascal, he did quite a lot for the group even though while doing it he was a coward and selfish egoist.
He came for you two guys in the sewers....with help (Heinrich doesnīt know that Klaus killed boris). He found out most about the cult and shared his intel with the others, he basically could have done the deed without Heinrich and Julian and get all the 5000 gp for himself instead of sharing. Overall he was very nice towards the others while Heinrich acted very much like a big pants show off (and a criminal) with little result.
Just saying.
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? Say what please...bounty hunters do it for the....."BOUNTY" it is even in the name. You are no official peacekeeper or justicar.
Well right now Heinrich doesnīt know that Klaus isnīt an undercover noble and might be convinced if Klaus`s tongue is silvery enough otherwise he might disconnect from the group to become Count Klaus with Max as servant.
....thinking about it I donīt think Klaus is such an unlovable rascal, he did quite a lot for the group even though while doing it he was a coward and selfish egoist.
He came for you two guys in the sewers....with help (Heinrich doesnīt know that Klaus killed boris). He found out most about the cult and shared his intel with the others, he basically could have done the deed without Heinrich and Julian and get all the 5000 gp for himself instead of sharing. Overall he was very nice towards the others while Heinrich acted very much like a big pants show off (and a criminal) with little result.
Just saying.
To this I say: "HA!"
A very good joke. :engel:
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Well back to plan b then.....*klaus pouring some poison into Heinrich`s next meal* :engel:
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seriously though, what has Klaus done that Heinrich wouldnt like? Heinrich and Julian burgled the office, killed a man and a dog. Heinrich Julian and mortus burgled the town hall and heinrich burnt it down.
Klaus was a bit mean to max a few times, thats about it.
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seriously though, what has Klaus done that Heinrich wouldnt like? Heinrich and Julian burgled the office, killed a man and a dog. Heinrich Julian and mortus burgled the town hall and heinrich burnt it down.
Klaus was a bit mean to max a few times, thats about it.
And cowardly.
And bragardly.
And he has an air of greed about him that Heinrich isn't fond of.
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Yes and if Heinrich would know how often Klaus considered switching sides and joining Teugen he might want to kill him outright but regarding breaking the law Klaus is the good guy....and Heinrich should be in chains or even dangling from a noose. So if Heinrich is morally flexible regarding killing some watchmen on duty....why would it be so hard to pass on Klaus pretending to be a count?
I just try to figure out a way how the group can stick together without anyon making a new character. I wouldnīt mind Heinrich disliking Klaus and also making jokes of him once in a while or showing others what a bragard and coward he is, but threatening his life or destroying his dreams would make it impossible to stick around Heinrich.
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Yes and if Heinrich would know how often Klaus considered switching sides and joining Teugen he might want to kill him outright but regarding breaking the law Klaus is the good guy....and Heinrich should be in chains or even dangling from a noose. So if Heinrich is morally flexible regarding killing some watchmen on duty....why would it be so hard to pass on Klaus pretending to be a count?
Julian murdered the watchman. Heinrich tried to spare him. :laugh:
The law can be stretched for "the greater good" which is clearly a tool for deciding how much morality Heinrich wants to hold onto.
But impersonating nobility? That's a pretty tough pill to swallow in a society built on a rigid class structure.
Maybe Klaus can become an actual count! :::cheers:::
(I'm almost certainly going to need a new, seedier character to continue with this group of rapscallions)
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What has he done that is cowardly that heinrich has seen? He ran away in the sewers but I dont think heinrich saw, and then he came back for us. He went to the meeting with greta and ruggbroder, he risked his neck to speak to sir martin. The only actual bad thing he has done was stealing the potions which we dont know about, and killing boris which we dont know about. Surely. Unless I am forgetting something? Our actions have been much more overtly reprehensible.
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What has he done that is cowardly that heinrich has seen? He ran away in the sewers but I dont think heinrich saw, and then he came back for us. He went to the meeting with greta and ruggbroder, he risked his neck to speak to sir martin. The only actual bad thing he has done was stealing the potions which we dont know about, and killing boris which we dont know about. Surely. Unless I am forgetting something? Our actions have been much more overtly reprehensible.
You're no fun.
Also: http://warhammer-empire.com/theforum/index.php?topic=42718.msg711667#msg711667
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Well but still leaves Heinrich as a burglar and arsonist....and yes even nobles fear the unseen lurkers of the dark gutters once in a while.
He is a rapscallion toooooo is all I say which would be a good thing as him not chewing bubblegum and kicking ass is cool and I think he shoudl stick around.....but be less harsh towards poor Klaus.....
Oh right the potions...I could make Steinhager shit himself to death.
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Well but still leaves Heinrich as a burglar and arsonist....and yes even nobles fear the unseen lurkers of the dark gutters once in a while.
He is a rapscallion toooooo is all I say which would be a good thing as him not chewing bubblegum and kicking ass is cool and I think he shoudl stick around.....but be less harsh towards poor Klaus.....
Oh right the potions...I could make Steinhager shit himself to death.
I just like to pick on you. I know Heinrich has no reason to want to harm Klaus now. I do not think he would mistake him for an actual noble though, and he would surely protest such a pretense. Besides, just buying the clothes and jewelry required to pass for a noble would beggar us all.
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Im just honestly trying to figure out where Heinrich would get this bad feeling from. It is only because you as Ray can read Klaus thoughts and his actions when heinrich and the other PCs are not there
In the game I think everyone would actually think Klaus quite heroic, if a bit avaricious.
Heinrich shoots first and asks questions later. He was told to report back to sir martin and didnt.
I never really imagined bounty hunters as goodies really, they are the morally grey or bad version of the law surely! Motivated by money and action?
I can go with dislking the braggard, or his habit for gambling or just taking a dislike to someone as is natural. Running away in the sewers (I said before I might have missed something he did, which is why I was asking) was cowardly, but understandable?
But Im not convinced there is a reason for such enmity. I just remembered another good thing he did, sneaking into the teugen mansion to find details of the mission. Brave!
But there you go, I suppose that is the challenge of RPG games, coming up with good reasons to form the group and stick together other than well, we are adventuring- and I guess why most D and D groups are at least all neutral.
I guess rufus is waiting for commandant due to the fireball episode. Hurry up commandant!
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Ambushtastic! Lets kill the crocodile.
GRUNGNIIIIIIIIIIIIII
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SIIIIIIIGMAR! Valten Klaus so far hasnīt contributed but enraged by the will of Sigmar will smite the evil foe.
You guys roll your fear checks! I am immune.
This is working out fantastic! Thank the gods. Lets kill Crocodile Dundee and leave the other cultists alive unless they throw fireballs let the Sigmarites press the truth from them and earn us a fortune.
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SIIIIIIIGMAR! Valten Klaus so far hasnīt contributed but enraged by the will of Sigmar will smite the evil foe.
You guys roll your fear checks! I am immune.
This is working out fantastic! Thank the gods. Lets kill Crocodile Dundee and leave the other cultists alive unless they throw fireballs let the Sigmarites press the truth from them and earn us a fortune.
Super lucky rolls for Finlay saved us from a fireball of death.
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Julian and Heinrich...they stay the top scorers of the team....BAM!
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Julian could get to be an immense fighter with a 2handed weapon and a strength boost.
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Finlay, Heinrich is reserved and quiet, and while not a shining beacon of goody goody-ness, he believes in the law. He finds the opposite in Klaus.
Bogenhafen has tried his patience, and he's been lashing out at the city by setting it on fire.
He's certainly not going to tempt fate again with a judge more interested in lashings than laws, or Sir Martin who doesn't much care about anything and isn't going to reward him.
Heinrich doesn't believe Klaus about the reward from Ruggbroder either, because it seems too much.
I'll try to keep quiet and stay out of the way from now on. :dry:
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Well....thats not the way I want to play the game I want to find ways how Heinrich and Klaus could get along, not like big buddies but at least some live and let die...pardon live kind of thing.
"Here is the final quote: We are not enemies, but friends. We must not be enemies. Though passion may have strained, it must not break our bonds of affection. The mystic chords of memory will swell when again touched, as surely they will be, by the better angels of our nature.'
Nobody replied to Klaus asking about Greta...I hope she is alright.
Cannon, no matter what Heinrich is flexible about the law if Klaus pretends to be a count he will do so on his own agenda and with his own money...if we get the Ruggbroder money he should be able to do so, maybe he could have a talk with Heinrich why a commoner with wits and bravery (which Klaus has shown in mysterious ways) shouldnīt be any less noble than someone who took the title some hundred years ago as a fur clad Unberogen. You know bravehearty and so on.
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Well....thats not the way I want to play the game I want to find ways how Heinrich and Klaus could get along, not like big buddies but at least some live and let die...pardon live kind of thing.
"Here is the final quote: We are not enemies, but friends. We must not be enemies. Though passion may have strained, it must not break our bonds of affection. The mystic chords of memory will swell when again touched, as surely they will be, by the better angels of our nature.'
Keep your filthy hands off my mystic chord. :Ohmy:
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For friendships sake...to become a holy fellowship!
like the Thebians.
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Not really lucky rolls, mortus and Klaus both missed. I wonder if you can cast spells when there are three people attacking you?
We attacked together and my trap worked too! Hurrah! Now unfortunately Julian is scared of the croc, or he will Grungni it in the face.
Julian doesnt believe about the reward either.
What has klaus done to show heinrich he doesnt believe in the law, apart from fleeing the watch- which everyone else did too? Julian doesnt believe in the law in this town as it is run by teugen and steiny.
I don't want you to keep quiet!
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Well perhaps we can agree that Heinrich doesnīt like KLaus because he thinks him a slimy show off, but as stated this wouldnīt be a problem if Heinrich wonīt turn him in once he finds out that he sometimes works in the grey areas of the imperial law.....like Heinrich does too if it suits him.
Hmmm I wonder....if you guys donīt believe in the reward and klaus gets it......I am sorry pals Ruggbroder didnīt pay.....could you help me with these 5 strongboxes full of gold?
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crap! stupid failed fear test.
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I would guess....Tzeentch!
and....double ouch.
I think I am in trouble :ph34r: 15 wounds!!! damn.
Valten Klaus.....hey....Klaus is blonde!
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klaus caused 18 WOUNDS to the crocdemon! immense.
It could cast spells and attack? cheaty demon. Well done everyone!
Are there any baddies left for julian to attack?
where is our help? greta?
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Greta...Priest!!! HELP!
Also I think "Sacrifice Girl" also was toasted by the demon breath flame.
Well the Hammerhand spell really helped a lot! and donīt forget that Julian reduced Steinhager to a bloody pulp.
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You won! Hurrah!
Sorry those updates were a little rough - I was in a rush!
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Didnīt feel like a rush job but like a fast paced action sequence in a movie......at least for me.
That demon was.....a tough nut. Did you improvize it or had the book rules for him? I mean seriously without blessing we would have been toast..... a couple of times over.
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axe face time. Spells seem quite powerful. If mortus gets to fireball people soon that would be good!
Julian needs to check on max and Klaus, if there is no immediate danger.
I think Klaus would now pay a bit more attention to Sigmar
he knows the gods are real. (maybe everyone knows they are real anyway? Not sure)
It seems quite easily that the demon could kill us all. I'm glad klaus went to the temple.
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Well...Sigmar and Ranald without the Luck skill (I attribute to Ranald and not Sigmar) the demon would have hit me twice and ripped me to bloody shreds. Klaus is aware of this ....and is very thankful to both gods, in retrospective he canīt remember why he charged into that combat like a lunatic in the first place.....stupid Sigmar.
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I cheated a bit on the demon, since you killed the wizards before they could react... plus I wanted to make him more interesting! He had a loose attitude to the spell-casting rules... but he was a Tzeentch demon, and we all know they cheat!
Besides, Klaus did a truckload of damage to him. Plus I exhausted Klaus's luck for the day... luck is such a useful skill.
Klaus the Demonslayer!
All the baddies are dead, other than some under the crates. The help will arrive in a moment! The doors exploded out with the wrath of Sigmar!
Oh, and the sacrifice girl didn't die. The demonfire didn't hit her (because I forgot she was there... but it didn't hit the guys under the crates either, so maybe it just hits you if you are standing up).
:::cheers:::
p.s. the demon's name was Gideon. He was Teugen's tutor, and has been following people around while invisible, and turning into children and hunchbacks.
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Huzzah! I say...Huzzah Huzzah!
Yes re rolling dice or altering dice ALWAYS is the best possible skill one can take.
On the other hand I might want to learn writing and reading....first.
"Awww my children right after I destroyed the evil demon I learned an important lesson ....a lesson for life! Learn to read and write you lazy gits!"
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:icon_smile:Following people while invisible- could we have noticed? What effect did this have, them knowing where we were staying etc?
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Roll credits!
:icon_smile:Following people while invisible- could we have noticed? What effect did this have, them knowing where we were staying etc?
It didn't do much... but that's how they knew about Greta.
He's supposed to do more in the book, but you didn't trigger any of the things that make him act.
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I'm so sad that I didn't get to use this picture:
(http://i48.photobucket.com/albums/f207/sparky_sparkfire/WFRP/doompic.jpg)
::heretic:: ::heretic:: ::heretic:: ::heretic::
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"Additionally, for preventing the opening of a chaos gate and the direct manifestation of the chaos god Tzeentch"
holy shitttttttt!
I almost wish we'd failed now. ha.
That was awesome. If ruggbroder thinks that was cheap he should have given us 2 grand each.!
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1000 each is enough!
That picture I posted is what happens if the cultists begin the ritual, but fail to complete it: a horrible thing appears and eats them all, and everyone who sees it takes two terror tests!
If they succeed with the ritual... as I said, chaos gate + Tzeentch. I'll explain in full later.
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Spoilers over Bogenhafen!
I'm going to talk about some of the things you missed or chose not to do in this adventure. And anything else I feel like mentioning.
Firstly: we skipped the actual first adventure of the Enemy Within campaign, 'Mistaken Identity.' Why? Because it's a bit rubbish, and would have put you all off playing. It's really short, and is just a couple of fights and a lot of red herrings. You end up arriving in Bogenhafen because you think you've inherited some money, but you haven't... in summary:
- players are at an inn, see a notice asking for adventurers to join the Count of Ostland's exciting expedition to the grey mountains to do something!
- players want to go to Altdorf to join the mission, so get on a coach. It's full and a noblewoman is mean to them.
- on the journey, they encounter some mutants eating the remains of the passengers of another coach. After killing them, they find one of the dead passengers looks exactly like one of the players.
- this passenger has a letter on him from a Bogenhafen law firm, saying he's inherited money. Players take the letter and proceed to Altdorf.
- but Altdorf is a waste of time, since the count has already left. No mission for them! They fight some random fools in an inn, and flee the city chased by the watch.
- a bounty hunter who was chasing the dead guy thinks one of the players is him, and hunts them. They kill him and his goons.
- they arrive in Bogenhafen to claim the inheritance... but it was all a trick by the bounty hunter, and isn't real.
So, you get no money, get disappointed several times, and don't even get to do anything interesting in Altdorf. The dead guy who looks like one of the players is a chaos cultist, and this is supposed to be an important plot point... but it actually isn't, and is never resolved by later adventures.
Glad we skipped it? I am.
On to Shadows... first, the real story behind Teugen's plan (I don't think there's any way to find this out during the game). While at the university of Nuln, Johannes Teugen became interested in demonology. He eventually summoned a demon called Gideon, and made a bargain with it: he would have seven years of prosperity, and learn sorcery from the demon... but after that his soul would be forfeit. Two years ago, Gideon killed Teugen's older brother, allowing him to take over the family business.
Teugen and Gideon devised a plan that Teugen believed would allow him to escape his fate. Instead of losing his soul, he would sacrifice seven willing people in his place. He founded the Ordo Septenarius, telling their inner circle that he could perform a ritual that would make the town immensely rich.
So Teugen planned to sacrifice the inner circle by performing the ritual. But Gideon was lying to him: it would actually open a stable chaos gate in the town, and allow Tzeentch himself to manifest in the real world.
Steinhager was taught magic by both Teugen and Gideon... separately, because neither trusted the other.
The adventure:
You did pretty much everything at the Schaffenfest, apart from visiting the livestock market (there's a table to roll on to see what animals are for sale!) and fighting the wrestler (he'd have beaten any of you). I did some of the random encounters, but not all.
The goblin incident is the first major problem with the adventure. The players are asked to go into the sewers after it, but if they don't then it's game over!
When they do go in, the first thing they see is the mysterious door, which turns out to lead to a thieves hideout. This has nothing to do with the main plot (and it's still there, if anyone wants to go and deal with it now). Having it be the first thing the players find is distracting, and could even derail the adventure.
The sewer has more random encounters, like mold, thieves, rats, bats, gas, and dodgy walkways. I just did the blob attack one (poor Boris).
I moved the dead dwarf so you'd reach it before the temple... in the book it's beyond it in an area players probably won't get to.
[story update: Teugen abducts the dwarf Gotri (the one from the stocks), takes him to the temple, cuts out his heart and uses it to summon a guardian demon to protect the temple.]
The players find the temple (hurrah!) and open the door, causing the guardian demon to appear and ask them to leave... boring, so I had it attack instead!
More later.
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That a great game rufus, I look forward greatly to the next one and the increase in Mortus' ability. You should put up the states for a level one wizard and the options I can use.
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The only thing about opening adventure, exp for us! but we managed fine this adventure. Excited to level up!
I wonder if we want to go and do the thieves guild. Seems a bit incongruous for us to bother, but I do like a wee fight or chance for exp!
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Dwarfs like a fight, Mortus is going to get drunk, very drunk.
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I think we could add the thieves as another cherry for the watch captain so he loves us even more....I guess Klaus and the others too made an enemy for life with Sir Martin.
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I think we are free to leave bogenhafen now?
I really enjoyed this adventure. hurrah! :::cheers:::
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I think so. But not before we go back to the inn and get really drunk, also I took off the wounds Mortus has suffered as I doubt she will do anything before she heals up again
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Yay! Great job rufus! On to the next adventure!
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I'm glad everyone had fun! I certainly did. Thanks for playing! :::cheers:::
So: probably everyone can change career now. Mortus and Klaus have obvious choices (wizard and charlatan). Do Julian and Heinrich know which ones they want? Or do you need more info?
Do you want to do anything more in Bogenhafen, or move right along to Death on the Reik? I just need you to walk out of town along the river to start that one!
Also, new careers mean training, and you need teachers (mostly... not all of you). We can do this abstractly before the next adventure, if you like. Say you stayed in town for a bit to learn new abilities.
My advice is to do that. Abstract training, week or two passes, leave town, next adventure starts!
Plus you can buy things with your massive wealth, too.
The only thing about opening adventure, exp for us
200 max for that one... and I think I gave you all at least 200 extra for this adventure, so it evens out.
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Mortus is going to want to be a level 1 wizard
- 100 xp
learn fireball
-100 xp (if fireball dose in fact blow people away)
find a way of increasing her magic points
-100 xp (I suppose)
Buy some good leather armour
-some wealth
(how will wearing armour effect her spell casting?)
Or what other choices does she have. Can she learn new skill at the cost of 100 xp a shot?
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Career changes!
Reminder: you must finish your first career, taking every advance available. Then spend 100 EXP to change to one of your listed career exists (or alternately spend the 100 EXP to change to a basic career from the same class as your starting one... but advanced careers are better, mostly).
When you change, you get a new advance scheme. You can now buy these advances in the usual way, 100 EXP per +1 or +10. You also get access to a new set of skills... you must pay 100 EXP to learn each skill! They are not free.
Remember you cannot repeat a stat advance. So if you take a +10 WS, and your new career also has +10 WS, you can't take it. If it has +20 WS though, you can... but it's only another +10 over what you have, not +20. It's only +20 relative to your starting stat.
Your social standing may also change. I can sort this out later.
Mortus
Mortus wants to be a level one wizard.
Advance scheme:
W +2
I +10
Int +10
(you've already had W +1 and Int +10, remember... not sure why there's an Int +10 here too! Redundant)
Magic point: you get some more of these! I'll work it out.
Skills: (100 EXP each to learn)
cast spells: battle magic level one
identify plants
magic sense
rune lore
scroll lore (Mortus has this already)
Level one spells cost 100 EXP each to learn, petty spells cost 50 EXP each. You of course need the cast spells skill before you can cast spells.
You have to complete this career (learn all skills and take all advances) to move on to wizard level 2... alternately you can become a specialist wizard of L1 instead (Elementalist, Illusionist, Necromancer, Demonologist).
Klaus
Wants to be a charlatan!
advance scheme:
WS+10
BS+10
T+1
W+4
I+20
Dex+20
Ld+20
Int+20
Cl+20
WP+20
Fel+30
New skills to learn:
blather
charm
disguise
evaluate
mimic
palm object
public speaking
seduction
wit
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What is magic sense?
So to advance to wizard level 1 and the skill cast battle magic will cost me 200 xp?
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Mortus is going to want to be a level 1 wizard
- 100 xp
learn fireball
-100 xp (if fireball dose in fact blow people away)
find a way of increasing her magic points
-100 xp (I suppose)
Buy some good leather armour
-some wealth
(how will wearing armour effect her spell casting?)
Or what other choices does she have. Can she learn new skill at the cost of 100 xp a shot?
Most info is in my post above. Your magic points increase automatically. But you need the cast spells level one skill to cast level one spells... so you could use 300 EXP to change to wizard, learn cast spells L1, and learn fireball.
Armour makes spells cost more magic points. It's generally not worth doing, but I'll check the numbers for you... +2 magic points per spell for each item of armour! Don't bother.
Magic sense is a skill... uh, let's see...you can tell if an object or person is magical by touching it or them.
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I am upgrading my profile to become a wizard level 1 and cast battle magic level 1 so 200 hundred points gone. Mortus has the book of level one spells so she should not need a teacher I think.
I think I will take fireball but are there any other level one spells that are interesting?
As for the armour I am just noting that Mortus has only 5 wounds so one shoting her is not so hard
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Heinrich
has options... Assassin, targeteer and slaver are advanced careers, footpad, mercenary and protagonist are basic ones. I'll assume he doesn't want to be a slaver or footpad... and probably not a protagonist either (it's a professional bully).
Targeteer (a professional archer who competes in tournaments for money)
advance scheme:
BS+40
S+1
T+1
W+4
I+20
A+1
Dex+30
Ld+10
Int+10
Cl+30
WP+10
Fel+20
new skills:
marksmanship (already has this)
specialist weapon: longbow (S4 bow)
careers exits: assassin, mercenary, outlaw chief.
Or, there's the assassin (this has roleplay issues, since you do actually have to be an assassin, and assassinate people! Which is of course illegal, so I imagine he wouldn't be keen)
Advance scheme:
WS+30
BS+30
S+1
T+1
W+6
I+30
A+2
Dex+30
Ld+20
Int+20
Cl+20
WP+20
Fel+20
skills to learn:
concealment rural
concealment urban
disguise
marksmanship
prepare poison
scale sheer surface
shadowing
silent move rural
silent move urban
specialist weapons (each a different skill) - blowpipe, flail, fist weapons, lasso, parrying weapon, throwing weapon, two handed weapon
career exits: mercenary, outlaw chief, witch hunter
Mercenary is a basic career, but is quite good. May as well be a targeteer over that though.
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I am upgrading my profile to become a wizard level 1 and cast battle magic level 1 so 200 hundred points gone. Mortus has the book of level one spells so she should not need a teacher I think.
I think I will take fireball but are there any other level one spells that are interesting?
As for the armour I am just noting that Mortus has only 5 wounds so one shoting her is not so hard
Not much you can do about the wounds thing... but you have T5, which is very good.
Yes, 200 EXP will get you to be a wizard with the cast spells L1 skill. Then 100 EXP to learn a spell.
Fireball is very good for killing things. Other options:
- cure light wounds: heal d6 wounds on someone, unless heavily wounded (has only 1 or 2 wounds left)
- steal mind (WP test of be unable to act for d6 rounds)
- wind blast: make a blast of wind!
- flight: fly 48 yards.
there are some others too... but fireball is best as a first choice. Time to admit to the others you're a wizard if you use that though!
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Max knows Mortus is interested in magic but does anybody else?
I have updated my profile. I will add fireball I think. I also have 50 points lying around. Not sure what to do with them :)
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Julian
could be an alchemist's apprentice, artillerist, artizan, gunner, sapper, or tunnel fighter.
Alchemist's apprentice is a basic career, but leads to being an alchemist. This is a 4-level magic career. They are less good at spells than wizards, but are better at potions and things, and can make gunpowder.
artizans kind of suck
Gunner (commander of cannon batteries)
advance scheme:
WS+10
BS+20
S+2
W+2
I+20
Dex+10
Ld+30
Int+10
Cl+20
WP+10
Fel+10
skills to learn:
drive cart
engineer
spcialist weapons (each a different skill): firearms, bombs, cannon
career exits: artillerist, mercernary captain, marine (merc captain is a very good fighty career!)
Artillerist is almost the same, but with specialist weapon: bolt thrower and catapult instead of the gunpowder ones.
Sapper is very similar... you get specialist weapon: bomb and catapult
Tunnel fighter is a basic career... it has some handy combat skills though:
advance scheme:
WS+20
S+1
W+2
I+10
A+1
Ld+10
Cl+10
skills to learn:
dodge blow
orientation
scale sheer surface
specialist weapon: two handed weapons
strike mighty blow
strike to injure
strike to stun
career exits: sapper, smuggler, tomb robber
So, I'd recommend either gunner or tunnel fighter... or alchemist's apprentice if you want to be an alchemist!
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Max knows Mortus is interested in magic but does anybody else?
I have updated my profile. I will add fireball I think. I also have 50 points lying around. Not sure what to do with them :)
No one knows yet, but if you cast a fireball it will be obvious!
You could spend 50 on a petty magic spell, or save it and hope to get another 50 later.
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Please keep a note of your old advance schemes! I don't want to be always checking people haven't taken the same +10 more than once.
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Targeteer.
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Good choice!
Hmm, I think you only have enough EXP to complete your career and then change to targeteer - none spare to spend on advances or the longbow skill. Right? You've had 700 EXP total, and needed 600 to take all advances on bounty hunter... so that's right. Good!
Don't worry, there will be time to learn to use a longbow during the next adventure. It takes place over a greater period of time.
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Don't forget to add a fate point, everyone!
Everyone's OK with staying in Bogenhafen while training, right?
New thread for Death on the Reik, or carry on in the same one?
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Ok I will first post in here and then you can take over what you deem reasonable and realistic to the players thread...or just tell me what you think is ok.
Lets start!
my 300 xp will be used like this
+10 Bs
learning to read and write
gaining the last wound and completing the career of the Gambler
1222 gold pieces
buying list for Klaus
he wants to have
- a pair of masterfully crafted duel pistols (mabe Max can help a little with choosing the pair of guns as his familiy is in the weapons business)
(http://www.waffen-onlineshop.de/artikel/Schusswaffen/A764135.jpg)
- a fancy warhammer as hand weapon
(http://www.thorsschmiede.de/shop/files/article_pictures/7758.jpg)
- sets of clothes one very good one and 3-4 noble travel clothes in the colours of Averland yellow and black with some burgundy red splashed in.
- jewelry
rings, a necklace with a hammer
-pay for a courtesan for max...see to do list
To do list
for the first night of partying, he will ask Greta to organize some female company some better prostitute for Max so he can completely feel like a hero with some female affection at the party, she is not to let Max know that she is doing it for the money he should think the woman is attracted to him because she thinks him heroic and manly. He will party with the group praising his companions, making toasts on their exceptional skills, the might of Julian, the cunning of mortus, the skill of Heinrich with his bow, kissing and touching Greta a lot and leaving for his room at some point with her. Most of the time he will stay very close to Max if there is a chance he offers to do a private card game with Greta, Max and the courtesan something along the lines of strip poker upstairs in one of the rooms to ease it for Max to have his romantic night.
After this party night Klaus will be busy in Bogenhafen before he considers leaving.
He will suggest to Heinrich and Julian that they go to the captain of the guard and tell him about the thieves guild, he will trust their word and there might be a reward in it.
He will suggest to Mortus that should she still want to make this deal on wine he could arrange a meeting with one of Ruggbroders merchants via Greta with the starting capital of 1000 gold she should be able to strike some grand deal.
He will present himself in the temple of Sigmar talking to Father Albrecht and asking him if he could have some symbol or sign that shows him as an ally of the church, a sigil ring, a minor relic, an amulet of Sigmar whatever as he had the luck to be the vessel of holy sigmar and prevented doom over the city of Bogenhafen. (gaining influence on the cult of Sigmar which should it make easier in other cities gaining the help of clerics)
He will present himself before the captain of the watch together with max and ask for a letter of recommandation should he ever want to visit the Baron the letter shouldnīt note what exactly happened as Klaus will keep his word on keeping his mouth shut on some demon worshippers in the midst of Bogenhafen in positions of power but just something that shows the gratitutde of the captain of the watch and prevents people like Sir Martin taking revenge on him should he travel on the lands of the baron. (also gaining him a bit of political influence in the area of Bogenhafen).
He will tell Max that he is of an impoverished noble blood line and wants to get back to fame and fortune and needs his help to achieve this.
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I would say make a new thread but lets keep the out of character thread here.
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Wow Fandir! I'm impressed!
Any idea how much all that will cost? You could use the price list PDF you found as a guide.
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I will look the price list up and make a complete billing list.
(have to search it somewhere in this thread I think right before we spied into the mansion).
Oh dear lord how many spelling mistakes I made....Mortus isnīt in the whine business...I hope.
-cortesan earns 11 gp a month so I guess giving her 5 gp should be sufficient to make her play along
-Clothes 200 gp for silk nobles dress, 60 gp for each well made wool and linnen travelling clothes(2)
-300 gp for duel pistols
-20 gp for 50 shots, powder and all the equipment to properly clean and load the gun
- golden ring without gem 30 gp
- silver ring with cheap gem 20 gp
- silver ring with cheap gem 20 gp
-silver chain with sigil of sigmar 40 gp
- 12 gp good sturdy boots
- 20 gp 4 flasks of good perfume
- 14 gp Mace/hammer(i doubled the price to make it a fancy hand weapon)
total:
681 gold pieces
copied the items list into my character sheet if someone else might want to go on shopping spree.
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I wonder if max takes a % chance to not get chlamydia!
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That sounds about right price-wise, Fandir.
Max might buy a chain shirt or something... he was rich anyway so won't be too excited about the money.
I wonder if max takes a % chance to not get chlamydia!
There might even be rules for that... :ph34r:
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I think we can round it up to 700 and be done with it....if it is ok with you I would add the items to my character sheet and subtract the gold.
Hmmm maybe Greta should have a roll if she gets it from Klaus then too?
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5 gp for a night equates to 150 gp a month, a courtesan only earns 11 a month, so 5 gp for one night is probably enough to buy quite a clean one!
courtesans seem quite cheap/not earn very much. I always imagined courtesans as sort of medieval geisha style people, not hitch your skirts up in a back alley for a few pennies people!
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700 is fine. Go ahead and add the items.
I think we'll try to avoid issues like sexually transmitted diseases in this fantasy roleplaying game!
courtesans seem quite cheap/not earn very much. I always imagined courtesans as sort of medieval geisha style people, not hitch your skirts up in a back alley for a few pennies people!
I think they'd have to earn more than 11 a month... or they couldn't afford to eat!
Don't pay too much attention to that price list. It's probably as daft as the rulebook prices. I might check how much that stuff costs in the rulebook, actually.
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I think the list is messed up in some places, the cost of the service of a courtesan is higher, but the monthly gain is rather low, on the other hand I think 5gp is a lot of money. isnīt it like 5000 copper and the service of a cheap prostitute is only 6 copper.
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the service of a cheap prostitute is only 6 copper.
A pint of beer is 9! So no way is that right.
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Well some prices are really low and some others strangely high, ...perhaps the guy just hated prostitutes. Finlay figure out what Julian would like to buy....imperial great cannon? full suit of plate mail or a mithral chain shirt?
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imperial great cannon? full suit of plate mail or a mithral chain shirt?
Veto on all those!
And there's no such thing as mithral or mithril or whatever.
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But if he chooses to be a gunner....why canīt we have a siege cannon to deal with Croco demons?
:biggriin:
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The WFRP rulebook only has 15th century style bombards! No great cannon.
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Ok....I am set now lets wait on the others....
*drumming his fingers......curious if thinks with father albrecht and the watch captain work out...and what the others will do of course.*
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Have you read “from hell” rufus? I think really crappy prostitutes who were basically tramps and just got boned in allies might well have been cheaper than beer.
I think I might want to buy armour. I cant decide on the careers:
The idea of a commander of cannon batteries with 13 bs makes me laugh.
What does specialist weapon do, increase your bs of 10 if using them? So then my bs could be 43 with a handgun… still not great.
Is it 100 exp for each new skill to learn? If so that would mean it would take me ages to advance past being a tunnel fighter again.
What do bombs misfiring do? If it’s area of effect surely I don’t need to be as accurate?
I don’t really feel like tunnel fighter fits with Julian, but I suppose it could quite easily. I imagine all dwarves to be fairly robust fighters. strike might blow, +1s and +1 attack make him quite badass.
But I think using bombs makes sense for the mining, and I quite want a handgun.
Alchemists.. making explosions and stuff. Might be fun? Argh!
I’m quite up for dealing with the thieves guild. Is Heinrich?
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Hmmm, maybe.
Specialist weapon just means you can actually use the weapon in question! Otherwise you get a massive penalty if you try. So it wouldn't make you a better shot.
Marksmanship gives an extra bonus for specialist weapons, if you learn that.
Cannons don't use BS to fire, and the gunner just directs people anyway! It's based off your Ld score.
Yes, it's 100 EXP per skill.
Not sure about the bomb rules (will check). They are S6 though!
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Im quite up for dealing with the thieves guild. Is Heinrich?
Of course!
I'd rather go in and deal with them ourselves instead of simply reporting them to the watch, though.
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Thats what I meant. AXING TIME. It would be amusing if we got overconfident, rolled poorly and 5 thugs killed us. Perhaps we should bring max.
learning marksmanship is the spend 100 exp, do and int test, maybe waste 100 exp, right?
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Thats what I meant. AXING TIME. It would be amusing if we got overconfident, rolled poorly and 5 thugs killed us. Perhaps we should bring max.
learning marksmanship is the spend 100 exp, do and int test, maybe waste 100 exp, right?
Yep. I can teach you marksmanship!
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Not sure I want to do the thieves thing if it means some players doing nothing (boring for them). It's fine if you all want to do it though.
learning marksmanship is the spend 100 exp, do and int test, maybe waste 100 exp, right?
Right. Heinrich can teach you. I might give you a bonus to the Int test because he's so good at shooting!
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That feels like cheating just so I get to use handguns!
Did I see somewhere dwarven handguns give you +10 to hit?
Is everyone happy that either gunner or tunnel fighter is reasonably in character?
lets all do the thieves then.
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I wouldnīt mind having no screen time for Klaus during the thieves guild bust as he is busy running around the city anyway.
So if Julian, Heinrich, Mortus and Max want to go ahead and make a mini adventure out of it feel free to go ahead.....only thing if MAx dies Klaus will be unhappy.
I think Julian at the end of his career as a rough Merc captain would be awesome, and well you have to make an int check so I think it is no cheating but very hard to learn non career skills.
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That feels like cheating just so I get to use handguns!
Did I see somewhere dwarven handguns give you +10 to hit?
It's not cheating, it's in the rules!
Dwarf handguns don't exist in WFRP, but converting them from the warhammer ones they would give +10 BS. You won't find one in Bogenhafen though... big cities only.
Tunnel fighter would make sense after all the sewer crawling...
I wouldnīt mind having no screen time for Klaus during the thieves guild bust as he is busy running around the city anyway.
But you (Fandir) wouldn't get to do anything for days! Unless everyone is very quick.
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I wouldnīt mind as I am very active most of the time and you could still add "fluff" once in a while when you feel like it how things turn out with Father Albrecht and the Captain of the guard...also I could read up on what you guys do, I think Klaus wouldnīt go down in the sewers right now...enough heroism and as said it would be as stupid if the others would have to wait on Klaus. I say go ahead mini adventure of the destruction of the thieves den.
Are duel pistols in any way different from normal pistols other than being more fancy?
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I suppose. If you are happy with that.
Not sure about duelling pistols. I'll check the bonus article from one of the books. But I will probably make it up anyway.
Gunpowder weapons actually suck tremendously as written, yet the book talks about them as though they will break all the adventures! I don't understand it.
Pistols are meant to be S3. Lame.
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Well first blackpowder weapons were kind of shite.....longer loading times, less accuracy, less penetration, risk of misfire.
Advantages were ....easy to learn (half an hour of instruction)compared to several years for archery, no strength needed,cheap to produce (the basic handguns was a pipe in which you dropped a lead ball and some powder...bang), during rain the sinews of the crossbow and the bow were unreliable as with the handgun you just needed to keep the powder dry well and the psych factor of the bang, fog etc.
What kind of makes little sense is the mix in the warhammer world of high price (quality manufactured guns maybe even with a rifled barrel) with low effect (low damage and low accuracy).
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Gunpowder weapons in D&D are very effective, and extremely rare.
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Well I have to take it back....If you assume that the Warhammer Empire tech level is at flintlock age
http://en.wikipedia.org/wiki/Duelling_pistol (http://en.wikipedia.org/wiki/Duelling_pistol)
pistols should be much better in terms of accuracy and damage.
The bullets loaded in them could weigh half an ounce (214 grains (13.9 g)) in .52 caliber, or more in larger calibers. Additionally, a bullet fired from a duelling pistol could have a muzzle velocity of up to approximately 800 feet per second (240 m/s), which, with a .52 caliber bullet, would give it a lethality which compares favourably with more modern automatic pistol cartridges such as .45 ACP. Duelling pistols could therefore inflict very severe gunshot wounds.
Like the kick of a mule!
Interesting read on Japanese history with blackpowder weapons
http://books.google.de/books?id=4Ete0zPAnjwC&pg=PP1&redir_esc=y#v=onepage&q&f=false (http://books.google.de/books?id=4Ete0zPAnjwC&pg=PP1&redir_esc=y#v=onepage&q&f=false)
Cannon do you want to go in and kill all the thieves or what is the plan? Capture and bringing to justice?
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Cannon do you want to go in and kill all the thieves or what is the plan? Capture and bringing to justice?
General mayhem I suppose.
I'm okay with murdering any that will not surrender.
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What if they just run upstairs and leave via the tavern or the sewers (pike and cross or whatever it was named). Leaving you with the goods...but no thieves.
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About the thieves: you can sort them out if you post detailed instructions on what you want to do, so we can get through it quickly. I don't want to wait ages while people say 'I listen at the door' or whatever. Not when we could be doing the next adventure instead!
If you assume that the Warhammer Empire tech level is at flintlock age
I don't think it is! Match lock and wheel lock.
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Then there shouldnīt be duelling pistols.
Well even match locks were pretty powerful as I just read about the japanese conquest of Korea in the 17 century. Too powerful actually so they returned to sword and spear because it became too boring.
ahhhh those crazy Japanese.
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I would have no objection to Rufus making pistols st4 or five even. Also shouldn't duelling pistols be less accurate than normal pistols? I read somewhere that they were made less accurate so that there was less of a chance of nobles killing each other in duels :) Though it is not in the wiki article.
I think Mortus is happy to leave the thieves to the city guard.
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Well the wiki article presents them more powerful and more accurate than the military counterparts but with longer reloading times (due to the ball fitting exactly into the barrel and not like military ones dangling lose in there for super fast reloading times).
I suggest you guys make a little essay on what you want to do and how like I did.
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I cant even decide which career advance to pick.
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Then there shouldnīt be duelling pistols.
Maybe there aren't! The main rulebook only has pistols and blunderbusses! And I'm not really using any of the rules from the supplements anyway.
Let's say there are only pistols. But they are S4, as I posted in the rules thread anyway.
Klaus can buy extra fancy pistols with a lot of decoration on them, but they work no better than plain ones.
I think Mortus is happy to leave the thieves to the city guard.
Does Mortus have other plans? Or will she just sit about reading spell books?
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Well then I am happy with a pair of fantastic looking pistols. Can I fire both the same turn?
I need a hunchback who reloads them while I look dashing.
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Can I fire both the same turn?
RULES DO NOT COVER! ::heretic::
But yes.
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Finlay I would suggest you become a tunnel fighter as we are drastically lacking close combat potential with only Heinrich being able to stand up in a proper fight. It is unlikely that we ever have to coordinate a battery of guns during a fight and yes....you are not very skilled in the ranged department.
But on top of that...guys you are filthy rich over 1000 gp what are the plans of you people....do you consider sticking around Klaus as he seems lucky and ambitious to gain even more, do you want to retire to become a happy farmer? What would be the next step?
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Thanks to rufus for answering my questions.
Julian is now a tunnel fighter
and he adds strength,
[I've spent 800 exp now in total, is that correct? ]
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Haven't you only had 700? That was what I thought it was.
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Am I getting confused perhaps by the extra wound I gained from a starting skill?
If everyone else thinks 700 then it must be that
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Yes you are both correct....Finlay spent 800....and we got 700...well except mortus I think she has a few less.
But guys what is the motivation of your folks....do they want to become rich or famous, save the world? Becoming head of the engineering guild, becoming a powerful mage (to achieve....what?)
And how do they want to achieve those aims.
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I was sure I had filled up my advance, and then the 300 from stopping tzeentch was 100 for career change, and then 200 for 2 skills...
But i added 100 too much exp, is that what uou are saying fandir?
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If you have spent 800 then yes. I donīt know where the mistake is though.
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Hmmmm.
500 to complete engineer career (6 advances, one free)
100 to change career
100 to spend on something!
700 total.
(Mortus only had 650. Max had less)
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[ah, there is the confusion! One free advance. Hurrah! I get my plus strength afterall.]
Julian would like to run an engineering/mining company. Oddly for a dwarf, he likes the company of humans and he likes travelling. He also wants to save the world. Feck off demons!
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Nice ideas finlay.
Klaus hopes there wonīt be demons around....ever....again.
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there certainly will be! Remember the letter to teugen. And the campaign is called enemy within or something. Fighting cultists hooooo
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Did you add a fate point? I think cannon added his, but I'm not sure about the rest of you.
Also don't forget the 1000 gold each!
Max is going to spend his EXP on learning three of the skills he didn't quite finish at university... he'll ask Julian to help him with his dwarfish!
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added! Julian is going to buy loads of armour. He will be walking around clinking everywhere.
sleeved mail coat, breastplate, mail coif.
Gives me +2 ap everywhere, apart from arms and legs as I didn't want the initative malus.
correct?
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:ph34r:
That's a lot of armour! If you use a shield too, you get 3 points head and body, 2 arms and legs.
I think we'll say toughness is capped at 6, or Julian will be invulnerable.
Either that or all the baddies will mysteriously gain some strength points. Or fireball you a lot more (ignores armour).
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Now he is a proper tunnel fighter ironbreaker!
*ploink*
Now Commandante and Cannon should hurry up telling us what they want to do.
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Poor Klaus and his toughness of 2!
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hey! I get to be invulnerable to make up for strength 2 and no bs! I've got to be good at something. Tanktacular
Cheers to klaus for the gold!
I'm going to buy some sensible clothes too, after getting shit and blood all over these ones all the time. I need some changes of clothes.
Maybe it doesnt matter as I will be armoured up.
sleeved mail coat 130
breastplate 70 (+20 for fanciness)
mail coif 25
changes of clothes?
supply of tobacco!
245, plus however much for clothes and baccy?
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One of the main complaints about the WFRP rules is that dwarfs can be invulnerable.
Is Julian going to wear full armour all the time? I suppose that is actually OK for a dwarf...
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Poor Klaus and his toughness of 2!
I can only repeat it again...and again. I am a lover not a fighter.
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You did kill a crocodemon though. Did Julian kill a crocodemon? He did not!
245, plus however much for clothes and baccy?
Call it 260 to add those in too.
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I was under the influence of the drug of religious fervor.
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One of the main complaints about the WFRP rules is that dwarfs can be invulnerable.
Is Julian going to wear full armour all the time? I suppose that is actually OK for a dwarf...
The only time I got wounded was when your crocodemon cheatingly magiced everyone!
Im happy with a t6 cap, if I can get a strength bonus instead.
Ill take it off at night time and if I think its sensible to do so.
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He had to cheat because otherwise it would have been too easy to win and you'd have been disappointed!
You one-shotted Steinhager. And Teugen got arrowed.
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Mortus is going to look for expensive clothes (say in the 200-300 gold range) to help her in her mission as a merchant.
Also how much would buying a horse drawn carraige cost? And hiring a coachman? Also to help with her image.
She has to learn fireball which means she has to study the book that she has and maybe find a teacher and do it while no body is looking so that could take a while (he magical ability is still secret I think though as soon as she casts a fireball everybody will notice.) I think she will get her own room in the inn though, maybe in a more upper class inn and will spend some time in that.
Mortus is also going to spend some time wandering around at night and a lot of time praying and drinking brandy. She has become much more withdrawn since the start of the mission, though she is still to be considered friendly and bubbly and will talk easily to anybody that seeks her out. She will seek out the others in the early to late afternoon and suggest that they eat dinner together, maybe in her new inn. It is worth noting that she is now drinking a stronger brandy or port with her means rather than wine and she will have gotten a hip flask to put in her leather bag. If I think of anything else I will let you know.
As I figure it Mortus has 200 gold + 1000 gold + 65 gold from the other office. She will want to spend no more than about 250 total before leaving. Also she what are banking chances like. I think Mortus will want to carry about 100 gold and bank the rest and have letters of credit. I think that is how merchants would work.
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I wonder if I added the gold from the second strong box to julian.
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Somebody should also tell me what fireball does :)
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d10 +3 damage, auto hits, i test for half damage, no armour.
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I somehow doubt that Mortus is going to announce her magic by firing a fireball at Julian, though if she did it would leave nobody in doubt. That is a nasty spell alright.
Also would Mortus be able to fire one in each hand or is it a two handed spell?
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probably only allowed one spell per round.
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There could be that, also it would be massively over powered if you could hit somebody with two fireballs in one turn. I assume that you need to roll your bs to hit with it. I hope not though as Mortus' bs is BS
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no, it auto hits, like I said above!
and it can set people on fire.
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Fireball autohits.... and can hit several people if they are close together. And you can fire one per wizard level. Stats as Finlay said.
Will explain more another time. I've been distracted by playing Magic for ages.
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Maybe I should get back into this magic, auto hitting is cool, auto hitting loads of people is cooler. Mortus can cast a fire ball and just hold it in her hand if she wants to frighten rather than kill?
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Also how much would buying a horse drawn carraige cost? And hiring a coachman? Also to help with her image.
Coach = 1000 crowns to buy!
2 cart horses = 100 or so
not sure on coachman wages... I think the figures in the book are very low relative to food costs.
Could get a small cart with horse for about 100 crowns and drive herself...
I don't recommend anyone buys any horses or vehicles right now though! It will become clear why later.
Also she what are banking chances like. I think Mortus will want to carry about 100 gold and bank the rest and have letters of credit. I think that is how merchants would work.
No banks as such... but maybe the merchant's guild can act a bit like a bank? The rules don't cover it but it might be reasonable.
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Maybe I should get back into this magic, auto hitting is cool, auto hitting loads of people is cooler. Mortus can cast a fire ball and just hold it in her hand if she wants to frighten rather than kill?
No, warhammer magic is not subtle. Cast and release!
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What's happening thief-wise? Max will join Julian and Heinrich if they go after the thieves.
I need to know what you want to do though. Klaus and Mortus are covered... and hopefully I will actually update stuff tomorrow.
I wonder if I added the gold from the second strong box to julian.
I think most people forgot it.
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I don't think lugging 1000 gold around is a good idea, even I can fire off massive fireballs at 2-3 magic points each. Maybe the merchants guild in Bogenhafen will give Mortus some banking ability
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I'd say you can bank at the guild if you want. Carrying that much gold does seem tricky, but also I'm not too bothered about those sorts of details.
I still need to work out how many magic points Mortus gets for being a L1 wizard. Not sure what fireball costs to cast either.
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Julian wants to ask the town watch to guard the crossed pike, then get heinrich to sneak into the room and see whats up, then bust into it with max and heinrich.
I think max would come with us, if we asked him.
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As stated ...DON`T get him killed Klaus needs him! Because he is such a pleasant company. Oh and Klaus will spent some time with Greta beside the one night thing, she is rather great and therefore who knows we might come by Bogenhafen once in a while.
Now all we need to know now is what Heinrich will do and then we can bust some Thieves Guild and continue towards Nuln...I say.
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Sorry I haven't been on much. I've been fairly exhausted lately. I think I caught something from my travels. :eusa_wall:
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Don't worry, Cannon! Get well soon!
Max probably won't die in the fight, just get beaten up again.
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at the beginning of the adventure, didnt everyone mock those who had their PCs have sex with each other? Or would it only be if rufus and fandir wrote a sex scene together?
50 shades of Klaus, get the butt plugs ready!
Max wont die. stand at the back and shoot arrows. you've got an invincible dwarf guarding you now maxyboy!
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I have updated my character sheet, at least.
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at the beginning of the adventure, didnt everyone mock those who had their PCs have sex with each other? Or would it only be if rufus and fandir wrote a sex scene together?
50 shades of Klaus, get the butt plugs ready!
Hey!
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Im not complaining, I just think its funny. Sex is a massive part of life so I think it almost makes it weirdly artificial if its not mentioned. Klaus would definitely want to bang greta!
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Well we could make the Warhammer World more like Narnia and drop everything sexual out.
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Im not complaining, I just think its funny. Sex is a massive part of life so I think it almost makes it weirdly artificial if its not mentioned.
What do you mean not mentioned, everybody bar Julian had a shot at Mortus at one point, just not very successfully.
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I think Mortus liked Max a little bit! Maybe.
Im not complaining, I just think its funny. Sex is a massive part of life so I think it almost makes it weirdly artificial if its not mentioned.
True... it's hard to balance though... I don't want to end up with a porn game!
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I think Mortus liked Max a little bit! Maybe.
I think that Mortus feels safer around Max, she is really worried about her secret getting out but Max is a university student and so might be more understanding.
Im not complaining, I just think its funny. Sex is a massive part of life so I think it almost makes it weirdly artificial if its not mentioned.
True... it's hard to balance though... I don't want to end up with a porn game!
If you are fighting for your life you are not that worried about sex. It think in fantasy games sex is what you do in your down time.
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And we are in the middle of down time...right now Klaus most likely thinks he has managed to achieve his goal and never again has to worry about anything, especially not walking around in sewers or being eaten by demons.
I think that Mortus feels safer around Kluas, she is really worried about her secret getting out but Max is a university student and so might be more understanding.
How could anyone feel safe around Klaus???
I like how you describe how Mortus is spiralling down into alcohol....I guess because she is filled with fear and needs someone to talk to her she can trust to get something out of her system.....donīt expect Klaus to do it though. Maybe Heinrich..........
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How could anyone feel safe around Klaus???
Sorry I meant Max, not Kluas. Not that she feels afraid around Klaus, Klaus is a nice person
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He is...? I mean of course he is!
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im not complaining, just teasing.
and saying "klaus takes greta to his room" is fine!
He is nice, as far as we are concerned.
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Reminds me of the D&D episode of Community.
:blush:
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Aww Max thinks Mortus is jealous....but Klaus will tell him the lessons for life...donīt fall in love to early etc.
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Kluas should tell Max that Mortus is jealous, that is a Klaus thing to do I think
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Not jealous but interested in him...and playing hard to get.
:happy:
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that is a better line I think, now I need to figure out how Mortus feels about Max.
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She appears to have invited him to dinner!
Just him, or are the others invited too? It makes all the difference...
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Max is getting a lot of tail lately.
:happy:
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He takes after me. :unsure:
OK, so Mortus, Klaus and Max are busy for now. What are Julian and Heinrich doing? Max does want to help them with the thieves, once he's done helping Klaus.
Ah, I think Julian will be armour shopping, actually. Maybe Heinrich wants to buy some new gear too? If he needs any.
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Mortus invited everybody. Though she might want to talk to Max in private about magic after dinner. She is very worried about it and thinks he will understand and might be able to help.
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cannon, what did you think of julians plan?
position towns watch guards men above the crossed pike, heinrich sneaks into the room and sees whats up, heinrich and max bow people while j-dawg goes in swinging?
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I like Julian's plan! Any plan.
Max will definitely be fine with Mortus using magic. He can help convince the others that it's no problem, in case Heinrich wants to burn her or something. ::heretic::
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I like Julian's plan! Any plan.
Max will definitely be fine with Mortus using magic. He can help convince the others that it's no problem, in case Heinrich wants to burn her or something. ::heretic::
Being from Altdorf, I doubt very much that Heinrich would be too disturbed by magic. Demon summoning, yes. Hedge wizardry? No.
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Ah, that's true.
Is he ready to do something now? Update update update!
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Should I wait or post what Klaus is doing in the meantime....chatting with Max at first and then going to the temple of sigmar....would anyone mind if I do some work with Rufus while you figure out what to do?
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Go for it!
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Ah, that's true.
Is he ready to do something now? Update update update!
It's been difficult to find the time for more than passing comments. I have the weekend, so I will update this and hopefully finally update the D&D campaign as well.
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OK, sorry.
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OK, sorry.
Nothing to be sorry for. I'm sorry that I haven't had the time. :icon_frown:
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We can both be sorry!
Don't worry about it. :happy:
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I am sorry too for you guys being sorry :mellow:
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We should all cry manly tears in a group. :icon_sad:
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Ah, that's true.
Is he ready to do something now? Update update update!
Heinrich will go with Julian to lay the smacketh upon some thieves. He will suggest a plan of attack as follows:
Heinrich will go down in the sewers to the entrance there and sneak in like before. Meanwhile Julian and Max will enter the inn up top like normal. When Heinrich starts a ruckus downstairs, Julian and Max will cover him up top, and then Heinrich will work his way up to meet them.
Hopefully Heinrich will be able to take out a few bad guys before he is noticed, which is why he will go down below alone. In the crowded confines of down below, he will forsake his bow in favor of his axe and dagger, unless he has a clear shot and is undetected.
Heinrich will bank his money, after buying some more arrows, unless he spots something interesting that he might like to buy, though Rufus would have to come up with that, because I don't know of anything.
He will also look into local archery tournaments until the rest of the guys are ready to go.
He will also teach Max Marksmanship and some of his other skills if he wants to learn. And Strike Mighty Blow to Julian.
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OK, Julian had a slightly different plan, so we'll see what Finlay thinks to this one.
Max will do as he is told.
Heinrich will bank his money, after buying some more arrows, unless he spots something interesting that he might like to buy, though Rufus would have to come up with that, because I don't know of anything.
Depends if you want to wear more armour? Which would make it harder to sneak around. Otherwise, you'll want a longbow once you have the EXP to learn the skill to use it... but not just yet.
So I can't think of anything right now.
He will also look into local archery tournaments until the rest of the guys are ready to go.
Great!
He will also teach Max Marksmanship and some of his other skills if he wants to learn.
Good idea! You can train him now, and once he has more EXP he can take the test to learn the skills.
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OK, Julian had a slightly different plan, so we'll see what Finlay thinks to this one.
Max will do as he is told.
Heinrich will bank his money, after buying some more arrows, unless he spots something interesting that he might like to buy, though Rufus would have to come up with that, because I don't know of anything.
Depends if you want to wear more armour? Which would make it harder to sneak around. Otherwise, you'll want a longbow once you have the EXP to learn the skill to use it... but not just yet.
So I can't think of anything right now.
He will also look into local archery tournaments until the rest of the guys are ready to go.
Great!
He will also teach Max Marksmanship and some of his other skills if he wants to learn.
Good idea! You can train him now, and once he has more EXP he can take the test to learn the skills.
I have enough armor, I think.
Strike Mighty Blow would be a good skill for Julian, as it would offset his low STR.
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It's one of his career skills now (as a tunnel fighter), so he can learn it once he gets 100 EXP.
I'm glad you intend to actually be a targeteer (competing in archery contests) now that you are a targeteer! You are still a bounty hunter as well, of course. I think going after the thieves qualifies there.
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It's one of his career skills now (as a tunnel fighter), so he can learn it once he gets 100 EXP.
I'm glad you intend to actually be a targeteer (competing in archery contests) now that you are a targeteer! You are still a bounty hunter as well, of course. I think going after the thieves qualifies there.
Yes, I incorporated his new career into Heinrich's fluff.
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Julian can learn smb as part of his new career.
He is worried about Heinrich going in on his own. What if they kill him?
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Julian can learn smb as part of his new career.
He is worried about Heinrich going in on his own. What if they kill him?
They won't. You seem to forget that Heinrich is a BAMF.
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I think you're over estimating him. If there are 4 strength 5 thugs in there. ...
But fine.
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I guess we'll see what happens!
Are you going right now?
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Yes! While we're all online. Let's do it.
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Yes! While we're all online. Let's do it.
Agreed.
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OK. I just need to go get some coffee!
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I will be away until tomorrow afternoon so if you want to go ahead you can skip me talking to the captain of the watch or reduce it to me telling him that I am of a noble line and for my service to the city of Bogenhafen I would like to have some sort of letter of recomendation or whatever else the city of Bogenhafen sees fit as a reward for preventing certain destruction by the hands of the ruinous powers.
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OK. Or you could say that to him right now!
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Heinrich will remain hidden. He will look for the light source and attempt to eavesdrop on their conversation.
Damn, I was hoping I wouldn't have to decide what they were talking about!
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Sorry Heinrich! :ph34r:
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You son of a bitch. :engel:
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I think that thief borrowed the damage dice you usually roll... the ones that always come up sixes.
Well, you did have more fate points than anyone else, so it's not the end of the world. Just as well Julian and Max are here though, or it actually would be the end.
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I actually do feel bad when things like that happen to people's characters. Is that ridiculous? :icon_sad:
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I actually do feel bad when things like that happen to people's characters. Is that ridiculous? :icon_sad:
You should feel bad.
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I think we all learned a lesson here....fights in wfrp are lethal.....avoid them if possible.
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I think we all learned a lesson here....fights in wfrp are lethal.....avoid them if possible.
The only lesson I learned is that Rufus is a son of a bitch. :happy:
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Well I think his dice might be.......evil internet dice.
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You should feel bad.
I do! Sorry.
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I think you're over estimating him. If there are 4 strength 5 thugs in there. ...
But fine.
:engel:
j-dawg to the rescue. I hope we can run down the stairs before the thieves cave your skull in
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They were only strength 3! But that's all it takes.
The cavalry should arrive in time. The thieves think Heinrich is dead (because he almost is) so are probably just looting his body at the moment.
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1 man vs 4 is not good odds , regardless of their strength. Unless you arrowed them from afar and killed 2 before combat started.
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Does this mean that Heinrich is not coming to dinner?
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We`ll patch him up....can I bring someone?
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Does this mean that Heinrich is not coming to dinner?
Ha ha!
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Does this mean that Heinrich is not coming to dinner?
This actually made me laugh out loud, on a train.
We are always buying new clothes! would be cheaper to hire a washerwoman and seamstress.
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We`ll patch him up....can I bring someone?
Of course, bring her along if it pleases you to do so.
Mortus might be worried about Heinrich
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I wonder what the wfrp attitude to the law is.
Because we just ran in and murdered 4 dudes. I hope that there is evidence of there wrong doing. Are you allowed to murder thieves?
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I'm not too sure about this (not overly clear in the book). But I don't think randomly killing people is ever a good idea! You should have gone to the watch first. I expect you'll get away with it this time, but I don't recommend it in future.
Max got hurt again!
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1 man vs 4 is not good odds , regardless of their strength. Unless you arrowed them from afar and killed 2 before combat started.
I did kill two of them!
I can't help that the single highest damage hit of the campaign came from a random thug that rufus rolled twelve thousand sixes for.
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So Max is not coming to dinner either and Klaus is bringing a mate :) Somehow I think Max will be there :)
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In truth it was never my intention to charge into the middle of the room, and I would have preferred to retreat to a choke point, but the way rufus rolled it would have made no difference.
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Well, Heinrich's OK now. Everyone can go to dinner!
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I have some plans for dinner but not a great deal :). I'm interested in the role playing aspect but it was mainly as a sop for Max and also so Mortus can talk to Max about magic.
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My plan:
- complete the current dinner sequence
- skip forward a week or so, to give everyone time to rest and actually learn the new skills and abilities they bought
- begin the next adventure! Soon!
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:::cheers:::
Klaus eats faster.
#
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seems like a plan. The dinner can be wrapped up quickly
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I think we'll kick off Death on the Reik tomorrow.
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I think we'll kick off Death on the Reik tomorrow.
Only if you promise to stop rolling maximum damage every time I get hit.
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OK.
But it is called Death on the Reik, so there may be some death involved.
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What armour did Julian buy, and did he pay for it?
You didn't update his character sheet.
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OK.
But it is called Death on the Reik, so there may be some death involved.
I would prefer it were Klaus'.
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Sorry, done. I think I have a bit more gold from a lock box but with 975 left, Im not sure I can be bothered.
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OK, great.
Just noticed Mortus has an impossibly low number of wounds! Humans start with d3+4, but she had 4 (before taking her +1 advance). Not sure how you managed that, commandant! So I've added one.
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Klaus will leave the fighting to the professionals and train using his duel pistols. :mrgreen:
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I think I have a bit more gold from a lock box but with 975 left, Im not sure I can be bothered.
Clearly I've given you all too much money!
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I think
maybe yes. Not that Im complaining! Also I havent actually paid for any food, drink, or inn stays, so need to take some off for that.
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No you guys are just not spending enough, more wenching drinking and eating is in order.
Those two could be wizards and also demon worshipers......I say we promise the priest we will help and travel the opposite direction?
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I need arrows.
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Another hundred for murdering 3 people! Julian likes bogenhafen. Professional murdering is much more profitable than engineering.
Also, Julian promised greta hed pay for all the drinks at the party if ruggbroder paid- 20 crowns? More?
Klaus, if we travel in the opposite direction, the adventure ends (ie the same as if we choose not to search for the mutilated goblin). So, lets go to nuln!
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I know I know you guys just have to convince Klaus to overcome his rational mind....aka cowardice. So you guys want to become demon hunters?
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It was certainly profitable, wasnt it? Need to go to nuln anyway. I dont see how hunting them wouldnt help Klaus in his aims. Mo money, mo status. And now we have 2 things to stop us getting flogged by eejits. If Klaus does a few more services for the church he will become an honorary bishop!
He was touched by sigmar ffs!
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I wonder if sigmar is angry because of Klaus`s fraud....he did a god fraud himself.
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Cost of living = 7 shillings for food (basic standard, spend more for nice stuff!
Private room at inn = 1 crown per night (more for nicer inn!)
Drinks:
-pint of beer = 9 pence
-bottle of good wine = 25 shillings
-bottle of spirits = 10 shillings
Just do an estimate on how much you may have spent in the last week, and take it off your total.
I need arrows.
Arrows cost 3 crowns for 10.
You may want to buy a longbow, for when you have the skill (you can be practicing in the meantime, allowing you to get the skill once you have some more EXP). Longbow = 15 crowns.
Professional murdering is much more profitable than engineering.
Yes, it's sad really.
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I want 30 arrows and a longbow then.
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I assume that dinner and the finer room will cost Mortus about 30-40 crowns
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I want 30 arrows and a longbow then.
OK.
I assume that dinner and the finer room will cost Mortus about 30-40 crowns
That sounds sensible.
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It's a good thing booze is so cheap.
Arrows are expensive!
How long have we been in bogy for in total? 10 days? Im going to take a crown for food, a crown for inn, and a crown for booze a day, and spend 30 crowns when we got pissed after killing crocdemon.
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Arrows do seem expensive, but maybe that's fair enough? I don't know. Crossbow bolts are twice as much, for no reason I can imagine.
You've been here 10 or 11 days. So that sounds OK, money-wise.
Right, it's now time to leave Bogenhafen. You are all going by coach! I'm going to push things along a bit because I don't want to roleplay you buying coach tickets and other stuff no one cares about. We'll cut to some action!
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Fine with that...Klaus will have his nose deep into that Averland book most of the time.
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Can we start a new game thread? is that annoying? i guess we'd have to unsticky the other one, but we can bookmark it in our broswers, if we need it for reference?
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I don't know, is there an advantage to starting a new thread? It just makes it harder to find things.
Plus we aren't actually in the Death on the Reik book yet!
It's fight time in WFRP!
Also: Klaus can fire his pistols if he wants, but will do so at BS 10 because he lacks the specialist weapon skill. He will also be more likely to suffer a misfire.
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No I guess those pistols will have to wait until I am a charlatan...then I will pretend to be a pistolier and shoot people in the face.
What do you guys think about this as Klaus`S garderobe? (Better quality and not cheap linen but more silk and satin).
(http://www.medievaldesign.com/restricted/immagini/1grande_7035.jpg)
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ok. I figured it'd be easier to find stuff if we need to refer back to earlier parts of DotR when we are in it later on, but it's probably fine.
70 crowns for a coach, each! We could have bought our own, Julian can drive carts.
and we'll have to pay for food and inn while we travel.
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I guess that looks OK, Fandir! Hard to say really.
70 crowns for a coach, each! We could have bought our own, Julian can drive carts.
It's 1000 for a coach, plus horses! So not cheaper to buy one.
You might be right about starting a new thread. I might do so later.
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cpuld be easier to add a post in the character sheet thread (only one page!)
saying when we started DotR- and also potentially updating it with pages with other useful info.
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I donīt want to die....especially I donīt want to be eaten by mutants...Heinrich kill em all!
Gunnar was one of ours right? Damn first blood and also crossbow support.
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Gunnar is one of the coachmen. The other one is called Hultz.
I thought I'd use the mutant encounter from the introductory adventure that we skipped. I might even hand out some EXP if all goes well!
cpuld be easier to add a post in the character sheet thread (only one page!)
saying when we started DotR- and also potentially updating it with pages with other useful info.
Oh, that's a good idea! I'll do that.
I should have done that in Shadows! A summary of all the information you'd obtained.
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Hmmmm, wait for Cannon or just assume what he's going to do and move on with the fight? Impatience vs not pissing players off! :icon_confused:
He's going to shoot one and then axe the others, right?
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I think so but I guess it is best to wait on him....but you could already write up what the others will do.....where did this friggin crossbow bolt come from?
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Hmmmm, wait for Cannon or just assume what he's going to do and move on with the fight? Impatience vs not pissing players off! :icon_confused:
He's going to shoot one and then axe the others, right?
Thats what Id do. Im not sure we could assume cannon will do the same! I think we should wait though. Mortus might need to fireball to save us
I hope she wont be too reticent to do so if we need it.
Yes, could have done it with SoB- to stop me whining about not knowing what we know! But it is an extra job in itself.
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OK, I'll wait. But Cannon is going to say 'shoot one and then axe them!' Max will also do that. I bet Mortus won't do more magically than try to cast sleep on them.
Yes, could have done it with SoB- to stop me whining about not knowing what we know! But it is an extra job in itself.
Not a big job though if I do it as we go along. And it would help me, since I always seem to be looking back through the thread trying to find out what you are supposed to know! It took ages to dig that bloody letter out, for example.
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"Gosh, another evil sorcerer at Magnus College!" Max says, "that's my own college! I wonder who it could be... of course I will help you, father. It's my duty to Holy Sigmar.
"I don't remember an Etelka Herzen from the college though... but I have heard the name. I know! That letter from Teugen's safe! Does someone still have it?"
Someone [whoever] does indeed still have the letter.
My dear Johannes,
Enclosed with this letter is the scroll you require for your endeavor. I hope it will prove suitable, since I found it necessary to employ extraordinary measures to obtain it! I am sure that you do not need to be reminded, but I know you will not take offense if I say this: be certain of your preparations, especially the apparatus and the dedicatory gift. Any mistake or oversight will lead to disaster.
My thoughts are with you, and my prayers also. I wonder if the inner circle know what awaits them when the task is complete! Our old mentor at Magnus College would be delighted with both of us, I am sure. Please write to me with news of your success! I enclose my address, in case you have mislaid it. I shall be leaving home on an expedition of my own in three weeks time. I dare not say more now, but a wonderful prize lies ahead of me!
Yours in love and friendship,
Etelka Herzen.
Residing at Black Peaks Tower, near the town of Grissenwald in the Electorate of Nuln.
I think Mortus kept it
I have removed 260 gold and added a set of very expensive clothes to Mortus' profile.
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The Letter to father Anton is with Klaus as nobody seemed to keen to have it.....haahahaahahah I am gonna be the Arch Lector!
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Julian is happy to help and sigmar is cool, you know dwarf hammer and all that, but he is most definitely a Grungi man.
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Fight over! Easy one.
Sucks to be Gunnar though.
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Well....why did they even stop?! It is all their own fault.
Huzzah! Klaus lives.
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I'm going to be travelling for a few days so donno how much internet I will have. Feel free to auto Mortus as long as she doesn't do anything that would reveal her powers. If there is a really dangerous thing I'll deal with it when I am online again, I don't expect to be gone more than 2 days, maybe even less than that.
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Put me on auto as well. I'll be away from the forum for a bit. Taking a break.
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OK, both.
Put me on auto as well. I'll be away from the forum for a bit. Taking a break.
I hope it's not because of some lame argument thread no one should care about.
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julian is toughness 6.
give me my wound back.
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julian is toughness 6.
give me my wound back.
Charming as ever.
OK! Sorry.
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Tough dwarf is tough.
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Stressed Finlay is curt!
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I would like to impose the Baron, would make Klaus an instant noble but I see no way how Heinrich, Max and Julian would go along.
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Is this the part of the adventure in the first book which we previously skipped and you said was rubbish?
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Is this the part of the adventure in the first book which we previously skipped and you said was rubbish?
Yes, it is!
I decide to use it after all. It would be a shame to waste it! And I have to fill some time before you get to the river bit. The structure in the book just doesn't work for me.
I dropped the part where one of the party is meant to look exactly like the dead guy though. And you don't have to do anything about it, since it doesn't matter. But you can if you want.
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but we know we get no reward!
do we get to kill more people?
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I could easily change anything I want, so don't assume that what I said about the adventure is true! It's something to do on the way to Nuln, at least.
There are always more people to kill, if you fancy a killing spree! No EXP for killing as such though - only on special occasions.
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I could easily change anything I want, so don't assume that what I said about the adventure is true! It's something to do on the way to Nuln, at least.
There are always more people to kill, if you fancy a killing spree! No EXP for killing as such though - only on special occasions.
sounds good. I really liked what you did with ruggbroder, I think my favourite bit so far.
Also, poor old max! always getting wounded.
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It's not a fight if Max doesn't get a beating! Someone should tell him to stay back more.
I'm glad you liked the Ruggbroder thing!
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Thing is, if he stays back then Julian is at the front on his own getting battered by numerous creatures. I know he can take it the best, but not sure he can tank 4 people at once all the time! But I think Julian will enourage max to stay back and shoot- mortus to get a missile weapon (what a convenient crossbow we found), and heinrich to join the fray when needed.
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Mortus could be blasting people to death with fireballs! Auto-hit, d10 wounds! ::heretic::
But I think she's trying to decide how to bring up the subject... 'by the way, did I mention I can summon magical fire to burn people to death, just like that crocodemon the other day?'
Max probably won't stay back even if you tell him to. He gets overexcited and charges in. He needs to buy better armour.
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I've updated the character sheet thread with the current date, and information on the Imperial calender. The adventure began on Mitterfuhl day, and it's now the 11th of Pflugzeit.
Not sure it matters really, but it may do at some point!
Also, consecutive game thread update attack!
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Immune to Klaus = demon worshipper!
Easy as that. I wonder what would be the best approach, telling her one of us is a Steinhager associate talking with her about the business she is up to?.....what was the name of that women on the letter? I know the name of the bodyguard but not of the lady...perhaps Max should introduce himself and I think she should reply what her name is. Otherwise I could try to charm the maid and get the intel from her.
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Teugens lady is called Etelka. I presume steiny wasnt in on this?
We should tell her steinhager is dead. Will save her the days travel! I presume she is just a trader
Perhaps mortus, being a woman. And having fancy clothes.
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Autopilot Mortus can try to talk to her if you like!
Or Max will be happy to.
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I say we try the maid, after that auto mortus should have her try.
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Poor Max is never trusted to do anything! It's so sad. :happy:
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I trust him with loads of things...like teaching me to read and write and finding out stuff about my father....may he rest in pieces. Talking drunk to a potential demon worshipper.....no way hose!
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Sensible, but less fun for me!
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I'm not sure how to handle traveling sequences. It's going to get repetitive if we stop at every inn on the way... jump to the next town, maybe?
Not sure. :icon_confused:
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If there is not much going on....skip away!
Otherwise we should roleplay the also very vital yet repetetive walk to the toilet.
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OK.
I was waiting for you to update anyway, since you are the only one who's doing anything at the moment!
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arm wrestling time!
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Amazing!
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You won!
Maybe Max should have a go.
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20% disadvantage!
no more arm wrestling for me.
Someone should tell her steiny is dead, then fast forward.
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Klaus would suggest mortus doing it she might gain some merchant contacts within Ubersreik.
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mortus definitely. Klaus already annoyed her. julian is being drunk and bawdy
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Julian....would be more fun though. Should we find out more about that bookworm guy?
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I don't think Mortus would mind telling her, so we'll do that.
Is there anything else you want to do before we move on with the journey?
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Yeh we should talk to the book worm. Lets be raucous!
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If able Klaus will write the name of the Lady into his book of Averland history so he wonīt forget it. Also he will take a seat next to the fellow travelling with them and introduce himself as Klaus Metzger and inquires who he is and what his trade is.
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That pub sounds fun! I wish I was there. Id love to drink a beer and eat a pie with a Halfling.
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Yeh, me too!
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“Something about the realms beyond?”
Demon worshipper! Kill it, kill it with fire
::heretic::
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Please don't kill him in the bar in front of everyone! It's been such a nice night so far!
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It’s teugen’s unnamed accomplice! Fucking kill him!
not really. Julian would need more evidence. And he’s having too much fun to act on what he heard just now.
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Well, Max just told Julian about the book, so you can if you want!
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I would think it unwise...mayhaps Heinrich wants to take a shot?
More evidence young Julian...more evidence....I think in no time we will be a witch hunter troupe killing random innocents by the dozens each day.
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yeh, I already said I dont want to. Julian didnt really notice what max said properly.
We can just murder him in the coach with no one looking. Lols.
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The mutants did it....my crossbow just went off....I lost my axe somewhere and Mr Heidelmann was so nice to find it....with his face.
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Shame, I quite like the idea of you randomly murdering anyone who looks the least bit suspicious! Though the law would catch up with you eventually! ::heretic::
We can just murder him in the coach with no one looking. Lols.
Even better!
'Was he dead when we started the journey?'
'Not sure. Must have been!'
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Gambling time!
Important: does Klaus intend to cheat?
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Gambling time!
Important: does Klaus intend to cheat?
I should ruddy well hope not! Also, Julian will quit as soon as he loses 10 crowns.
I think with the right character killing anyone suspicious would be amazing.
I bet witch hunter is a career!
Not for Julian though.
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Witch hunter is indeed a career!
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I think Klaus could become a witch hunter at some point...especially if he strengthens his connections to the church of Sigmar......ha would be fun if he looked back on a long history of successful demon and succubi hunting on the day when it started...I even have the duel pistols.
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Cheat the people who arent Julian and max! I think even Klaus would feel a bit indebted to Julian
.
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Of course if I would cheat then to beat the frogeater.....I even considered cheating in a way that the loaded cards are only working for the halflings or Max....but if it comes out it wouldnīt be fun I guess.
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Pause in the card game!
Want to start cheating, Klaus?
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No cheating...I want to get rid of money....once I am starving again...it is time to cheat.
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Klaus's 1/2 Int modifier is not helping him much this time!
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Should have cheated....well on the other hand much to risk little to gain..there are times when I should cheat this wasnīt one of them.
Huzzah to a great evening of completely plot irrelevant drinking (I like stuff like this..perhaps some other time I can have a conversation with Julian what he is about to do with his....rather long life).
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Yeh, it was fun!
When I'm on next we'll move on to the next day.
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Is there aspirin in the warhammer world`?
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Should have cheated....well on the other hand much to risk little to gain..there are times when I should cheat this wasnīt one of them.
Huzzah to a great evening of completely plot irrelevant drinking (I like stuff like this..perhaps some other time I can have a conversation with Julian what he is about to do with his....rather long life).
I thkink it would have been fine to cheat. Fred and otho to drunk to notice, if phillipe accuses us, fred and otho would stick up for us as we were buying them drinks!
rufus, was philippe cheating?
Juloan needs no aspirin. dwarf anti hangover powers!
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the stakes were too low if there is something worth it I will cheat...maybe.
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rufus, was philippe cheating?
He was going to, but didn't really roll well enough to make it worthwhile. Lots of 80s and 90s on the dice for everyone else!
Klaus would have noticed anyway. I test at +10 to see him!
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nice to have you back cannon.
Klaus, awesome heidelman plan!
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Klaus, awesome heidelman plan!
I never thought that medicine Klaus stole would be useful!
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me neither! I presume you just made it up because it's amusing.
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Yes, it was just a joke.
OOC: Can we roll back time? If so Mortus will want to try and talk to Isolde Strudeldorf again, business deals and all that.
No point. She doesn't want to talk to you anyway.
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Yes she is mean....
Well Klaus only sees solutions...and no problems I wonder what the other potion does...I need some volunteers.
Yes welcome back Cannon and Commandante.
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It gets bad humors out of your blood, like it says on the label.
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What are....bad humours?
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Bullshit medieval medical theory:
http://en.wikipedia.org/wiki/Humorism
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Ahhhh....like something a "Charlatan" might sell....for example at fairs. Maybe Count Klaus also has a Doctor degree.
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Curiosity is the cats death.
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I'm not sure I like this ghost sequence. Stupid random whim!
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I think it is amazing....and I think you are just grumpy because you are unsure about magic right now.
Moooooh ahead. Heinrich and Julian should run back into the inn....donīt know why they went out in the first place.
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OK. We're stuck with it now anyway!
and I think you are just grumpy because you are unsure about magic right now.
I actually like magic again now. I only had this ghost thing happen because of all the ghosts in the innistrad set!
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Has the spirit had time to be malevolent if it wanted?
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I'd say so.
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Me too.
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So it might be a murdered son of the tavern patron.
Hmmmm.....someone should grab my blessed hammer and cave its etheral skull in ....Mortus could also fireball it.
Damn my cowardice.
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'Can't you see he's just a laddy ?Just like an ancestor spirit. .. except in reverse .'
Ha ha!
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So it might be a murdered son of the tavern patron.
Hmmmm.....someone should grab my blessed hammer and cave its etheral skull in ....Mortus could also fireball it.
Damn my cowardice.
Yeah because fireballs are what is on Mortus' mind right now :).
Sorry I haven't been around much, I should be around more from now on :)
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Ghost issue resolved!
I think maybe it's EXP time now.
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Hate them undead...give me the creeps.
I wonder if my blessed hammer would have worked....
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You can try the hammer on more undead later!
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:ph34r:
Canīt I just hide somewhere and hand the hammer to someone else? Problem is Heinrich isnīt a Sigmarite, Julian neither, Mortus most likely would burn by the holy flame of Sigmar...and Max is more of an Axe guy....the BATTLERAGER!!!
I like your priests so far perhaps Count Klaus will try to have close ties with the church. I think Klaus feels smarter now after he has hatched the heidelmann maneuver.
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Sigmar will protect Klaus! Maybe.
I'm looking forward to the Heidlemann plan. Presumably you want to slip the medicine into his food or drink at breakfast?
OK, 100 EXP each. Spend them please!
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Breakfast would be perfect ....I guess half a flask should do the trick for such a skinny guy.
Ok now with Luck I have a 67 % chance to learn the use of guns I imagine Klaus trained with them during the travel shooting on some stones and stuff following the manual to use it....I hope there is a manual. Maybe Max knows a bit about pistols.
Oh .....also Update! Update! Update!
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Heinrich wants longbow skill.
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Ghost issue resolved!
I think maybe it's EXP time now.
0 for murdering some mutants, 50 for helping a ghost! I feel like baldurs gate 2 where you take that child ghosts his teddy bear. After FUCKING MURDERING the guy who killed him.
Enjoyed that ghost sequence rufmeister.
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dodge blow
orientation
scale sheer surface
strike to injure
strike to stun
What do these do, rufus?
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So, Klaus is now a charlatan!
Max will add +10 I.
Heinrich wants longbow skill.
No problem! He's done the training already. It's his.
What do these do, rufus?
dodge blow [may attempt to dodge one damaging hit per combat round, if they see it coming (not missile fire). Initiative test to avoid all damage from the attack]
orientation [always know which way is north, very good at finding their way]
scale sheer surface [amazing at climbing]
strike to injure [when causing a critical hit, may modify the hit location by up to 10%, so may be able to cause more serious harm]
strike to stun [+20 to the chance of stunning an opponent, and no -20 WS penalty for trying to stun someone]
0 for murdering some mutants, 50 for helping a ghost!
Well, more like 100 for all the stuff everyone did since the last EXP time. But more for the ghost than for killing things!
I was thinking about that baldur's gate quest too.
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useful skills!
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Yes, they are!
Time to move on to the next game day?
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apart from dodge, too bad iniative, and i think orientation might be a bit redundant.
Yes, I'll decide on skill at some point...
went for straightforwardm strike mighty blow.
when i add an attack and strike to injure, I will be using 2 or 3 attacks a round, hitting at strength 4, and my criticals having a chance to be nastier!
very nice.
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Oh dear! We'll need better monsters for you to fight then!
Dragons!
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I can add toughness in this advance too!
looking forward to heidelman! awesome plan klaus.
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Booo, super-tough dwarfs! Cheater.
Klaus's plan went flawlessly! But now what?
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Is there any other stuff we could file through? Well if we want to screw him I have a flawless plan how to show he is an evil guy...we could fake that we are a demon worshiping circle and subtly invite him in then do some esoteric crap and at some point offer that he sacrifices a virgin and becomes immortal we fake offer mortus and if he wields the dagger to kill her we kill him as a demon worshiper.
Or we just watch him in Nuln.
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He has some luggage I made a point of mentioning. It's on the roof though.
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Next stop during the night I will file through. So....I think my work is done so far if someone else has a suggestion ...feel free. Klaus will try duel pistols as I guess Heidlemann will be in the woods for quite some while.
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Is there any other stuff we could file through? Well if we want to screw him I have a flawless plan how to show he is an evil guy...we could fake that we are a demon worshiping circle and subtly invite him in then do some esoteric crap and at some point offer that he sacrifices a virgin and becomes immortal we fake offer mortus and if he wields the dagger to kill her we kill him as a demon worshiper.
Or we just watch him in Nuln.
Somehow I don't see Mortus going for that plan. She is fairly paranoid.
I am already Int +10 so that isn't much good I think or how did I get the Int + 10. I think maybe it is time for Mortus to burn the midnight oil with that book again :)
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I am sure heidelman is a baddy!
axe to the face.
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Well he is obviously flirting with chaos but I think he is not into it .....yet. He is too amateur about it.
Hmmmm I wonder if we could be a proper witch hunter posse.
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I don't think there's such a thing as an official witch hunter in WFRP. They seem to be self employed, like bounty hunters.
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Arenīt they like a secret order of face stabbing agents like the cia?
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Not according to my rulebook!
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I am sure heidelman is a baddy!
axe to the face.
I think axing the face of people we don't like is a really bad idea, he might just be a student :)
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So if I want to I can just claim that I am a witchhunter and torture evil chaos worshipers if I find any....interesting. I might need to learn riding too at some point...damn those nobles and their gazillion skills that donīt match with a rogue....on the other hand most of the social skills match. Need more XP!!!
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So if I want to I can just claim that I am a witchhunter and torture evil chaos worshipers if I find any....interesting.
As a charlatan, you are expected to claim to be things you are not!
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I am sure heidelman is a baddy!
axe to the face.
I think axing the face of people we don't like is a really bad idea, he might just be a student :)
Nonsense! It's worked for us so far.
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You can't go wrong by axing people in the face!
I think the adventure books should say, 'alternately, the party can just axe character X in the face as soon as they meet him and save a lot of trouble later.'
I kind of think we should skip ahead to the next event, but I had to have you all stop at yet another inn because people might want to question/murder Heidlemann.
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What class is he, can Julian boss him about?
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Heidlemann? Uh... not sure. The trouble is, the social status rules are from a supplement and they never used them in the adventures!
I guess he counts as a physician's student, so is class B. So he is the same class as Max (and Mortus if she was a real wizard instead of a secret one). But above everyone else.
I'm not completely sure how social standing is supposed to change as you change career, either. It doesn't entirely make sense.
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i'll just shout at him then
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cure light wounds added
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:icon_question:
Like telling Teugen that he should reconsider destroying the city and just chat about magic.
:mellow:
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Looks like Mortus is asking to be axed in the face also.
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Mortus must have been bored. This could be interesting!
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I think she will fireball him and herself and burn down the inn and we have to sleep outside...... :unsure:
Also foolish me but I thought only some stuff is taken by the persons into the inn and most of the luggage stays on the coach otherwise we have to unload and load every stop......but well time to go to bed. How much should I deduct for my and von Fuldas food and wine?
At some point I want some eye rolling bodyguards too.
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Heidlemann just has the one bag, and he has it taken to his room every night. Nothing gets left on the coach.
I don't think any of the party have any luggage of consequence.
Klaus can hire bodyguards if he wants!
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I already almost spent all my money.....could it be that I forgot to properly say Greta good bye or did I have the decency to do that? Could happen that Klaus forgot. I think I have found a nice mini that could represent Klaus ....imagine another paint job with more blacks and yellows.....and I would like to have a trained powder monkey that reloads my pistols.
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What's Klaus trying to achieve by sneaking around? Anything?
I'm sure he said goodbye to Greta.
What's the miniature?
and I would like to have a trained powder monkey that reloads my pistols.
Max?
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I want to buy a Fez (funky turkish hat) for Max No just sneaking around for sneaking .....maybe I see someone in a window doing strange things or some beastmen crawling towards the inn hoping to ambush us....but not incredibly sneaking but shuffling around like I am looking for the outdoor abort.
The Mini is a Victoria Lamb Imperial noble.
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OK. Maybe he'll see Mortus fireballing Heidlemann! Or not... what are you doing, commandant!
I want to buy a Fez (funky turkish hat) for Max
And a little waistcoat.
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Yes...I hope he wonīt mind. What do you think about the mini? If it isnīt fantastic I delete it again.
Also I wonder if I intervene should Heidlemann kill her.
Seeing into the room would be fantastic though but only if I by chance walk by if I donīt find anything interesting I go to bed...it is one of Klaus`s habits to walk around and check his surrounding once in a while a bit paranoia never harms.
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The miniature looks amazing! Max was born to play the monkey.
Game = pause while we wait for commandant.
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Booooooo....@ game pause......well take this as yet another praise on the whole adventure I just want it to go on.
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Looking ahead slightly:
Do the group intend to meet with the law clerk in Ubersreik about the Kastor Liebenrung inheritance? Or not?
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I hope the others forget about it, Klaus has all the papers and he would try to sneak away at some point and pretend to be the guy and then sell the house cheaply after filing through it for valuables.
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Julian has no opinion on the matter. He will help klaus if he asks.
Better his friend has it than it goes to taxes.
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Not sure I can tell ...Max, Mortus and Heinrich would disagree that it is a good idea.....I think Klaus should drink more often with Julian and find out that he is the only pragmatic one in the bunch.
:::cheers:::
I would even share.
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I think you can probably convince Max of anything.
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OK. Maybe he'll see Mortus fireballing Heidlemann! Or not... what are you doing, commandant!
I just wanted to talk to him, no blackmail or any of that crap. I was ready to fireball him if things got nasty but I was kinda hoping I wouldn't have to.
Max bursting in kinda ruined my plans but I am happy with it as it is IC for him. Not sure what to do now, if the road wardens cause a fuss it might be difficult for Mortus not to start blasting everybody. Then there would be problems because she is really paranoid and might start blasting the members of the party as well on the "If I kill everybody they might not realize it was me idea"
@ klaus: You should talk to Mortus on the subject of the estate, she might not mind.
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So Heidleman just vanished? Did Mortus spook him?
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He spooked Mortus quite badly. I donno if she spooked him, maybe. Also I think his reaction to her means that the idea that people are going to react to her having magic by killing her (that may have been starting to slip) has just been reinforced in her mind.
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Was Heidlemann taken by the ghost?
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I think he is a evil chaos worshiping wizard and legged it because we found out.
Or at least he thinks we found out enough to think he is an evil chaos worshiping wizard.
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Meet the law clerk, or not?
I'm bored of incidental stuff and want to move on!
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If there is a quiet moment between Klaus and Julian he will tell him of his plan about faking his identy to see if he can get some money and maybe the house of that guy before it just goes to Karl Franz (who surely is rich enough). He wonīt inform Mortus, Max nor Heinrich as he either deems them too law abiding or too unstable.
Depending on Julians response he will either go with the Dwarf or alone under some excuse that they have some boring business to conduct and suggest to meet up later and surely they all have some better things to do.
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I actually wish I hadn't used this plot element!
We'll super-speed through it.
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With someone as cunning as Klaus ....there is no fast speed through hopefully I become the boss of this criminal ring.
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I think that does it until you get to Nuln or Grissenwald - you won't find anything out in Ubersreik. So let's move on!
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Ok I wouldnīt mind getting on......but where and how? Other thing to do for Klaus is going to the library and choosing a daddy....I feel a bit like a reversed adoption.
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That's in Nuln too.
We'll just timewarp ahead until we are actually in the Death on the Reik book!
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Ahhh...I thought we already were in Nuln....Obersreik is too provincial for Klaus he wants to leave...now....and shoot his pistols a bit in the countryside....it is fun to hear the BANG!
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Did you? Nuln is still six days away!
I need a map. I think there's one on the site somewhere... hold on.
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I demand a map and some Indiana jones animation of a red line that moves around said map and shows where we are....I can make the indiana jones soundtrack sounds.
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Ha ha! No.
(http://www.warhammer-empire.com/imgarchive/library/images/maps/Reikland_v2.jpg)
Nuln is off to the bottom left.
I need the map that comes with Death on the Reik really, but it's too big to scan. Maybe I can find it on the internet.
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I feel there could be something interesting with Heidlmann though, pity he disappeared. Lord Kluas is it?
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I'm pretty happy to fast forward 6 more days to be honest.
I don't know how many more ribald songs Julian knows, and there is only so much ale to drnik and tobacco to smoke!
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I wouldnīt mind either.....I think Julians suggestions are sensible...lets get to nuln and to the libraaaaary so I can investigate my lineage AND we my other lineage.
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I'm not saying we'll fast forward to Nuln! Just to the start of the adventure.
Though the actual adventure never even goes to Nuln, but my version does.
I feel there could be something interesting with Heidlmann though
There isn't. He's not interesting.
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I'm not saying we'll fast forward to Nuln! Just to the start of the adventure.
Though the actual adventure never even goes to Nuln, but my version does.
aye aye cap'n.
:engel:
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Poor Max....why couldnīt they steal Mortus ? :engel:
So we can either go and get the inheritance money or track those fellows down and violently free Max.
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I feel there could be something interesting with Heidlmann though
There isn't. He's not interesting.
Well not anymore he's not, since he seems to have been dragged away by ghosts in the middle of the night!
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Poor Max....why couldnīt they steal Mortus ? :engel:
So we can either go and get the inheritance money or track those fellows down and violently free Max.
Can Heinrich actually go alone this time? He'd have freed Greta with no troubles if Mortus hadn't been along to nearly get herself murdered.
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Go ahead you are a tracker and hardcore killer I would suggest we decide a meeting place we others could travel to the location where the money should be exchanged either you find them before that or you can sneak up on them while Klaus will try to explain them there is no money....yet.
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My absolute worst situation is one person doing stuff while the others wait.
Damn, this was such a bad idea. I'm considering a time reversal!
p.s. Nuln is still three days away. And surely no one expects there to be any money to collect anyway!
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I dont mind. But julian isnt going to wait a mile away. Heinrich thinks he is a lot more bad ass than he is.
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I actually don't want to do this.
I'm going to reset and just run it the way it happens in the book.
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?
*confused*
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I dont mind waiting, especially if cannon is online now. we can just do it now!
commandante isn't around anyway.
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I have to stay awake anyway.
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No, it makes no sense. I don't know what I was thinking!
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OK, fixed. Sorry about that!
What I wanted to do was start Death on the Reik properly, but for some reason I was trying to do that by carrying on a storyline from Mistaken Identity that I don't even like and had already dropped!
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Oh..... wait what river are those monsters attacking poor sailors?
dun dun dun......must be the Reik.
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Yay! Max is saved!!
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That was easy!
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I have a feeling that it will be from the frying pan into the fire.
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I was going to run the exact same encounter if we'd carried on as we were, except the boat would have belonged to the kidnappers and they would all be dead.
So it would have been Heinrich vs a number of mutants intended for a full party to fight.
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Well he DOES have another fate point.
:engel:
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Updated properly now!
Mental equilibrium resumed.
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Yes I demand a free boat....Count Klaus can also be Captain Klaus.
I hate going into combat zones.
Next time I play a ferocious and overconfident Knight.
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Max seriously has death wishes!
:smile2:
Tentacle monster in the water shouldnīt be fought in the water....I just hope Julian is able to swim in all his armour.
Poor Max....we knew him well.....Maybe now is the time for Mortus to fireball some Squid monster.
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It appears Max could handle it. Hmmm, how does Mortus feel about fireballing squids? She does like Max
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I don't think Rufus likes Max. He keeps trying to kill him. :)
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Max does what he wants! He saw his friends in danger and wanted to help.
Fortunately, the squid had already taken 18 or so wounds from the others!
Fireball won't work underwater of course! So it wouldn't have been too useful.
Commandant, are you ever going to raise the subject of being a wizard with your comrades? There will come a time when you will want to fireball something!
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I'm not sure.
Mortus is still terrified of their reaction and Heidlmann can't have helped. I think the time will come where she will need to heal or fireball something and somebody might notice (Max if it is healing and everybody if it is fireballing). I'm not sure how far Mortus will go to keep her secret but I doubt that she will let any member of the party die just to prevent herself using a fireball.
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That's fine!
Also, it's just as well Julian passed that initiative test to grab the rail. I didn't get as far as looking up the rules for swimming in full armour, but I can't imagine it's very easy!
Also also: yes, the adventure wants you to keep the boat!
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Is there any way for Mortus to get onto the barge without getting really wet by swimming (and ruining her books?)
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I would have been ok because Max managed to kill the beast- but I would have needed other people to jump in and rescue me.
Taking armour off! Julian doesnt like boats.
Shall we ruin the adventure and not take it? :engel:
Of course mortus, we can send the rowboat back to you.
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I don't really feel like ruining the adventure, but imagine what happens if Mortus starts casting fireball on a boat :) A good thing there is not much chance of it
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Max will row the row boat to collect Mortus! He left his stuff on the river bank anyway.
Taking armour off! Julian doesnt like boats.
Ha ha!
It's not actually essential to take this boat. You don't really need to be on a boat at all if you don't want... it's easier if you are though.
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Added the maps!
So, take the boat or not?
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take the boat.
http://www.youtube.com/watch?v=k8F3UE9qFsg
(http://www.sinanbastas.com/wp-content/uploads/2009/08/im-on-a-boat1.jpg)
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Hmmm, thanks for that.
I think it will take about two days to reach Grissenwald by boat, but I'm not sure.
Do boats have to stop at night? I guess so, or you'd crash into things in the dark. So maybe 2 and a half days.
Also, please name the boat! Or I'll have Max suggest calling it the Squid or something.
Someone needs to learn some boat handling skills when they get EXP next!
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What a waste of exp!
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It's bad luck to rename a boat! Surely it already has a name.
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Is it?
OK, I'll check what the current name is.
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mentioning graves to someone who thinks we killed the owners then robbed the boat... good idea mortus!
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mentioning graves to someone who thinks we killed the owners then robbed the boat... good idea mortus!
Also, constant fidgetting and defensiveness makes you look guilty.