Bretts
Lords
Bret Lord grail vow, heavy armor, enc. shield, barded warhorse, ogre blade 210
Prophetes Lvl 4 warhorse, dispel scroll 265 (heavens)
Heroes
Paladin BSB, warhorse, lance, shield, crown of command, sword of striking 130
Damsel of the Lady - lvl 2 warhorse 115 (beast)
Core
10 knights of the realm full command, banner of swiftness 279
11 knights of the realm - full command, banner of eternal flame 298
Special
3 pegs - full command, wailing banner 245
Rare
Trebuchet 90
8 grail knights musician, standard bearer razor standard - 370
Total 2 002
Empire
Lords
Wizard lord - lvl 4 - talisman of preservation, dispel scroll 270 (life)
Hero
WP - barded warhorse, shield, heavy armor 85
WP - great weapon, armor of silvered steel - 115
Captain BSB enc. shield, full plate - 96
WH - brace of pistols - 55
WH - brace of pistols 55
Core
11 IC knights (lances) standard, musician 295
35 swordsmen standard, musician 265
Special
38 greatswords full command, standard of discipline - 463
1 cannon 120
9 halberdiers 54
Rare huricanum 130
Total 2 003
The terrain was as follows: at the left side of my half was a ruined tower, center of the table was covered by two separate forests and on the right side of my half was a hill.
I deployed my swordsmen bus (5x7) on my rights side with hill protecting their side; next to them were 11 IC with WP followed by greatsword horde with another WP and BSB. Between the two was greatswords detachment of 9 halberdiers holding my wizard and huricanum behind them and on the left side was my cannon and 2 witch hunters.
Opposite to my troops were: trebuchet on my left, 8 grails with lord, unit of realms with prophetess and BSB, pegs which he later vanguarded between two forests and on my right was a unit of 11 realms with damsel.
I went first, hoping to kill his trebuchet and lure his pegs into charging as he often did if I played 1st. I moved my 2 WH into the tower and that was all of my movement. In magic phase I had 9 dices total and he had 6. He dispelled my throne of vines and flesh to stone and with my last 3 dices I gave my greatswords and IC knights 5+ ward. In shooting cannon caused 3 wounds to trebuchet.
In his turn he surprisingly did not charge with his pegs but moved slightly forward and moved his pegs to my right. In magic phase he only managed to cast harmonic convergence on his realms. In shooting he killed 4 of my greatswords after he tried to hit my cannon but his shot scattered into greatswords.
In round two I stood my ground again because all of his units were 18-20 inches away and even if I managed to charge with knights, I dont like separating my forces. In magic phase I started casting with my priests 1st and leaked few dices from him (he had 3 to start with, I had 8). After that he used dispel scroll against throne of vines and I managed to cast flesh to stone on my knights. In shooting phase my cannon finished of his trebuchet and my WHs managed to put a wound on his lord (he was their primary target).
In his turn he charged his pegs into my bus and I passed his terror, his realms with damsel into knights and other realms into my horde, he needed to roll 10 or 11 on all of those 3 charges. His grails TURNED and started marching trough forest in order to flee from witch hunters in the tower and he lost 2 grails due to dangerous terrain. In magic phase he cast curse of the midnight wind on greatswords. He miscasted and his prophetess lost 2 levels and forgot that spell and comet.
In close combat his pegs killed 6 swordsmen, I did one wound in return and stuck. His realms had more difficult time with my ICs because of +2 T and because of me passing fear check because of flaming attacks so he killed only 1 knight and I killed damsel and 2 knights in return but he also stuck. In last fight, first I issued a challenge with my WP which he refused with all characters and his BSB, prophetess and gallant were removed to the back. His remaining 9 knights killed 5 greatswords but in return I killed 4 and it was a draw.
In my turn my WHs continued to chase his grails into forest but failed their shooting afterwards. In magic phase I again removed his dispel dice with prayers and throne of wines and managed to restore flesh to stone, but this time on greatsword unit. We could not agree whether I can shot my cannon into the forest so I did not
He killed additional 6 swordsmen and I only managed to kill of that wounded peg and I stuck again. My knights killed 3 more realms and suffered no wounds in return and realms fled. I restrained because it was my turn and I would be stuck Godknows-where in his turn so I let him go running into the forest losing additional 2 to dangerous terrain and blocking grails from charging me. I again issued a challenge with my WP which he now accepted because that refusal was so costly in the previous round but managed nothing against WP with T6 and I caused a wound to BSB, lost only 1 greatsword and killed 3 knights in return and he stuck, that curse really bothered me again and crown of command proved like a smart choice on his part.
In his turn he managed to rally his realms and continued normal movement out of the woods with them and grails. In magic phase he did nothing because he only had chain lightning and thunderbolt left. Pegs killed 4 swordsmen and my unit finally broke and he chased me of the table while the greatswords lost 1 more man and killed all knights and WP finished his BSB after suffering a wound and lone prophetess (now lvl 2) fled. I again restrained and reformed to face towards center.
In my turn I charged grails with my IC, moved my huricanum, greatswords and their detachment towards the middle and moved WHs to shoot on unengaged realms. In magic phase I cast flesh to stone with irresistible force on knights and killed 5 halberds and my wizard with dimensional cascade, but healed my WP in greatsword unit. In shooting I killed 1 more realm with my WHs and my cannon blew itself up. He issued a challenge with his general, caused 1 wound on my WP, I did none to his general but also his knights caused none while mine killed 3 and he broke and I caught him and lost my WP and 2 knights to dangerous terrain but he quit the game.