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Steg's Battle Reports (last update: 2015-10-19)

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StealthKnightSteg:
I will use this thread to update with my Battle Reports so everyone here can see (and maybe learn from) my battles

Games overview (points(army against)):
8th Ed AB + BRB:
W / D / L :
- Empire - 3 / 0 / 0 - (2,5k, 2k, 2,5k Empire of Wolves list / - / - )
- Beastmen - 0 / 0 / 0 (- / - / - )
- Bretonnia - 0 / 0 / 0 (- / - / - )
- DoC - 0 / 0 / 0 (- / - / - )
- Dark Elves - 0 / 0 / 0 (- / - / - )
- Dwarves - 0 / 0 / 1 ( - / - / 2,5k )
- High Elves - 1 / 0 / 0 (3k / - / - )
- Lizardmen - 0 / 0 / 0 (- / - / - )
- Ogres - 0 / 0 / 0 (- / - / - )
- O&G - 1 / 0 / 1 ( 2,5k / - / 2,5k )
- Skaven - 1 / 0 / 2 ( 2,5k / - / 3k(x2) )
- Tomb Kings - 0 / 0 / 0 (- / - / - )
- Vampires - 0 / 0 / 1 ( - / - / 2,5k)
- WoC - 0 / 0 / 1 ( - / - / 2,5k)
- Wood Elves - 0 / 0 / 0 (- / - / - )
- Multiplayer - 1 / 0 / 0 (3k+3k(Skaven) vs 3k(DoC)+3k(High Elves) / - / - )

Sigmar's Blood Scenario:
versus "TheRatMan" (my brother-in-law) playing Vampire Counts
Battle 1: W (~700 points)
Battle 2: L
Battle 3: L


7th Ed AB + 8th Ed BRB:
W: 1.5k(Skaven), 2k(Skaven)
L: 2.5k (WoC), 2k(DoC), 2k(Skaven)x2, 3k(OnG)
D:
 
7th Ed AB + BRB:
W: 500(Skaven)
L: 750(Skaven)


Link to my Armylists: http://warhammer-empire.com/theforum/index.php?topic=33114
Link to my Blog: http://warhammer-empire.com/theforum/index.php?topic=32604 
 
Link to my Lizardmen Blog: http://www.lustria-online.com/viewtopic.php?f=36&t=14667
Link to my Lizardmen Armylists: http://www.lustria-online.com/viewtopic.php?f=8&t=14389
Link to my Lizardmen Battle Reports: http://www.lustria-online.com/viewtopic.php?f=20&t=14666
 

https://wargamingbysks.wordpress.com/2010/04/05/the-empire-vs-skaven-2010-04-05
 
  Skaven vs. The Empire
=====================

Overview
--------
Location: Leeuwarden
Date played: monday 5 april 2010

Terrain was pre fixed about the same as shown

Skaven
------
General: Skaven rat
  (G) Hero, General [0 points]
      - -1 Attack shield, -1 Toughness per succesfull hit sword

  (C1) 20 Core, Clanrats [0 points]
      - Hand weapon and shields or Spears

  (C2) 20 Core, Clanrats [0 points]
      - Hand weapon and shields or Spears

  (RG1) Weapon Team, Ratling Gun [0 points]
      - Unlimited D6 roll for hits, doubles is jam, -2 AS

  (RG2) Weapon Team, Ratling Gun [0 points]
      - Unlimited D6 roll for hits, doubles is jam. -2 AS

  (RO) 2 Special, Rat Ogres [0 points]
      - 2 Rat Ogres (Stupidity if loss of packmaster)

  (P) Special, Packmaster [0 points]
      - With the Rat Ogres, Whip attacks from rank 2


The Empire
----------
General: Vincent Goede
  (C) Hero, Captain [105 points]
      - Hammer of Judgement, Pistol, Full Plate Armor, Shield, Barded Warhorse

  (KotBS) 5 Core, Knights of the Blazing Sun [115 points]

  (S) 16 Core, Swordsmen [121 points]
      - Champion, Musician, Standard Bearer

  (X) 7 Detachment, Crossbowmen [56 points]
      - 30" S4 move or fire

  (GC) Special, Great Cannon [100 points]
      - 3 men crew


  Total: 497 points
  -----------------

Deployment
----------
 

Rules for this game:
500 points
1 hero with max 25 points magicitem allowance
no wizards
2+ core units
max 1 special choice
no rare choices

Deployment:
Empire won the roll and decided to take the center hill side of the board and let the skaven deploy first

Skaven Deployment from left to right:
Rat Ogres with Packmaster
Ratling gun with Clanrats unit 1
Clanratsunit 2 with Ratling gun 2
General in Clanrats unit 1

Empire Deployment from left to right:
Knights of the Blazing Sun
Swordsmen
Behind them on the hill the detachment of crossbowmen
and behind the crossbowmen the cannon higher up the hill

Turn 1 - Skaven
---------------
 

Movement:
- All units march moved forwards
Shooting:
- none
Combat
- none

Turn 1 - The Empire
-------------------
 

Movement:
- none
Shooting:
- Cannon overshot C1
- Crossbowmen killed 2 rats in C1
Combat:
- none

Turn 2 - Skaven
---------------
 

Movement:
- All units march moved forwards besides one ratling gun
Shooting:
- the Ratling gun took aim on my swordsmen, rolled a double 6 on 3 dice, hit with S2 and -1AS, killed 4 swordsmen
Combat:
- none

Turn 2 - The Empire
-------------------
 

Movement:
- My Knights charged the Rat Ogres, after passing the fear test
- no other movement
Shooting:
- Cannon guessed a good range just infront of C1, but the artillery dice made sure I would only hit the last rank and that one model survived
- Crossbowmen took another 3 down in C1
Combat:
- The knights charged in with +2S on the lances, but failed miserably and took 2 casualties themselfs, autobreak due to fear
- The Rat Ogres and packmaster followed but failed to catch up

Turn 3 - Skaven
---------------
 

Movement:
- The Rat Ogres declared a charge on the fleeing knights, The knight fled of the board due to this and the Rat Ogres failed their charge
- C1 declared a charge on the swordsmen, but they failed just short and ended up only moving their normal rate
- Ratlinggun 1 moved up with the unit as it has lost line of site with any enemy units
- C2 needed to reform to squeeze between the forest and the Ratling gun 2, but due to this and the wheel they didn't get far
- Ratling gun 2 stayed put
Shooting:
- Ratling gun 2 opened fire upon my Crossbowmen killing 3, and the unit past their panic test
Combat:
- none

Turn 3 - The Empire
-------------------
 

Movement:
- Swordsmen with the Captain charge the Clanrats with the General
Shooting:
- Due to the nice line up of the 2nd Clanrat unit the cannon took aim and the shot landed right infront (including the extra range) of the unit with the bouce to rank 6, killing 5 rats
- The crossbowmen added another 2 casualties to C2
- C2 then failed their panic test and ran
Combat:
- The skaven general issues a challenge and the Captain accepted (note the skaven player did this after the charge movement already)
- Due to charging the Captain and his horse made the first attacks, -1 attack due to magic shield equipped, the 2 left over attacks from the captain did 1 wound, horse failed the atack
- The clanrats decided to stick this combat out with spears (no use of shield)
- Swordsmen killed 3 rats
- Skaven general attacked back but failed all
- The clanrats decided to stick this combat out with spears and could attack back with 7 killing 2 swordsmen
- Skaven lost the combat by 1 and made the break test (4 wounds, 2 ranks, standard = 7 versus 2 wounds, 2 ranks, outnumber, standard = 6)

Turn 4 - Skaven
---------------
 

Movement:
- The Rat Ogres moved forward to be able to charge the cannon the next turn up the hill
- Ratling gun 1 moved a bit up to get LOS with the crossbowmen
- C2 attempted to rally and failed and moved off the board
Shooting:
- Ratling gun 2 opened fire on the remaining crossbowmen, but failed to kill any
Combat:
- On Initiative: Empire Captain first, then Skaven Chieftain, then Swordsmen (due to winning previous combat), then the clanrats, then horse from the Captain
- Captain failed his attacks
- Chieftain failed his attacks
- Swordsmen killed 4 clanrats
- Skaven returning the favor by killing another 2 swordsmen
- Horse failed yet again
- Combat result: Skaven lost again by 1, but again they past their breaktest


Turn 4 - The Empire
-------------------
 

Movement:
- none
Shooting:
- Cannon pivoted towards the Rat ogre and grapeshots them, hitting the rat ogres on 4+ ( 1 got hit) and the packmast fully. Packmaster got killed and missing the Rat Ogre
- The remaining crossbowmen took out the Ratling gun 2
Combat:
- same initiative order:
- The Captain killed the Chieftain with 1 wound overkill
- Swordsmen took down another 2 rats
- The Clanrats bit off another 3 swordsmen
- Skaven lost the combat by 2, but yet again survived their break test!!

Turn 5 - Skaven
---------------
 

Movement:
- With stupidity the Rat Ogres moved half speed forward up the hill for another 50% penalty, thus moving 1,25"
Shooting:
- Ratling gun 1 took out the remaining crossbowmen :(
Combat:
- The Captain + the Swordsmen then took out 3 more rats
- counter attack costed another swordsmen
- but they lost the comabt yet again and finally failed their breaktest
- they fled and got overrun by both the swordsmen and the captain (capturing their banner)
- Ratling gun 1 then had to panic test and lost that aswell


Turn 5 - The Empire
-------------------
 

Movement:
- Captain pivoted an marched towards the Rat Ogres
- Swordsmen unit turned and moved towards the Rat Ogres
Shooting:
- The cannon  attempted another Grapshot at the Rat Ogres, hitting one for 1 wound
Combat:
- none

Turn 6 - Skaven
---------------
 

Movement:
- Not much to do then move the Rat Ogres forward 1,25" again, just making the charge on the cannon
- Ratling Gun 1 kept on fleeing towards the table edge
Shooting:
- none
Combat:
- The Rat Ogres killed 2 out of the 3 crew
- The left over crew member fled the combat chased by the Rat Ogres
- Cannon got demolished on the run but they didn't catch the crewmember

Turn 6 - The Empire
-------------------
 

Movement:
- Captain and swordsmen moved forward but could not get to charge the Rat Ogres
- The crewmember didn't make the rally test and kept moving
Shooting:
- none
Combat:
- none

End result:
100 extra for general slain
100 for captured banner
no table quarters captured
500 - 2 rat ogres = 400 something vp's
  versus
500 - 105 - Half of 121 = 334 vp's

Difference was between 300 and 499 on the Victory chart up to 999 Size of the game
Empire won by Massacre

Built with Battle Chronicler.
http://www.battlechronicler.com/

StealthKnightSteg:
https://wargamingbysks.wordpress.com/2010/04/10/the-empire-vs-skaven-2010-04-10/

Skaven vs. The Empire
=====================

Overview
--------
Location: Leeuwarden
Date played: Saturday 10 april 2010

Skaven
------
General: Skaven Rat
  (C) Hero, Chieftain [0 points]
      - General

  (S) Hero, Sorceror [0 points]
      - level 2, Pestilent Breath and Wither (Lore of Plague)

  (C1) 20 Core, Clanrats [0 points]
      - Mucisian, SB, Champion, handweapon + shield or spear

  (C2) 20 Core, Clanrats [0 points]
      - Mucisian, SB, Champion, handweapon + shield or spear

  (G) 5 Special, Gutterrunners [0 points]
      - Skirmishers, Throwing stars, Nets

  (RG1) Core, Weapon Team, Ratling Gun [0 points]

  (RG2) Core, Weapon Team, Ratling Gun [0 points]

  (RO) 2 Special, Rat Ogre [0 points]
      - Frenzy, Stupidty (by lose of Packmaster)

  (P) Special, Packmaster [0 points]
      - Whip (attacks from rank 2)


The Empire
----------
General: Vincent Goede
  (CotE) Hero, Captain of the Empire [105 points]
      - General, Hammer of Judgement, full plate, shield, barded warhorse

  (BW) Hero, Battle Wizard [130 points]
      - Level 2, Lore of Fire: Fireball and Conflagration of Doom
      - Rod of Power

  (KotBS) 5 Core, Knights of the Blazing Sun [115 points]
      - 1+ AS, +2S on charge

  (S) 20 Core, Swordsmen [145 points]
      - 5+ AS (4+ in combat)

  (H) 5 Core, Detachment, Handgunners [40 points]
      - 24" , S4, move-or-fire, armour piercing

  (FC) 7 Core, Detachment, Free Company [35 points]
      - 2 hand weapons

  (C1) 10 Core, Crossbowmen [80 points]
      - 30", S4, move-or-fire

  (GC) Special, Great Cannon [100 points]
      - 60", S10

  (C2) 3 Special, Crewmen [0 points]
      - Crewmen for the cannon, hand weapon


  Total: 750 points
  -----------------

Deployment
----------
 

750 point game
2 Heroes max
2+ core
2 special max
no rare

Terrain pre fixed

Empire won the roll  and decided to deploy on the tree side D6 roll: 6 versus 1 (after 2 rerolls)
Skaven was done first with deployment and got the +1 to roll on turn start. D6 roll: 2-2 So Skaven won and took first turn

Skaven: the gutter runners would get on the table by sneaky entrance

Magic:
Skaven: Lore of Plaque, rolled for Pestilent Breath and Wither
Empire: Lore of Fire, Rolled for Wall of Fire (substituted for Fireball) and Conflagration of Doom

Turn 1 - Skaven
---------------
 

Movement:
- All march moved
Magic:
- none
Shooting:
- none
Combat:
- none

Turn 1 - The Empire
-------------------
 

Movement:
- Knights moved to set up flank charge
- Swordsmen and Freecompany  alligned to the oncoming clanrats
Magic:
- Conflagration of Doom killed 3 rats in C2
- Fireball missed
Shooting:
- Cannon overshot Ratling Gun 2
- Handgunners missed C2
- Crossbowmen shot Ratling Gun 1, but they ward saved the shot
Combat:
- none

Turn 2 - Skaven
---------------
 

Movement:
- Rat Ogres moved up towards the Crossbowmen
- Clanrat 1 moved a bit up to align to the swordsmen
- The Gutter Runners appeared behind my cannon
Magic:
- Wither took down 1 Toughness on the Knights and Captain
Shooting:
- The Gutter Runners threw the stars on the cannon + crew, 1 on the crew missed and 4 on the cannon failed to wound (too high Toughness)
- Ratling Gun 1 decided to shoot his own Clanrat unit (rolled double 4) and killed 5, Panic test succesfull
- Ratling Gun 2 also on a double 4 decided to blow itself up
Combat:
- none


Turn 2 - The Empire
-------------------
 

Movement:
- Crossbowmen charged C1 in the flank
- Free Company turned to face the gutter runners
Magic:
- Conflagration of Doom got dispelled
- Fireball killed 1 in C2
Shooting:
- Cannon hit the last rank in C2 but failed to wound
- Hand Gunners killed 3 in C2
Combat:
- Crossbowmen lost 2 and failed to kill anyone
- Lost the combat and fled but got caughed

Turn 3 - Skaven
---------------
 

Movement:
- Gutter Runners charge  cannon
- C1 turns around
- RG1 moves towards C1
- C2 turned a bit
- Rat Ogres marched moved
Magic:
- Wither on the Knights + Captain -1 Toughness
Shooting:
- none
Combat:
-Cannon crew got wiped out

Turn 3 - The Empire
-------------------
 

Movement:
- Knights moved to get between the buildings
- Free Company moved towards the gutter runners
Magic:
- Conflagration of Doom and Fireball both didn't cast
Shooting:
- Handgunners killed 1 rat in C2
Combat:
- none

Turn 4 - Skaven
---------------
 

Movement:
- Gutter Runners charge the Handgunners in the rear
- Rest moves
Magic:
- Wither failed
Shooting:
- none
Combat:
- 1 Handgunner got killed, they fled and got caught

Turn 4 - The Empire
-------------------
 

Movement:
- Swordsmen charge Gutter Runners, they flee, redirect on  C2 fails
- Knights turn again to face the flank of C2
- Free Company tries to attrack the Frenzied Rat Ogres
Magic:
- Conflagration of Doom and Fireball failed again
Shooting:
- none
Combat:
- none

StealthKnightSteg:
Turn 5 - Skaven
---------------
 

Movement:
- Rat Ogres charge the Free Company, they flee but get caught
- Clanrats 1 charge the flank of the Swordsmen
- The frenzied Sorcerer needed to charge the swordsmen and charged out of C2
- The Gutter Runners fail their rally test and keep running
- Clanrats 2 face the Knights
Magic:
- Double 1  resulted in 1 wound on the Sorcerer
Shooting:
- Ratling Gun 1 shoots at the knights, all wounds got saved
Combat:
- The Sorcerer challenged and was accepted by the unit champion, the champion got killed
- Rats killed  1 swordsmen, Swordsmen killed 1 rat
- Combat was lost 6 to 3, the swordsmen failed their break test ran away and got caught
- Swordsmen Unit banner got captured by C1

Turn 5 - The Empire
-------------------
 

Movement:
- Knights charge C2
Magic:
- none
Shooting:
- none
Combat:
- The knights killed 4 rats and didn't get hit back
- Won the combat and caught the rats on the flee
- Redirected the pursuit onto the Ratling Gun, they fled
- C2 Unit banner got captured by the knights

Turn 6 - Skaven
---------------
 

Movement:
- Ratling Gun failed the rally test and kept fleeing
- Gutter Runners failed the rally test and kept fleeing
- Sorcerer move towards the Knight to get into range for another Wither spell
- C1 turned
- Rat Ogres turned
Magic:
- Wither got cast again on the Knights effectivly killing the knights and leaving the Captain alone with 1 Toughness, he passed his panic test
Shooting:
- none
Combat:
- none

Turn 6 - The Empire
-------------------
 

Movement:
- Captain charged the Sorcerer
Magic:
- none
Shooting:
- none
Combat:
- The Captain failed to make an impression on the sorcerer. But got 1 wound against.

Score:
Empire got 290 points + 100 points for a captured banner = 390
Skaven got 645 points + 100 points for a captured banner  = 745
Difference = 355 -> Massacre win by Skaven

Built with Battle Chronicler.
http://www.battlechronicler.com/

Folken:
Excellent reports! I already downloaded that client.
You don't seem to get the great canon to pay for itself.  I definitely would favor picking out those 45 point rat ogres with it.

StealthKnightSteg:

--- Quote from: Folken on April 11, 2010, 05:15:28 PM ---Excellent reports! I already downloaded that client.
You don't seem to get the great canon to pay for itself.  I definitely would favor picking out those 45 point rat ogres with it.

--- End quote ---

It takes some work to actually get the turns down but it works great!!
I would have gone for the rat ogres that second battle if it wasn't for the damn line of sight, they were constantly behind the damn trees.

The dice rolls were definatly not in my favor... all 3 flee / breaks didn't get higher then 5" on 2d6, also the hitting/wounding was horrible.

Edit:
And forgetting that I have the Rod of Power the whole game long didn't help either !!! DOH

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