I'm trying to flesh out a basic all-round list to use as a basis for casual play. We've got a very wide range of players, some of them rather experienced, but most of them got a pretty good idea of how to play so I can pretty much take whatever list I want. I'd prefer to keep the steamtanks out of the basic list, though.
The idea is to switch in other units as needed, either to tailor to a specific army in a more competitive game or to throw in fun units against newer players. However, since I have had some problems previously with lacking a good solid center and focusing too much on cool special/rares, I'd like to have something to start with.
Lord:
[199] General of the Empire
Barded Warhorse, Shield, Dawn Armor, Sword of Might, Holy Relic
Heroes:
[127] Battle Standard Bearer
Barded Warhorse, Full Plate, Griffon Banner
[119] Warrior Priest
Great Weapon, Armor of Meteoric Iron
[115] Battle Wizard
Level 1, 2xDispel Scroll
Core:
[188] 23xSwordsmen, Full Command, Warbanner (General goes here)
- [54] 9xSwordsmen, Detachment
- [48] 6xArchers, Detachment
[163] 23xSwordsmen, Full Command (BSB goes here)
- [54] 9xSwordsmen, Detachment
- [48] 6xArchers, Detachment
[80] 10xCrossbowmen
[105] 10xHandgunners, Marksman, Hochland
[123] 5xKnights, Musician
[123] 5xKnights, Musician
Special:
[270] 24xGreatswords, Full Command (Priest goes here)
- [54] 9xSwordsmen, Detachment
- [48] 6xArchers, Detachment
[100] Great Cannon
[100] Great Cannon
Rare:
[110] Helblaster (Wizard goes here or with cannons)
And now on to my specific questions...
- I haven't assembled all the state troops yet. I could turn the block with the general into halbardiers instead, with a 5x2 halbardier detachment, but I'm not sure if that would be suicide or not. It would certainly be cool, and with the general and the warbanner in there it could possibly just maybe kill something. Should I do it? I can try it out with proxies before I assemble anything.
- Size of the infantry blocks. I can easily get more state troops, and I can get more greatswords from spare bits. Something tells me that 28-29 would be a better safeguard against fearcausers, but with screening archers I'm not sure it's needed in most situations. I definitely don't want to go with less than 5 whole ranks.
- Archer detachments... 5 or 6 in each? I have enough spare parts that I can make a total of 20 from a militia box. I might be able to stretch it to 7, but I don't think that's really needed.
- What lord to pick. I'm pretty sure I can manage with the magical defense I have but it's a bit poor, but an arch lector is also an option. I can't get hold of a war altar but the guy is pretty good on horse. This could also go decently well with halbardiers due to hatred, but you lose the warbanner option.
- Character placement. Anything I should shuffle around? The way they are now it wouldn't be too hard to give the general and bsb bonuses to multiple units, and I definitely want hatred in my greatswords.
- With some point shuffling I can squeeze in either a unit of pistoleers, outriders with hochland, flaggelants, another helblaster or quite a lot more state troops + greatswords to make them last longer. Any suggestions on what would suit the rest of the list?
- Are hochlands really worth it? I like my crossbowmen, but I got quite a few handgunners painted already. I love using my cannons for character sniping and I know it would come in handy against pretty much all armies.
- Shall I bring more core shooting troops? They tend to be rather hard to deploy properly but they are pretty cheap and effective.