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The Empire at War ... The Gamers Guild => WHFB The Electors' Forum => Topic started by: The Peacemaker on March 08, 2013, 09:42:44 AM
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I played a game the other week and I took cannons and mortars. Anyway, one time when I wanted to shoot my cannon my opponent said that I can't place the cannonball in such a way that it will go through combat.
I thought the rule was I can't place the first point ontop of any unit in combat. If it bounces, then it goes wherever.
In this situation I was aiming for his corpse cart but his units close by where in combat.
Another question regarding the above but with the mortar. If I place the large blast on the corpse cart but part of the blast is on top of a unit in combat can I still do that? I figured it was you can't place the center on anything in combat.
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With the cannon template, you a) cannot pick a starting point in a combat and b) no firing lane on which it might potentially end up there.
With the mortar template, you are only bound by a).
The difference is the scatter. Scattering templates may end up on top of a combat.
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LSP has it right. Cannons can't be targeted anywhere there is a chance of hitting your own troops. Scatter is scatter, you can't start touching your own troops or units in combat.
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LSP has it right. Cannons can't be targeted anywhere there is a chance of hitting your own troops. Scatter is scatter, you can't start touching your own troops or units in combat.
You say "your own troops", but even the enemy's ones involved in combat right?
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LSP has it right. Cannons can't be targeted anywhere there is a chance of hitting your own troops. Scatter is scatter, you can't start touching your own troops or units in combat.
You say "your own troops", but even the enemy's ones involved in combat right?
Basic shooting rules say you may not shoot into combat.
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So you can basically hide your chariots/big things behind a big bus of troops in combat. Interesting.
Well, even more reason to put the cannons on the far sides of the board.