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Author Topic: 2000 points list...take a look  (Read 1754 times)

Offline Ariakas

  • Posts: 40
2000 points list...take a look
« on: January 16, 2005, 11:13:07 AM »
23. Battalion of the Army of Altdorf

Characters

Hero/General: Karl Joseph, Captain of the Reiksguard (following the rules for a Grand Master) (160p)
Sword, lance, shield, full plate armour, barded warhorse.

Hero: Johann Atremus, Battle Wizard – Level 2 (149p)
Sword, barded warhorse, Wizard’s Staff, Dispel Scroll

Hero: Faurë von Hoch, Master Engineer (67p)
Sword, light armour, repeater pistol.

Core

20 Spearmen (165p)
Sword, spear, light armour, shield. Full command.

10 Free Company (Detachment to the Spearmen) (60p)
Two hand weapons, light armour.

25 Spearmen (200p)
Sword, spear, light armour, shield. Full command.

10 Free Company  (Detachment to the Spearmen) (60p)
Two hand weapons, light armour.

10 Handgunners (80p)  
Sword, imperial handgun.

10 Handgunners (80p)
Sword, imperial handgun.

5 Reiksguard Knights of the Inner Circle.  (195p)
Sword, lance, shield, barded warhorse, full plate armour. Full command.
Standard Bearer Sebastian is carrying the War Banner.

5 Reiksguard Knights  (180p)
Sword, lance, shield, barded warhorse, full plate armour. Full command.
Standard Bearer Dietrich is carrying the Steel Standard.

5 Huntsmen    (96p)
Hunting knives, longbows. Marksman Adolf Schneider.

Special

5 Pistoliers  (112p)
Sword, light armour, 2 pistols each, warhorse. Marksman with repeater pistol.

Great Cannon (100p)

Mortar (75p)

Mortar (75p)

Rare

Helblaster Volley Gun (125p)
Ludvig von Hoch is the crew leader.


Total: 1979 points.
"There is no problem that cannot be solved with a cannon"

Offline LizardKing

  • Posts: 234
2000 points list...take a look
« Reply #1 on: January 16, 2005, 03:32:06 PM »
If I were you I would:  1. boost the first spearmen unit up to 25.   2.take the second unit of handgunners and make them two detachments of five and give them to the other handgunner unit to minimize panic.  3. drop the command from your knights units and 4. recalculate the points for your huntsmen. Just think of what you can do with all those extra points.

my 2 cents

-Pete
-kill 'em all, let ULRIC sort 'em out