This is my list, tell me what you think of it
Lords
Valmir von Raukov on foot 259
he goes with the swordmen
grand master, laurels of victory 230
he goes with the knights
Heroes
captain, pegasus, full plate, armour, shield,
great weapon, doomfire ring, van Horstmanns
speculum 164
3 lvl 2 battle wizards (celestial magic) 285
one carries the seal of destruction 50
one carries the wizards staff 15
total characters 1003
core
5 huntsmen 50
5 knights, white wolfs, Inner circle full command 205
5 knights inner circle full command 170
1x 10 handgunners Marksman, hochland long rifle 105
1x 11 handgunners Marksman, hochland long rifle 113
23 swordsmen, full command, griffon banner
2x8Free companies detachement 80
total core 959
special
3 great cannons 300
2x5 pistoliers, marksman, repeater pistol 2x112
total special 524
rare
2 volleyguns 250
6 DOW ogres, great weapons, full command
total rare 521
total 2998
The infantry and the artillery act as the anvil, the huntsman and knights as hammer, and marchblocker, as do the captasus, who must hunt warmachine crew, and lords (van Horstmanns speculum) the pistoliers will be hammer or anvil, depending on the enemy. The wizards let llightning strike on the opponent, or even make comets hit them. Against magic heavy armys, i hope to kill some wizards with pistoliers and the captain, after all, not many warmachines in a magic army.
tell me what you think of it.