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Author Topic: Ninth Age V1.2  (Read 1230 times)

Offline mr chumley warner

  • Posts: 9069
  • Ninth Age , paint everything, Metal Only !
Ninth Age V1.2
« on: November 10, 2016, 01:08:29 PM »
Just realised they have revised all the 9th age army lists and rules,

the points system seesm to have doubled up,

So now my 3.5K High Elf list is more like 8000 pts lol

i'm not sure why , but i trust there is a good reason , and have rejigged me stuff ,

My High Elf Prince on Ancient Dragon is now 1200 pts ish , MUHAHAH
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Offline S.O.F

  • Posts: 2988
Re: Ninth Age V1.2
« Reply #1 on: November 10, 2016, 01:38:54 PM »
Just realised they have revised all the 9th age army lists and rules,

the points system seesm to have doubled up,

So now my 3.5K High Elf list is more like 8000 pts lol

i'm not sure why , but i trust there is a good reason , and have rejigged me stuff ,

My High Elf Prince on Ancient Dragon is now 1200 pts ish , MUHAHAH

I believe the idea was to give enough of a spread to accurately cost models and units to which a single point under the classic point system was not a fine enough instrument.
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Offline SorenJ

  • Posts: 457
Re: Ninth Age V1.2
« Reply #2 on: November 10, 2016, 03:57:42 PM »
Because decimals were soo last edition .. well forth ed actually :icon_rolleyes:

Offline The Peacemaker

  • Posts: 2082
  • Baron Karl von Balombine of Wissenland
Re: Ninth Age V1.2
« Reply #3 on: November 11, 2016, 11:39:22 PM »
They made an announcement with the reasons why.

There are still copyright issues in that if stuff is too similar you can get sued. Not that GW would win, but if they have enough they can still get a lawsuit approved and cause The 9th Age team headaches. .....and since 9th age is non-profit they literally can't afford a lawsuit.

I like the double points. I didn't want to use decimals.

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