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Author Topic: 40K  (Read 305655 times)

Offline MrDWhitey

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Re: 40K
« Reply #1225 on: July 12, 2011, 11:21:36 AM »
Not the official model, I wouldn't let you use it.  :icon_cool:

40k is picking up a lot here now, this weekend coming my Chaos Marines leave the glass cabinet for the first time in over a year!

Only a 1000 points though. How many daemon princes is that...
I thought he should act responsibly and just kill himself.

Offline Shadowlord

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Re: 40K
« Reply #1226 on: July 12, 2011, 01:12:36 PM »
Not the official model, I wouldn't let you use it.  :icon_cool:

I don't play against teens so your point is moot.
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Offline Shadowlord

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Re: 40K
« Reply #1227 on: July 12, 2011, 01:17:13 PM »
What models are being used there?

The new Manticore, the vambraces from the sorcerer rider, the sword from the lord and a Bloodletter champ body and head.
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Offline MrDWhitey

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Re: 40K
« Reply #1228 on: July 12, 2011, 01:19:22 PM »
Not the official model, I wouldn't let you use it.  :icon_cool:

I don't play against teens so your point is moot.

 :icon_biggrin:

Neither do I, their attempts at powergaming fail them when they don't know how to use the army they netlisted.  :engel:

When are you going to paint the damn thing so I can cry some more over my mediocre abilities?
I thought he should act responsibly and just kill himself.

Offline Shadowlord

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Re: 40K
« Reply #1229 on: July 12, 2011, 01:25:37 PM »
When are you going to paint the damn thing so I can cry some more over my mediocre abilities?

After I have finished another five letters, a DP, and more Ogres for our mega battle.

Besides I have punished you enough already.
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Offline MrDWhitey

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Re: 40K
« Reply #1230 on: July 12, 2011, 01:51:56 PM »
Fair enough, fair enough...

Back to painting red lizards.
I thought he should act responsibly and just kill himself.

Offline Crimsonsphinx

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Re: 40K
« Reply #1231 on: July 12, 2011, 06:47:31 PM »
That model looks great Shadowlord.  The fur on the Manticore looks a lot better in your photo than in the WD I looked at :roll:

"Counts as" makes far more sense for chaos than other armies.  They are hardly likely to have two identicle bloodthirsters when they are representing chaos itself, not uniformity!
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Offline Finlay

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Re: 40K
« Reply #1232 on: July 12, 2011, 09:51:16 PM »
Are roughriders worth having?
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Offline GamesPoet

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Re: 40K
« Reply #1233 on: July 12, 2011, 10:00:19 PM »
If they are fluffy, go for it anyway.
« Last Edit: July 13, 2011, 02:24:32 AM by GamesPoet »
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Offline Aldaris

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Re: 40K
« Reply #1234 on: July 12, 2011, 10:07:52 PM »
Roughriders are fantastic at what they do - a great counterattack element for unbelievably cheap. An IG army doesn't really need that, you can just sacrifice and take the cc losses with fodder units. But if you want a counterattack element without investing much they are the way to go. They only get one useful charge, but who cares? Problem is there are no good models, none (except for forgeworld, at prices that would bring tears even to Shadowlords eyes). You'll have to do some big time converting, unless you fancy the incredibly ugly Attilans.

I've seen a couple of really nice takes on the theme though. Cold Ones as mounts with IG plastic soldiers as riders (tried to go that route, not easy. Cutting, greenstuffing and repositioning the legs to the mount is a bitch, at least for my limited skills). Another option I've seen is offroad bikes as mounts. Take a peek at coolminiornot, I remember seeing a couple of inspirational takes on the theme there.
« Last Edit: July 12, 2011, 10:11:55 PM by Aldaris »

Offline Cannonofdoom

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Re: 40K
« Reply #1235 on: July 13, 2011, 05:56:57 AM »
I'm available for rough rider conversion work. You buy the models, and I'm sure we can work out an equitable arrangement for me to convert them up. They'd look great on new Pistolier horses.
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Offline Crimsonsphinx

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Re: 40K
« Reply #1236 on: July 13, 2011, 07:13:31 AM »
I made my own rough riders from pistoleers and cadians.  They are not painted yet, but i can take a photo if you want to see them Finlay?

I have ten, but so far I havn't had the points to field them.  The issue I am finding is that for their points, I can usually field a better tank or sentinel.  They can realistically only be used vs initative 4 or less 1 wound power armour units, so if you play lots of marines, this is great.  Just don't expect them to survive being shot.  If you have a lot of chimera this makes them even more of a target as the enemy have few targets to shoot out.

Also, I tend to use a Techpriest Engiseer in the counter attack role, except he can fix tanks as well.  I have found a techpriest with a couple of servitors, all with powerfists, can do far more carnage than the rough riders.  There are also models for these that don't suck   :-D
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Offline Aldaris

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Re: 40K
« Reply #1237 on: July 13, 2011, 07:51:36 AM »
The lances increase S and I by 2, don't they? Meaning you can very well tackle I5 units as well, and that's nearly everything then. Techpriests I am not sold on. Too slow. All their attacks that are any good are I1, and they don't have the stamina to survive until then. They also lack the charge range of the riders.

Offline Crimsonsphinx

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Re: 40K
« Reply #1238 on: July 13, 2011, 08:09:38 AM »
Yeah I suppose you can tackle initiative 5 units, but you will be wiped out!

I use techpriests primarily for their fixing tank ability, their combat ability is like an extra free ability to me.  I don't seem to have any luck with rough riders, as ideally to get the most out of them you want a priest, who cant be mounted!  Strength 5 is still not really all that amazing.

If you have several servitors, they all throw down power fist attacks.  They have better armour than rough riders, as it is carapace and power armour for that unit. 
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Offline Fandir Nightshade

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Re: 40K
« Reply #1239 on: July 13, 2011, 08:11:32 AM »
I am too sold on cavalry on paper you can charge them into space marines or terminators and have good chances that they will bring at the very least their points back in. They are fast and they hit hard, I think you can even give them orders and I also think that you can order them to hit the dirt so the tactic hitting the dirt, ordering them to get back up and charging them into something well armoured seems like a great plan doesnīt it?

(I think I got some of the rules wrong but I donīt know what yet?)

I would like to make an imperial guard army with these guys as regular infantry (I think gluing lasguns on them could work and would make them look 40kish enough)

http://theminiaturespage.com/news/pics/2011/apr/622364b.jpg

And cavalry like these guys

http://www.brueckenkopf-online.com/wp-content/uploads/2009/09/PM_PlastikCurassiers.jpg

I was so on fire with this idea (the tanks also in white and blue to make them proper frenchy looking) I almost ordered the stuff....but after the ebay disaster I promised myself to spend not a single cent on warhammer until christmas.

(here a guy on warseer trying something along those lines http://www.warseer.com/forums/showthread.php?t=298972)
What bases do you use for cavalry anyway?

Also can someone give suggestions about suggested size and additional items for the unit?
Do I get it right that 5 of them should have 10 attacks at high S and I at 55 points? (who cares if they all die afterwards?)
« Last Edit: July 13, 2011, 08:19:25 AM by Fandir Nightshade »

Offline Aldaris

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Re: 40K
« Reply #1240 on: July 13, 2011, 08:26:44 AM »
Yeah I suppose you can tackle initiative 5 units, but you will be wiped out!

So? They are only good for one charge anyway, and the unit you kill will almost always be more valuable. 10 RR cost under 100 points!

Offline Fandir Nightshade

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Re: 40K
« Reply #1241 on: July 13, 2011, 08:28:07 AM »
Sounds like the overall IG credo.....

"Soldiers....you will die....maybe not today or tomorrow. But in the end you will all die for the greater good of the Imperium of Man!"

Offline Aldaris

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Re: 40K
« Reply #1242 on: July 13, 2011, 08:38:56 AM »
@ Fandir: 5 is too small - you want 8-10 ideally. That's 20 S5 I5 PW attacks, meaning you have a good chance of wiping or at least crippling a typical squad of CC specialists.

Offline Mathi Alfblut

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Re: 40K
« Reply #1243 on: July 13, 2011, 09:01:52 AM »
Ah, that sounds so tempting. A large rough rider squad. Hmm
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Offline McKnight

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Re: 40K
« Reply #1244 on: July 13, 2011, 09:19:22 AM »
A good way of using them is to put them in regular reserve. The enemy should have come pretty close when the rough riders enter and with their 6" move, fleet run and 12" charge, they can very easily reach their target, and thus you avoid being shot to pieces.

Rough riders are gold!

And they are even cooler when you use the krieg models.
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Offline rufus sparkfire

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Re: 40K
« Reply #1245 on: July 13, 2011, 09:25:15 AM »
Can you fire heavy weapons out of a moving transport? Or not?


Also, force weapons: activating them just makes them able to instantly kill things, right? But they are power weapons even if not activated?



p.s. 40K forums still give me the impression that 40K players hate 40K and other people.
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Offline McKnight

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Re: 40K
« Reply #1246 on: July 13, 2011, 10:13:21 AM »
NOpe, then they count as moving.

The grey knights activate their forceweapons when you make the first wound (if you havent made the hammerhand power, they can only make one power per turn, unless they have a character or master level2). All wounds are then instant killing, when the test is passed, which is much better than normal forceweapons that only makes one wound instant killy.

Yes they are always power weapons :D
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Offline rufus sparkfire

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Re: 40K
« Reply #1247 on: July 13, 2011, 10:17:41 AM »
Thanks!

So there's not much point activating the force weapons then, unless you are fighting a character or something.

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If I wanted to.

Offline Finlay

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Re: 40K
« Reply #1248 on: July 13, 2011, 10:45:26 AM »
so a squad of veterans with a lascannon and 3 plasma guns can shoot all of them out of a non moving Chimera?
I don't care about the rules.

Pass the machete.

Offline rufus sparkfire

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Re: 40K
« Reply #1249 on: July 13, 2011, 11:03:38 AM »
Yes, I think five people can shoot from a chimera.

Presumably the plasma guns can still fire if the chimera moves at normal speed.
Hey, I could still beat up a woman!
If I wanted to.