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The Empire at War ... The Gamers Guild => WHFB The Electors' Forum => Topic started by: Jabbercrow on February 06, 2013, 08:50:13 AM
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I was wondering what people's experience was with the War Altar in game, specifically I am wondering about the 6 inch bubble? I haven't used one so far, only used a Hurricanum for its 6 inch effect and I have found that it somewhat restricts my play. I end up turtling in tight deployment to maximise the +1 to hit effect rather than play aggressively as it exposes the Hurricanum and also diminishes the benefit as combat becomes more spread out. So, my questions is really whether the War Altar is used to play a very defensive game with units surrounding it so they can all benefit or whether it is played more aggressively and reactively? If it is the latter, I would wonder at its benefit over taking Warrior Priests in the unit. Afterall, spending as much as one has to on an Arch Lector, War Altar, any protection in order to keep something out of combat seems a little much (even if you do get Banishment, which is pretty awesome given my typical undead foe).
Clearly there seems to be something of a learning curve to how you use it, but I woudl be really interested to see whether people thought it was better to take Warrior Priests in droves/War Altar?
Thanks!
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Yes, the War Altar is worth taking. The improved Ld bubble means you can put it somewhere centre-left or centre-right and support an offensive wing with the prayers. It is less resilient against cannon fire but more resilient against combat damage simply because it does not need to be in combat to affect it compared to a normal AL/WP. While cannon are popular, they are less frequent than combat IME, which happens each and every game (and which incidentally is where you want your WP to be).
Lastly, it can, depending on item combination and character choices, actually be cheaper than a General and two WP's (and then can theoretically cover more units). Even if you field an AL + one WP it will not cost drastically more.
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You really need to base your army around an arch lector general. I just had a 3000 point game today against Chaos Warriors with their new book. I took arch lector on war altar(armor silvered steel, talisman preservation, grt wpn), Lvl4 Light wizard(scroll, dragonbane gem), Cpt ASB (crown Cmd + dragonhelm, plate, barded horse), Cpt (armor of Meteoric Iron and great weapon who killed Wolfrick in challenge, thanks to Altar,Hurricanum,Speed of Light spell), 1 priest on horse with IC knights, priest in halberd horde. I was cramped on manouver, but only because we rolled up the battlefield that runs diagonal with only 12 inch no man's land. He surrendered end of turn 5.
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There was a thread last year on this, and the overall conclusion was that the new Walter is a poor choice
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Thanks for the feedback chaps - I will try it out myself and see how it affects my play. I was just really intrigued as to whether it affected your own manouevring and play style due to the bubble limitation. I think I need to try an offensive list next as I turtle too much...
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I sent you my character list to show interaction. I only rely on the altar bubble for a halberd horde, detachment of halberds and archer detachment who screen both. Stick another priest in 9 IC knight unit and another in greatswords....but that was 3000 pt game. The 12 inch bubble for battle prayers works well, covers more than you think. When I make opponent use dispell dice against my Lvl 4, I almost always get off 2 prayers with left over power dice he can't dispell. I put my altar and hurricanum 2-3 inches apart and behind the halberds and greatswords so both wagons affect both units. It does take patience, thought and tactics.
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War Altar is a good choice if you have DGKs in the army. This is the only way to get hatred on Demys. And Demys without hatred can flunk rolls like tards (happened too many times). Not to forget prayers on them ...
The other reason is if you have 2+ light wizards in you army. Banishment from WAltar is nasty and IF does not destroy the item.
If you have at least one of this two things above in your army then War Altar is a good choice. If you have both its a must!
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There was a thread last year on this, and the overall conclusion was that the new Walter is a poor choice
Wait, what? Then how come all the tourney lists have it? The War Altar isn't going anywhere, folks. It's still the most competitive way to set up your Arch Lector, who is still the best non-caster Lord (though the Grand Master has narrowed the gap).
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All the tourney lists have WA because they have a lot of DGKs. If there would be a viable competative Empire list without DGKs I am sure there would be a list with no WA to ;)
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Exactly. And there really isn't, so you take the Altar and you like it! :engel:
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War Altar is a good choice if you have DGKs in the army. This is the only way to get hatred on Demys. And Demys without hatred can flunk rolls like tards (happened too many times). Not to forget prayers on them ...
But the mounts don't get Hatred.
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War Altar is a good choice if you have DGKs in the army. This is the only way to get hatred on Demys. And Demys without hatred can flunk rolls like tards (happened too many times). Not to forget prayers on them ...
But the mounts don't get Hatred.
I think WAAC players will claim that the mounts get hatred from the war altar, but not from the warrior priests or archlectors.
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It's not a claim. It's a fact :P
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Official FAQ:
Q: Do a Warrior Priest’s Righteous Fury and Battle Prayers affect
his unit’s mounts? (p36)
A: No.
Q: Does the War Altar of Sigmar’s Holy Fervour affect friendly
Empire characters? (p47)
A: Yes.
(emphasis mine)
It is clearly that this are two distinctly different abilities. Like Warrior priests do not give hatred but they give Righteous fury. War Altar does not give hatred but gives Holy Fervour.
FAQ even makes it clear that WAs Holy Fervour exceeds the limitations of Righteous Fury - giving hatred to characters. Until FAQ explicitly answers a question regarding Holy Fervour and mounts it is obvious to think it works on mounts.
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Well not really, there is still no logical way a man shouting will effect a horse, regardless of where he is. However a hero is more likely to respect an Arch Lector than he is to respect a normal priest.
However it suits WAAC players not to be logical.
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yup Kokz has it right.
I run AL on WAlter with XHW, White Cloak and VHS flanked by 3 DGK's each side.
Bring on the Demon Prince - come and meet your death :icon_twisted:
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Well not really, there is still no logical way a man shouting will effect a horse, regardless of where he is. However a hero is more likely to respect an Arch Lector than he is to respect a normal priest.
However it suits WAAC players not to be logical.
it's not so much WAAC, but more RAW.
besides AL is a lord level character, I'd expect more from a lord vs. a hero.
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Well not really, there is still no logical way a man shouting will effect a horse, regardless of where he is. However a hero is more likely to respect an Arch Lector than he is to respect a normal priest.
A game of fireballs is not meant to be logical. Logic is there for fluff.
No judge on any tournament will say WA does not affect mounts. No player I played against even made an issue. It is kind of sad fellow empire players make it.
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And Holy fervour is NOT given by Arch Lector. It is given by War altar. If Arch Lector dies War altar still gives Holy Fervour -> hatred bubble. RAW.
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Well not really, there is still no logical way a man shouting will effect a horse, regardless of where he is. However a hero is more likely to respect an Arch Lector than he is to respect a normal priest.
However it suits WAAC players not to be logical.
it's not so much WAAC, but more RAW.
besides AL is a lord level character, I'd expect more from a lord vs. a hero.
Its not RAW -
RAW states.
Warrior priest hatred doesn't effect mounts or heroes or lords
War altar effects lords and heroes.
Nowhere does RAW say that the war altar effects mounts. It is WAAC
Well not really, there is still no logical way a man shouting will effect a horse, regardless of where he is. However a hero is more likely to respect an Arch Lector than he is to respect a normal priest.
A game of fireballs is not meant to be logical. Logic is there for fluff.
No judge on any tournament will say WA does not affect mounts. No player I played against even made an issue. It is kind of sad fellow empire players make it.
Fireballs are perfectly logical.
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Sure it does. It says that everyone within 6" gets Hatred, and it's not the same special rule as that of the Warrior Priest (it comes from the War Altar itself). It definitely affects the DGKs, and indeed, that's most of the point of having the thing. Take that faux-high moral ground nonsense somewhere else.
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Warrior priest hatred doesn't effect mounts or heroes or lords
War altar effects lords and heroes.
Once more. WP and AL do not give hatred but give Righteous Fury. War Altar does not give Righteous fury but gives Holy Fervour. If it would be the same then the wording under War Altar would be "Arch Lector's Righteous Fury on war altar is given to all friendly units in 6" ..."
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Krakz and Rothy are correct on this. This is plain and simple RAW, mounts get hatred from the alter.
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Sure it does. It says that everyone within 6" gets Hatred, and it's not the same special rule as that of the Warrior Priest (it comes from the War Altar itself). It definitely affects the DGKs, and indeed, that's most of the point of having the thing. Take that faux-high moral ground nonsense somewhere else.
I don't have my book with me, but isn't the specific wording for Righteous Fury something like 'all units' within 6" get hatred? So, the logic is that all models in a unit are included (thus mounts get hatred too).
I think that's the argument.
BTW it's fine by me if the DGs get hatred. Every little bit helps! :::cheers:::
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Yes, yes it is. That's the crux of what Krokz and I are getting it - Holy Fervor is a completely different and separate special rule than Righteous Fury, and Holy Fervor provides blanket Hatred for everything within 6".
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Even fluff wise...the War Altar is a magical artifact which infuses everyone (yes even horses) with the might of Sigmar.
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Righteous Fury is WP/AL ability not War Altars. Before the FAQ even Righteous Fury gave hatred to mounts. If FAQ wanted to change that rule for Righteous Fury AND Holy Favour then it would specifically say so.
Battle Prayers however do NOT affect mounts. Which is silly if you read the wording there:
Do a Warrior Priest’s Righteous Fury and Battle Prayers affect
his unit’s mounts?
So if AL on WA casts a Battle Prayer, DKGs mounts get it but War Altars Warhorses do not because that is HIS unit. Silly :) And if you cast Hammer of Sigmar then War Altar does not get to reroll to-wound on impact hits. I still love my DGKs stomp and STanks impact hits rerolls.
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Holy Fervor provides blanket Hatred
(http://www.batcave.co.uk/temp/godhatesblankets.jpg)
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Any spell/prayer etc. that affects a unit, affects the whole unit, i.e. in the case of cavalry both rider and mount - unless specified otherwise.
As per FAQ, Righteous Fury has been specified otherwise. Holy Fervour has not, and thus still affects the whole unit, i.e. rider and mount.
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Well played, Darknight. Well played. Brought a smile to my face. :icon_lol:
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Did He get baby rash from the blankets in the manger?
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Well not really, there is still no logical way a man shouting will effect a horse, regardless of where he is. However a hero is more likely to respect an Arch Lector than he is to respect a normal priest.
However it suits WAAC players not to be logical.
You SIR!!! have insulted the intelligence and piety of my horse!
Rusty, my faithful steed, charge forth and dispatch this brigand with much hatred!!!
On a more serious note, its not unheard of for horses in battle to get worked up. There's a bond with horse and rider. If the men are all riled up then sometimes the horses do too.
And remember, the righteous fury isn't just the words from the warrior priest, they are magical words.
Post FAQ, the war alter is worth it in your army if you have alot of mounts. And the fact that warrior priests get targeted like crazy in combat helps with deciding to take a war alter.
But then there is also an argument to just take a hurricanum for the +1 to hit since its affected every turn. And the hurricane is a fraction of the cost.
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The Hurricanum won't give your army Ld9 and a Stubborn, 4+ Ward save chariot you can use to jam things with, though. And it's awful hard to get it in your list when you already have 2 Steam Tanks.
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Before the FAQ even Righteous Fury gave hatred to mounts.
I would disagree. That's how some people interpreted it because it used the word unit. And they were wrong.
I don't buy it in the case of the War Altar either, but I guess another FAQ will decide it eventually. I could possibly see it as a magical ability, but GW rarely allows psychology to be transferred to a mount.
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Before the FAQ even Righteous Fury gave hatred to mounts.
I would disagree. That's how some people interpreted it because it used the word unit. And they were wrong.
I don't buy it in the case of the War Altar either, but I guess another FAQ will decide it eventually. I could possibly see it as a magical ability, but GW rarely allows psychology to be transferred to a mount.
At the rate GW is going I wouldn't ever count on an FAQ clearing up anything...shall we now move to discussing steadfast? :icon_wink:
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Touche! :happy:
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Old FAQ on Banner of Rage would support the War Alter Mount Hatred argument... Just sayin :happy:
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Which FAQ was it?
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But then there is also an argument to just take a hurricanum for the +1 to hit since its affected every turn. And the hurricane is a fraction of the cost.
True to some degree. But then again WA is 150 and Hurricanum is 130. I would take Lector anyway. Plus Banishment and 6" prayers aren't something you scoff at.
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the War Alter is an excellent upgrade/mount for the Arch Lector, very well worth it at 2400 pts or higher (still got to get that level 4 in there)
the alter makes his abilities increase exponentailly.
Holy Fevour: all units within 6" - Hatred
The Power of Sigmar: all units within 6" - all battle prayers
just to go to pass up.
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Before the FAQ even Righteous Fury gave hatred to mounts.
I would disagree. That's how some people interpreted it because it used the word unit. And they were wrong.
No. They were correct, based on the rules as they were. An FAQ has little to say about who was correct or not, as they can be very fleeting. To give just one example:
Official Update Version 1.5
Q: Can a fleeing model dispel spells or use magic items? (p24)
A: Yes.
Official Update Version 1.6a:
Q: Can a fleeing model dispel spells or use magic items? (p24)
A: No.
To repeat:
Any spell/prayer etc. that affects a unit, affects the whole unit, i.e. in the case of cavalry both rider and mount - unless specified otherwise.
As per FAQ, Righteous Fury has been specified otherwise. Holy Fervour has not, and thus still affects the whole unit, i.e. rider and mount.
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No. They were correct, based on the rules as they were. An FAQ has little to say about who was correct or not, as they can be very fleeting. To give just one example:
Official Update Version 1.5
Q: Can a fleeing model dispel spells or use magic items? (p24)
A: Yes.
Official Update Version 1.6a:
Q: Can a fleeing model dispel spells or use magic items? (p24)
A: No.
To repeat:
Any spell/prayer etc. that affects a unit, affects the whole unit, i.e. in the case of cavalry both rider and mount - unless specified otherwise.
As per FAQ, Righteous Fury has been specified otherwise. Holy Fervour has not, and thus still affects the whole unit, i.e. rider and mount.
I always thought it was odd that you could dispel or use magic items when fleeing. Glad to see this has changed. :-)
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Before the FAQ even Righteous Fury gave hatred to mounts.
I would disagree. That's how some people interpreted it because it used the word unit. And they were wrong.
I don't buy it in the case of the War Altar either, but I guess another FAQ will decide it eventually. I could possibly see it as a magical ability, but GW rarely allows psychology to be transferred to a mount.
Then that would have been specified under mounts section of the BRB.
When it says 'unit' it means the whole unit.
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See, that's the same argument that people used to throw out there for warrior priests giving hatred to mounts, because it said it convey it to the 'unit', which never seemed to be the intention and I'm glad they clarified it.
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See, that's the same argument that people used to throw out there for warrior priests giving hatred to mounts, because it said it convey it to the 'unit', which never seemed to be the intention and I'm glad they clarified it.
As said, if that would be the case then FAQ wound include few more words in that question like "and War Altar Holy Fervour". Since the same FAQ version explained Holy Fervour and characters dilemma.
Ability always affect the whole unit unless wording says specifically otherwise. Your only argument is that Holy Fervour is not magic but psychology (even dough Warhammer does not differentiate abilities like that per se, as D&D does) and I am sure there are tons of negative "psychological" abilities from other armies where we play as if it affects the mount to.
I hope FAQ clarifies that instead of lame ass questions like it did the last version. :)
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Debates like these as well as the underlying problematic rules are what makes me not want to play a game again.
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Debates like these as well as the underlying problematic rules are what makes me not want to play a game again.
to quote JFK
"We play warhammer not because it is easy but because it is hard!"
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To be fair, when JFK said that he might not have been meaning getting to the Moon was hard, but rather something else. This was the height of Cold War bacculum waving . . .
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Well JFK was a well known no peasant Bretonnian player who scorned the Tree-Bucket is 8th edition. Really a pioneer of competitive 8th
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Johnny,
Any thread you can refer me to for this JFK? I would like to read about his no peasant army logic.
Porkix
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While I initially found it a bit jarring to think that some priest was able to whip a Demigryph into hating anything with religion, it does make sense fluff-wise to think of it as an emanting power from the War Altar that infuses even mounts with that hatred even if they don't know why they hate something.
Thanks for putting me right on that as I wouldn't have played it like that and now the idea of DGs re-rolling hits makes it a lot more appealing!
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Well not really, there is still no logical way a man shouting will effect a horse, regardless of where he is. However a hero is more likely to respect an Arch Lector than he is to respect a normal priest.
However it suits WAAC players not to be logical.
All units in 6 inch have hatred. That means mounts, squids, stable boys, banners, each and every thing that can hit in that unit. It states in RULEBOOK and in ARMYBOOK. Clear as sunny day. On the other had, it's also CLEAR by the ARMY BOOK that WARRIOR PRIEST does not give hatred to MOUNTS AND CHARAKTERS. That is CLEAR EXCEPTION from COMMON RULE.
So leave your WAAC traumas out from here.
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At first I thought the new Waltar was inefficient and a waste of points. Now, I'm coming around to the idea that it can be a valid unit again. Alot of people compare it to the Hurricanum as they both offer combat buffs. Hurricanum does it turn after turn while the Walter only applies to the first turn of a combat. The prayers do help in ongoing combats but you need to get them off. Having said that, the prayers are money and the Walter is much more durable and stubborn as well! In the end, a list would have to be built around it and you cannot just chuck it into any army and expect results. If you plan on using it, I think 2 units of 4 demigryphs are the way to go to make use of its hatred. If your army uses GS then priest in the unit suffices.
I would also spam large targets if I were to use the Walter, ie. 2 steam tanks. Force opponents to pick what to fire at with his Iron Blasters or Warp Lightning Cannons. Light Wizard as previously mentioned would also be sweet to get double banishment happening. Helps tons vs the new Daemon Prince and the new Daemons book is right around the corner too! Below is a generic army list make up of a War Altar army IMO:
Arch Lector on War Altar
Level 4 Light Wizard
550pts of Core (calvalry or halberdiers etc)
4 Demigryphs
4 Demigryphs
Steam Tank
Steam Tank
Cheers,
:::cheers:::
Alucard
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The Walter is a festering wart!
All it does is sit there and die,
it's already dead before turn 1 starts , it's a rubbish anvil and a bad hammer, and hatred is over rated ,
do yourself a favour and swap it for 3 chickens and a Celestial Hurricanium wagon treat
:eusa_wall:
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Well not really, there is still no logical way a man shouting will effect a horse, regardless of where he is. However a hero is more likely to respect an Arch Lector than he is to respect a normal priest.
However it suits WAAC players not to be logical.
All units in 6 inch have hatred. That means mounts, squids, stable boys, banners, each and every thing that can hit in that unit. It states in RULEBOOK and in ARMYBOOK. Clear as sunny day. On the other had, it's also CLEAR by the ARMY BOOK that WARRIOR PRIEST does not give hatred to MOUNTS AND CHARAKTERS. That is CLEAR EXCEPTION from COMMON RULE.
So leave your WAAC traumas out from here.
Lots of capital letters there. Are capital letters on the internet not the normal sign of a abbreviation. I wonder what W.A.R.R.I.O.R.P.R.I.E.S.T is an abbreviation for. I'm open to suggestions. Of course they could just be there to represent shouting in which case would would need to look down a completely different like.
it's already dead before turn 1 starts , it's a rubbish anvil and a bad hammer, and hatred is over rated ,
Now now Mr Chumley, hatred is not over rated, just look at what it is doing to another person's reason, spelling and use of capital letters, before we get on to my halberdiers or Greatswords.
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The Walter is a festering wart!
All it does is sit there and die,
it's already dead before turn 1 starts , it's a rubbish anvil and a bad hammer, and hatred is over rated ,
do yourself a favour and swap it for 3 chickens and a Celestial Hurricanium wagon treat
:eusa_wall:
Bro, hatred is one of the most powerful special rules in the game, don't knock it!
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Its a bad anvil/hammer? Well look at you figuring out that a SUPPORT piece is bad at being a COMBAT piece. Please before you go off on a rant about how bad something is try using it correctly and as stated before Hatred/Rerolls is the strongest rule in Warhammer.
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lol
I'd prefer my +1 to Hit every round personally,
Ok so as we all know I like to talk trash after a few glasses of Vino Rouge ,
Hatred is nice really, just only in turn 1.
But seriously, with magic items, your average Walter is gonna set you back 350-400 ish.....
How does that possibly get justified as a support unit?
It's more like a huge investment and points sink, with little pay off
Any enemy character with any Salt will take it out ,
I guess you could go VHS and some nice armour,
but again, I just don't quite see the merit here guys
Tell me what I am missing?
If you persuade me I will run it again,
after all I play very rarely, and need baby feeding info!
Until my last 4 games , I thought the Stank was a poor selection, now I take 2 and never lose a game , lol
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The altar is good but matching your play style Chumley: you go for huge battle with 5000pts each side and you like enormous blocks (100 halberds, 40 knights).
The altar is good to provide hatred and the prayer to multiple units, with the size of your units, it can hardly cover 2.
My take and the altar is to not put it in combat other than against chaff (a bit like the luminark), keep it cheap (charmed shield only) and spam prayers that affects mounts, characters and artillery battery. You can also enjoy the 18' Ld 9 bubble.
6 dice on the flaming prayer next to your artillery battery the 1st turn is good.
The difficulty for me is to keep it next to my combat block during the battle but 260 pts for all that is not that bad.
It's only not competitive due to the fragility to shooting/spell against certain army (blood and glory against dwarf and your down your general 1st turn)
Porkix
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I think I played more then 10 games with ma Altar and only lost it once (Ogre cannon). Which was my foult. It was the only time I didn't hide it behind STank at deployment.
Otherwise its 300 points for a 18" ld9 bubble, hatred/prayer bubble and a cheap banishment that can kill chaff or even more if you have Light wizard or fight against undead/deamon.
The only downside I see is 8" move. It just can't keep up with Demys. I never went into melee with WA, was not needed.
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I assume you equip him to survive? 4++ and a charmed shield? Maybe white cloak or fencer's blades? Do you speculum or no?
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I like Armor of Destiny and the Speculum. More worried about fighty characters than I am cannons, since we have more and/or better cannons than everyone else anyway. :icon_lol:
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It's vino tinto, mr warner, and your Lumi or Hurri is no more alive, a worse anvil, a worse hammer and will be taken out by any salty character. If those points had any merit, drop the Lurri (lollol, to say it in your words).
My average Waltar comes in below 300 points with magic items and horses. It's a much better General than your Humi. It's just as expensive or cheap as your wagon plus your average General, so that's another moot point.
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Chumley is 100% right about the War-Altar. Its too many points and too damn vulnerable. If they had given the guy on top a 4+ save and lowered the Altar down to 100 points it would be viable. Right now it is just a really, really bad support piece.
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No it isn´t Rothgar has the right of it. Even though I was sceptic...and even though it keeps dying on me it really helped during all games I used it.
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The thing is, there's simply no substitute for what it offers, which is a 18" Ld bubble combined with Hatred and Prayers for Demigryphs and a character that can at least hold off fighty enemy Lords for a while. Nothing we have in the Lords section trumps that, or even comes all that close. The Runefang + Other Trickster's Shard Grand Master is cute, but he's not at the same power level.
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Even if you go further to other armies....nobody has anything like it ....hatred bubble oh boy how most cc oriented armies would love that one.
It is a mind trick thing going on ....Most Empire Generals STILL don´t realize that we are mostly about cc nowadays.
Demigryphons, stanks, buffwagons (hurricanum and war altar) and lots of halberdiers and if you feel like it greatswords (love the models and they are okish if buffed) make for an extremely fighty army that can go toe to toe with ....well about anything.
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I agree. The fact that I'm using Steam Tanks and Demigryphs to beat foes like Ogres back tells me that we use missile fire for support, not as a win condition.
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I'm really loving the War Altar especially for those multiple combats where you can affect all your units and MOUNTS (at least for now). Even if you compare to semi naked warrior priests leading your big blocks, its sweet not being vulnerable to them killing your warrior priest before you can benefit from the hatred.
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The Waraltar is decent enough if the AL is the general, otherwise it's way to expensive for what it does.
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Swap the walter for 2 buff wagons,
that way you get +1 dispel and + 1 power dice every magic phase, and you can buff 2 big units of halberds for the +1 hit and 6+ ward save eat !
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Swap your general for 2 rare units? I'm not sure that's such a good idea.
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It's not. At all. The War Altar provides something those buff wagons simply cannot, and that is Leadership. chumley will likely never feel the pinch of resource deprivation due to the fact that he has ~1250 points of Rare to play with (which is 4 Steam Tanks and those 2 buff wagons), but those of us who play normal-sized (2000-2500) games will not have the allowance for it.
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but surely the lower the pts , the more reason to not take a walter?
imagine a walter in a 2500 game, draining 350 of your points ,
noooo
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Arch Lector: Heavy Armour, Charmed shield, Talisman of Preservation, War Altar. 304 points for a durable and cannon resilient character that bubbles hatred, prayers, is stubborn, has a bound banishment, and an 18" ld bubble. I'd say that's a damn good deal.
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LOL ok just to have fun i will field the walter next game as my general,
i'm gonna rack out 100 x 2 halberds , and 2 x 50 militia , 2 buff wagons and the walter ,
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Amazing, I dispensed with my general, and 2 warrior priests , and instead inserted the walter, which is a simple same points drop in replacement.
Now my Halberds get Hatred without even having the WP's in their ranks.
It's a poetic 5K list, 4 HBVG's , 9 DG's, 20 RG's, 300 Halberds, 2 Stank, BG and WALTER, 2 Buff Wagons and a few other bits, LOL
It's poetic in the extreme , like an equation you just solved simply,
Do I think it's cheesy , yes, do i think it's unbeatable , yes !
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Exteme!
But no Cannons?
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Glad you've come over to the War Altar side, chumley. Pretty nice, huh? :icon_wink:
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At some point we will manage to make ALL ARMIES THE SAME!
Muahahaahahahaahhaahahahahh!
*evil genius laughing*
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The only downside is that now i don't have my AL with VHS and the Ogre Blade riding with the Knights.
Also I doubt the Walter will do anything killy.
However 300 Halberds with Hatred , + 1 to Hit and 6 + Ward on a Ld 9 re-rollable, is really evil stuff!
Muhahaha
Certainly worth a battle report for laughs !
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Exteme!
But no Cannons?
Do not bring cannon when you can bring the blaster !
4 Blasters !
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Exteme!
But no Cannons?
Do not bring cannon when you can bring the blaster !
4 Blasters !
Although the 2 Steam Tanks often get off Cannon shots where waranted I assume. Get your WarAltar within 6" for flaming SteamTank Cannons I guess if needed.
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exactly, the turds can fire cannon!