The Empire at War > Skirmish & Warband

Another Mordheim thread

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Von Kurst:
I was just pontificating about what a great game Morheim is on the Vampire Counts thread when Rufus Sparkfire said he had never played :icon_exclaim:

Well I play every week give or take a few for vacations and the like, and I have for the last 6 or 7 years now.  Mordheim is a great game and can be very hobby intensive.  My group plays in the Lustria, Cities of Gold; Khemri, Land of the Dead; and Empire in Flames settings regularly.  We have also tried the Nemesis campaign setting and next Thursday we're going to be trying out the Relics of the Crusades setting.

We use the living rule book from the specialist games site and a bunch of house rules from 6th ed WAB.
Check out some (older) photos of the games here

http://s218.photobucket.com/albums/cc193/playtable/Mordheim/Game%20pictures/

and Lustria here
http://s218.photobucket.com/albums/cc193/playtable/Mordheim/Game%20pictures/2005_04%20Lustria/

 :smile2:

Ganymede:
While I'll agree that Mordheim is a fun game, I would need to caution new players on a particular aspect of it.

The only way for Mordheim to be truly enjoyable is to eliminate ANY and ALL elements of competition from the game. Even an inkling of warband optimizing or competition ruins the game.

Johan Willhelm:
My group (such as it is - a few blokes  :-D ) solely play Mordheim. Best thing GW have ever produced. Period.  :happy:

Fandir Nightshade:

--- Quote from: Ganymede on October 24, 2008, 10:27:48 PM ---While I'll agree that Mordheim is a fun game, I would need to caution new players on a particular aspect of it.

The only way for Mordheim to be truly enjoyable is to eliminate ANY and ALL elements of competition from the game. Even an inkling of warband optimizing or competition ruins the game.

--- End quote ---

I donīt agree, going through a campaign with loads of special rules and scenarios can be so refreshing especially if the competiton is strong. Conquer territory and get bonus for it, try to find out some plot with role playing elements. Special scenarios where your commander returns from a brothel and fight your way alone through loads of zombies to reach the safety of your band. Mordheim with your warband changing and developing competing with other bands is for me the most enjoyable tabletop enjoyment.

Ganymede:
As a game, Mordheim is about as balanced as a grand piano perched atop the space needle. There are just some equipment options, models, and warband building strategies that are miles better than others. If the players in the campaign attempt to capitalize on those inequities, you're going to have someserious problems.

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